Annotation of hatari/src/falcon/crossbar.c, revision 1.1.1.6

1.1       root        1: /*
                      2:   Hatari - Crossbar.c
                      3: 
1.1.1.5   root        4:   This file is distributed under the GNU General Public License, version 2
                      5:   or at your option any later version. Read the file gpl.txt for details.
1.1       root        6: 
                      7:   Falcon Crossbar (Matrice) emulation.
                      8:   input device:        
                      9:                - DSP transmit (SSI)
                     10:                - external DSP connector
                     11:                - ADC (micro + PSG chip)
                     12:                - DMA playback
                     13: 
                     14:   output device:
                     15:                - external DSP connector
                     16:                - DSP receive (SSI)
                     17:                - DAC (headphone, loudspeaker and monitor sound)
                     18:                - DMA record
                     19: 
                     20:   There are 3 possible clocks :
                     21:                - internal clock 25,175 MHz (Ste compatible)
                     22:                - internal clock 32 MHz
                     23:                - external clock (DSP external port, up to 32 Mhz)
                     24: 
                     25:   Transfers between 2 devices can use handshaking or continuous mode 
                     26: 
                     27:   Hardware I/O registers:
                     28:     $FF8900 (byte) : Sound DMA control
                     29:     $FF8901 (byte) : Sound DMA control
                     30:     $FF8903 (byte) : Frame Start Hi
                     31:     $FF8905 (byte) : Frame Start Mi
                     32:     $FF8907 (byte) : Frame Start Lo
                     33:     $FF8909 (byte) : Frame Count Hi
                     34:     $FF890B (byte) : Frame Count Mi
                     35:     $FF890D (byte) : Frame Count Lo
                     36:     $FF890F (byte) : Frame End Hi
                     37:     $FF8911 (byte) : Frame End Mi
                     38:     $FF8913 (byte) : Frame End Lo
                     39:     $FF8920 (byte) : Sound Mode Control
                     40:     $FF8921 (byte) : Sound Mode Control
                     41:     $FF8930 (word) : DMA Crossbar Input Select Controller
                     42:     $FF8932 (word) : DMA Crossbar Output Select Controller
                     43:     $FF8934 (byte) : External Sync Frequency Divider
                     44:     $FF8935 (byte) : Internal Sync Frequency Divider
                     45:     $FF8936 (byte) : Record Track select
                     46:     $FF8937 (byte) : Codec Input Source
                     47:     $FF8938 (byte) : Codec ADC Input
                     48:     $FF8939 (byte) : Gain Settings Per Channel
1.1.1.5   root       49:     $FF893A (word) : Attenuation Settings Per Channel
1.1       root       50:     $FF893C (word) : Codec Status
                     51:     $FF8940 (word) : GPIO Data Direction
                     52:     $FF8942 (word) : GPIO Data
                     53: 
                     54: 
                     55:     Crossbar schematics:
                     56:     
                     57:        - one receiving device can be connected to only one source device
                     58:        - one source device can be connected to multiple receiving device
                     59: 
                     60:                            Source devices
                     61:                                                CROSSBAR
                     62:                              EXT INPUT ---O------O------O-----O
                     63:                               CHANNEL     |      |      |     |
                     64:                                           |      |      |     |
                     65:                                  DSP   ---O------O------O-----O
                     66:                               TRANSMIT    |      |      |     |
                     67:                                           |      |      |     |
                     68:    Mic L -----|                  DMA   ---O------O------O-----O
                     69:           /---|XOR ----|\     PLAYBACK    |      |      |     |      
                     70:    PSG --|             | \                |      |      |     |
                     71:           \---|        | /-------X--------O------O------O-----O
                     72:    Mic R -----|XOR ----|/        |        |      |      |     |
                     73:                        ADC       |        |      DMA    DSP   EXT OUTPUT      Receiving Devices
                     74:                                  |        |    RECEIVE CHANNEL
                     75:                                  |        |
                     76:                               -----------------
                     77:                                \      +      /
                     78:                                 \-----------/
                     79:                                       |
                     80:                                       |
                     81:                                     -----
                     82:                                     \   / DAC
                     83:                                      \ /
                     84:                                       |
                     85:                                       |
                     86:                                 Output to:
                     87:                                    - header, 
                     88:                                    - internal speaker, 
                     89:                                    - monitor speaker   
                     90: */
                     91: 
                     92: const char crossbar_fileid[] = "Hatari Crossbar.c : " __DATE__ " " __TIME__;
                     93: 
                     94: #include "main.h"
                     95: #include "audio.h"
                     96: #include "configuration.h"
                     97: #include "cycInt.h"
                     98: #include "ioMem.h"
                     99: #include "log.h"
                    100: #include "memorySnapShot.h"
                    101: #include "mfp.h"
                    102: #include "sound.h"
                    103: #include "crossbar.h"
                    104: #include "microphone.h"
                    105: #include "stMemory.h"
                    106: #include "dsp.h"
                    107: 
                    108: 
                    109: #define DACBUFFER_SIZE    2048
                    110: #define DECIMAL_PRECISION 65536
                    111: 
                    112: 
                    113: /* Crossbar internal functions */
1.1.1.4   root      114: static int  Crossbar_DetectSampleRate(Uint16 clock);
1.1       root      115: static void Crossbar_Recalculate_Clocks_Cycles(void);
                    116: static void Crossbar_Start_InterruptHandler_25Mhz(void);
                    117: static void Crossbar_Start_InterruptHandler_32Mhz(void);
                    118: 
                    119: /* Dma_Play sound functions */
                    120: static void Crossbar_setDmaPlay_Settings(void);
                    121: static void Crossbar_Process_DMAPlay_Transfer(void);
                    122: 
                    123: /* Dma_Record sound functions */
                    124: static void Crossbar_setDmaRecord_Settings(void);
                    125: void Crossbar_SendDataToDmaRecord(Sint16 value);
                    126: static void Crossbar_Process_DMARecord_HandshakeMode(void);
                    127: 
                    128: /* Dsp Xmit functions */
                    129: static void Crossbar_SendDataToDspReceive(Uint32 value, Uint16 frame);
                    130: static void Crossbar_Process_DSPXmit_Transfer(void);
                    131: 
                    132: /* DAC functions */
                    133: static void Crossbar_SendDataToDAC(Sint16 value, Uint16 sample_pos);
                    134: 
                    135: /* ADC functions */
                    136: static void Crossbar_Process_ADCXmit_Transfer(void);
                    137: 
                    138: /* external data used by the MFP */
                    139: Uint16 nCbar_DmaSoundControl;
                    140: 
                    141: /* internal datas */
                    142: 
                    143: /* dB = 20log(gain)  :  gain = antilog(dB/20)                                  */
                    144: /* Table gain values = (int)(powf(10.0, dB/20.0)*65536.0 + 0.5)  1.5dB steps   */
                    145: 
                    146: /* Values for Codec's ADC volume control (* DECIMAL_PRECISION) */
                    147: /* PSG must be amplified by 2.66.. before mixing with crossbar */
                    148: /* The ADC table values are multiplied by 2'2/3 and divided    */
                    149: /* by 4 (later multplied by 4) eg 43691 = 65536 * 2.66.. / 4.0 */
                    150: static const Uint16 Crossbar_ADC_volume_table[16] =
                    151: {
                    152:        3276,   3894,   4628,   5500,   6537,   7769,   9234,   10975,
                    153:        13043,  15502,  18424,  21897,  26025,  30931,  36761,  43691
                    154: };
                    155: 
                    156: /* Values for Codec's DAC volume control (* DECIMAL_PRECISION) */
                    157: static const Uint16 Crossbar_DAC_volume_table[16] =
                    158: {
                    159:        65535,  55142,  46396,  39037,  32846,  27636,  23253,  19565,
                    160:        16462,  13851,  11654,  9806,   8250,   6942,   5841,   4915
                    161: };
                    162: 
1.1.1.4   root      163: static const int Ste_SampleRates[4] =
1.1       root      164: {
1.1.1.4   root      165:        6258,
                    166:        12517,
                    167:        25033,
                    168:        50066
1.1       root      169: };
                    170: 
1.1.1.4   root      171: static const int Falcon_SampleRates_25Mhz[15] =
1.1       root      172: {
1.1.1.4   root      173:        49170,
                    174:        32780,
                    175:        24585,
                    176:        19668,
                    177:        16390,
                    178:        14049,
                    179:        12292,
                    180:        10927,
                    181:         9834,
                    182:         8940,
                    183:         8195,
                    184:         7565,
                    185:         7024,
                    186:         6556,
                    187:         6146
1.1       root      188: };
                    189: 
1.1.1.4   root      190: static const int Falcon_SampleRates_32Mhz[15] =
1.1       root      191: {
1.1.1.4   root      192:        62500,
                    193:        41666,
                    194:        31250,
                    195:        25000,
                    196:        20833,
                    197:        17857,
                    198:        15624,
                    199:        13889,
                    200:        12500,
                    201:        11363,
                    202:        10416,
                    203:        9615,
                    204:        8928,
                    205:        8333,
                    206:        7812
1.1       root      207: };
                    208: 
                    209: struct dma_s {
                    210:        Uint32 frameStartAddr;          /* Sound frame start */
                    211:        Uint32 frameEndAddr;            /* Sound frame end */
                    212:        Uint32 frameCounter;            /* Counter in current sound frame */
                    213:        Uint32 frameLen;                /* Length of the frame */
                    214:        Uint32 isRunning;               /* Is Playing / Recording ? */
                    215:        Uint32 loopMode;                /* Loop mode enabled ? */
                    216:        Uint32 currentFrame;            /* Current Frame Played / Recorded (in stereo, 2 frames = 1 track) */
                    217:        Uint32 timerA_int;              /* Timer A interrupt at end of Play / Record ? */
                    218:        Uint32 mfp15_int;               /* MFP-15 interrupt at end of Play / Record ? */
                    219:        Uint32 isConnectedToCodec;
                    220:        Uint32 isConnectedToDsp;
                    221:        Uint32 isConnectedToDspInHandShakeMode;
                    222:        Uint32 isConnectedToDma;
                    223:        Uint32 handshakeMode_Frame;     /* state of the frame in handshake mode */
                    224: };
                    225: 
                    226: struct crossbar_s {
                    227:        Uint32 dmaSelected;             /* 1 = DMA Record; 0 = DMA Play */
                    228:        Uint32 playTracks;              /* number of tracks played */
                    229:        Uint32 recordTracks;            /* number of tracks recorded */
                    230:        Uint16 track_monitored;         /* track monitored by the DAC */
                    231:        Uint32 is16Bits;                /* 0 = 8 bits; 1 = 16 bits */
                    232:        Uint32 isStereo;                /* 0 = mono; 1 = stereo */
                    233:        Uint32 steFreq;                 /* from 0 (6258 Hz) to 3 (50066 Hz) */
                    234:        Uint32 isInSteFreqMode;         /* 0 = Falcon frequency mode ; 1 = Ste frequency mode */
                    235:        Uint32 int_freq_divider;        /* internal frequency divider */
                    236:        Uint32 isDacMuted;              /* 0 = DAC is running; 1 = DAC is muted */
                    237:        Uint32 dspXmit_freq;            /* 0 = 25 Mhz ; 1 = external clock ; 2 = 32 Mhz */
                    238:        Uint32 dmaPlay_freq;            /* 0 = 25 Mhz ; 1 = external clock ; 2 = 32 Mhz */
                    239:        Uint16 codecInputSource;        /* codec input source */
                    240:        Uint16 codecAdcInput;           /* codec ADC input */
                    241:        Uint16 gainSettingLeft;         /* Left channel gain for ADC */
                    242:        Uint16 gainSettingRight;        /* Right channel gain for ADC */
                    243:        Uint16 attenuationSettingLeft;  /* Left channel attenuation for DAC */
                    244:        Uint16 attenuationSettingRight; /* Right channel attenuation for DAC */
                    245:        Uint16 microphone_ADC_is_started;
                    246:        
                    247:        Uint32 clock25_cycles;          /* cycles for 25 Mzh interrupt */
                    248:        Uint32 clock25_cycles_decimal;  /* decimal part of cycles counter for 25 Mzh interrupt (*DECIMAL_PRECISION) */
                    249:        Uint32 clock25_cycles_counter;  /* Cycle counter for 25 Mhz interrupts */
                    250:        Uint32 pendingCyclesOver25;     /* Number of delayed cycles for the interrupt */
                    251:        Uint32 clock32_cycles;          /* cycles for 32 Mzh interrupt */
                    252:        Uint32 clock32_cycles_decimal;  /* decimal part of cycles counter for 32 Mzh interrupt (*DECIMAL_PRECISION) */
                    253:        Uint32 clock32_cycles_counter;  /* Cycle counter for 32 Mhz interrupts */
                    254:        Uint32 pendingCyclesOver32;     /* Number of delayed cycles for the interrupt */
1.1.1.4   root      255:        Sint64 frequence_ratio;         /* Ratio between host computer's sound frequency and hatari's sound frequency */
                    256:        Sint64 frequence_ratio2;        /* Ratio between hatari's sound frequency and host computer's sound frequency */
1.1       root      257:        
                    258:        Uint32 dmaPlay_CurrentFrameStart;   /* current DmaPlay Frame start ($ff8903 $ff8905 $ff8907) */
                    259:        Uint32 dmaPlay_CurrentFrameCount;   /* current DmaRecord Frame start ($ff8903 $ff8905 $ff8907) */
                    260:        Uint32 dmaPlay_CurrentFrameEnd;     /* current DmaRecord Frame start ($ff8903 $ff8905 $ff8907) */
                    261:        Uint32 dmaRecord_CurrentFrameStart; /* current DmaPlay Frame end ($ff890f $ff8911 $ff8913) */
                    262:        Uint32 dmaRecord_CurrentFrameCount; /* current DmaRecord Frame start ($ff8903 $ff8905 $ff8907) */
                    263:        Uint32 dmaRecord_CurrentFrameEnd;   /* current DmaRecord Frame end ($ff890f $ff8911 $ff8913) */
1.1.1.4   root      264:        Uint32 adc2dac_readBufferPosition;  /* read position for direct adc->dac transfer */
                    265:        Sint64 adc2dac_readBufferPosition_float; /* float value of read position for direct adc->dac transfer index */
1.1.1.2   root      266:        
                    267:        Uint32 save_special_transfer;           /* Used in a special undocumented transfer mode (dsp sent is not in handshake mode and dsp receive is in handshake mode) */
1.1       root      268: };
                    269: 
                    270: struct codec_s {
                    271:        Sint16 buffer_left[DACBUFFER_SIZE];
                    272:        Sint16 buffer_right[DACBUFFER_SIZE];
1.1.1.4   root      273:        Sint64 readPosition_float;
1.1       root      274:        Uint32 readPosition;
                    275:        Uint32 writePosition;
                    276:        Uint32 isConnectedToCodec;
                    277:        Uint32 isConnectedToDsp;
                    278:        Uint32 isConnectedToDma;
                    279:        Uint32 wordCount;
                    280: };
                    281: 
                    282: struct dsp_s {
                    283:        Uint32 isTristated;             /* 0 = DSP is not tristated; 1 = DSP is tristated */
                    284:        Uint32 isInHandshakeMode;       /* 0 = not in hanshake mode; 1 = in hanshake mode */
                    285:        Uint32 isConnectedToCodec;
                    286:        Uint32 isConnectedToDsp;
                    287:        Uint32 isConnectedToDma;
                    288:        Uint32 wordCount;               /* count number of words received from DSP transmitter (for TX frame computing) */
                    289: };
                    290: 
                    291: static struct crossbar_s crossbar;
                    292: static struct dma_s dmaPlay;
                    293: static struct dma_s dmaRecord;
                    294: static struct codec_s dac;
                    295: static struct codec_s adc;
                    296: static struct dsp_s dspXmit;
                    297: static struct dsp_s dspReceive;
                    298: 
                    299: /**
                    300:  * Reset Crossbar variables.
                    301:  */
                    302: void Crossbar_Reset(bool bCold)
                    303: {
                    304:        nCbar_DmaSoundControl = 0;
                    305: 
                    306:        if (bCold)
                    307:        {
                    308:        }
                    309:        
                    310:        /* Stop DMA sound playing / record */
                    311:        IoMem_WriteByte(0xff8901,0);
                    312:        dmaPlay.isRunning = 0;
                    313:        dmaPlay.loopMode = 0;
                    314:        dmaPlay.currentFrame = 0;
                    315:        dmaPlay.isConnectedToDspInHandShakeMode = 0;
                    316:        dmaPlay.handshakeMode_Frame = 0;
                    317:        dmaRecord.isRunning = 0;
                    318:        dmaRecord.loopMode = 0;
                    319:        dmaRecord.currentFrame = 0;
                    320:        dmaRecord.isConnectedToDspInHandShakeMode = 0;
                    321:        dmaRecord.handshakeMode_Frame = 0;
                    322: 
                    323:        /* DAC inits */
                    324:        memset(dac.buffer_left, 0, sizeof(dac.buffer_left));
                    325:        memset(dac.buffer_right, 0, sizeof(dac.buffer_right));
1.1.1.4   root      326:        dac.readPosition_float = 0;
1.1       root      327:        dac.readPosition = 0;
                    328:        dac.writePosition = 0;
                    329: 
                    330:        /* ADC inits */
1.1.1.2   root      331:        memset(adc.buffer_left, 0, sizeof(adc.buffer_left));
                    332:        memset(adc.buffer_right, 0, sizeof(adc.buffer_right));
1.1.1.4   root      333:        adc.readPosition_float = 0;
1.1       root      334:        adc.readPosition = 0;
                    335:        adc.writePosition = 0;
                    336: 
                    337:        /* DSP inits */
                    338:        dspXmit.wordCount = 0;
                    339: 
                    340:        /* Crossbar inits */
                    341:        crossbar.clock25_cycles = 160;
                    342:        crossbar.clock25_cycles_decimal = 0;
                    343:        crossbar.clock25_cycles_counter = 0;
                    344:        crossbar.pendingCyclesOver25 = 0;
                    345:        crossbar.clock32_cycles = 160;
                    346:        crossbar.clock32_cycles_decimal = 0;
                    347:        crossbar.clock32_cycles_counter = 0;
                    348:        crossbar.pendingCyclesOver32 = 0;
                    349:        crossbar.frequence_ratio = 0;
                    350:        crossbar.frequence_ratio2 = 0;
                    351: 
                    352:        crossbar.dmaSelected = 0;
                    353:        crossbar.track_monitored = 0;
                    354:        crossbar.isInSteFreqMode = 1;
                    355:        crossbar.int_freq_divider = 0;
                    356:        crossbar.steFreq = 3;
                    357:        crossbar.playTracks = 1;
                    358:        crossbar.is16Bits = 0;
                    359:        crossbar.isStereo = 1;
                    360:        crossbar.codecInputSource = 3;
                    361:        crossbar.codecAdcInput = 3;
                    362:        crossbar.gainSettingLeft = 3276;
                    363:        crossbar.gainSettingRight = 3276;
                    364:        crossbar.attenuationSettingLeft = 65535;
                    365:        crossbar.attenuationSettingRight = 65535;
1.1.1.4   root      366:        crossbar.adc2dac_readBufferPosition = 0;
                    367:        crossbar.adc2dac_readBufferPosition_float = 0;
1.1       root      368: 
                    369:        /* Start 25 Mhz and 32 Mhz Clocks */
                    370:        Crossbar_Recalculate_Clocks_Cycles();
                    371:        Crossbar_Start_InterruptHandler_25Mhz();
                    372:        Crossbar_Start_InterruptHandler_32Mhz();
                    373: 
                    374:        /* Start Microphone jack emulation */
                    375:        if (crossbar.microphone_ADC_is_started == 0) { 
                    376:                crossbar.microphone_ADC_is_started = Microphone_Start((int)nAudioFrequency);
                    377:        }
                    378: 
1.1.1.2   root      379:        /* Initialize special transfer mode */
                    380:        crossbar.save_special_transfer = 0;
                    381:        
1.1       root      382:        /* Initialize Crossbar values after reboot */
                    383:        IoMem_WriteByte(0xff8900,0x05);
                    384:        IoMem_WriteByte(0xff8903,0xff);
                    385:        IoMem_WriteByte(0xff8905,0xff);
                    386:        IoMem_WriteByte(0xff8907,0xfe);
                    387:        IoMem_WriteByte(0xff8909,0xff);
                    388:        IoMem_WriteByte(0xff890b,0xff);
                    389:        IoMem_WriteByte(0xff890d,0xfe);
                    390:        IoMem_WriteByte(0xff890f,0xff);
                    391:        IoMem_WriteByte(0xff8911,0xff);
                    392:        IoMem_WriteByte(0xff8913,0xfe);
                    393:        IoMem_WriteWord(0xff893c,0x2401);
                    394: }
                    395: 
                    396: /**
                    397:  * Save/Restore snapshot of local variables ('MemorySnapShot_Store' handles type)
                    398:  */
                    399: void Crossbar_MemorySnapShot_Capture(bool bSave)
                    400: {
                    401:        /* Save/Restore details */
                    402:        MemorySnapShot_Store(&nCbar_DmaSoundControl, sizeof(nCbar_DmaSoundControl));
                    403:        MemorySnapShot_Store(&dmaPlay, sizeof(dmaPlay));
                    404:        MemorySnapShot_Store(&dmaRecord, sizeof(dmaRecord));
                    405:        MemorySnapShot_Store(&crossbar, sizeof(crossbar));
                    406:        MemorySnapShot_Store(&dac, sizeof(dac));
                    407:        MemorySnapShot_Store(&adc, sizeof(adc));
                    408:        MemorySnapShot_Store(&dspXmit, sizeof(dspXmit));
                    409:        MemorySnapShot_Store(&dspReceive, sizeof(dspReceive));
                    410: }
                    411: 
                    412: 
                    413: /*----------------------------------------------------------------------*/
                    414: /*     Hardware I/O functions                                          */
                    415: /*----------------------------------------------------------------------*/
                    416: 
                    417: /**
1.1.1.4   root      418:  * Write byte to Microwire Mask register(0xff8924).
                    419:  * Note: On Falcon, the Microwire is not present.
                    420:  *       But for compatibility with the STe, Atari implemented the Microwire
                    421:  *       as follow (when one writes at the following address): 
                    422:  *       $ff8922: always reads 0 for any value written at this address
                    423:  *       $ff8924: NOT the value, then 8 cycles later, NOT the value again to its initial value.
                    424:  */
                    425: void Crossbar_Microwire_WriteWord(void)
                    426: {
                    427:        Uint16 microwire = IoMem_ReadWord(0xff8924);
                    428:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8924 (MicroWire Mask) write: 0x%04x\n", microwire);
                    429: 
                    430:        /* NOT the value and store it */
                    431:        microwire = ~microwire;
                    432:        IoMem_WriteWord(0xff8924, microwire);
                    433:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8924 (MicroWire Mask) NOT value: 0x%04x\n", microwire);
                    434: 
                    435:        /* Start a new Microwire interrupt */
                    436:        CycInt_AddRelativeInterrupt(8, INT_CPU_CYCLE, INTERRUPT_DMASOUND_MICROWIRE);
                    437: }
                    438: 
                    439: /**
                    440:  * Crossbar Microwire mask interrupt, called from dmaSnd.c
                    441:  */
                    442: void Crossbar_InterruptHandler_Microwire(void)
                    443: {
                    444:        Uint16 microwire = IoMem_ReadWord(0xff8924);
                    445: 
                    446:        /* Remove this interrupt from list and re-order */
                    447:        CycInt_AcknowledgeInterrupt();
                    448: 
                    449:        /* NOT the value again to it's original value and store it */
                    450:        microwire = ~microwire;
                    451:        IoMem_WriteWord(0xff8924, microwire);
                    452:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8924 (MicroWire Mask) NOT value to original: 0x%04x\n", microwire);
                    453: }
                    454: 
                    455: /**
1.1       root      456:  * Write byte to buffer interrupts (0xff8900).
                    457:  */
                    458: void Crossbar_BufferInter_WriteByte(void)
                    459: {
                    460:        Uint8 dmaCtrl = IoMem_ReadByte(0xff8900);
                    461: 
                    462:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8900 (Sound DMA control) write: 0x%02x\n", dmaCtrl);
                    463: 
                    464:        dmaPlay.timerA_int   = (dmaCtrl & 0x4) >> 2;
                    465:        dmaPlay.mfp15_int    = (dmaCtrl & 0x1);
                    466:        dmaRecord.timerA_int = (dmaCtrl & 0x8) >> 3;
                    467:        dmaRecord.mfp15_int  = (dmaCtrl & 0x2) >> 1;
                    468: }
                    469: 
                    470: /**
                    471:  * Write byte from DMA control register (0xff8901).
                    472:  */
                    473: void Crossbar_DmaCtrlReg_WriteByte(void)
                    474: {
                    475:        Uint8 sndCtrl = IoMem_ReadByte(0xff8901);
                    476: 
                    477:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8901 (additional Sound DMA control) write: 0x%02x\n", sndCtrl);
                    478: 
                    479:        crossbar.dmaSelected = (sndCtrl & 0x80) >> 7;
                    480: 
                    481:        /* DMA Play mode */
                    482:        if ((dmaPlay.isRunning == 0) && (sndCtrl & CROSSBAR_SNDCTRL_PLAY))
                    483:        {
                    484:                /* Turning on DMA Play sound emulation */
                    485:                dmaPlay.isRunning = 1;
                    486:                nCbar_DmaSoundControl = sndCtrl;
                    487:                dmaPlay.loopMode = (sndCtrl & 0x2) >> 1;
                    488:                Crossbar_setDmaPlay_Settings();
                    489:        }
                    490:        else if (dmaPlay.isRunning && ((sndCtrl & CROSSBAR_SNDCTRL_PLAY) == 0))
                    491:        {
                    492:                /* Create samples up until this point with current values */
1.1.1.2   root      493:                Sound_Update(false);
1.1       root      494: 
                    495:                /* Turning off DMA play sound emulation */
                    496:                dmaPlay.isRunning = 0;
                    497:                dmaPlay.loopMode = 0;
                    498:                nCbar_DmaSoundControl = sndCtrl;
                    499:        }
                    500: 
                    501:        /* DMA Record mode */
                    502:        if ((dmaRecord.isRunning == 0) && (sndCtrl & CROSSBAR_SNDCTRL_RECORD))
                    503:        {
                    504:                /* Turning on DMA record sound emulation */
                    505:                dmaRecord.isRunning = 1;
                    506:                nCbar_DmaSoundControl = sndCtrl;
1.1.1.2   root      507:                dmaRecord.loopMode = (sndCtrl & 0x20) >> 5;
1.1       root      508:                Crossbar_setDmaRecord_Settings();
                    509:        }
                    510:        else if (dmaRecord.isRunning && ((sndCtrl & CROSSBAR_SNDCTRL_RECORD) == 0))
                    511:        {
                    512:                /* Turning off DMA record sound emulation */
                    513:                dmaRecord.isRunning = 0;
                    514:                dmaRecord.loopMode = 0;
1.1.1.2   root      515:                nCbar_DmaSoundControl = sndCtrl;
1.1       root      516:        }
                    517: }
                    518: 
                    519: 
                    520: /**
                    521:  * Read byte from sound frame start high register (0xff8903).
                    522:  */
                    523: void Crossbar_FrameStartHigh_ReadByte(void)
                    524: {
                    525:        if (crossbar.dmaSelected == 0) {
                    526:                /* DMA Play selected */
                    527:                IoMem_WriteByte(0xff8903, crossbar.dmaPlay_CurrentFrameStart >> 16);
                    528:        }
                    529:        else {
                    530:                /* DMA Record selected */
                    531:                IoMem_WriteByte(0xff8903, crossbar.dmaRecord_CurrentFrameStart >> 16);
                    532:        }
                    533: }
                    534: 
                    535: /**
                    536:  * Write byte to sound frame start high register (0xff8903).
                    537:  */
                    538: void Crossbar_FrameStartHigh_WriteByte(void)
                    539: {
                    540:        Uint32 addr;
                    541: 
                    542:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8903 (Sound frame start high) write: 0x%02x\n", IoMem_ReadByte(0xff8903));
                    543: 
                    544:        addr = (IoMem_ReadByte(0xff8903) << 16) + (IoMem_ReadByte(0xff8905) << 8) + IoMem_ReadByte(0xff8907);
                    545: 
                    546:        if (crossbar.dmaSelected == 0) {
                    547:                /* DMA Play selected */
                    548:                crossbar.dmaPlay_CurrentFrameStart = addr & ~1;
                    549:        }
                    550:        else {
                    551:                /* DMA Record selected */
                    552:                crossbar.dmaRecord_CurrentFrameStart = addr & ~1;
                    553:        }
                    554: }
                    555: 
                    556: /**
                    557:  * Read byte from sound frame start medium register (0xff8905).
                    558:  */
                    559: void Crossbar_FrameStartMed_ReadByte(void)
                    560: {
                    561:        if (crossbar.dmaSelected == 0) {
                    562:                /* DMA Play selected */
                    563:                IoMem_WriteByte(0xff8905, crossbar.dmaPlay_CurrentFrameStart >> 8);
                    564:        }
                    565:        else {
                    566:                /* DMA Record selected */
                    567:                IoMem_WriteByte(0xff8905, crossbar.dmaRecord_CurrentFrameStart >> 8);
                    568:        }
                    569: }
                    570: 
                    571: /**
                    572:  * Write byte to sound frame start medium register (0xff8905).
                    573:  */
                    574: void Crossbar_FrameStartMed_WriteByte(void)
                    575: {
                    576:        Uint32 addr;
                    577: 
                    578:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8905 (Sound frame start med) write: 0x%02x\n", IoMem_ReadByte(0xff8905));
                    579: 
                    580:        addr = (IoMem_ReadByte(0xff8903) << 16) + (IoMem_ReadByte(0xff8905) << 8) + IoMem_ReadByte(0xff8907);
                    581: 
                    582:        if (crossbar.dmaSelected == 0) {
                    583:                /* DMA Play selected */
                    584:                crossbar.dmaPlay_CurrentFrameStart = addr & ~1;
                    585:        }
                    586:        else {
                    587:                /* DMA Record selected */
                    588:                crossbar.dmaRecord_CurrentFrameStart = addr & ~1;
                    589:        }
                    590: }
                    591: 
                    592: /**
                    593:  * Read byte from sound frame start low register (0xff8907).
                    594:  */
                    595: void Crossbar_FrameStartLow_ReadByte(void)
                    596: {
                    597:        if (crossbar.dmaSelected == 0) {
                    598:                /* DMA Play selected */
                    599:                IoMem_WriteByte(0xff8907, crossbar.dmaPlay_CurrentFrameStart);
                    600:        }
                    601:        else {
                    602:                /* DMA Record selected */
                    603:                IoMem_WriteByte(0xff8907, crossbar.dmaRecord_CurrentFrameStart);
                    604:        }
                    605: }
                    606: 
                    607: /**
                    608:  * Write byte to sound frame start low register (0xff8907).
                    609:  */
                    610: void Crossbar_FrameStartLow_WriteByte(void)
                    611: {
                    612:        Uint32 addr;
                    613: 
                    614:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8907 (Sound frame start low) write: 0x%02x\n", IoMem_ReadByte(0xff8907));
                    615: 
                    616:        addr = (IoMem_ReadByte(0xff8903) << 16) + (IoMem_ReadByte(0xff8905) << 8) + IoMem_ReadByte(0xff8907);
                    617: 
                    618:        if (crossbar.dmaSelected == 0) {
                    619:                /* DMA Play selected */
                    620:                crossbar.dmaPlay_CurrentFrameStart = addr & ~1;
                    621:        }
                    622:        else {
                    623:                /* DMA Record selected */
                    624:                crossbar.dmaRecord_CurrentFrameStart = addr & ~1;
                    625:        }
                    626: }
                    627: 
                    628: /*-----------------------------------------------------------------------*/
                    629: 
                    630: /**
                    631:  * Read byte from sound frame count high register (0xff8909).
                    632:  */
                    633: void Crossbar_FrameCountHigh_ReadByte(void)
                    634: {
                    635:        if (crossbar.dmaSelected == 0) {
                    636:                /* DMA Play selected */
                    637:                IoMem_WriteByte(0xff8909, (dmaPlay.frameStartAddr + dmaPlay.frameCounter) >> 16);
                    638:        }
                    639:        else {
                    640:                /* DMA Record selected */
                    641:                IoMem_WriteByte(0xff8909, (dmaRecord.frameStartAddr + dmaRecord.frameCounter) >> 16);
                    642:        }
                    643: }
                    644: 
                    645: /**
                    646:  * Write byte to sound frame count high register (0xff8909).
                    647:  */
                    648: void Crossbar_FrameCountHigh_WriteByte(void)
                    649: {
                    650:        Uint32 addr;
                    651: 
                    652:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8909 (Sound frame count high) write: 0x%02x\n", IoMem_ReadByte(0xff8909));
                    653: 
                    654:        /* Compute frameCounter current address */
                    655:        addr = (IoMem_ReadByte(0xff8909) << 16) + (IoMem_ReadByte(0xff890b) << 8) + IoMem_ReadByte(0xff890d);
                    656: 
                    657:        if (crossbar.dmaSelected == 0) {
                    658:                /* DMA Play selected */
                    659:                crossbar.dmaPlay_CurrentFrameCount = addr;
                    660:        }
                    661:        else {
                    662:                /* DMA Record selected */
                    663:                crossbar.dmaRecord_CurrentFrameCount = addr;
                    664:        }
                    665: }
                    666: 
                    667: /**
                    668:  * Read byte from sound frame count medium register (0xff890b).
                    669:  */
                    670: void Crossbar_FrameCountMed_ReadByte(void)
                    671: {
                    672:        if (crossbar.dmaSelected == 0) {
                    673:                /* DMA Play selected */
                    674:                IoMem_WriteByte(0xff890b, (dmaPlay.frameStartAddr + dmaPlay.frameCounter) >> 8);
                    675:        }
                    676:        else {
                    677:                /* DMA Record selected */
                    678:                IoMem_WriteByte(0xff890b, (dmaRecord.frameStartAddr + dmaRecord.frameCounter) >> 8);
                    679:        }
                    680: }
                    681: 
                    682: /**
                    683:  * Write byte to sound frame count medium register (0xff890b).
                    684:  */
                    685: void Crossbar_FrameCountMed_WriteByte(void)
                    686: {
                    687:        Uint32 addr;
                    688: 
                    689:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff890b (Sound frame count med) write: 0x%02x\n", IoMem_ReadByte(0xff890b));
                    690: 
                    691:        /* Compute frameCounter current address */
                    692:        addr = (IoMem_ReadByte(0xff8909) << 16) + (IoMem_ReadByte(0xff890b) << 8) + IoMem_ReadByte(0xff890d);
                    693: 
                    694:        if (crossbar.dmaSelected == 0) {
                    695:                /* DMA Play selected */
                    696:                crossbar.dmaPlay_CurrentFrameCount = addr;
                    697:        }
                    698:        else {
                    699:                /* DMA Record selected */
                    700:                crossbar.dmaRecord_CurrentFrameCount = addr;
                    701:        }
                    702: }
                    703: 
                    704: /**
                    705:  * Read byte from sound frame count low register (0xff890d).
                    706:  */
                    707: void Crossbar_FrameCountLow_ReadByte(void)
                    708: {
                    709:        if (crossbar.dmaSelected == 0) {
                    710:                /* DMA Play selected */
                    711:                IoMem_WriteByte(0xff890d, (dmaPlay.frameStartAddr + dmaPlay.frameCounter));
                    712:        }
                    713:        else {
                    714:                /* DMA Record selected */
                    715:                IoMem_WriteByte(0xff890d, (dmaRecord.frameStartAddr + dmaRecord.frameCounter));
                    716:        }
                    717: }
                    718: 
                    719: /**
                    720:  * Write byte to sound frame count low register (0xff890d).
                    721:  */
                    722: void Crossbar_FrameCountLow_WriteByte(void)
                    723: {
                    724:        Uint32 addr;
                    725: 
                    726:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff890d (Sound frame count low) write: 0x%02x\n", IoMem_ReadByte(0xff890d));
                    727: 
                    728:        /* Compute frameCounter current address */
                    729:        addr = (IoMem_ReadByte(0xff8909) << 16) + (IoMem_ReadByte(0xff890b) << 8) + IoMem_ReadByte(0xff890d);
                    730: 
                    731:        if (crossbar.dmaSelected == 0) {
                    732:                /* DMA Play selected */
                    733:                crossbar.dmaPlay_CurrentFrameCount = addr;
                    734:        }
                    735:        else {
                    736:                /* DMA Record selected */
                    737:                crossbar.dmaRecord_CurrentFrameCount = addr;
                    738:        }
                    739: }
                    740: 
                    741: /*-----------------------------------------------------------------------*/
                    742: 
                    743: /**
                    744:  * Read byte from sound frame end high register (0xff890f).
                    745:  */
                    746: void Crossbar_FrameEndHigh_ReadByte(void)
                    747: {
                    748:        if (crossbar.dmaSelected == 0) {
                    749:                /* DMA Play selected */
                    750:                IoMem_WriteByte(0xff890f, crossbar.dmaPlay_CurrentFrameEnd >> 16);
                    751:        }
                    752:        else {
                    753:                /* DMA Record selected */
                    754:                IoMem_WriteByte(0xff890f, crossbar.dmaRecord_CurrentFrameEnd >> 16);
                    755:        }
                    756: }
                    757: 
                    758: /**
                    759:  * Write byte to sound frame end high register (0xff890f).
                    760:  */
                    761: void Crossbar_FrameEndHigh_WriteByte(void)
                    762: {
                    763:        Uint32 addr;
                    764: 
                    765:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff890f (Sound frame end high) write: 0x%02x\n", IoMem_ReadByte(0xff890f));
                    766: 
                    767:        addr = (IoMem_ReadByte(0xff890f) << 16) + (IoMem_ReadByte(0xff8911) << 8) + IoMem_ReadByte(0xff8913);
                    768: 
                    769:        if (crossbar.dmaSelected == 0) {
                    770:                /* DMA Play selected */
                    771:                crossbar.dmaPlay_CurrentFrameEnd = addr & ~1;
                    772:        }
                    773:        else {
                    774:                /* DMA Record selected */
                    775:                crossbar.dmaRecord_CurrentFrameEnd = addr & ~1;
                    776:        }
                    777: }
                    778: 
                    779: /**
                    780:  * Read byte from sound frame end medium register (0xff8911).
                    781:  */
                    782: void Crossbar_FrameEndMed_ReadByte(void)
                    783: {
                    784:        if (crossbar.dmaSelected == 0) {
                    785:                /* DMA Play selected */
                    786:                IoMem_WriteByte(0xff8911, crossbar.dmaPlay_CurrentFrameEnd >> 8);
                    787:        }
                    788:        else {
                    789:                /* DMA Record selected */
                    790:                IoMem_WriteByte(0xff8911, crossbar.dmaRecord_CurrentFrameEnd >> 8);
                    791:        }
                    792: }
                    793: 
                    794: /**
                    795:  * Write byte to sound frame end medium register (0xff8911).
                    796:  */
                    797: void Crossbar_FrameEndMed_WriteByte(void)
                    798: {
                    799:        Uint32 addr;
                    800: 
                    801:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8911 (Sound frame end med) write: 0x%02x\n", IoMem_ReadByte(0xff8911));
                    802: 
                    803:        addr = (IoMem_ReadByte(0xff890f) << 16) + (IoMem_ReadByte(0xff8911) << 8) + IoMem_ReadByte(0xff8913);
                    804: 
                    805:        if (crossbar.dmaSelected == 0) {
                    806:                /* DMA Play selected */
                    807:                crossbar.dmaPlay_CurrentFrameEnd = addr & ~1;
                    808:        }
                    809:        else {
                    810:                /* DMA Record selected */
                    811:                crossbar.dmaRecord_CurrentFrameEnd = addr & ~1;
                    812:        }
                    813: }
                    814: 
                    815: /**
                    816:  * Read byte from sound frame end low register (0xff8913).
                    817:  */
                    818: void Crossbar_FrameEndLow_ReadByte(void)
                    819: {
                    820:        if (crossbar.dmaSelected == 0) {
                    821:                /* DMA Play selected */
                    822:                IoMem_WriteByte(0xff8913, crossbar.dmaPlay_CurrentFrameEnd);
                    823:        }
                    824:        else {
                    825:                /* DMA Record selected */
                    826:                IoMem_WriteByte(0xff8913, crossbar.dmaRecord_CurrentFrameEnd);
                    827:        }
                    828: }
                    829: 
                    830: /**
                    831:  * Write byte to sound frame end low register (0xff8913).
                    832:  */
                    833: void Crossbar_FrameEndLow_WriteByte(void)
                    834: {
                    835:        Uint32 addr;
                    836: 
                    837:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8913 (Sound frame end low) write: 0x%02x\n", IoMem_ReadByte(0xff8913));
                    838: 
                    839:        addr = (IoMem_ReadByte(0xff890f) << 16) + (IoMem_ReadByte(0xff8911) << 8) + IoMem_ReadByte(0xff8913);
                    840: 
                    841:        if (crossbar.dmaSelected == 0) {
                    842:                /* DMA Play selected */
                    843:                crossbar.dmaPlay_CurrentFrameEnd = addr & ~1;
                    844:        }
                    845:        else {
                    846:                /* DMA Record selected */
                    847:                crossbar.dmaRecord_CurrentFrameEnd = addr & ~1;
                    848:        }
                    849: }
                    850: 
                    851: /*-----------------------------------------------------------------------*/
                    852: /**
                    853:  * Write byte to DMA track control (0xff8920).
                    854:  */
                    855: void Crossbar_DmaTrckCtrl_WriteByte(void)
                    856: {
                    857:        Uint8 sndCtrl = IoMem_ReadByte(0xff8920);
                    858: 
                    859:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8920 (sound mode control) write: 0x%02x\n", sndCtrl);
                    860: 
                    861:        crossbar.playTracks = (sndCtrl & 3) + 1;
                    862:        crossbar.track_monitored = (sndCtrl & 30) >> 4;
                    863: }
                    864: 
                    865: /**
                    866:  * Write word to sound mode register (0xff8921).
                    867:  */
                    868: void Crossbar_SoundModeCtrl_WriteByte(void)
                    869: {
                    870:        Uint8 sndCtrl = IoMem_ReadByte(0xff8921);
                    871: 
                    872:        LOG_TRACE(TRACE_CROSSBAR, "crossbar : $ff8921 (additional sound mode control) write: 0x%02x\n", sndCtrl);
                    873: 
                    874:        crossbar.is16Bits = (sndCtrl & 0x40) >> 6;
                    875:        crossbar.isStereo = 1 - ((sndCtrl & 0x80) >> 7);
                    876:        crossbar.steFreq = sndCtrl & 0x3;
                    877: 
                    878:        Crossbar_Recalculate_Clocks_Cycles();
                    879: }
                    880: 
                    881: /**
                    882:  * Write word to Falcon Crossbar source controller (0xff8930).
                    883:        Source: A/D Convertor                 BIT 15 14 13 12
                    884:        00 - 25.175Mhz clock -------------------------+--+
                    885:        01 - External clock --------------------------+--+
                    886:        10 - 32Mhz clock (Don't use) -----------------+--'
                    887: 
                    888:        Source: External Input                BIT 11 10  9  8
                    889:        0 - DSP IN, 1 - All others ----------------'  |  |  |
                    890:        00 - 25.175Mhz clock -------------------------+--+  |
                    891:        01 - External clock --------------------------+--+  |
                    892:        10 - 32Mhz clock -----------------------------+--'  |
                    893:        0 - Handshake on, 1 - Handshake off ----------------'
                    894: 
                    895:        Source: DSP-XMIT                      BIT  7  6  5  4
                    896:        0 - Tristate and disconnect DSP -----------+  |  |  |
                    897:            (Only for external SSI use)            |  |  |  |
                    898:        1 - Connect DSP to multiplexer ------------'  |  |  |
                    899:        00 - 25.175Mhz clock -------------------------+--+  |
                    900:        01 - External clock --------------------------+--+  |
                    901:        10 - 32Mhz clock -----------------------------+--'  |
                    902:        0 - Handshake on, 1 - Handshake off ----------------'
                    903: 
                    904:        Source: DMA-PLAYBACK                  BIT  3  2  1  0
                    905:        0 - Handshaking on, dest DSP-REC ----------+  |  |  |
                    906:        1 - Destination is not DSP-REC ------------'  |  |  |
                    907:        00 - 25.175Mhz clock -------------------------+--+  |
                    908:        01 - External clock --------------------------+--+  |
                    909:        10 - 32Mhz clock -----------------------------+--'  |
                    910:        0 - Handshake on, 1 - Handshake off ----------------'
                    911:  */
                    912: void Crossbar_SrcControler_WriteWord(void)
                    913: {
                    914:        Uint16 nCbSrc = IoMem_ReadWord(0xff8930);
                    915: 
                    916:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8930 (source device) write: 0x%04x\n", nCbSrc);
                    917: 
                    918:        dspXmit.isTristated = 1 - ((nCbSrc >> 7) & 0x1);
                    919:        dspXmit.isInHandshakeMode = 1 - ((nCbSrc >> 4) & 0x1);
                    920:        
                    921:        crossbar.dspXmit_freq = (nCbSrc >> 5) & 0x3;
                    922:        crossbar.dmaPlay_freq = (nCbSrc >> 1) & 0x3;
                    923: }
                    924: 
                    925: /**
                    926:  * Write word to Falcon Crossbar destination controller (0xff8932).
                    927:        Source: D/A Convertor                 BIT 15 14 13 12
1.1.1.2   root      928:        00 - DMA output ------------------------------+--+
                    929:        01 - DSP output ------------------------------+--+
                    930:        10 - External input --------------------------+--+
                    931:        11 - ADC input -------------------------------+--'
1.1       root      932: 
                    933:        Source: External OutPut               BIT 11 10  9  8
                    934:        0 - DSP OUT, 1 - All others ---------------'  |  |  |
                    935:        00 - DMA output ------------------------------+--+  |
                    936:        01 - DSP output ------------------------------+--+  |
                    937:        10 - External input --------------------------+--+  |
                    938:        11 - ADC input -------------------------------+--'  |
                    939:        0 - Handshake on, 1 - Handshake off ----------------'
                    940: 
                    941:        Source: DSP-RECEIVE                   BIT  7  6  5  4
                    942:        0 - Tristate and disconnect DSP -----------+  |  |  |
                    943:            (Only for external SSI use)            |  |  |  |
                    944:        1 - Connect DSP to multiplexer ------------'  |  |  |
                    945:        00 - DMA output ------------------------------+--+  |
                    946:        01 - DSP output ------------------------------+--+  |
                    947:        10 - External input --------------------------+--+  |
                    948:        11 - ADC input -------------------------------+--'  |
                    949:        0 - Handshake on, 1 - Handshake off ----------------'
                    950: 
                    951:        Source: DMA-RECORD                    BIT  3  2  1  0
                    952:        0 - Handshaking on, dest DSP-XMIT ---------+  |  |  |
                    953:        1 - All -----------------------------------'  |  |  |
                    954:        00 - DMA output ------------------------------+--+  |
                    955:        01 - DSP output ------------------------------+--+  |
                    956:        10 - External input --------------------------+--+  |
                    957:        11 - ADC input -------------------------------+--'  |
                    958:        0 - Handshake on, 1 - Handshake off ----------------'
                    959:  */
                    960: void Crossbar_DstControler_WriteWord(void)
                    961: {
                    962:        Uint16 destCtrl = IoMem_ReadWord(0xff8932);
                    963: 
                    964:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8932 (destination device) write: 0x%04x\n", destCtrl);
                    965: 
                    966:        dspReceive.isTristated = 1 - ((destCtrl & 0x80) >> 7);
                    967:        dspReceive.isInHandshakeMode = 1 - ((destCtrl & 0x10) >> 4);
                    968: 
                    969:        /* destinations devices connexions */
                    970:        dspReceive.isConnectedToCodec = (destCtrl & 0x60) == 0x60 ? 1 : 0;
                    971:        dspReceive.isConnectedToDsp   = (destCtrl & 0x60) == 0x20 ? 1 : 0;
                    972:        dspReceive.isConnectedToDma   = (destCtrl & 0x60) == 0x00 ? 1 : 0;
                    973: 
                    974:        dmaRecord.isConnectedToCodec = (destCtrl & 0x6) == 0x6 ? 1 : 0;
                    975:        dmaRecord.isConnectedToDsp   = (destCtrl & 0x6) == 0x2 ? 1 : 0;
                    976:        dmaRecord.isConnectedToDma   = (destCtrl & 0x6) == 0x0 ? 1 : 0;
                    977: 
                    978:        dac.isConnectedToCodec = (destCtrl & 0x6000) == 0x6000 ? 1 : 0;
                    979:        dac.isConnectedToDsp   = (destCtrl & 0x6000) == 0x2000 ? 1 : 0;
                    980:        dac.isConnectedToDma   = (destCtrl & 0x6000) == 0x0000 ? 1 : 0;
                    981: 
                    982:        /* sources devices connexions */
                    983:        dspXmit.isConnectedToCodec = (destCtrl & 0x6000) == 0x2000 ? 1 : 0;
                    984:        dspXmit.isConnectedToDsp   = (destCtrl & 0x60) == 0x20 ? 1 : 0;
                    985:        dspXmit.isConnectedToDma   = (destCtrl & 0x6) == 0x2 ? 1 : 0;
                    986: 
                    987:        dmaPlay.isConnectedToCodec = (destCtrl & 0x6000) == 0x0000 ? 1 : 0;
                    988:        dmaPlay.isConnectedToDsp   = (destCtrl & 0x60) == 0x00 ? 1 : 0;
                    989:        dmaPlay.isConnectedToDma   = (destCtrl & 0x6) == 0x0 ? 1 : 0;
                    990: 
                    991:        adc.isConnectedToCodec = (destCtrl & 0x6000) == 0x6000 ? 1 : 0;
                    992:        adc.isConnectedToDsp   = (destCtrl & 0x60) == 0x60 ? 1 : 0;
                    993:        adc.isConnectedToDma   = (destCtrl & 0x6) == 0x6 ? 1 : 0;
                    994: 
1.1.1.2   root      995:        dmaPlay.isConnectedToDspInHandShakeMode = (((destCtrl >> 4) & 7) == 0 ? 1 : 0);
1.1.1.3   root      996:        dmaPlay.handshakeMode_Frame = dmaPlay.isConnectedToDspInHandShakeMode;
                    997: 
1.1       root      998:        dmaRecord.isConnectedToDspInHandShakeMode = ((destCtrl & 0xf) == 2 ? 1 : 0);
                    999: }
                   1000: 
                   1001: /**
                   1002:  * Write byte to external clock divider register (0xff8934).
                   1003:  */
                   1004: void Crossbar_FreqDivExt_WriteByte(void)
                   1005: {
                   1006:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8934 (ext. clock divider) write: 0x%02x\n", IoMem_ReadByte(0xff8934));
                   1007: }
                   1008: 
                   1009: /**
                   1010:  * Write byte to internal clock divider register (0xff8935).
                   1011:  */
                   1012: void Crossbar_FreqDivInt_WriteByte(void)
                   1013: {
                   1014:        Uint8 clkDiv = IoMem_ReadByte(0xff8935);
                   1015: 
                   1016:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8935 (int. clock divider) write: 0x%02x\n", clkDiv);
                   1017: 
                   1018:        crossbar.int_freq_divider = clkDiv & 0xf;
                   1019:        Crossbar_Recalculate_Clocks_Cycles();
                   1020: }
                   1021: 
                   1022: /**
                   1023:  * Write byte to record track select register (0xff8936).
                   1024:  *     0 = Record 1 track
                   1025:  *     1 = Record 2 tracks
                   1026:  *     2 = Record 3 tracks
                   1027:  *     3 = Record 4 tracks
                   1028:  */
                   1029: void Crossbar_TrackRecSelect_WriteByte(void)
                   1030: {
                   1031:        Uint8 recTrack = IoMem_ReadByte(0xff8936);
                   1032: 
                   1033:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8936 (record track select) write: 0x%02x\n", recTrack);
                   1034: 
                   1035:        crossbar.recordTracks = recTrack & 3;
                   1036: }
                   1037: 
                   1038: /**
                   1039:  * Write byte to CODEC input source from 16 bit adder (0xff8937).
                   1040:  *     Bit 1 : source = multiplexer
                   1041:  *     Bit 0 : source = A/D convertor 
                   1042:  */
                   1043: void Crossbar_CodecInput_WriteByte(void)
                   1044: {
                   1045:        Uint8 inputSource = IoMem_ReadByte(0xff8937);
                   1046: 
                   1047:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8937 (CODEC input) write: 0x%02x\n", IoMem_ReadByte(0xff8937));
                   1048: 
                   1049:        crossbar.codecInputSource = inputSource & 3;
                   1050: }
                   1051: 
                   1052: /**
                   1053:  * Write byte to A/D converter input for L+R channel (0xff8938).
                   1054:  *     Bit 1 :  Left (0 = Microphone ; 1 = PSG soundchip)
                   1055:  *     Bit 0 : Right (0 = Microphone ; 1 = PSG soundchip)
                   1056:  */
                   1057: void Crossbar_AdcInput_WriteByte(void)
                   1058: {
                   1059:        Uint8 input = IoMem_ReadByte(0xff8938);
                   1060: 
                   1061:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8938 (ADC input) write: 0x%02x\n", IoMem_ReadByte(0xff8938));
                   1062: 
                   1063:        crossbar.codecAdcInput = input & 3;
                   1064: }
                   1065: 
                   1066: /**
                   1067:  * Write byte to input amplifier register (amplification for ADC device) (0xff8939).
                   1068:  *     Bits LLLLRRRR
                   1069:  *     Amplification is in +1.5 dB steps
                   1070:  */
                   1071: void Crossbar_InputAmp_WriteByte(void)
                   1072: {
                   1073:        Uint8 amplification = IoMem_ReadByte(0xff8939);
                   1074: 
                   1075:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8939 (CODEC channel amplification) write: 0x%02x\n", IoMem_ReadByte(0xff8939));
                   1076: 
                   1077:        crossbar.gainSettingLeft = Crossbar_ADC_volume_table[amplification >> 4];
                   1078:        crossbar.gainSettingRight = Crossbar_ADC_volume_table[amplification & 0xf];
                   1079: }
                   1080: 
                   1081: /**
                   1082:  * Write byte to channel reduction register (attenuation for DAC device) (0xff893a).
1.1.1.5   root     1083:  *     Bits XXXXLLLL RRRRXXXX
1.1       root     1084:  *     Reduction is in -1.5 dB steps
                   1085:  */
1.1.1.5   root     1086: void Crossbar_OutputReduct_WriteWord(void)
1.1       root     1087: {
1.1.1.5   root     1088:        Uint16 reduction = IoMem_ReadWord(0xff893a);
1.1       root     1089: 
1.1.1.5   root     1090:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff893a (CODEC channel attenuation) write: 0x%04x\n", reduction);
1.1       root     1091: 
1.1.1.5   root     1092:        crossbar.attenuationSettingLeft = Crossbar_DAC_volume_table[(reduction >> 8) & 0x0f];
                   1093:        crossbar.attenuationSettingRight = Crossbar_DAC_volume_table[(reduction >> 4) & 0x0f];
1.1       root     1094: }
                   1095: 
                   1096: /**
                   1097:  * Write word to CODEC status register (0xff893c).
                   1098:  *     Bit 1 :  Left Channel Overflow (0/1)
                   1099:  *     Bit 0 : Right Channel Overflow (0/1)
                   1100:  */
                   1101: void Crossbar_CodecStatus_WriteWord(void)
                   1102: {
                   1103:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff893c (CODEC status) write: 0x%04x\n", IoMem_ReadWord(0xff893c));
                   1104: }
                   1105: 
                   1106: 
                   1107: 
                   1108: /*----------------------------------------------------------------------*/
                   1109: /*------------------------- Crossbar functions -------------------------*/
                   1110: /*----------------------------------------------------------------------*/
                   1111: 
                   1112: /**
                   1113:  * Recalculates internal clocks 25 Mhz and 32 Mhz cycles
                   1114:  */
                   1115: static void Crossbar_Recalculate_Clocks_Cycles(void)
                   1116: {
                   1117:        double cyclesClk;
                   1118: 
                   1119:        crossbar.clock25_cycles_counter = 0;
                   1120:        crossbar.clock32_cycles_counter = 0;
                   1121: 
                   1122:        /* Calculate 25 Mhz clock cycles */
                   1123:        cyclesClk = ((double)CPU_FREQ / Crossbar_DetectSampleRate(25)) / (double)(crossbar.playTracks) / 2.0;
                   1124:        crossbar.clock25_cycles = (int)(cyclesClk);
                   1125:        crossbar.clock25_cycles_decimal = (int)((cyclesClk - (double)(crossbar.clock25_cycles)) * (double)DECIMAL_PRECISION);
                   1126: 
                   1127:        /* Calculate 32 Mhz clock cycles */
                   1128:        cyclesClk = ((double)CPU_FREQ / Crossbar_DetectSampleRate(32)) / (double)(crossbar.playTracks) / 2.0;
                   1129:        crossbar.clock32_cycles = (int)(cyclesClk);
                   1130:        crossbar.clock32_cycles_decimal = (int)((cyclesClk - (double)(crossbar.clock32_cycles)) * (double)DECIMAL_PRECISION);
                   1131:        
                   1132:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : Recalculate_clock_Cycles\n");
                   1133:        LOG_TRACE(TRACE_CROSSBAR, "           clock25 : %d\n", crossbar.clock25_cycles);
                   1134:        LOG_TRACE(TRACE_CROSSBAR, "           clock32 : %d\n", crossbar.clock32_cycles);
                   1135: 
                   1136:        /* Verify if the new frequency doesn't mute the DAC */
                   1137:        crossbar.isDacMuted = 0;
                   1138:        if ((crossbar.int_freq_divider == 0) && (crossbar.steFreq == 0))
                   1139:                crossbar.isDacMuted = 1;
                   1140: 
                   1141:        if ((crossbar.int_freq_divider == 6) || (crossbar.int_freq_divider == 8) || 
                   1142:            (crossbar.int_freq_divider == 10) || (crossbar.int_freq_divider >= 12)) {
                   1143:                crossbar.isDacMuted = 1;
1.1.1.4   root     1144:                LOG_TRACE(TRACE_CROSSBAR, "           DAC is muted\n");
1.1       root     1145:        }
1.1.1.2   root     1146: 
                   1147:        // Compute Ratio between host computer sound frequency and Hatari's sound frequency.
                   1148:        Crossbar_Compute_Ratio();
                   1149: }
                   1150: 
                   1151: /**
1.1.1.4   root     1152:  *     Compute Ratio between host computer sound frequency and Hatari's DAC sound frequency and 
                   1153:  *     ratio between hatari's DAC sound frequency and host's sound frequency.
                   1154:  *     Both values use << 32 to simulate floating point precision
1.1.1.2   root     1155:  *     Can be called by audio.c if a sound frequency value is changed in the parameter GUI.
                   1156:  */
                   1157: void Crossbar_Compute_Ratio(void)
                   1158: {
1.1.1.4   root     1159:        crossbar.frequence_ratio = ( ((Sint64)Crossbar_DetectSampleRate(25)) << 32) / nAudioFrequency;
                   1160:        crossbar.frequence_ratio2 = ( ((Sint64)nAudioFrequency) << 32) / Crossbar_DetectSampleRate(25);
1.1       root     1161: }
                   1162: 
                   1163: /**
                   1164:  * Detect sample rate frequency
                   1165:  *    clock : value of the internal clock (25 or 32).
                   1166:  */
1.1.1.4   root     1167: static int Crossbar_DetectSampleRate(Uint16 clock)
1.1       root     1168: {
                   1169:        /* Ste compatible sound */
                   1170:        if (crossbar.int_freq_divider == 0) {
                   1171:                crossbar.isInSteFreqMode = 1;
                   1172:                return Ste_SampleRates[crossbar.steFreq];
                   1173:        }
                   1174: 
                   1175:        crossbar.isInSteFreqMode = 0;
                   1176: 
                   1177:        /* 25 Mhz internal clock */
                   1178:        if (clock == 25)
                   1179:                return Falcon_SampleRates_25Mhz[crossbar.int_freq_divider - 1];
                   1180: 
                   1181:        /* 32 Mhz internal clock */
                   1182:        return Falcon_SampleRates_32Mhz[crossbar.int_freq_divider - 1];
                   1183: }
                   1184: 
                   1185: /**
                   1186:  * Start internal 25 Mhz clock interrupt.
                   1187:  */
                   1188: static void Crossbar_Start_InterruptHandler_25Mhz(void)
                   1189: {
                   1190:        Uint32 cycles_25;
                   1191:        
                   1192:        cycles_25 = crossbar.clock25_cycles;
                   1193:        crossbar.clock25_cycles_counter += crossbar.clock25_cycles_decimal;
                   1194:        
                   1195:        if (crossbar.clock25_cycles_counter >= DECIMAL_PRECISION) {
                   1196:                crossbar.clock25_cycles_counter -= DECIMAL_PRECISION;
                   1197:                cycles_25 ++;
                   1198:        }
                   1199: 
                   1200:        if (crossbar.pendingCyclesOver25 >= cycles_25) {
                   1201:                crossbar.pendingCyclesOver25 -= cycles_25;
                   1202:                cycles_25 = 0;
                   1203:        }
                   1204:        else {
                   1205:                cycles_25 -= crossbar.pendingCyclesOver25;
                   1206:                crossbar.pendingCyclesOver25 = 0;
                   1207:        }
                   1208: 
                   1209:        CycInt_AddRelativeInterrupt(cycles_25, INT_CPU_CYCLE, INTERRUPT_CROSSBAR_25MHZ);
                   1210: }
                   1211: 
                   1212: /**
                   1213:  * Start internal 32 Mhz clock interrupt.
                   1214:  */
                   1215: static void Crossbar_Start_InterruptHandler_32Mhz(void)
                   1216: {
                   1217:        Uint32 cycles_32;
                   1218:        
                   1219:        cycles_32 = crossbar.clock32_cycles;
                   1220:        crossbar.clock32_cycles_counter += crossbar.clock32_cycles_decimal;
                   1221: 
                   1222:        if (crossbar.clock32_cycles_counter >= DECIMAL_PRECISION) {
                   1223:                crossbar.clock32_cycles_counter -= DECIMAL_PRECISION;
                   1224:                cycles_32 ++;
                   1225:        }
                   1226: 
                   1227:        if (crossbar.pendingCyclesOver32 >= cycles_32){
                   1228:                crossbar.pendingCyclesOver32 -= cycles_32;
                   1229:                cycles_32 = 0;
                   1230:        }
                   1231:        else {
                   1232:                cycles_32 -= crossbar.pendingCyclesOver32;
                   1233:                crossbar.pendingCyclesOver32 = 0;
                   1234:        }
                   1235: 
                   1236:        CycInt_AddRelativeInterrupt(cycles_32, INT_CPU_CYCLE, INTERRUPT_CROSSBAR_32MHZ);
                   1237: }
                   1238: 
                   1239: 
                   1240: /**
                   1241:  * Execute transfers for internal 25 Mhz clock.
                   1242:  */
                   1243: void Crossbar_InterruptHandler_25Mhz(void)
                   1244: {
                   1245:        /* How many cycle was this sound interrupt delayed (>= 0) */
                   1246:        crossbar.pendingCyclesOver25 += -INT_CONVERT_FROM_INTERNAL ( PendingInterruptCount , INT_CPU_CYCLE );
                   1247: 
                   1248:        /* Remove this interrupt from list and re-order */
                   1249:        CycInt_AcknowledgeInterrupt();
                   1250: 
                   1251:        /* If transfer mode is in Ste mode, use only this clock for all the transfers */
                   1252:        if (crossbar.isInSteFreqMode) {
                   1253:                Crossbar_Process_DSPXmit_Transfer();
                   1254:                Crossbar_Process_DMAPlay_Transfer();
                   1255:                Crossbar_Process_ADCXmit_Transfer();
                   1256:                
                   1257:                /* Restart the 25 Mhz clock interrupt */
                   1258:                Crossbar_Start_InterruptHandler_25Mhz();
                   1259:                return;
                   1260:        }
                   1261: 
                   1262:        Crossbar_Process_ADCXmit_Transfer();
                   1263:                
                   1264:        /* DSP Play transfer ? */
                   1265:        if (crossbar.dspXmit_freq == CROSSBAR_FREQ_25MHZ) {
                   1266:                Crossbar_Process_DSPXmit_Transfer();
                   1267:        }
                   1268:        
                   1269:        /* DMA Play transfer ? */
                   1270:        if (crossbar.dmaPlay_freq == CROSSBAR_FREQ_25MHZ) {
                   1271:                Crossbar_Process_DMAPlay_Transfer();
                   1272:        }
                   1273: 
                   1274:        /* Restart the 25 Mhz clock interrupt */
                   1275:        Crossbar_Start_InterruptHandler_25Mhz();
                   1276: }
                   1277: 
                   1278: /**
                   1279:  * Execute transfers for internal 32 Mhz clock.
                   1280:  */
                   1281: void Crossbar_InterruptHandler_32Mhz(void)
                   1282: {
                   1283:        /* How many cycle was this sound interrupt delayed (>= 0) */
                   1284:        crossbar.pendingCyclesOver32 += -INT_CONVERT_FROM_INTERNAL ( PendingInterruptCount , INT_CPU_CYCLE );
                   1285: 
                   1286:        /* Remove this interrupt from list and re-order */
                   1287:        CycInt_AcknowledgeInterrupt();
                   1288: 
                   1289:        /* If transfer mode is in Ste mode, don't use this clock for all the transfers */
                   1290:        if (crossbar.isInSteFreqMode) {
                   1291:                /* Restart the 32 Mhz clock interrupt */
                   1292:                Crossbar_Start_InterruptHandler_32Mhz();
                   1293:                return;
                   1294:        }
                   1295:        
                   1296:        /* DSP Play transfer ? */
                   1297:        if (crossbar.dspXmit_freq == CROSSBAR_FREQ_32MHZ) {
                   1298:                Crossbar_Process_DSPXmit_Transfer();
                   1299:        }
                   1300:        
                   1301:        /* DMA Play transfer ? */
                   1302:        if (crossbar.dmaPlay_freq == CROSSBAR_FREQ_32MHZ) {
                   1303:                Crossbar_Process_DMAPlay_Transfer();
                   1304:        }
                   1305: 
                   1306:        /* Restart the 32 Mhz clock interrupt */
                   1307:        Crossbar_Start_InterruptHandler_32Mhz();
                   1308: }
                   1309: 
                   1310: 
                   1311: /*----------------------------------------------------------------------*/
                   1312: /*--------------------- DSP Xmit processing ----------------------------*/
                   1313: /*----------------------------------------------------------------------*/
                   1314: 
                   1315: /**
                   1316:  * Process DSP xmit to crossbar transfer
                   1317:  */
                   1318: static void Crossbar_Process_DSPXmit_Transfer(void)
                   1319: {
                   1320:        Uint16 frame=0;
                   1321:        Sint32 data;
1.1.1.2   root     1322:        
                   1323:        /* If DSP Xmit is tristated, do nothing */
                   1324:        if (dspXmit.isTristated)
                   1325:                return;
1.1       root     1326: 
                   1327:        /* Is DSP Xmit connected to DMA Record in handshake mode ? */
                   1328:        if (dmaRecord.isConnectedToDspInHandShakeMode) {
                   1329:                Crossbar_Process_DMARecord_HandshakeMode();
                   1330:                return;
                   1331:        }
                   1332: 
                   1333:        /* Is DSP Xmit connected to something ? */
                   1334:        if (!dspXmit.isConnectedToCodec && !dspXmit.isConnectedToDma && !dspXmit.isConnectedToDsp)
                   1335:                return;
                   1336: 
                   1337:        if (dspXmit.wordCount == 0) {
                   1338:                frame = 1;
                   1339:        }
                   1340: 
                   1341:        /* Send the frame status to the DSP SSI Xmit */
                   1342:        DSP_SsiReceive_SC2(frame);
                   1343: 
                   1344:        /* Send the clock to the DSP SSI Xmit */
                   1345:        DSP_SsiReceive_SCK();
                   1346: 
                   1347:        /* read data from DSP Xmit */
                   1348:        data = DSP_SsiReadTxValue();
                   1349: 
1.1.1.4   root     1350:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : DSP --> Crossbar transfer\t0x%06x\n", data);
                   1351: 
1.1       root     1352:        /* Send DSP data to the DAC ? */
                   1353:        if (dspXmit.isConnectedToCodec) {
                   1354:                Crossbar_SendDataToDAC(data, dspXmit.wordCount);
                   1355:        }
                   1356: 
                   1357:        /* Send DSP data to the DMA record ? */
                   1358:        if (dspXmit.isConnectedToDma) {
                   1359:                Crossbar_SendDataToDmaRecord(data);
                   1360:        }
                   1361: 
                   1362:        /* Send DSP data to the DSP in ? */
                   1363:        if (dspXmit.isConnectedToDsp) {
                   1364:                Crossbar_SendDataToDspReceive(data, frame);
                   1365:        }
                   1366: 
                   1367:        /* increase dspXmit.wordCount for next sample */
                   1368:        dspXmit.wordCount++;
                   1369:        if (dspXmit.wordCount >= (crossbar.playTracks * 2)) {
                   1370:                dspXmit.wordCount = 0;
                   1371:        }
                   1372: }
                   1373: 
                   1374: /*----------------------------------------------------------------------*/
                   1375: /*--------------------- DSP Receive processing -------------------------*/
                   1376: /*----------------------------------------------------------------------*/
                   1377: 
                   1378: /**
                   1379:  * Transmit data from crossbar to DSP receive.
                   1380:  */
                   1381: static void Crossbar_SendDataToDspReceive(Uint32 value, Uint16 frame)
                   1382: {
                   1383:        /* Verify that DSP IN is not tristated */
                   1384:        if (dspReceive.isTristated) {
                   1385:                return;
                   1386:        }
                   1387: 
                   1388:        /* Send sample to DSP receive */
                   1389:        DSP_SsiWriteRxValue(value);
                   1390: 
                   1391:        /* Send the frame status to the DSP SSI receive */
                   1392:        /* only in non hanshake mode */
                   1393:        if (dmaPlay.handshakeMode_Frame == 0) {
                   1394:                DSP_SsiReceive_SC1(frame);
                   1395:        }
                   1396: 
                   1397:        dmaPlay.handshakeMode_Frame = 0;
                   1398:        
                   1399:        /* Send the clock to the DSP SSI receive */
                   1400:        DSP_SsiReceive_SC0();
                   1401: }
                   1402: 
                   1403: /*----------------------------------------------------------------------*/
                   1404: /*--------------------- DMA PLAY sound processing ----------------------*/
                   1405: /*----------------------------------------------------------------------*/
                   1406: 
                   1407: /**
                   1408:  * Set DMA Play sound start frame buffer, stop frame buffer, frame length
                   1409:  */
                   1410: static void Crossbar_setDmaPlay_Settings(void)
                   1411: {
                   1412:        /* DMA setings */
                   1413:        dmaPlay.frameStartAddr = crossbar.dmaPlay_CurrentFrameStart;
                   1414:        dmaPlay.frameEndAddr = crossbar.dmaPlay_CurrentFrameEnd;
                   1415:        dmaPlay.frameLen = dmaPlay.frameEndAddr - dmaPlay.frameStartAddr;
                   1416: //     dmaPlay.frameCounter = crossbar.dmaPlay_CurrentFrameCount - crossbar.dmaPlay_CurrentFrameStart;
                   1417:        dmaPlay.frameCounter = 0;
                   1418: 
                   1419:        if (dmaPlay.frameEndAddr <= dmaPlay.frameStartAddr)
                   1420:        {
                   1421:                Log_Printf(LOG_WARN, "crossbar DMA Play: Illegal buffer size (from 0x%06x to 0x%06x)\n",
                   1422:                          dmaPlay.frameStartAddr, dmaPlay.frameEndAddr);
                   1423:        }
                   1424: }
                   1425: 
                   1426: /**
                   1427:  * Process DMA Play transfer to crossbar
                   1428:  */
                   1429: static void Crossbar_Process_DMAPlay_Transfer(void)
                   1430: {
1.1.1.2   root     1431:        Uint16 temp, increment_frame;
1.1       root     1432:        Sint16 value, eightBits;
                   1433:        Sint8  *pFrameStart;
                   1434:        Uint8  dmaCtrlReg;
                   1435:        
                   1436:        /* if DMA play is not running, return */
                   1437:        if (dmaPlay.isRunning == 0)
                   1438:                return;
                   1439: 
                   1440:        pFrameStart = (Sint8 *)&STRam[dmaPlay.frameStartAddr];
1.1.1.2   root     1441:        increment_frame = 0;
                   1442:        
1.1       root     1443:        /* 16 bits stereo mode ? */
                   1444:        if (crossbar.is16Bits) {
                   1445:                eightBits = 1;
                   1446:                value = (Sint16)do_get_mem_word(&pFrameStart[dmaPlay.frameCounter]);
1.1.1.2   root     1447:                increment_frame = 2;
1.1       root     1448:        }
                   1449:        /* 8 bits stereo ? */
                   1450:        else if (crossbar.isStereo) {
                   1451:                eightBits = 64;
                   1452:                value = (Sint16) pFrameStart[dmaPlay.frameCounter];
1.1.1.2   root     1453:                increment_frame = 1;
1.1       root     1454:        }
                   1455:        /* 8 bits mono */
                   1456:        else {
                   1457:                eightBits = 64;
                   1458:                value = (Sint16) pFrameStart[dmaPlay.frameCounter];
                   1459:                if ((dmaPlay.currentFrame & 1) == 0) {
1.1.1.2   root     1460:                        increment_frame = 1;
1.1       root     1461:                }
                   1462:        }
1.1.1.2   root     1463: 
1.1.1.3   root     1464:        if (dmaPlay.isConnectedToDspInHandShakeMode) {
                   1465:                /* Handshake mode */
1.1.1.2   root     1466:                if (dmaPlay.handshakeMode_Frame == 0)
                   1467:                        return;
                   1468: 
                   1469:                dmaPlay.frameCounter += increment_frame;
                   1470: 
                   1471:                /* Special undocumented transfer mode : 
1.1.1.3   root     1472:                   When DMA Play --> DSP Receive is in HandShake mode at 32 Mhz,
1.1.1.2   root     1473:                   datas are shifted 2 bits on the left after the transfer.
1.1.1.3   root     1474:                   This occurs with all demos using the Mpeg2 player from nocrew (amanita, LostBlubb, Wait, ...) 
1.1.1.2   root     1475:                */
1.1.1.3   root     1476:                if (crossbar.dmaPlay_freq == CROSSBAR_FREQ_32MHZ) {
                   1477:                        temp = (crossbar.save_special_transfer<<2) + ((value & 0xc000)>>14);
                   1478:                        crossbar.save_special_transfer = value;
                   1479:                        value = temp;
                   1480:                }
1.1.1.2   root     1481:        }
                   1482:        else {
1.1.1.3   root     1483:                /* Non Handshake mode */
1.1.1.2   root     1484:                dmaPlay.frameCounter += increment_frame;
                   1485:        }
                   1486: 
1.1       root     1487:        /* Send sample to the DMA record ? */
                   1488:        if (dmaPlay.isConnectedToDma) {
                   1489:                LOG_TRACE(TRACE_CROSSBAR, "Crossbar : DMA Play --> DMA record\n");
                   1490:                Crossbar_SendDataToDmaRecord(value);
                   1491:        }
                   1492: 
                   1493:        /* Send sample to the DAC ? */
                   1494:        if (dmaPlay.isConnectedToCodec) {
                   1495:                LOG_TRACE(TRACE_CROSSBAR, "Crossbar : DMA Play --> DAC\n");
                   1496:                Crossbar_SendDataToDAC(value * eightBits, dmaPlay.currentFrame);
                   1497:        }
                   1498: 
                   1499:        /* Send sample to the DSP in ? */
                   1500:        if (dmaPlay.isConnectedToDsp) {
                   1501:                LOG_TRACE(TRACE_CROSSBAR, "Crossbar : DMA Play --> DSP record\n");
                   1502:                /* New frame ? */
                   1503:                if (dmaPlay.currentFrame == 0) {
                   1504:                        Crossbar_SendDataToDspReceive(value, 1);
                   1505:                }
                   1506:                else {
                   1507:                        Crossbar_SendDataToDspReceive(value, 0);
                   1508:                }
                   1509:        }
                   1510: 
                   1511:        /* increase dmaPlay.currentFrame for next sample */
                   1512:        dmaPlay.currentFrame ++;
                   1513:        if (dmaPlay.currentFrame >= (crossbar.playTracks * 2)) {
                   1514:                dmaPlay.currentFrame = 0;
                   1515:        }
                   1516: 
                   1517:        /* Check if end-of-frame has been reached and raise interrupts if needed. */
                   1518:        if (dmaPlay.frameCounter >= dmaPlay.frameLen)
1.1.1.2   root     1519:        {               
1.1       root     1520:                /* Send a MFP15_Int (I7) at end of replay buffer if enabled */
                   1521:                if (dmaPlay.mfp15_int) {
1.1.1.5   root     1522:                        MFP_InputOnChannel ( MFP_INT_GPIP7 , 0 );
1.1       root     1523:                        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : MFP15 (IT7) interrupt from DMA play\n");
                   1524:                }
                   1525: 
                   1526:                /* Send a TimerA_Int at end of replay buffer if enabled */
                   1527:                if (dmaPlay.timerA_int) {
                   1528:                        if (MFP_TACR == 0x08) {       /* Is timer A in Event Count mode? */
                   1529:                                MFP_TimerA_EventCount_Interrupt();
                   1530:                                LOG_TRACE(TRACE_CROSSBAR, "Crossbar : MFP Timer A interrupt from DMA play\n");
                   1531:                        }
                   1532:                }
                   1533: 
                   1534:                if (dmaPlay.loopMode) {
                   1535:                        Crossbar_setDmaPlay_Settings();
                   1536:                } 
                   1537:                else {
1.1.1.2   root     1538:                        /* Create samples up until this point with current values */
                   1539:                        Sound_Update(false);
                   1540: 
1.1       root     1541:                        dmaCtrlReg = IoMem_ReadByte(0xff8901) & 0xfe;
1.1.1.2   root     1542:                        IoMem_WriteByte(0xff8901, dmaCtrlReg);
                   1543: 
                   1544:                        /* Turning off DMA play sound emulation */
                   1545:                        dmaPlay.isRunning = 0;
                   1546:                        dmaPlay.loopMode = 0;
                   1547:                        nCbar_DmaSoundControl = dmaCtrlReg;
1.1       root     1548:                }
                   1549:        }
                   1550: }
                   1551: 
                   1552: /**
                   1553:  * Function called when DmaPlay is in handshake mode */
                   1554: void Crossbar_DmaPlayInHandShakeMode(void)
                   1555: {
                   1556:        dmaPlay.handshakeMode_Frame = 1;
                   1557: }
                   1558: 
                   1559: /*----------------------------------------------------------------------*/
                   1560: /*--------------------- DMA Record processing --------------------------*/
                   1561: /*----------------------------------------------------------------------*/
                   1562: 
                   1563: /**
                   1564:  * Set DMA Record sound start frame buffer, stop frame buffer, frame length
                   1565:  */
                   1566: static void Crossbar_setDmaRecord_Settings(void)
                   1567: {
                   1568:        /* DMA setings */
                   1569:        dmaRecord.frameStartAddr = crossbar.dmaRecord_CurrentFrameStart;
                   1570:        dmaRecord.frameEndAddr = crossbar.dmaRecord_CurrentFrameEnd;
                   1571:        dmaRecord.frameLen = dmaRecord.frameEndAddr - dmaRecord.frameStartAddr;
                   1572: //     dmaRecord.frameCounter = crossbar.dmaRecord_CurrentFrameCount - crossbar.dmaRecord_CurrentFrameStart;
                   1573:        dmaRecord.frameCounter = 0;
                   1574: 
                   1575:        if (dmaRecord.frameEndAddr <= dmaRecord.frameStartAddr) {
                   1576:                Log_Printf(LOG_WARN, "crossbar DMA Record: Illegal buffer size (from 0x%06x to 0x%06x)\n",
                   1577:                          dmaRecord.frameStartAddr, dmaRecord.frameEndAddr);
                   1578:        }
                   1579: }
                   1580: 
                   1581: /**
                   1582:  * DMA Record processing
                   1583:  */
                   1584: void Crossbar_SendDataToDmaRecord(Sint16 value)
                   1585: {
                   1586:        Sint8  *pFrameStart;
                   1587:        Uint8  dmaCtrlReg;
                   1588: 
                   1589:        if (dmaRecord.isRunning == 0) {
                   1590:                return;
                   1591:        }
                   1592:        
                   1593:        pFrameStart = (Sint8 *)&STRam[dmaRecord.frameStartAddr];
                   1594: 
                   1595:        /* 16 bits stereo mode ? */
                   1596:        if (crossbar.is16Bits) {
                   1597:                do_put_mem_word(&pFrameStart[dmaRecord.frameCounter], value);
                   1598:                dmaRecord.frameCounter += 2;
                   1599:        }
                   1600:        /* 8 bits stereo ? */
                   1601:        else if (crossbar.isStereo) {
                   1602:                do_put_mem_word(&pFrameStart[dmaRecord.frameCounter], value);
                   1603:                dmaRecord.frameCounter += 2;
                   1604: //             pFrameStart[dmaRecord.frameCounter] = (Uint8)value;
                   1605: //             dmaRecord.frameCounter ++;
                   1606:        }
                   1607:        /* 8 bits mono */
                   1608:        else {
                   1609:                pFrameStart[dmaRecord.frameCounter] = (Uint8)value;
                   1610:                dmaRecord.frameCounter ++;
                   1611:        }
                   1612: 
                   1613:        /* Check if end-of-frame has been reached and raise interrupts if needed. */
                   1614:        if (dmaRecord.frameCounter >= dmaRecord.frameLen)
                   1615:        {
                   1616:                /* Send a MFP15_Int (I7) at end of record buffer if enabled */
                   1617:                if (dmaRecord.mfp15_int) {
1.1.1.5   root     1618:                        MFP_InputOnChannel ( MFP_INT_GPIP7 , 0 );
1.1       root     1619:                        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : MFP15 (IT7) interrupt from DMA record\n");
                   1620:                }
                   1621:        
                   1622:                /* Send a TimerA_Int at end of record buffer if enabled */
                   1623:                if (dmaRecord.timerA_int) {
                   1624:                        if (MFP_TACR == 0x08)       /* Is timer A in Event Count mode? */
                   1625:                                MFP_TimerA_EventCount_Interrupt();
                   1626:                                LOG_TRACE(TRACE_CROSSBAR, "Crossbar : MFP Timer A interrupt from DMA record\n");
                   1627:                }
                   1628: 
                   1629:                if (dmaRecord.loopMode) {
                   1630:                        Crossbar_setDmaRecord_Settings();
                   1631:                }
                   1632:                else {
                   1633:                        dmaCtrlReg = IoMem_ReadByte(0xff8901) & 0xef;
1.1.1.2   root     1634:                        IoMem_WriteByte(0xff8901, dmaCtrlReg);
                   1635: 
                   1636:                        /* Turning off DMA record sound emulation */
                   1637:                        dmaRecord.isRunning = 0;
                   1638:                        dmaRecord.loopMode = 0;
                   1639:                        nCbar_DmaSoundControl = dmaCtrlReg;
1.1       root     1640:                }
                   1641:        }
                   1642: }
                   1643: 
                   1644: 
                   1645: /**
                   1646:  * Process DMA Record connected to DSP Xmit in HandShake mode.
                   1647:  * In this special case, DMA Record is the "master" and Dsp Xmit is the "slave".
                   1648:  */
                   1649: static void Crossbar_Process_DMARecord_HandshakeMode(void)
                   1650: {
                   1651:        Sint16 data;
                   1652: 
                   1653:        /* If DMA record is activated and is running */
                   1654:        if (dmaRecord.isRunning == 0) {
                   1655:                return;
                   1656:        }
                   1657: 
                   1658:        /* If DSP frame is activated (SC2 pin of the SSI port) */
                   1659:        if (dmaRecord.handshakeMode_Frame == 0) {
                   1660:                return;
                   1661:        }
                   1662: 
                   1663:        /* Send the clock to the DSP SSI Xmit */
                   1664:        DSP_SsiReceive_SCK();
                   1665: 
                   1666:        /* read data from DSP Xmit */
                   1667:        data = DSP_SsiReadTxValue();
                   1668:        dmaRecord.handshakeMode_Frame = 0;
                   1669:                
                   1670:        Crossbar_SendDataToDmaRecord(data);
                   1671: }
                   1672: 
                   1673: /**
                   1674:  * Get the frame value from DSP SSI (handshake mode only)
                   1675:  */
                   1676: void Crossbar_DmaRecordInHandShakeMode_Frame(Uint32 frame)
                   1677: {
                   1678:        dmaRecord.handshakeMode_Frame = frame;
                   1679: }
                   1680: 
                   1681: 
                   1682: /*----------------------------------------------------------------------*/
                   1683: /*-------------------------- ADC processing ----------------------------*/
                   1684: /*----------------------------------------------------------------------*/
                   1685: 
                   1686: /**
                   1687:  * Get datas recorded by the microphone and convert them into falcon internal frequency
                   1688:  *    - micro_bufferL : left track recorded by the microphone
                   1689:  *    - micro_bufferR : right track recorded by the microphone
                   1690:  *    - microBuffer_size : buffers size
                   1691:  */
                   1692: void Crossbar_GetMicrophoneDatas(Sint16 *micro_bufferL, Sint16 *micro_bufferR, Uint32 microBuffer_size)
                   1693: {
1.1.1.4   root     1694:        Uint32 i, size, bufferIndex;
                   1695:        Sint64 idxPos;
1.1       root     1696: 
1.1.1.4   root     1697:        size = (microBuffer_size * crossbar.frequence_ratio>>32);
1.1       root     1698:        bufferIndex = 0;
1.1.1.4   root     1699:        idxPos = 0;
                   1700: 
1.1       root     1701:        for (i = 0; i < size; i++) {
                   1702:                adc.writePosition = (adc.writePosition + 1) % DACBUFFER_SIZE;
                   1703: 
                   1704:                adc.buffer_left[adc.writePosition] = micro_bufferL[bufferIndex];
                   1705:                adc.buffer_right[adc.writePosition] = micro_bufferR[bufferIndex]; 
                   1706: 
1.1.1.4   root     1707:                idxPos += crossbar.frequence_ratio2;
                   1708:                bufferIndex += idxPos>>32;      
                   1709:                idxPos  &= 0xffffffff;                  /* only keep the fractional part */
1.1       root     1710:        }
                   1711: }
                   1712: 
                   1713: /**
                   1714:  * Process ADC transfer to crossbar
                   1715:  */
                   1716: static void Crossbar_Process_ADCXmit_Transfer(void)
                   1717: {
                   1718:        Sint16 sample;
                   1719:        Uint16 frame;
                   1720:        
                   1721:        /* swap from left to right channel or right to left channel */
                   1722:        adc.wordCount = 1 - adc.wordCount;
                   1723:                
                   1724:        /* Left Channel */
                   1725:        if (adc.wordCount == 0) {
                   1726:                sample = adc.buffer_left[adc.readPosition];
                   1727:                frame = 1;
                   1728:        }
                   1729:        else {
                   1730:                sample = adc.buffer_right[adc.readPosition];
                   1731:                adc.readPosition = (adc.readPosition + 1) % DACBUFFER_SIZE;
                   1732:                frame = 0;
                   1733:        }
                   1734:        
                   1735:        /* Send sample to DSP receive ? */
                   1736:        if (adc.isConnectedToDsp) {
                   1737:                Crossbar_SendDataToDspReceive(sample, frame);
                   1738:        }
                   1739:        
                   1740:        /* Send sample to DMA record ? */
                   1741:        if (adc.isConnectedToDma) {
                   1742:                Crossbar_SendDataToDmaRecord(sample);
                   1743:        }
                   1744: 
                   1745:        /* Send sample to DAC ? */
                   1746:        if (adc.isConnectedToCodec) {
                   1747:                Crossbar_SendDataToDAC(sample, adc.wordCount);
                   1748:        }
                   1749: }
                   1750: 
                   1751: 
                   1752: /*----------------------------------------------------------------------*/
                   1753: /*-------------------------- DAC processing ----------------------------*/
                   1754: /*----------------------------------------------------------------------*/
                   1755: 
                   1756: /**
                   1757:  * Put sample from crossbar into the DAC buffer.
                   1758:  *    - value : sample value to play
                   1759:  *    - sample_pos : position of the sample in the track (used to play the monitored track)
                   1760:  */
                   1761: static void Crossbar_SendDataToDAC(Sint16 value, Uint16 sample_pos)
                   1762: {
                   1763:        Uint16 track = crossbar.track_monitored * 2;
                   1764: 
                   1765:        if (sample_pos == track) {
                   1766:                /* Left channel */
                   1767:                dac.buffer_left[dac.writePosition] = value;
                   1768:        }
                   1769:        else if (sample_pos == track + 1) {
                   1770:                /* Right channel */
                   1771:                dac.buffer_right[dac.writePosition] = value;
                   1772:                dac.writePosition = (dac.writePosition + 1) % (DACBUFFER_SIZE);
                   1773:        }
                   1774: }
                   1775: 
                   1776: /**
                   1777:  * Mix PSG sound with microphone sound in ADC. 
                   1778:  * Also mix ADC sound sample with the crossbar DAC samples.
                   1779:  * (Called by sound.c)
                   1780:  */
                   1781: void Crossbar_GenerateSamples(int nMixBufIdx, int nSamplesToGenerate)
                   1782: {
1.1.1.6 ! root     1783:        int i, j, nBufIdx;
        !          1784:        int n;
1.1       root     1785:        Sint16 adc_leftData, adc_rightData, dac_LeftData, dac_RightData;
                   1786:        
                   1787:        if (crossbar.isDacMuted) {
                   1788:                /* Output sound = 0 */
                   1789:                for (i = 0; i < nSamplesToGenerate; i++) {
                   1790:                        nBufIdx = (nMixBufIdx + i) % MIXBUFFER_SIZE;
                   1791:                        MixBuffer[nBufIdx][0] = 0;
                   1792:                        MixBuffer[nBufIdx][1] = 0;
                   1793:                }
                   1794: 
                   1795:                /* Counters are refreshed for when DAC becomes unmuted */
                   1796:                dac.readPosition = dac.writePosition;
1.1.1.4   root     1797:                crossbar.adc2dac_readBufferPosition = adc.writePosition;
1.1       root     1798:                return;
                   1799:        }
                   1800: 
                   1801:        for (i = 0; i < nSamplesToGenerate; i++)
                   1802:        {
                   1803:                nBufIdx = (nMixBufIdx + i) % MIXBUFFER_SIZE;
                   1804: 
                   1805:                /* ADC mixing (PSG sound or microphone sound for left and right channels) */
                   1806:                switch (crossbar.codecAdcInput) {
                   1807:                        case 0:
                   1808:                        default: /* Just here to remove compiler's warnings */
                   1809:                                /* Microphone sound for left and right channels */
1.1.1.4   root     1810:                                adc_leftData = adc.buffer_left[crossbar.adc2dac_readBufferPosition];
                   1811:                                adc_rightData = adc.buffer_right[crossbar.adc2dac_readBufferPosition];
1.1       root     1812:                                break;
                   1813:                        case 1:
                   1814:                                /* Microphone sound for left channel, PSG sound for right channel */
1.1.1.4   root     1815:                                adc_leftData = adc.buffer_left[crossbar.adc2dac_readBufferPosition];
1.1       root     1816:                                adc_rightData = MixBuffer[nBufIdx][1];
                   1817:                                break;
                   1818:                        case 2:
                   1819:                                /* PSG sound for left channel, microphone sound for right channel */
                   1820:                                adc_leftData = MixBuffer[nBufIdx][0];
1.1.1.4   root     1821:                                adc_rightData = adc.buffer_right[crossbar.adc2dac_readBufferPosition];
1.1       root     1822:                                break;
                   1823:                        case 3:
                   1824:                                /* PSG sound for left and right channels */
                   1825:                                adc_leftData = MixBuffer[nBufIdx][0];
                   1826:                                adc_rightData = MixBuffer[nBufIdx][1];
                   1827:                                break;
                   1828:                }
                   1829: 
                   1830:                /* DAC mixing (direct ADC + crossbar) */
                   1831:                switch (crossbar.codecInputSource) {
                   1832:                        case 0:
                   1833:                        default: /* Just here to remove compiler's warnings */
                   1834:                                /* No sound */
                   1835:                                dac_LeftData  = 0;
                   1836:                                dac_RightData = 0;
                   1837:                                break;
                   1838:                        case 1:
                   1839:                                /* direct ADC->DAC sound only ADC*4/65536 */
                   1840:                                dac_LeftData = (adc_leftData * crossbar.gainSettingLeft) >> 14;
                   1841:                                dac_RightData = (adc_rightData * crossbar.gainSettingRight) >> 14;
                   1842:                                break;
                   1843:                        case 2:
                   1844:                                /* Crossbar->DAC sound only */
                   1845:                                dac_LeftData = dac.buffer_left[dac.readPosition];
                   1846:                                dac_RightData = dac.buffer_right[dac.readPosition];
                   1847:                                break;
                   1848:                        case 3:
                   1849:                                /* Mixing Direct ADC sound with Crossbar->DMA sound */
                   1850:                                dac_LeftData = ((adc_leftData * crossbar.gainSettingLeft) >> 14) +
                   1851:                                                dac.buffer_left[dac.readPosition];
                   1852:                                dac_RightData = ((adc_rightData  * crossbar.gainSettingRight) >> 14) +
                   1853:                                                dac.buffer_right[dac.readPosition];
                   1854:                                break;
                   1855:                }
                   1856:                        
                   1857:                MixBuffer[nBufIdx][0] = (dac_LeftData * crossbar.attenuationSettingLeft) >> 16;
                   1858:                MixBuffer[nBufIdx][1] = (dac_RightData * crossbar.attenuationSettingRight) >> 16;
                   1859: 
                   1860:                /* Upgrade dac's buffer read pointer */ 
1.1.1.4   root     1861:                dac.readPosition_float += crossbar.frequence_ratio;
                   1862:                n = dac.readPosition_float >> 32;                               /* number of samples to skip */
1.1.1.6 ! root     1863: 
        !          1864:                if (n) {
        !          1865:                        // It becomes safe to zero old data if tail has moved
        !          1866:                        for (j=0; j<n; j++) {
        !          1867:                                dac.buffer_left[(dac.readPosition+j) % DACBUFFER_SIZE] = 0;
        !          1868:                                dac.buffer_right[(dac.readPosition+j) % DACBUFFER_SIZE] = 0;
        !          1869:                        }
        !          1870:                }
        !          1871: 
1.1.1.4   root     1872:                dac.readPosition = (dac.readPosition + n) % DACBUFFER_SIZE;
                   1873:                dac.readPosition_float &= 0xffffffff;                   /* only keep the fractional part */
1.1       root     1874:                
                   1875:                /* Upgrade adc->dac's buffer read pointer */ 
1.1.1.4   root     1876:                crossbar.adc2dac_readBufferPosition_float += crossbar.frequence_ratio;
                   1877:                n = crossbar.adc2dac_readBufferPosition_float >> 32;                            /* number of samples to skip */
                   1878:                crossbar.adc2dac_readBufferPosition = (crossbar.adc2dac_readBufferPosition + n) % DACBUFFER_SIZE;
                   1879:                crossbar.adc2dac_readBufferPosition_float &= 0xffffffff;                        /* only keep the fractional part */
1.1       root     1880:        }
                   1881: }
1.1.1.6 ! root     1882: 
        !          1883: 
        !          1884: /**
        !          1885:  * display the Crossbar registers values (for debugger info command)
        !          1886:  */
        !          1887: void Crossbar_Info(Uint32 dummy)
        !          1888: {
        !          1889:        char matrixDMA[5], matrixDAC[5], matrixDSP[5], matrixEXT[5];
        !          1890:        char frqDMA[11], frqDAC[11], frqDSP[11], frqEXT[11];
        !          1891:        char frqSTE[30], frq25Mhz[30], frq32Mhz[30];
        !          1892:        char dataSize[15];
        !          1893:        
        !          1894:        static const Uint32 Ste_SampleRates[4] = {
        !          1895:                6258, 12517, 25033, 50066
        !          1896:        };
        !          1897: 
        !          1898:        static const Uint32 Falcon_SampleRates_25Mhz[15] = {
        !          1899:                49170, 32780, 24585, 19668, 16390, 14049, 12292, 10927, 9834, 8940, 8195, 7565, 7024, 6556, 6146
        !          1900:        };
        !          1901: 
        !          1902:        static const Uint32 Falcon_SampleRates_32Mhz[15] = {
        !          1903:                62500, 41666, 31250, 25000, 20833, 17857, 15624, 13889, 12500, 11363, 10416, 9615, 8928, 8333, 7812
        !          1904:        };
        !          1905: 
        !          1906:        if (ConfigureParams.System.nMachineType != MACHINE_FALCON) {
        !          1907:                fprintf(stderr, "Not Falcon - no Crossbar!\n");
        !          1908:                return;
        !          1909:        }
        !          1910: 
        !          1911:        fprintf(stderr, "$FF8900.b : Sound DMA control                     : %02x\n", IoMem_ReadByte(0xff8900));
        !          1912:        fprintf(stderr, "$FF8901.b : Sound DMA control                     : %02x\n", IoMem_ReadByte(0xff8901));
        !          1913:        fprintf(stderr, "$FF8903.b : Frame Start High                      : %02x\n", IoMem_ReadByte(0xff8903));
        !          1914:        fprintf(stderr, "$FF8905.b : Frame Start middle                    : %02x\n", IoMem_ReadByte(0xff8905));
        !          1915:        fprintf(stderr, "$FF8907.b : Frame Start low                       : %02x\n", IoMem_ReadByte(0xff8907));
        !          1916:        fprintf(stderr, "$FF8909.b : Frame Count High                      : %02x\n", IoMem_ReadByte(0xff8909));
        !          1917:        fprintf(stderr, "$FF890B.b : Frame Count middle                    : %02x\n", IoMem_ReadByte(0xff890b));
        !          1918:        fprintf(stderr, "$FF890D.b : Frame Count low                       : %02x\n", IoMem_ReadByte(0xff890d));
        !          1919:        fprintf(stderr, "$FF890F.b : Frame End High                        : %02x\n", IoMem_ReadByte(0xff890f));
        !          1920:        fprintf(stderr, "$FF8911.b : Frame End middle                      : %02x\n", IoMem_ReadByte(0xff8911));
        !          1921:        fprintf(stderr, "$FF8913.b : Frame End low                         : %02x\n", IoMem_ReadByte(0xff8913));
        !          1922:        fprintf(stderr, "\n");
        !          1923:        fprintf(stderr, "$FF8920.b : Sound Mode Control                    : %02x\n", IoMem_ReadByte(0xff8920));
        !          1924:        fprintf(stderr, "$FF8921.b : Sound Mode Control                    : %02x\n", IoMem_ReadByte(0xff8921));
        !          1925:        fprintf(stderr, "$FF8930.w : DMA Crossbar Input Select Controller  : %04x\n", IoMem_ReadWord(0xff8930));
        !          1926:        fprintf(stderr, "$FF8932.w : DMA Crossbar Output Select Controller : %04x\n", IoMem_ReadWord(0xff8932));
        !          1927:        fprintf(stderr, "\n");
        !          1928:        fprintf(stderr, "$FF8934.b : External Sync Frequency Divider       : %02x\n", IoMem_ReadByte(0xff8934));
        !          1929:        fprintf(stderr, "$FF8935.b : Internal Sync Frequency Divider       : %02x\n", IoMem_ReadByte(0xff8935));
        !          1930:        fprintf(stderr, "$FF8936.b : Record Track select                   : %02x\n", IoMem_ReadByte(0xff8936));
        !          1931:        fprintf(stderr, "$FF8937.b : Codec Input Source                    : %02x\n", IoMem_ReadByte(0xff8937));
        !          1932:        fprintf(stderr, "$FF8938.b : Codec ADC Input                       : %02x\n", IoMem_ReadByte(0xff8938));
        !          1933:        fprintf(stderr, "$FF8939.b : Gain Settings Per Channel             : %02x\n", IoMem_ReadByte(0xff8939));
        !          1934:        fprintf(stderr, "$FF893A.b : Attenuation Settings Per Channel      : %02x\n", IoMem_ReadByte(0xff893a));
        !          1935:        fprintf(stderr, "$FF893C.w : Codec Status                          : %04x\n", IoMem_ReadWord(0xff893c));
        !          1936:        fprintf(stderr, "$FF8940.w : GPIO Data Direction                   : %04x\n", IoMem_ReadWord(0xff8940));
        !          1937:        fprintf(stderr, "$FF8942.w : GPIO Data                             : %04x\n", IoMem_ReadWord(0xff8942));
        !          1938:        fprintf(stderr, "\n");
        !          1939:        
        !          1940:        /* DAC connexion */
        !          1941:        switch ((IoMem_ReadWord(0xff8932) >> 13) & 0x3) {
        !          1942:                case 0 : 
        !          1943:                        /* DAC connexion with DMA Playback */
        !          1944:                        if ((IoMem_ReadWord(0xff8930) & 0x1) == 1)
        !          1945:                                strcpy(matrixDAC, "OOXO");
        !          1946:                        else
        !          1947:                                strcpy(matrixDAC, "OOHO");
        !          1948:                        break;
        !          1949:                case 1 :
        !          1950:                        /* DAC connexion with DSP Transmit */
        !          1951:                        if ((IoMem_ReadWord(0xff8930) & 0x10) == 0x10)
        !          1952:                                strcpy(matrixDAC, "OXOO");
        !          1953:                        else
        !          1954:                                strcpy(matrixDAC, "OHOO");
        !          1955:                        break;
        !          1956:                case 2 :
        !          1957:                        /* DAC connexion with External Input */
        !          1958:                        if ((IoMem_ReadWord(0xff8930) & 0x100) == 0x100)
        !          1959:                                strcpy(matrixDAC, "XOOO");
        !          1960:                        else
        !          1961:                                strcpy(matrixDAC, "HOOO");
        !          1962:                        break;
        !          1963:                case 3 : 
        !          1964:                        /* DAC connexion with ADC */
        !          1965:                        strcpy(matrixDAC, "OOOX");
        !          1966:                        break;
        !          1967:        }
        !          1968: 
        !          1969:        /* DMA connexion */
        !          1970:        switch (IoMem_ReadWord(0xff8932) & 0x7) {
        !          1971:                case 0 : strcpy(matrixDMA, "OOHO"); break;
        !          1972:                case 1 : strcpy(matrixDMA, "OOXO"); break;
        !          1973:                case 2 : strcpy(matrixDMA, "OHOO"); break;
        !          1974:                case 3 : strcpy(matrixDMA, "OXOO"); break;
        !          1975:                case 4 : strcpy(matrixDMA, "HOOO"); break;
        !          1976:                case 5 : strcpy(matrixDMA, "XOOO"); break;
        !          1977:                case 6 : strcpy(matrixDMA, "OOOH"); break;
        !          1978:                case 7 : strcpy(matrixDMA, "OOOX"); break;
        !          1979:        }
        !          1980: 
        !          1981:        /* DSP connexion */
        !          1982:        switch ((IoMem_ReadWord(0xff8932) >> 4) & 0x7) {
        !          1983:                case 0 : strcpy(matrixDSP, "OOHO"); break;
        !          1984:                case 1 : strcpy(matrixDSP, "OOXO"); break;
        !          1985:                case 2 : strcpy(matrixDSP, "OHOO"); break;
        !          1986:                case 3 : strcpy(matrixDSP, "OXOO"); break;
        !          1987:                case 4 : strcpy(matrixDSP, "HOOO"); break;
        !          1988:                case 5 : strcpy(matrixDSP, "XOOO"); break;
        !          1989:                case 6 : strcpy(matrixDSP, "OOOH"); break;
        !          1990:                case 7 : strcpy(matrixDSP, "OOOX"); break;
        !          1991:        }
        !          1992: 
        !          1993:        /* External input connexion */
        !          1994:        switch ((IoMem_ReadWord(0xff8932) >> 8) & 0x7) {
        !          1995:                case 0 : strcpy(matrixEXT, "OOHO"); break;
        !          1996:                case 1 : strcpy(matrixEXT, "OOXO"); break;
        !          1997:                case 2 : strcpy(matrixEXT, "OHOO"); break;
        !          1998:                case 3 : strcpy(matrixEXT, "OXOO"); break;
        !          1999:                case 4 : strcpy(matrixEXT, "HOOO"); break;
        !          2000:                case 5 : strcpy(matrixEXT, "XOOO"); break;
        !          2001:                case 6 : strcpy(matrixEXT, "OOOH"); break;
        !          2002:                case 7 : strcpy(matrixEXT, "OOOX"); break;
        !          2003:        }
        !          2004: 
        !          2005:        if ((IoMem_ReadByte(0xff8935) & 0xf) == 0) {
        !          2006:                strcpy(frqDSP, "(STe Freq)");
        !          2007:                strcpy(frqDMA, "(STe Freq)");
        !          2008:                strcpy(frqEXT, "(STe Freq)");
        !          2009:                strcpy(frqDAC, "(STe Freq)");
        !          2010:        }
        !          2011:        else {
        !          2012:                /* DSP Clock */
        !          2013:                switch ((IoMem_ReadWord(0xff8930) >> 5) & 0x3) {
        !          2014:                        case 0: strcpy(frqDSP, " (25 Mhz) "); break;
        !          2015:                        case 1: strcpy(frqDSP, "(External)"); break;
        !          2016:                        case 2: strcpy(frqDSP, " (32 Mhz) "); break;
        !          2017:                        default:  strcpy(frqDSP, "undefined "); break;
        !          2018:                }
        !          2019: 
        !          2020:                /* DMA Clock */
        !          2021:                switch ((IoMem_ReadWord(0xff8930) >> 1) & 0x3) {
        !          2022:                        case 0: strcpy(frqDMA, " (25 Mhz) "); break;
        !          2023:                        case 1: strcpy(frqDMA, "(External)"); break;
        !          2024:                        case 2: strcpy(frqDMA, " (32 Mhz) "); break;
        !          2025:                        default:  strcpy(frqDMA, "undefined "); break;
        !          2026:                }
        !          2027: 
        !          2028:                /* External Clock */
        !          2029:                switch ((IoMem_ReadWord(0xff8930) >> 9) & 0x3) {
        !          2030:                        case 0: strcpy(frqEXT, " (25 Mhz) "); break;
        !          2031:                        case 1: strcpy(frqEXT, "(External)"); break;
        !          2032:                        case 2: strcpy(frqEXT, " (32 Mhz) "); break;
        !          2033:                        default:  strcpy(frqEXT, "undefined "); break;
        !          2034:                }
        !          2035: 
        !          2036:                /* DAC Clock */
        !          2037:                strcpy(frqDAC, " (25 Mhz) ");
        !          2038:        }
        !          2039: 
        !          2040:        /* data size */
        !          2041:        switch ((IoMem_ReadByte(0xff8921) >> 6) & 0x3) {
        !          2042:                case 0: strcpy (dataSize, "8 bits stereo"); break;
        !          2043:                case 1: strcpy (dataSize, "16 bits stereo"); break;
        !          2044:                case 2: strcpy (dataSize, "8 bits mono"); break;
        !          2045:                default: strcpy (dataSize, "undefined"); break;
        !          2046:        }
        !          2047: 
        !          2048:        /* STE, 25Mhz and 32 Mhz sound frequencies */
        !          2049:        if ((IoMem_ReadByte(0xff8935) & 0xf) == 0) {
        !          2050:                sprintf(frqSTE, "Ste Freq    : %d Khz", Ste_SampleRates[IoMem_ReadByte(0xff8921) & 0x3]);
        !          2051:                strcpy (frq25Mhz, "25 Mhz Freq : - Khz");
        !          2052:                strcpy (frq32Mhz, "32 Mzh Freq : - Khz");
        !          2053:        }
        !          2054:        else {
        !          2055:                strcpy (frqSTE, "Ste Freq    : - Khz");
        !          2056:                sprintf(frq25Mhz, "25 Mhz Freq : %d Khz", Falcon_SampleRates_25Mhz[(IoMem_ReadByte(0xff8935) & 0xf) - 1]);
        !          2057:                sprintf(frq32Mhz, "32 Mzh Freq : %d Khz", Falcon_SampleRates_32Mhz[(IoMem_ReadByte(0xff8935) & 0xf) - 1]);
        !          2058:        }
        !          2059: 
        !          2060:        /* Display the crossbar Matrix */
        !          2061:        fprintf(stderr, "           INPUT\n");
        !          2062:        fprintf(stderr, "External Imp  ---%c------%c------%c------%c\n", matrixDAC[0], matrixDMA[0], matrixDSP[0], matrixEXT[0]);
        !          2063:        fprintf(stderr, "%s       |      |      |      |    O = no connexion\n", frqEXT);
        !          2064:        fprintf(stderr, "                 |      |      |      |    X = connexion\n");
        !          2065:        fprintf(stderr, "Dsp Transmit  ---%c------%c------%c------%c    H = Handshake connexion\n", matrixDAC[1], matrixDMA[1], matrixDSP[1], matrixEXT[1]);
        !          2066:        fprintf(stderr, "%s       |      |      |      |\n", frqDSP);
        !          2067:        fprintf(stderr, "                 |      |      |      |    %s\n", dataSize);
        !          2068:        fprintf(stderr, "DMA PlayBack  ---%c------%c------%c------%c\n", matrixDAC[2], matrixDMA[2], matrixDSP[2], matrixEXT[2]);
        !          2069:        fprintf(stderr, "%s       |      |      |      |    Sound Freq :\n", frqDMA);
        !          2070:        fprintf(stderr, "                 |      |      |      |      %s\n", frqSTE);
        !          2071:        fprintf(stderr, "ADC           ---%c------%c------%c------%c      %s\n", matrixDAC[3], matrixDMA[3], matrixDSP[3], matrixEXT[3], frq25Mhz);
        !          2072:        fprintf(stderr, "%s       |      |      |      |      %s\n", frqDAC, frq32Mhz);
        !          2073:        fprintf(stderr, "                 |      |      |      |\n");
        !          2074:        fprintf(stderr, "                DAC    DMA    DSP   External     OUTPUT\n");
        !          2075:        fprintf(stderr, "                     Record  Record   Out\n");
        !          2076:        fprintf(stderr, "\n");
        !          2077: }
        !          2078: 

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