Annotation of hatari/src/falcon/crossbar.c, revision 1.1.1.7

1.1       root        1: /*
                      2:   Hatari - Crossbar.c
                      3: 
1.1.1.5   root        4:   This file is distributed under the GNU General Public License, version 2
                      5:   or at your option any later version. Read the file gpl.txt for details.
1.1       root        6: 
                      7:   Falcon Crossbar (Matrice) emulation.
1.1.1.7 ! root        8:   input device:
1.1       root        9:                - DSP transmit (SSI)
                     10:                - external DSP connector
                     11:                - ADC (micro + PSG chip)
                     12:                - DMA playback
                     13: 
                     14:   output device:
                     15:                - external DSP connector
                     16:                - DSP receive (SSI)
                     17:                - DAC (headphone, loudspeaker and monitor sound)
                     18:                - DMA record
                     19: 
                     20:   There are 3 possible clocks :
                     21:                - internal clock 25,175 MHz (Ste compatible)
                     22:                - internal clock 32 MHz
                     23:                - external clock (DSP external port, up to 32 Mhz)
                     24: 
1.1.1.7 ! root       25:   Transfers between 2 devices can use handshaking or continuous mode
1.1       root       26: 
                     27:   Hardware I/O registers:
                     28:     $FF8900 (byte) : Sound DMA control
                     29:     $FF8901 (byte) : Sound DMA control
                     30:     $FF8903 (byte) : Frame Start Hi
                     31:     $FF8905 (byte) : Frame Start Mi
                     32:     $FF8907 (byte) : Frame Start Lo
                     33:     $FF8909 (byte) : Frame Count Hi
                     34:     $FF890B (byte) : Frame Count Mi
                     35:     $FF890D (byte) : Frame Count Lo
                     36:     $FF890F (byte) : Frame End Hi
                     37:     $FF8911 (byte) : Frame End Mi
                     38:     $FF8913 (byte) : Frame End Lo
                     39:     $FF8920 (byte) : Sound Mode Control
                     40:     $FF8921 (byte) : Sound Mode Control
                     41:     $FF8930 (word) : DMA Crossbar Input Select Controller
                     42:     $FF8932 (word) : DMA Crossbar Output Select Controller
                     43:     $FF8934 (byte) : External Sync Frequency Divider
                     44:     $FF8935 (byte) : Internal Sync Frequency Divider
                     45:     $FF8936 (byte) : Record Track select
                     46:     $FF8937 (byte) : Codec Input Source
                     47:     $FF8938 (byte) : Codec ADC Input
                     48:     $FF8939 (byte) : Gain Settings Per Channel
1.1.1.5   root       49:     $FF893A (word) : Attenuation Settings Per Channel
1.1       root       50:     $FF893C (word) : Codec Status
                     51:     $FF8940 (word) : GPIO Data Direction
                     52:     $FF8942 (word) : GPIO Data
                     53: 
                     54: 
                     55:     Crossbar schematics:
1.1.1.7 ! root       56: 
1.1       root       57:        - one receiving device can be connected to only one source device
                     58:        - one source device can be connected to multiple receiving device
                     59: 
                     60:                            Source devices
                     61:                                                CROSSBAR
                     62:                              EXT INPUT ---O------O------O-----O
                     63:                               CHANNEL     |      |      |     |
                     64:                                           |      |      |     |
                     65:                                  DSP   ---O------O------O-----O
                     66:                               TRANSMIT    |      |      |     |
                     67:                                           |      |      |     |
                     68:    Mic L -----|                  DMA   ---O------O------O-----O
1.1.1.7 ! root       69:           /---|XOR ----|\     PLAYBACK    |      |      |     |
1.1       root       70:    PSG --|             | \                |      |      |     |
                     71:           \---|        | /-------X--------O------O------O-----O
                     72:    Mic R -----|XOR ----|/        |        |      |      |     |
                     73:                        ADC       |        |      DMA    DSP   EXT OUTPUT      Receiving Devices
                     74:                                  |        |    RECEIVE CHANNEL
                     75:                                  |        |
                     76:                               -----------------
                     77:                                \      +      /
                     78:                                 \-----------/
                     79:                                       |
                     80:                                       |
                     81:                                     -----
                     82:                                     \   / DAC
                     83:                                      \ /
                     84:                                       |
                     85:                                       |
                     86:                                 Output to:
1.1.1.7 ! root       87:                                    - header,
        !            88:                                    - internal speaker,
        !            89:                                    - monitor speaker
1.1       root       90: */
                     91: 
                     92: const char crossbar_fileid[] = "Hatari Crossbar.c : " __DATE__ " " __TIME__;
                     93: 
                     94: #include "main.h"
                     95: #include "audio.h"
                     96: #include "configuration.h"
                     97: #include "cycInt.h"
                     98: #include "ioMem.h"
                     99: #include "log.h"
                    100: #include "memorySnapShot.h"
                    101: #include "mfp.h"
                    102: #include "sound.h"
                    103: #include "crossbar.h"
                    104: #include "microphone.h"
                    105: #include "stMemory.h"
                    106: #include "dsp.h"
                    107: 
                    108: 
                    109: #define DACBUFFER_SIZE    2048
                    110: #define DECIMAL_PRECISION 65536
                    111: 
                    112: 
                    113: /* Crossbar internal functions */
1.1.1.4   root      114: static int  Crossbar_DetectSampleRate(Uint16 clock);
1.1       root      115: static void Crossbar_Recalculate_Clocks_Cycles(void);
                    116: static void Crossbar_Start_InterruptHandler_25Mhz(void);
                    117: static void Crossbar_Start_InterruptHandler_32Mhz(void);
                    118: 
                    119: /* Dma_Play sound functions */
                    120: static void Crossbar_setDmaPlay_Settings(void);
                    121: static void Crossbar_Process_DMAPlay_Transfer(void);
                    122: 
                    123: /* Dma_Record sound functions */
                    124: static void Crossbar_setDmaRecord_Settings(void);
                    125: void Crossbar_SendDataToDmaRecord(Sint16 value);
                    126: static void Crossbar_Process_DMARecord_HandshakeMode(void);
                    127: 
                    128: /* Dsp Xmit functions */
                    129: static void Crossbar_SendDataToDspReceive(Uint32 value, Uint16 frame);
                    130: static void Crossbar_Process_DSPXmit_Transfer(void);
                    131: 
                    132: /* DAC functions */
                    133: static void Crossbar_SendDataToDAC(Sint16 value, Uint16 sample_pos);
                    134: 
                    135: /* ADC functions */
                    136: static void Crossbar_Process_ADCXmit_Transfer(void);
                    137: 
                    138: /* external data used by the MFP */
                    139: Uint16 nCbar_DmaSoundControl;
                    140: 
                    141: /* internal datas */
                    142: 
                    143: /* dB = 20log(gain)  :  gain = antilog(dB/20)                                  */
                    144: /* Table gain values = (int)(powf(10.0, dB/20.0)*65536.0 + 0.5)  1.5dB steps   */
                    145: 
                    146: /* Values for Codec's ADC volume control (* DECIMAL_PRECISION) */
                    147: /* PSG must be amplified by 2.66.. before mixing with crossbar */
                    148: /* The ADC table values are multiplied by 2'2/3 and divided    */
                    149: /* by 4 (later multplied by 4) eg 43691 = 65536 * 2.66.. / 4.0 */
                    150: static const Uint16 Crossbar_ADC_volume_table[16] =
                    151: {
                    152:        3276,   3894,   4628,   5500,   6537,   7769,   9234,   10975,
                    153:        13043,  15502,  18424,  21897,  26025,  30931,  36761,  43691
                    154: };
                    155: 
                    156: /* Values for Codec's DAC volume control (* DECIMAL_PRECISION) */
                    157: static const Uint16 Crossbar_DAC_volume_table[16] =
                    158: {
                    159:        65535,  55142,  46396,  39037,  32846,  27636,  23253,  19565,
                    160:        16462,  13851,  11654,  9806,   8250,   6942,   5841,   4915
                    161: };
                    162: 
1.1.1.4   root      163: static const int Ste_SampleRates[4] =
1.1       root      164: {
1.1.1.4   root      165:        6258,
                    166:        12517,
                    167:        25033,
                    168:        50066
1.1       root      169: };
                    170: 
1.1.1.4   root      171: static const int Falcon_SampleRates_25Mhz[15] =
1.1       root      172: {
1.1.1.4   root      173:        49170,
                    174:        32780,
                    175:        24585,
                    176:        19668,
                    177:        16390,
                    178:        14049,
                    179:        12292,
                    180:        10927,
                    181:         9834,
                    182:         8940,
                    183:         8195,
                    184:         7565,
                    185:         7024,
                    186:         6556,
                    187:         6146
1.1       root      188: };
                    189: 
1.1.1.4   root      190: static const int Falcon_SampleRates_32Mhz[15] =
1.1       root      191: {
1.1.1.4   root      192:        62500,
                    193:        41666,
                    194:        31250,
                    195:        25000,
                    196:        20833,
                    197:        17857,
                    198:        15624,
                    199:        13889,
                    200:        12500,
                    201:        11363,
                    202:        10416,
                    203:        9615,
                    204:        8928,
                    205:        8333,
                    206:        7812
1.1       root      207: };
                    208: 
                    209: struct dma_s {
                    210:        Uint32 frameStartAddr;          /* Sound frame start */
                    211:        Uint32 frameEndAddr;            /* Sound frame end */
                    212:        Uint32 frameCounter;            /* Counter in current sound frame */
                    213:        Uint32 frameLen;                /* Length of the frame */
                    214:        Uint32 isRunning;               /* Is Playing / Recording ? */
                    215:        Uint32 loopMode;                /* Loop mode enabled ? */
                    216:        Uint32 currentFrame;            /* Current Frame Played / Recorded (in stereo, 2 frames = 1 track) */
                    217:        Uint32 timerA_int;              /* Timer A interrupt at end of Play / Record ? */
                    218:        Uint32 mfp15_int;               /* MFP-15 interrupt at end of Play / Record ? */
                    219:        Uint32 isConnectedToCodec;
                    220:        Uint32 isConnectedToDsp;
                    221:        Uint32 isConnectedToDspInHandShakeMode;
                    222:        Uint32 isConnectedToDma;
                    223:        Uint32 handshakeMode_Frame;     /* state of the frame in handshake mode */
                    224: };
                    225: 
                    226: struct crossbar_s {
                    227:        Uint32 dmaSelected;             /* 1 = DMA Record; 0 = DMA Play */
                    228:        Uint32 playTracks;              /* number of tracks played */
                    229:        Uint32 recordTracks;            /* number of tracks recorded */
                    230:        Uint16 track_monitored;         /* track monitored by the DAC */
                    231:        Uint32 is16Bits;                /* 0 = 8 bits; 1 = 16 bits */
                    232:        Uint32 isStereo;                /* 0 = mono; 1 = stereo */
                    233:        Uint32 steFreq;                 /* from 0 (6258 Hz) to 3 (50066 Hz) */
                    234:        Uint32 isInSteFreqMode;         /* 0 = Falcon frequency mode ; 1 = Ste frequency mode */
                    235:        Uint32 int_freq_divider;        /* internal frequency divider */
                    236:        Uint32 isDacMuted;              /* 0 = DAC is running; 1 = DAC is muted */
                    237:        Uint32 dspXmit_freq;            /* 0 = 25 Mhz ; 1 = external clock ; 2 = 32 Mhz */
                    238:        Uint32 dmaPlay_freq;            /* 0 = 25 Mhz ; 1 = external clock ; 2 = 32 Mhz */
                    239:        Uint16 codecInputSource;        /* codec input source */
                    240:        Uint16 codecAdcInput;           /* codec ADC input */
                    241:        Uint16 gainSettingLeft;         /* Left channel gain for ADC */
                    242:        Uint16 gainSettingRight;        /* Right channel gain for ADC */
                    243:        Uint16 attenuationSettingLeft;  /* Left channel attenuation for DAC */
                    244:        Uint16 attenuationSettingRight; /* Right channel attenuation for DAC */
                    245:        Uint16 microphone_ADC_is_started;
1.1.1.7 ! root      246: 
1.1       root      247:        Uint32 clock25_cycles;          /* cycles for 25 Mzh interrupt */
                    248:        Uint32 clock25_cycles_decimal;  /* decimal part of cycles counter for 25 Mzh interrupt (*DECIMAL_PRECISION) */
                    249:        Uint32 clock25_cycles_counter;  /* Cycle counter for 25 Mhz interrupts */
                    250:        Uint32 pendingCyclesOver25;     /* Number of delayed cycles for the interrupt */
                    251:        Uint32 clock32_cycles;          /* cycles for 32 Mzh interrupt */
                    252:        Uint32 clock32_cycles_decimal;  /* decimal part of cycles counter for 32 Mzh interrupt (*DECIMAL_PRECISION) */
                    253:        Uint32 clock32_cycles_counter;  /* Cycle counter for 32 Mhz interrupts */
                    254:        Uint32 pendingCyclesOver32;     /* Number of delayed cycles for the interrupt */
1.1.1.4   root      255:        Sint64 frequence_ratio;         /* Ratio between host computer's sound frequency and hatari's sound frequency */
                    256:        Sint64 frequence_ratio2;        /* Ratio between hatari's sound frequency and host computer's sound frequency */
1.1.1.7 ! root      257: 
1.1       root      258:        Uint32 dmaPlay_CurrentFrameStart;   /* current DmaPlay Frame start ($ff8903 $ff8905 $ff8907) */
                    259:        Uint32 dmaPlay_CurrentFrameCount;   /* current DmaRecord Frame start ($ff8903 $ff8905 $ff8907) */
                    260:        Uint32 dmaPlay_CurrentFrameEnd;     /* current DmaRecord Frame start ($ff8903 $ff8905 $ff8907) */
                    261:        Uint32 dmaRecord_CurrentFrameStart; /* current DmaPlay Frame end ($ff890f $ff8911 $ff8913) */
                    262:        Uint32 dmaRecord_CurrentFrameCount; /* current DmaRecord Frame start ($ff8903 $ff8905 $ff8907) */
                    263:        Uint32 dmaRecord_CurrentFrameEnd;   /* current DmaRecord Frame end ($ff890f $ff8911 $ff8913) */
1.1.1.4   root      264:        Uint32 adc2dac_readBufferPosition;  /* read position for direct adc->dac transfer */
                    265:        Sint64 adc2dac_readBufferPosition_float; /* float value of read position for direct adc->dac transfer index */
1.1.1.7 ! root      266: 
1.1.1.2   root      267:        Uint32 save_special_transfer;           /* Used in a special undocumented transfer mode (dsp sent is not in handshake mode and dsp receive is in handshake mode) */
1.1       root      268: };
                    269: 
                    270: struct codec_s {
                    271:        Sint16 buffer_left[DACBUFFER_SIZE];
                    272:        Sint16 buffer_right[DACBUFFER_SIZE];
1.1.1.4   root      273:        Sint64 readPosition_float;
1.1       root      274:        Uint32 readPosition;
                    275:        Uint32 writePosition;
                    276:        Uint32 isConnectedToCodec;
                    277:        Uint32 isConnectedToDsp;
                    278:        Uint32 isConnectedToDma;
                    279:        Uint32 wordCount;
                    280: };
                    281: 
                    282: struct dsp_s {
                    283:        Uint32 isTristated;             /* 0 = DSP is not tristated; 1 = DSP is tristated */
                    284:        Uint32 isInHandshakeMode;       /* 0 = not in hanshake mode; 1 = in hanshake mode */
                    285:        Uint32 isConnectedToCodec;
                    286:        Uint32 isConnectedToDsp;
                    287:        Uint32 isConnectedToDma;
                    288:        Uint32 wordCount;               /* count number of words received from DSP transmitter (for TX frame computing) */
                    289: };
                    290: 
                    291: static struct crossbar_s crossbar;
                    292: static struct dma_s dmaPlay;
                    293: static struct dma_s dmaRecord;
                    294: static struct codec_s dac;
                    295: static struct codec_s adc;
                    296: static struct dsp_s dspXmit;
                    297: static struct dsp_s dspReceive;
                    298: 
                    299: /**
                    300:  * Reset Crossbar variables.
                    301:  */
                    302: void Crossbar_Reset(bool bCold)
                    303: {
                    304:        nCbar_DmaSoundControl = 0;
                    305: 
                    306:        /* Stop DMA sound playing / record */
                    307:        IoMem_WriteByte(0xff8901,0);
                    308:        dmaPlay.isRunning = 0;
                    309:        dmaPlay.loopMode = 0;
                    310:        dmaPlay.currentFrame = 0;
                    311:        dmaPlay.isConnectedToDspInHandShakeMode = 0;
                    312:        dmaPlay.handshakeMode_Frame = 0;
                    313:        dmaRecord.isRunning = 0;
                    314:        dmaRecord.loopMode = 0;
                    315:        dmaRecord.currentFrame = 0;
                    316:        dmaRecord.isConnectedToDspInHandShakeMode = 0;
                    317:        dmaRecord.handshakeMode_Frame = 0;
                    318: 
                    319:        /* DAC inits */
                    320:        memset(dac.buffer_left, 0, sizeof(dac.buffer_left));
                    321:        memset(dac.buffer_right, 0, sizeof(dac.buffer_right));
1.1.1.4   root      322:        dac.readPosition_float = 0;
1.1       root      323:        dac.readPosition = 0;
                    324:        dac.writePosition = 0;
                    325: 
                    326:        /* ADC inits */
1.1.1.2   root      327:        memset(adc.buffer_left, 0, sizeof(adc.buffer_left));
                    328:        memset(adc.buffer_right, 0, sizeof(adc.buffer_right));
1.1.1.4   root      329:        adc.readPosition_float = 0;
1.1       root      330:        adc.readPosition = 0;
                    331:        adc.writePosition = 0;
                    332: 
                    333:        /* DSP inits */
                    334:        dspXmit.wordCount = 0;
                    335: 
                    336:        /* Crossbar inits */
                    337:        crossbar.clock25_cycles = 160;
                    338:        crossbar.clock25_cycles_decimal = 0;
                    339:        crossbar.clock25_cycles_counter = 0;
                    340:        crossbar.pendingCyclesOver25 = 0;
                    341:        crossbar.clock32_cycles = 160;
                    342:        crossbar.clock32_cycles_decimal = 0;
                    343:        crossbar.clock32_cycles_counter = 0;
                    344:        crossbar.pendingCyclesOver32 = 0;
                    345:        crossbar.frequence_ratio = 0;
                    346:        crossbar.frequence_ratio2 = 0;
                    347: 
                    348:        crossbar.dmaSelected = 0;
                    349:        crossbar.track_monitored = 0;
                    350:        crossbar.isInSteFreqMode = 1;
                    351:        crossbar.int_freq_divider = 0;
                    352:        crossbar.steFreq = 3;
                    353:        crossbar.playTracks = 1;
                    354:        crossbar.is16Bits = 0;
                    355:        crossbar.isStereo = 1;
                    356:        crossbar.codecInputSource = 3;
                    357:        crossbar.codecAdcInput = 3;
                    358:        crossbar.gainSettingLeft = 3276;
                    359:        crossbar.gainSettingRight = 3276;
                    360:        crossbar.attenuationSettingLeft = 65535;
                    361:        crossbar.attenuationSettingRight = 65535;
1.1.1.4   root      362:        crossbar.adc2dac_readBufferPosition = 0;
                    363:        crossbar.adc2dac_readBufferPosition_float = 0;
1.1       root      364: 
                    365:        /* Start 25 Mhz and 32 Mhz Clocks */
                    366:        Crossbar_Recalculate_Clocks_Cycles();
                    367:        Crossbar_Start_InterruptHandler_25Mhz();
                    368:        Crossbar_Start_InterruptHandler_32Mhz();
                    369: 
                    370:        /* Start Microphone jack emulation */
1.1.1.7 ! root      371:        if (crossbar.microphone_ADC_is_started == 0) {
1.1       root      372:                crossbar.microphone_ADC_is_started = Microphone_Start((int)nAudioFrequency);
                    373:        }
                    374: 
1.1.1.2   root      375:        /* Initialize special transfer mode */
                    376:        crossbar.save_special_transfer = 0;
1.1.1.7 ! root      377: 
1.1       root      378:        /* Initialize Crossbar values after reboot */
                    379:        IoMem_WriteByte(0xff8900,0x05);
                    380:        IoMem_WriteByte(0xff8903,0xff);
                    381:        IoMem_WriteByte(0xff8905,0xff);
                    382:        IoMem_WriteByte(0xff8907,0xfe);
                    383:        IoMem_WriteByte(0xff8909,0xff);
                    384:        IoMem_WriteByte(0xff890b,0xff);
                    385:        IoMem_WriteByte(0xff890d,0xfe);
                    386:        IoMem_WriteByte(0xff890f,0xff);
                    387:        IoMem_WriteByte(0xff8911,0xff);
                    388:        IoMem_WriteByte(0xff8913,0xfe);
                    389:        IoMem_WriteWord(0xff893c,0x2401);
                    390: }
                    391: 
                    392: /**
                    393:  * Save/Restore snapshot of local variables ('MemorySnapShot_Store' handles type)
                    394:  */
                    395: void Crossbar_MemorySnapShot_Capture(bool bSave)
                    396: {
                    397:        /* Save/Restore details */
                    398:        MemorySnapShot_Store(&nCbar_DmaSoundControl, sizeof(nCbar_DmaSoundControl));
                    399:        MemorySnapShot_Store(&dmaPlay, sizeof(dmaPlay));
                    400:        MemorySnapShot_Store(&dmaRecord, sizeof(dmaRecord));
                    401:        MemorySnapShot_Store(&crossbar, sizeof(crossbar));
                    402:        MemorySnapShot_Store(&dac, sizeof(dac));
                    403:        MemorySnapShot_Store(&adc, sizeof(adc));
                    404:        MemorySnapShot_Store(&dspXmit, sizeof(dspXmit));
                    405:        MemorySnapShot_Store(&dspReceive, sizeof(dspReceive));
                    406: }
                    407: 
                    408: 
                    409: /*----------------------------------------------------------------------*/
                    410: /*     Hardware I/O functions                                          */
                    411: /*----------------------------------------------------------------------*/
                    412: 
                    413: /**
1.1.1.4   root      414:  * Write byte to Microwire Mask register(0xff8924).
                    415:  * Note: On Falcon, the Microwire is not present.
                    416:  *       But for compatibility with the STe, Atari implemented the Microwire
1.1.1.7 ! root      417:  *       as follow (when one writes at the following address):
1.1.1.4   root      418:  *       $ff8922: always reads 0 for any value written at this address
                    419:  *       $ff8924: NOT the value, then 8 cycles later, NOT the value again to its initial value.
                    420:  */
                    421: void Crossbar_Microwire_WriteWord(void)
                    422: {
                    423:        Uint16 microwire = IoMem_ReadWord(0xff8924);
                    424:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8924 (MicroWire Mask) write: 0x%04x\n", microwire);
                    425: 
                    426:        /* NOT the value and store it */
                    427:        microwire = ~microwire;
                    428:        IoMem_WriteWord(0xff8924, microwire);
                    429:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8924 (MicroWire Mask) NOT value: 0x%04x\n", microwire);
                    430: 
                    431:        /* Start a new Microwire interrupt */
                    432:        CycInt_AddRelativeInterrupt(8, INT_CPU_CYCLE, INTERRUPT_DMASOUND_MICROWIRE);
                    433: }
                    434: 
                    435: /**
                    436:  * Crossbar Microwire mask interrupt, called from dmaSnd.c
                    437:  */
                    438: void Crossbar_InterruptHandler_Microwire(void)
                    439: {
                    440:        Uint16 microwire = IoMem_ReadWord(0xff8924);
                    441: 
                    442:        /* Remove this interrupt from list and re-order */
                    443:        CycInt_AcknowledgeInterrupt();
                    444: 
                    445:        /* NOT the value again to it's original value and store it */
                    446:        microwire = ~microwire;
                    447:        IoMem_WriteWord(0xff8924, microwire);
                    448:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8924 (MicroWire Mask) NOT value to original: 0x%04x\n", microwire);
                    449: }
                    450: 
                    451: /**
1.1       root      452:  * Write byte to buffer interrupts (0xff8900).
                    453:  */
                    454: void Crossbar_BufferInter_WriteByte(void)
                    455: {
                    456:        Uint8 dmaCtrl = IoMem_ReadByte(0xff8900);
                    457: 
                    458:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8900 (Sound DMA control) write: 0x%02x\n", dmaCtrl);
                    459: 
                    460:        dmaPlay.timerA_int   = (dmaCtrl & 0x4) >> 2;
                    461:        dmaPlay.mfp15_int    = (dmaCtrl & 0x1);
                    462:        dmaRecord.timerA_int = (dmaCtrl & 0x8) >> 3;
                    463:        dmaRecord.mfp15_int  = (dmaCtrl & 0x2) >> 1;
                    464: }
                    465: 
                    466: /**
                    467:  * Write byte from DMA control register (0xff8901).
                    468:  */
                    469: void Crossbar_DmaCtrlReg_WriteByte(void)
                    470: {
                    471:        Uint8 sndCtrl = IoMem_ReadByte(0xff8901);
                    472: 
                    473:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8901 (additional Sound DMA control) write: 0x%02x\n", sndCtrl);
                    474: 
                    475:        crossbar.dmaSelected = (sndCtrl & 0x80) >> 7;
                    476: 
                    477:        /* DMA Play mode */
                    478:        if ((dmaPlay.isRunning == 0) && (sndCtrl & CROSSBAR_SNDCTRL_PLAY))
                    479:        {
                    480:                /* Turning on DMA Play sound emulation */
                    481:                dmaPlay.isRunning = 1;
                    482:                nCbar_DmaSoundControl = sndCtrl;
                    483:                dmaPlay.loopMode = (sndCtrl & 0x2) >> 1;
                    484:                Crossbar_setDmaPlay_Settings();
                    485:        }
                    486:        else if (dmaPlay.isRunning && ((sndCtrl & CROSSBAR_SNDCTRL_PLAY) == 0))
                    487:        {
                    488:                /* Create samples up until this point with current values */
1.1.1.2   root      489:                Sound_Update(false);
1.1       root      490: 
                    491:                /* Turning off DMA play sound emulation */
                    492:                dmaPlay.isRunning = 0;
                    493:                dmaPlay.loopMode = 0;
                    494:                nCbar_DmaSoundControl = sndCtrl;
                    495:        }
                    496: 
                    497:        /* DMA Record mode */
                    498:        if ((dmaRecord.isRunning == 0) && (sndCtrl & CROSSBAR_SNDCTRL_RECORD))
                    499:        {
                    500:                /* Turning on DMA record sound emulation */
                    501:                dmaRecord.isRunning = 1;
                    502:                nCbar_DmaSoundControl = sndCtrl;
1.1.1.2   root      503:                dmaRecord.loopMode = (sndCtrl & 0x20) >> 5;
1.1       root      504:                Crossbar_setDmaRecord_Settings();
                    505:        }
                    506:        else if (dmaRecord.isRunning && ((sndCtrl & CROSSBAR_SNDCTRL_RECORD) == 0))
                    507:        {
                    508:                /* Turning off DMA record sound emulation */
                    509:                dmaRecord.isRunning = 0;
                    510:                dmaRecord.loopMode = 0;
1.1.1.2   root      511:                nCbar_DmaSoundControl = sndCtrl;
1.1       root      512:        }
                    513: }
                    514: 
                    515: 
                    516: /**
                    517:  * Read byte from sound frame start high register (0xff8903).
                    518:  */
                    519: void Crossbar_FrameStartHigh_ReadByte(void)
                    520: {
                    521:        if (crossbar.dmaSelected == 0) {
                    522:                /* DMA Play selected */
                    523:                IoMem_WriteByte(0xff8903, crossbar.dmaPlay_CurrentFrameStart >> 16);
                    524:        }
                    525:        else {
                    526:                /* DMA Record selected */
                    527:                IoMem_WriteByte(0xff8903, crossbar.dmaRecord_CurrentFrameStart >> 16);
                    528:        }
                    529: }
                    530: 
                    531: /**
                    532:  * Write byte to sound frame start high register (0xff8903).
                    533:  */
                    534: void Crossbar_FrameStartHigh_WriteByte(void)
                    535: {
                    536:        Uint32 addr;
                    537: 
                    538:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8903 (Sound frame start high) write: 0x%02x\n", IoMem_ReadByte(0xff8903));
                    539: 
                    540:        addr = (IoMem_ReadByte(0xff8903) << 16) + (IoMem_ReadByte(0xff8905) << 8) + IoMem_ReadByte(0xff8907);
                    541: 
                    542:        if (crossbar.dmaSelected == 0) {
                    543:                /* DMA Play selected */
                    544:                crossbar.dmaPlay_CurrentFrameStart = addr & ~1;
                    545:        }
                    546:        else {
                    547:                /* DMA Record selected */
                    548:                crossbar.dmaRecord_CurrentFrameStart = addr & ~1;
                    549:        }
                    550: }
                    551: 
                    552: /**
                    553:  * Read byte from sound frame start medium register (0xff8905).
                    554:  */
                    555: void Crossbar_FrameStartMed_ReadByte(void)
                    556: {
                    557:        if (crossbar.dmaSelected == 0) {
                    558:                /* DMA Play selected */
                    559:                IoMem_WriteByte(0xff8905, crossbar.dmaPlay_CurrentFrameStart >> 8);
                    560:        }
                    561:        else {
                    562:                /* DMA Record selected */
                    563:                IoMem_WriteByte(0xff8905, crossbar.dmaRecord_CurrentFrameStart >> 8);
                    564:        }
                    565: }
                    566: 
                    567: /**
                    568:  * Write byte to sound frame start medium register (0xff8905).
                    569:  */
                    570: void Crossbar_FrameStartMed_WriteByte(void)
                    571: {
                    572:        Uint32 addr;
                    573: 
                    574:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8905 (Sound frame start med) write: 0x%02x\n", IoMem_ReadByte(0xff8905));
                    575: 
                    576:        addr = (IoMem_ReadByte(0xff8903) << 16) + (IoMem_ReadByte(0xff8905) << 8) + IoMem_ReadByte(0xff8907);
                    577: 
                    578:        if (crossbar.dmaSelected == 0) {
                    579:                /* DMA Play selected */
                    580:                crossbar.dmaPlay_CurrentFrameStart = addr & ~1;
                    581:        }
                    582:        else {
                    583:                /* DMA Record selected */
                    584:                crossbar.dmaRecord_CurrentFrameStart = addr & ~1;
                    585:        }
                    586: }
                    587: 
                    588: /**
                    589:  * Read byte from sound frame start low register (0xff8907).
                    590:  */
                    591: void Crossbar_FrameStartLow_ReadByte(void)
                    592: {
                    593:        if (crossbar.dmaSelected == 0) {
                    594:                /* DMA Play selected */
                    595:                IoMem_WriteByte(0xff8907, crossbar.dmaPlay_CurrentFrameStart);
                    596:        }
                    597:        else {
                    598:                /* DMA Record selected */
                    599:                IoMem_WriteByte(0xff8907, crossbar.dmaRecord_CurrentFrameStart);
                    600:        }
                    601: }
                    602: 
                    603: /**
                    604:  * Write byte to sound frame start low register (0xff8907).
                    605:  */
                    606: void Crossbar_FrameStartLow_WriteByte(void)
                    607: {
                    608:        Uint32 addr;
                    609: 
                    610:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8907 (Sound frame start low) write: 0x%02x\n", IoMem_ReadByte(0xff8907));
                    611: 
                    612:        addr = (IoMem_ReadByte(0xff8903) << 16) + (IoMem_ReadByte(0xff8905) << 8) + IoMem_ReadByte(0xff8907);
                    613: 
                    614:        if (crossbar.dmaSelected == 0) {
                    615:                /* DMA Play selected */
                    616:                crossbar.dmaPlay_CurrentFrameStart = addr & ~1;
                    617:        }
                    618:        else {
                    619:                /* DMA Record selected */
                    620:                crossbar.dmaRecord_CurrentFrameStart = addr & ~1;
                    621:        }
                    622: }
                    623: 
                    624: /*-----------------------------------------------------------------------*/
                    625: 
                    626: /**
                    627:  * Read byte from sound frame count high register (0xff8909).
                    628:  */
                    629: void Crossbar_FrameCountHigh_ReadByte(void)
                    630: {
                    631:        if (crossbar.dmaSelected == 0) {
                    632:                /* DMA Play selected */
                    633:                IoMem_WriteByte(0xff8909, (dmaPlay.frameStartAddr + dmaPlay.frameCounter) >> 16);
                    634:        }
                    635:        else {
                    636:                /* DMA Record selected */
                    637:                IoMem_WriteByte(0xff8909, (dmaRecord.frameStartAddr + dmaRecord.frameCounter) >> 16);
                    638:        }
                    639: }
                    640: 
                    641: /**
                    642:  * Write byte to sound frame count high register (0xff8909).
                    643:  */
                    644: void Crossbar_FrameCountHigh_WriteByte(void)
                    645: {
                    646:        Uint32 addr;
                    647: 
                    648:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8909 (Sound frame count high) write: 0x%02x\n", IoMem_ReadByte(0xff8909));
                    649: 
                    650:        /* Compute frameCounter current address */
                    651:        addr = (IoMem_ReadByte(0xff8909) << 16) + (IoMem_ReadByte(0xff890b) << 8) + IoMem_ReadByte(0xff890d);
                    652: 
                    653:        if (crossbar.dmaSelected == 0) {
                    654:                /* DMA Play selected */
                    655:                crossbar.dmaPlay_CurrentFrameCount = addr;
                    656:        }
                    657:        else {
                    658:                /* DMA Record selected */
                    659:                crossbar.dmaRecord_CurrentFrameCount = addr;
                    660:        }
                    661: }
                    662: 
                    663: /**
                    664:  * Read byte from sound frame count medium register (0xff890b).
                    665:  */
                    666: void Crossbar_FrameCountMed_ReadByte(void)
                    667: {
                    668:        if (crossbar.dmaSelected == 0) {
                    669:                /* DMA Play selected */
                    670:                IoMem_WriteByte(0xff890b, (dmaPlay.frameStartAddr + dmaPlay.frameCounter) >> 8);
                    671:        }
                    672:        else {
                    673:                /* DMA Record selected */
                    674:                IoMem_WriteByte(0xff890b, (dmaRecord.frameStartAddr + dmaRecord.frameCounter) >> 8);
                    675:        }
                    676: }
                    677: 
                    678: /**
                    679:  * Write byte to sound frame count medium register (0xff890b).
                    680:  */
                    681: void Crossbar_FrameCountMed_WriteByte(void)
                    682: {
                    683:        Uint32 addr;
                    684: 
                    685:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff890b (Sound frame count med) write: 0x%02x\n", IoMem_ReadByte(0xff890b));
                    686: 
                    687:        /* Compute frameCounter current address */
                    688:        addr = (IoMem_ReadByte(0xff8909) << 16) + (IoMem_ReadByte(0xff890b) << 8) + IoMem_ReadByte(0xff890d);
                    689: 
                    690:        if (crossbar.dmaSelected == 0) {
                    691:                /* DMA Play selected */
                    692:                crossbar.dmaPlay_CurrentFrameCount = addr;
                    693:        }
                    694:        else {
                    695:                /* DMA Record selected */
                    696:                crossbar.dmaRecord_CurrentFrameCount = addr;
                    697:        }
                    698: }
                    699: 
                    700: /**
                    701:  * Read byte from sound frame count low register (0xff890d).
                    702:  */
                    703: void Crossbar_FrameCountLow_ReadByte(void)
                    704: {
                    705:        if (crossbar.dmaSelected == 0) {
                    706:                /* DMA Play selected */
                    707:                IoMem_WriteByte(0xff890d, (dmaPlay.frameStartAddr + dmaPlay.frameCounter));
                    708:        }
                    709:        else {
                    710:                /* DMA Record selected */
                    711:                IoMem_WriteByte(0xff890d, (dmaRecord.frameStartAddr + dmaRecord.frameCounter));
                    712:        }
                    713: }
                    714: 
                    715: /**
                    716:  * Write byte to sound frame count low register (0xff890d).
                    717:  */
                    718: void Crossbar_FrameCountLow_WriteByte(void)
                    719: {
                    720:        Uint32 addr;
                    721: 
                    722:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff890d (Sound frame count low) write: 0x%02x\n", IoMem_ReadByte(0xff890d));
                    723: 
                    724:        /* Compute frameCounter current address */
                    725:        addr = (IoMem_ReadByte(0xff8909) << 16) + (IoMem_ReadByte(0xff890b) << 8) + IoMem_ReadByte(0xff890d);
                    726: 
                    727:        if (crossbar.dmaSelected == 0) {
                    728:                /* DMA Play selected */
                    729:                crossbar.dmaPlay_CurrentFrameCount = addr;
                    730:        }
                    731:        else {
                    732:                /* DMA Record selected */
                    733:                crossbar.dmaRecord_CurrentFrameCount = addr;
                    734:        }
                    735: }
                    736: 
                    737: /*-----------------------------------------------------------------------*/
                    738: 
                    739: /**
                    740:  * Read byte from sound frame end high register (0xff890f).
                    741:  */
                    742: void Crossbar_FrameEndHigh_ReadByte(void)
                    743: {
                    744:        if (crossbar.dmaSelected == 0) {
                    745:                /* DMA Play selected */
                    746:                IoMem_WriteByte(0xff890f, crossbar.dmaPlay_CurrentFrameEnd >> 16);
                    747:        }
                    748:        else {
                    749:                /* DMA Record selected */
                    750:                IoMem_WriteByte(0xff890f, crossbar.dmaRecord_CurrentFrameEnd >> 16);
                    751:        }
                    752: }
                    753: 
                    754: /**
                    755:  * Write byte to sound frame end high register (0xff890f).
                    756:  */
                    757: void Crossbar_FrameEndHigh_WriteByte(void)
                    758: {
                    759:        Uint32 addr;
                    760: 
                    761:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff890f (Sound frame end high) write: 0x%02x\n", IoMem_ReadByte(0xff890f));
                    762: 
                    763:        addr = (IoMem_ReadByte(0xff890f) << 16) + (IoMem_ReadByte(0xff8911) << 8) + IoMem_ReadByte(0xff8913);
                    764: 
                    765:        if (crossbar.dmaSelected == 0) {
                    766:                /* DMA Play selected */
                    767:                crossbar.dmaPlay_CurrentFrameEnd = addr & ~1;
                    768:        }
                    769:        else {
                    770:                /* DMA Record selected */
                    771:                crossbar.dmaRecord_CurrentFrameEnd = addr & ~1;
                    772:        }
                    773: }
                    774: 
                    775: /**
                    776:  * Read byte from sound frame end medium register (0xff8911).
                    777:  */
                    778: void Crossbar_FrameEndMed_ReadByte(void)
                    779: {
                    780:        if (crossbar.dmaSelected == 0) {
                    781:                /* DMA Play selected */
                    782:                IoMem_WriteByte(0xff8911, crossbar.dmaPlay_CurrentFrameEnd >> 8);
                    783:        }
                    784:        else {
                    785:                /* DMA Record selected */
                    786:                IoMem_WriteByte(0xff8911, crossbar.dmaRecord_CurrentFrameEnd >> 8);
                    787:        }
                    788: }
                    789: 
                    790: /**
                    791:  * Write byte to sound frame end medium register (0xff8911).
                    792:  */
                    793: void Crossbar_FrameEndMed_WriteByte(void)
                    794: {
                    795:        Uint32 addr;
                    796: 
                    797:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8911 (Sound frame end med) write: 0x%02x\n", IoMem_ReadByte(0xff8911));
                    798: 
                    799:        addr = (IoMem_ReadByte(0xff890f) << 16) + (IoMem_ReadByte(0xff8911) << 8) + IoMem_ReadByte(0xff8913);
                    800: 
                    801:        if (crossbar.dmaSelected == 0) {
                    802:                /* DMA Play selected */
                    803:                crossbar.dmaPlay_CurrentFrameEnd = addr & ~1;
                    804:        }
                    805:        else {
                    806:                /* DMA Record selected */
                    807:                crossbar.dmaRecord_CurrentFrameEnd = addr & ~1;
                    808:        }
                    809: }
                    810: 
                    811: /**
                    812:  * Read byte from sound frame end low register (0xff8913).
                    813:  */
                    814: void Crossbar_FrameEndLow_ReadByte(void)
                    815: {
                    816:        if (crossbar.dmaSelected == 0) {
                    817:                /* DMA Play selected */
                    818:                IoMem_WriteByte(0xff8913, crossbar.dmaPlay_CurrentFrameEnd);
                    819:        }
                    820:        else {
                    821:                /* DMA Record selected */
                    822:                IoMem_WriteByte(0xff8913, crossbar.dmaRecord_CurrentFrameEnd);
                    823:        }
                    824: }
                    825: 
                    826: /**
                    827:  * Write byte to sound frame end low register (0xff8913).
                    828:  */
                    829: void Crossbar_FrameEndLow_WriteByte(void)
                    830: {
                    831:        Uint32 addr;
                    832: 
                    833:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8913 (Sound frame end low) write: 0x%02x\n", IoMem_ReadByte(0xff8913));
                    834: 
                    835:        addr = (IoMem_ReadByte(0xff890f) << 16) + (IoMem_ReadByte(0xff8911) << 8) + IoMem_ReadByte(0xff8913);
                    836: 
                    837:        if (crossbar.dmaSelected == 0) {
                    838:                /* DMA Play selected */
                    839:                crossbar.dmaPlay_CurrentFrameEnd = addr & ~1;
                    840:        }
                    841:        else {
                    842:                /* DMA Record selected */
                    843:                crossbar.dmaRecord_CurrentFrameEnd = addr & ~1;
                    844:        }
                    845: }
                    846: 
                    847: /*-----------------------------------------------------------------------*/
                    848: /**
                    849:  * Write byte to DMA track control (0xff8920).
                    850:  */
                    851: void Crossbar_DmaTrckCtrl_WriteByte(void)
                    852: {
                    853:        Uint8 sndCtrl = IoMem_ReadByte(0xff8920);
                    854: 
                    855:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8920 (sound mode control) write: 0x%02x\n", sndCtrl);
                    856: 
                    857:        crossbar.playTracks = (sndCtrl & 3) + 1;
                    858:        crossbar.track_monitored = (sndCtrl & 30) >> 4;
                    859: }
                    860: 
                    861: /**
                    862:  * Write word to sound mode register (0xff8921).
                    863:  */
                    864: void Crossbar_SoundModeCtrl_WriteByte(void)
                    865: {
                    866:        Uint8 sndCtrl = IoMem_ReadByte(0xff8921);
                    867: 
                    868:        LOG_TRACE(TRACE_CROSSBAR, "crossbar : $ff8921 (additional sound mode control) write: 0x%02x\n", sndCtrl);
                    869: 
                    870:        crossbar.is16Bits = (sndCtrl & 0x40) >> 6;
                    871:        crossbar.isStereo = 1 - ((sndCtrl & 0x80) >> 7);
                    872:        crossbar.steFreq = sndCtrl & 0x3;
                    873: 
                    874:        Crossbar_Recalculate_Clocks_Cycles();
                    875: }
                    876: 
                    877: /**
                    878:  * Write word to Falcon Crossbar source controller (0xff8930).
                    879:        Source: A/D Convertor                 BIT 15 14 13 12
                    880:        00 - 25.175Mhz clock -------------------------+--+
                    881:        01 - External clock --------------------------+--+
                    882:        10 - 32Mhz clock (Don't use) -----------------+--'
                    883: 
                    884:        Source: External Input                BIT 11 10  9  8
                    885:        0 - DSP IN, 1 - All others ----------------'  |  |  |
                    886:        00 - 25.175Mhz clock -------------------------+--+  |
                    887:        01 - External clock --------------------------+--+  |
                    888:        10 - 32Mhz clock -----------------------------+--'  |
                    889:        0 - Handshake on, 1 - Handshake off ----------------'
                    890: 
                    891:        Source: DSP-XMIT                      BIT  7  6  5  4
                    892:        0 - Tristate and disconnect DSP -----------+  |  |  |
                    893:            (Only for external SSI use)            |  |  |  |
                    894:        1 - Connect DSP to multiplexer ------------'  |  |  |
                    895:        00 - 25.175Mhz clock -------------------------+--+  |
                    896:        01 - External clock --------------------------+--+  |
                    897:        10 - 32Mhz clock -----------------------------+--'  |
                    898:        0 - Handshake on, 1 - Handshake off ----------------'
                    899: 
                    900:        Source: DMA-PLAYBACK                  BIT  3  2  1  0
                    901:        0 - Handshaking on, dest DSP-REC ----------+  |  |  |
                    902:        1 - Destination is not DSP-REC ------------'  |  |  |
                    903:        00 - 25.175Mhz clock -------------------------+--+  |
                    904:        01 - External clock --------------------------+--+  |
                    905:        10 - 32Mhz clock -----------------------------+--'  |
                    906:        0 - Handshake on, 1 - Handshake off ----------------'
                    907:  */
                    908: void Crossbar_SrcControler_WriteWord(void)
                    909: {
                    910:        Uint16 nCbSrc = IoMem_ReadWord(0xff8930);
                    911: 
                    912:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8930 (source device) write: 0x%04x\n", nCbSrc);
                    913: 
                    914:        dspXmit.isTristated = 1 - ((nCbSrc >> 7) & 0x1);
                    915:        dspXmit.isInHandshakeMode = 1 - ((nCbSrc >> 4) & 0x1);
1.1.1.7 ! root      916: 
1.1       root      917:        crossbar.dspXmit_freq = (nCbSrc >> 5) & 0x3;
                    918:        crossbar.dmaPlay_freq = (nCbSrc >> 1) & 0x3;
                    919: }
                    920: 
                    921: /**
                    922:  * Write word to Falcon Crossbar destination controller (0xff8932).
                    923:        Source: D/A Convertor                 BIT 15 14 13 12
1.1.1.2   root      924:        00 - DMA output ------------------------------+--+
                    925:        01 - DSP output ------------------------------+--+
                    926:        10 - External input --------------------------+--+
                    927:        11 - ADC input -------------------------------+--'
1.1       root      928: 
                    929:        Source: External OutPut               BIT 11 10  9  8
                    930:        0 - DSP OUT, 1 - All others ---------------'  |  |  |
                    931:        00 - DMA output ------------------------------+--+  |
                    932:        01 - DSP output ------------------------------+--+  |
                    933:        10 - External input --------------------------+--+  |
                    934:        11 - ADC input -------------------------------+--'  |
                    935:        0 - Handshake on, 1 - Handshake off ----------------'
                    936: 
                    937:        Source: DSP-RECEIVE                   BIT  7  6  5  4
                    938:        0 - Tristate and disconnect DSP -----------+  |  |  |
                    939:            (Only for external SSI use)            |  |  |  |
                    940:        1 - Connect DSP to multiplexer ------------'  |  |  |
                    941:        00 - DMA output ------------------------------+--+  |
                    942:        01 - DSP output ------------------------------+--+  |
                    943:        10 - External input --------------------------+--+  |
                    944:        11 - ADC input -------------------------------+--'  |
                    945:        0 - Handshake on, 1 - Handshake off ----------------'
                    946: 
                    947:        Source: DMA-RECORD                    BIT  3  2  1  0
                    948:        0 - Handshaking on, dest DSP-XMIT ---------+  |  |  |
                    949:        1 - All -----------------------------------'  |  |  |
                    950:        00 - DMA output ------------------------------+--+  |
                    951:        01 - DSP output ------------------------------+--+  |
                    952:        10 - External input --------------------------+--+  |
                    953:        11 - ADC input -------------------------------+--'  |
                    954:        0 - Handshake on, 1 - Handshake off ----------------'
                    955:  */
                    956: void Crossbar_DstControler_WriteWord(void)
                    957: {
                    958:        Uint16 destCtrl = IoMem_ReadWord(0xff8932);
                    959: 
                    960:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8932 (destination device) write: 0x%04x\n", destCtrl);
                    961: 
                    962:        dspReceive.isTristated = 1 - ((destCtrl & 0x80) >> 7);
                    963:        dspReceive.isInHandshakeMode = 1 - ((destCtrl & 0x10) >> 4);
                    964: 
                    965:        /* destinations devices connexions */
                    966:        dspReceive.isConnectedToCodec = (destCtrl & 0x60) == 0x60 ? 1 : 0;
                    967:        dspReceive.isConnectedToDsp   = (destCtrl & 0x60) == 0x20 ? 1 : 0;
                    968:        dspReceive.isConnectedToDma   = (destCtrl & 0x60) == 0x00 ? 1 : 0;
                    969: 
                    970:        dmaRecord.isConnectedToCodec = (destCtrl & 0x6) == 0x6 ? 1 : 0;
                    971:        dmaRecord.isConnectedToDsp   = (destCtrl & 0x6) == 0x2 ? 1 : 0;
                    972:        dmaRecord.isConnectedToDma   = (destCtrl & 0x6) == 0x0 ? 1 : 0;
                    973: 
                    974:        dac.isConnectedToCodec = (destCtrl & 0x6000) == 0x6000 ? 1 : 0;
                    975:        dac.isConnectedToDsp   = (destCtrl & 0x6000) == 0x2000 ? 1 : 0;
                    976:        dac.isConnectedToDma   = (destCtrl & 0x6000) == 0x0000 ? 1 : 0;
                    977: 
                    978:        /* sources devices connexions */
                    979:        dspXmit.isConnectedToCodec = (destCtrl & 0x6000) == 0x2000 ? 1 : 0;
                    980:        dspXmit.isConnectedToDsp   = (destCtrl & 0x60) == 0x20 ? 1 : 0;
                    981:        dspXmit.isConnectedToDma   = (destCtrl & 0x6) == 0x2 ? 1 : 0;
                    982: 
                    983:        dmaPlay.isConnectedToCodec = (destCtrl & 0x6000) == 0x0000 ? 1 : 0;
                    984:        dmaPlay.isConnectedToDsp   = (destCtrl & 0x60) == 0x00 ? 1 : 0;
                    985:        dmaPlay.isConnectedToDma   = (destCtrl & 0x6) == 0x0 ? 1 : 0;
                    986: 
                    987:        adc.isConnectedToCodec = (destCtrl & 0x6000) == 0x6000 ? 1 : 0;
                    988:        adc.isConnectedToDsp   = (destCtrl & 0x60) == 0x60 ? 1 : 0;
                    989:        adc.isConnectedToDma   = (destCtrl & 0x6) == 0x6 ? 1 : 0;
                    990: 
1.1.1.2   root      991:        dmaPlay.isConnectedToDspInHandShakeMode = (((destCtrl >> 4) & 7) == 0 ? 1 : 0);
1.1.1.3   root      992:        dmaPlay.handshakeMode_Frame = dmaPlay.isConnectedToDspInHandShakeMode;
                    993: 
1.1       root      994:        dmaRecord.isConnectedToDspInHandShakeMode = ((destCtrl & 0xf) == 2 ? 1 : 0);
                    995: }
                    996: 
                    997: /**
                    998:  * Write byte to external clock divider register (0xff8934).
                    999:  */
                   1000: void Crossbar_FreqDivExt_WriteByte(void)
                   1001: {
                   1002:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8934 (ext. clock divider) write: 0x%02x\n", IoMem_ReadByte(0xff8934));
                   1003: }
                   1004: 
                   1005: /**
                   1006:  * Write byte to internal clock divider register (0xff8935).
                   1007:  */
                   1008: void Crossbar_FreqDivInt_WriteByte(void)
                   1009: {
                   1010:        Uint8 clkDiv = IoMem_ReadByte(0xff8935);
                   1011: 
                   1012:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8935 (int. clock divider) write: 0x%02x\n", clkDiv);
                   1013: 
                   1014:        crossbar.int_freq_divider = clkDiv & 0xf;
                   1015:        Crossbar_Recalculate_Clocks_Cycles();
                   1016: }
                   1017: 
                   1018: /**
                   1019:  * Write byte to record track select register (0xff8936).
                   1020:  *     0 = Record 1 track
                   1021:  *     1 = Record 2 tracks
                   1022:  *     2 = Record 3 tracks
                   1023:  *     3 = Record 4 tracks
                   1024:  */
                   1025: void Crossbar_TrackRecSelect_WriteByte(void)
                   1026: {
                   1027:        Uint8 recTrack = IoMem_ReadByte(0xff8936);
                   1028: 
                   1029:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8936 (record track select) write: 0x%02x\n", recTrack);
                   1030: 
                   1031:        crossbar.recordTracks = recTrack & 3;
                   1032: }
                   1033: 
                   1034: /**
                   1035:  * Write byte to CODEC input source from 16 bit adder (0xff8937).
                   1036:  *     Bit 1 : source = multiplexer
1.1.1.7 ! root     1037:  *     Bit 0 : source = A/D convertor
1.1       root     1038:  */
                   1039: void Crossbar_CodecInput_WriteByte(void)
                   1040: {
                   1041:        Uint8 inputSource = IoMem_ReadByte(0xff8937);
                   1042: 
                   1043:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8937 (CODEC input) write: 0x%02x\n", IoMem_ReadByte(0xff8937));
                   1044: 
                   1045:        crossbar.codecInputSource = inputSource & 3;
                   1046: }
                   1047: 
                   1048: /**
                   1049:  * Write byte to A/D converter input for L+R channel (0xff8938).
                   1050:  *     Bit 1 :  Left (0 = Microphone ; 1 = PSG soundchip)
                   1051:  *     Bit 0 : Right (0 = Microphone ; 1 = PSG soundchip)
                   1052:  */
                   1053: void Crossbar_AdcInput_WriteByte(void)
                   1054: {
                   1055:        Uint8 input = IoMem_ReadByte(0xff8938);
                   1056: 
                   1057:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8938 (ADC input) write: 0x%02x\n", IoMem_ReadByte(0xff8938));
                   1058: 
                   1059:        crossbar.codecAdcInput = input & 3;
                   1060: }
                   1061: 
                   1062: /**
                   1063:  * Write byte to input amplifier register (amplification for ADC device) (0xff8939).
                   1064:  *     Bits LLLLRRRR
                   1065:  *     Amplification is in +1.5 dB steps
                   1066:  */
                   1067: void Crossbar_InputAmp_WriteByte(void)
                   1068: {
                   1069:        Uint8 amplification = IoMem_ReadByte(0xff8939);
                   1070: 
                   1071:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff8939 (CODEC channel amplification) write: 0x%02x\n", IoMem_ReadByte(0xff8939));
                   1072: 
                   1073:        crossbar.gainSettingLeft = Crossbar_ADC_volume_table[amplification >> 4];
                   1074:        crossbar.gainSettingRight = Crossbar_ADC_volume_table[amplification & 0xf];
                   1075: }
                   1076: 
                   1077: /**
                   1078:  * Write byte to channel reduction register (attenuation for DAC device) (0xff893a).
1.1.1.5   root     1079:  *     Bits XXXXLLLL RRRRXXXX
1.1       root     1080:  *     Reduction is in -1.5 dB steps
                   1081:  */
1.1.1.5   root     1082: void Crossbar_OutputReduct_WriteWord(void)
1.1       root     1083: {
1.1.1.5   root     1084:        Uint16 reduction = IoMem_ReadWord(0xff893a);
1.1       root     1085: 
1.1.1.5   root     1086:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff893a (CODEC channel attenuation) write: 0x%04x\n", reduction);
1.1       root     1087: 
1.1.1.5   root     1088:        crossbar.attenuationSettingLeft = Crossbar_DAC_volume_table[(reduction >> 8) & 0x0f];
                   1089:        crossbar.attenuationSettingRight = Crossbar_DAC_volume_table[(reduction >> 4) & 0x0f];
1.1       root     1090: }
                   1091: 
                   1092: /**
                   1093:  * Write word to CODEC status register (0xff893c).
                   1094:  *     Bit 1 :  Left Channel Overflow (0/1)
                   1095:  *     Bit 0 : Right Channel Overflow (0/1)
                   1096:  */
                   1097: void Crossbar_CodecStatus_WriteWord(void)
                   1098: {
                   1099:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : $ff893c (CODEC status) write: 0x%04x\n", IoMem_ReadWord(0xff893c));
                   1100: }
                   1101: 
                   1102: 
                   1103: 
                   1104: /*----------------------------------------------------------------------*/
                   1105: /*------------------------- Crossbar functions -------------------------*/
                   1106: /*----------------------------------------------------------------------*/
                   1107: 
                   1108: /**
                   1109:  * Recalculates internal clocks 25 Mhz and 32 Mhz cycles
                   1110:  */
                   1111: static void Crossbar_Recalculate_Clocks_Cycles(void)
                   1112: {
                   1113:        double cyclesClk;
                   1114: 
                   1115:        crossbar.clock25_cycles_counter = 0;
                   1116:        crossbar.clock32_cycles_counter = 0;
                   1117: 
                   1118:        /* Calculate 25 Mhz clock cycles */
                   1119:        cyclesClk = ((double)CPU_FREQ / Crossbar_DetectSampleRate(25)) / (double)(crossbar.playTracks) / 2.0;
                   1120:        crossbar.clock25_cycles = (int)(cyclesClk);
                   1121:        crossbar.clock25_cycles_decimal = (int)((cyclesClk - (double)(crossbar.clock25_cycles)) * (double)DECIMAL_PRECISION);
                   1122: 
                   1123:        /* Calculate 32 Mhz clock cycles */
                   1124:        cyclesClk = ((double)CPU_FREQ / Crossbar_DetectSampleRate(32)) / (double)(crossbar.playTracks) / 2.0;
                   1125:        crossbar.clock32_cycles = (int)(cyclesClk);
                   1126:        crossbar.clock32_cycles_decimal = (int)((cyclesClk - (double)(crossbar.clock32_cycles)) * (double)DECIMAL_PRECISION);
1.1.1.7 ! root     1127: 
1.1       root     1128:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : Recalculate_clock_Cycles\n");
                   1129:        LOG_TRACE(TRACE_CROSSBAR, "           clock25 : %d\n", crossbar.clock25_cycles);
                   1130:        LOG_TRACE(TRACE_CROSSBAR, "           clock32 : %d\n", crossbar.clock32_cycles);
                   1131: 
                   1132:        /* Verify if the new frequency doesn't mute the DAC */
                   1133:        crossbar.isDacMuted = 0;
                   1134:        if ((crossbar.int_freq_divider == 0) && (crossbar.steFreq == 0))
                   1135:                crossbar.isDacMuted = 1;
                   1136: 
1.1.1.7 ! root     1137:        if ((crossbar.int_freq_divider == 6) || (crossbar.int_freq_divider == 8) ||
1.1       root     1138:            (crossbar.int_freq_divider == 10) || (crossbar.int_freq_divider >= 12)) {
                   1139:                crossbar.isDacMuted = 1;
1.1.1.4   root     1140:                LOG_TRACE(TRACE_CROSSBAR, "           DAC is muted\n");
1.1       root     1141:        }
1.1.1.2   root     1142: 
                   1143:        // Compute Ratio between host computer sound frequency and Hatari's sound frequency.
                   1144:        Crossbar_Compute_Ratio();
                   1145: }
                   1146: 
                   1147: /**
1.1.1.7 ! root     1148:  *     Compute Ratio between host computer sound frequency and Hatari's DAC sound frequency and
1.1.1.4   root     1149:  *     ratio between hatari's DAC sound frequency and host's sound frequency.
                   1150:  *     Both values use << 32 to simulate floating point precision
1.1.1.2   root     1151:  *     Can be called by audio.c if a sound frequency value is changed in the parameter GUI.
                   1152:  */
                   1153: void Crossbar_Compute_Ratio(void)
                   1154: {
1.1.1.4   root     1155:        crossbar.frequence_ratio = ( ((Sint64)Crossbar_DetectSampleRate(25)) << 32) / nAudioFrequency;
                   1156:        crossbar.frequence_ratio2 = ( ((Sint64)nAudioFrequency) << 32) / Crossbar_DetectSampleRate(25);
1.1       root     1157: }
                   1158: 
                   1159: /**
                   1160:  * Detect sample rate frequency
                   1161:  *    clock : value of the internal clock (25 or 32).
                   1162:  */
1.1.1.4   root     1163: static int Crossbar_DetectSampleRate(Uint16 clock)
1.1       root     1164: {
                   1165:        /* Ste compatible sound */
                   1166:        if (crossbar.int_freq_divider == 0) {
                   1167:                crossbar.isInSteFreqMode = 1;
                   1168:                return Ste_SampleRates[crossbar.steFreq];
                   1169:        }
                   1170: 
                   1171:        crossbar.isInSteFreqMode = 0;
                   1172: 
                   1173:        /* 25 Mhz internal clock */
                   1174:        if (clock == 25)
                   1175:                return Falcon_SampleRates_25Mhz[crossbar.int_freq_divider - 1];
                   1176: 
                   1177:        /* 32 Mhz internal clock */
                   1178:        return Falcon_SampleRates_32Mhz[crossbar.int_freq_divider - 1];
                   1179: }
                   1180: 
                   1181: /**
                   1182:  * Start internal 25 Mhz clock interrupt.
                   1183:  */
                   1184: static void Crossbar_Start_InterruptHandler_25Mhz(void)
                   1185: {
                   1186:        Uint32 cycles_25;
1.1.1.7 ! root     1187: 
1.1       root     1188:        cycles_25 = crossbar.clock25_cycles;
                   1189:        crossbar.clock25_cycles_counter += crossbar.clock25_cycles_decimal;
1.1.1.7 ! root     1190: 
1.1       root     1191:        if (crossbar.clock25_cycles_counter >= DECIMAL_PRECISION) {
                   1192:                crossbar.clock25_cycles_counter -= DECIMAL_PRECISION;
                   1193:                cycles_25 ++;
                   1194:        }
                   1195: 
                   1196:        if (crossbar.pendingCyclesOver25 >= cycles_25) {
                   1197:                crossbar.pendingCyclesOver25 -= cycles_25;
                   1198:                cycles_25 = 0;
                   1199:        }
                   1200:        else {
                   1201:                cycles_25 -= crossbar.pendingCyclesOver25;
                   1202:                crossbar.pendingCyclesOver25 = 0;
                   1203:        }
                   1204: 
                   1205:        CycInt_AddRelativeInterrupt(cycles_25, INT_CPU_CYCLE, INTERRUPT_CROSSBAR_25MHZ);
                   1206: }
                   1207: 
                   1208: /**
                   1209:  * Start internal 32 Mhz clock interrupt.
                   1210:  */
                   1211: static void Crossbar_Start_InterruptHandler_32Mhz(void)
                   1212: {
                   1213:        Uint32 cycles_32;
1.1.1.7 ! root     1214: 
1.1       root     1215:        cycles_32 = crossbar.clock32_cycles;
                   1216:        crossbar.clock32_cycles_counter += crossbar.clock32_cycles_decimal;
                   1217: 
                   1218:        if (crossbar.clock32_cycles_counter >= DECIMAL_PRECISION) {
                   1219:                crossbar.clock32_cycles_counter -= DECIMAL_PRECISION;
                   1220:                cycles_32 ++;
                   1221:        }
                   1222: 
                   1223:        if (crossbar.pendingCyclesOver32 >= cycles_32){
                   1224:                crossbar.pendingCyclesOver32 -= cycles_32;
                   1225:                cycles_32 = 0;
                   1226:        }
                   1227:        else {
                   1228:                cycles_32 -= crossbar.pendingCyclesOver32;
                   1229:                crossbar.pendingCyclesOver32 = 0;
                   1230:        }
                   1231: 
                   1232:        CycInt_AddRelativeInterrupt(cycles_32, INT_CPU_CYCLE, INTERRUPT_CROSSBAR_32MHZ);
                   1233: }
                   1234: 
                   1235: 
                   1236: /**
                   1237:  * Execute transfers for internal 25 Mhz clock.
                   1238:  */
                   1239: void Crossbar_InterruptHandler_25Mhz(void)
                   1240: {
                   1241:        /* How many cycle was this sound interrupt delayed (>= 0) */
                   1242:        crossbar.pendingCyclesOver25 += -INT_CONVERT_FROM_INTERNAL ( PendingInterruptCount , INT_CPU_CYCLE );
                   1243: 
                   1244:        /* Remove this interrupt from list and re-order */
                   1245:        CycInt_AcknowledgeInterrupt();
                   1246: 
                   1247:        /* If transfer mode is in Ste mode, use only this clock for all the transfers */
                   1248:        if (crossbar.isInSteFreqMode) {
                   1249:                Crossbar_Process_DSPXmit_Transfer();
                   1250:                Crossbar_Process_DMAPlay_Transfer();
                   1251:                Crossbar_Process_ADCXmit_Transfer();
1.1.1.7 ! root     1252: 
1.1       root     1253:                /* Restart the 25 Mhz clock interrupt */
                   1254:                Crossbar_Start_InterruptHandler_25Mhz();
                   1255:                return;
                   1256:        }
                   1257: 
                   1258:        Crossbar_Process_ADCXmit_Transfer();
1.1.1.7 ! root     1259: 
1.1       root     1260:        /* DSP Play transfer ? */
                   1261:        if (crossbar.dspXmit_freq == CROSSBAR_FREQ_25MHZ) {
                   1262:                Crossbar_Process_DSPXmit_Transfer();
                   1263:        }
1.1.1.7 ! root     1264: 
1.1       root     1265:        /* DMA Play transfer ? */
                   1266:        if (crossbar.dmaPlay_freq == CROSSBAR_FREQ_25MHZ) {
                   1267:                Crossbar_Process_DMAPlay_Transfer();
                   1268:        }
                   1269: 
                   1270:        /* Restart the 25 Mhz clock interrupt */
                   1271:        Crossbar_Start_InterruptHandler_25Mhz();
                   1272: }
                   1273: 
                   1274: /**
                   1275:  * Execute transfers for internal 32 Mhz clock.
                   1276:  */
                   1277: void Crossbar_InterruptHandler_32Mhz(void)
                   1278: {
                   1279:        /* How many cycle was this sound interrupt delayed (>= 0) */
                   1280:        crossbar.pendingCyclesOver32 += -INT_CONVERT_FROM_INTERNAL ( PendingInterruptCount , INT_CPU_CYCLE );
                   1281: 
                   1282:        /* Remove this interrupt from list and re-order */
                   1283:        CycInt_AcknowledgeInterrupt();
                   1284: 
                   1285:        /* If transfer mode is in Ste mode, don't use this clock for all the transfers */
                   1286:        if (crossbar.isInSteFreqMode) {
                   1287:                /* Restart the 32 Mhz clock interrupt */
                   1288:                Crossbar_Start_InterruptHandler_32Mhz();
                   1289:                return;
                   1290:        }
1.1.1.7 ! root     1291: 
1.1       root     1292:        /* DSP Play transfer ? */
                   1293:        if (crossbar.dspXmit_freq == CROSSBAR_FREQ_32MHZ) {
                   1294:                Crossbar_Process_DSPXmit_Transfer();
                   1295:        }
1.1.1.7 ! root     1296: 
1.1       root     1297:        /* DMA Play transfer ? */
                   1298:        if (crossbar.dmaPlay_freq == CROSSBAR_FREQ_32MHZ) {
                   1299:                Crossbar_Process_DMAPlay_Transfer();
                   1300:        }
                   1301: 
                   1302:        /* Restart the 32 Mhz clock interrupt */
                   1303:        Crossbar_Start_InterruptHandler_32Mhz();
                   1304: }
                   1305: 
                   1306: 
                   1307: /*----------------------------------------------------------------------*/
                   1308: /*--------------------- DSP Xmit processing ----------------------------*/
                   1309: /*----------------------------------------------------------------------*/
                   1310: 
                   1311: /**
                   1312:  * Process DSP xmit to crossbar transfer
                   1313:  */
                   1314: static void Crossbar_Process_DSPXmit_Transfer(void)
                   1315: {
                   1316:        Uint16 frame=0;
                   1317:        Sint32 data;
1.1.1.7 ! root     1318: 
1.1.1.2   root     1319:        /* If DSP Xmit is tristated, do nothing */
                   1320:        if (dspXmit.isTristated)
                   1321:                return;
1.1       root     1322: 
                   1323:        /* Is DSP Xmit connected to DMA Record in handshake mode ? */
                   1324:        if (dmaRecord.isConnectedToDspInHandShakeMode) {
                   1325:                Crossbar_Process_DMARecord_HandshakeMode();
                   1326:                return;
                   1327:        }
                   1328: 
                   1329:        /* Is DSP Xmit connected to something ? */
                   1330:        if (!dspXmit.isConnectedToCodec && !dspXmit.isConnectedToDma && !dspXmit.isConnectedToDsp)
                   1331:                return;
                   1332: 
                   1333:        if (dspXmit.wordCount == 0) {
                   1334:                frame = 1;
                   1335:        }
                   1336: 
                   1337:        /* Send the frame status to the DSP SSI Xmit */
                   1338:        DSP_SsiReceive_SC2(frame);
                   1339: 
                   1340:        /* Send the clock to the DSP SSI Xmit */
                   1341:        DSP_SsiReceive_SCK();
                   1342: 
                   1343:        /* read data from DSP Xmit */
                   1344:        data = DSP_SsiReadTxValue();
                   1345: 
1.1.1.4   root     1346:        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : DSP --> Crossbar transfer\t0x%06x\n", data);
                   1347: 
1.1       root     1348:        /* Send DSP data to the DAC ? */
                   1349:        if (dspXmit.isConnectedToCodec) {
                   1350:                Crossbar_SendDataToDAC(data, dspXmit.wordCount);
                   1351:        }
                   1352: 
                   1353:        /* Send DSP data to the DMA record ? */
                   1354:        if (dspXmit.isConnectedToDma) {
                   1355:                Crossbar_SendDataToDmaRecord(data);
                   1356:        }
                   1357: 
                   1358:        /* Send DSP data to the DSP in ? */
                   1359:        if (dspXmit.isConnectedToDsp) {
                   1360:                Crossbar_SendDataToDspReceive(data, frame);
                   1361:        }
                   1362: 
                   1363:        /* increase dspXmit.wordCount for next sample */
                   1364:        dspXmit.wordCount++;
                   1365:        if (dspXmit.wordCount >= (crossbar.playTracks * 2)) {
                   1366:                dspXmit.wordCount = 0;
                   1367:        }
                   1368: }
                   1369: 
                   1370: /*----------------------------------------------------------------------*/
                   1371: /*--------------------- DSP Receive processing -------------------------*/
                   1372: /*----------------------------------------------------------------------*/
                   1373: 
                   1374: /**
                   1375:  * Transmit data from crossbar to DSP receive.
                   1376:  */
                   1377: static void Crossbar_SendDataToDspReceive(Uint32 value, Uint16 frame)
                   1378: {
                   1379:        /* Verify that DSP IN is not tristated */
                   1380:        if (dspReceive.isTristated) {
                   1381:                return;
                   1382:        }
                   1383: 
                   1384:        /* Send sample to DSP receive */
                   1385:        DSP_SsiWriteRxValue(value);
                   1386: 
                   1387:        /* Send the frame status to the DSP SSI receive */
                   1388:        /* only in non hanshake mode */
                   1389:        if (dmaPlay.handshakeMode_Frame == 0) {
                   1390:                DSP_SsiReceive_SC1(frame);
                   1391:        }
                   1392: 
                   1393:        dmaPlay.handshakeMode_Frame = 0;
1.1.1.7 ! root     1394: 
1.1       root     1395:        /* Send the clock to the DSP SSI receive */
                   1396:        DSP_SsiReceive_SC0();
                   1397: }
                   1398: 
                   1399: /*----------------------------------------------------------------------*/
                   1400: /*--------------------- DMA PLAY sound processing ----------------------*/
                   1401: /*----------------------------------------------------------------------*/
                   1402: 
                   1403: /**
                   1404:  * Set DMA Play sound start frame buffer, stop frame buffer, frame length
                   1405:  */
                   1406: static void Crossbar_setDmaPlay_Settings(void)
                   1407: {
                   1408:        /* DMA setings */
                   1409:        dmaPlay.frameStartAddr = crossbar.dmaPlay_CurrentFrameStart;
                   1410:        dmaPlay.frameEndAddr = crossbar.dmaPlay_CurrentFrameEnd;
                   1411:        dmaPlay.frameLen = dmaPlay.frameEndAddr - dmaPlay.frameStartAddr;
                   1412: //     dmaPlay.frameCounter = crossbar.dmaPlay_CurrentFrameCount - crossbar.dmaPlay_CurrentFrameStart;
                   1413:        dmaPlay.frameCounter = 0;
                   1414: 
                   1415:        if (dmaPlay.frameEndAddr <= dmaPlay.frameStartAddr)
                   1416:        {
                   1417:                Log_Printf(LOG_WARN, "crossbar DMA Play: Illegal buffer size (from 0x%06x to 0x%06x)\n",
                   1418:                          dmaPlay.frameStartAddr, dmaPlay.frameEndAddr);
                   1419:        }
                   1420: }
                   1421: 
                   1422: /**
                   1423:  * Process DMA Play transfer to crossbar
                   1424:  */
                   1425: static void Crossbar_Process_DMAPlay_Transfer(void)
                   1426: {
1.1.1.2   root     1427:        Uint16 temp, increment_frame;
1.1       root     1428:        Sint16 value, eightBits;
                   1429:        Sint8  *pFrameStart;
                   1430:        Uint8  dmaCtrlReg;
1.1.1.7 ! root     1431: 
1.1       root     1432:        /* if DMA play is not running, return */
                   1433:        if (dmaPlay.isRunning == 0)
                   1434:                return;
                   1435: 
                   1436:        pFrameStart = (Sint8 *)&STRam[dmaPlay.frameStartAddr];
1.1.1.2   root     1437:        increment_frame = 0;
1.1.1.7 ! root     1438: 
1.1       root     1439:        /* 16 bits stereo mode ? */
                   1440:        if (crossbar.is16Bits) {
                   1441:                eightBits = 1;
                   1442:                value = (Sint16)do_get_mem_word(&pFrameStart[dmaPlay.frameCounter]);
1.1.1.2   root     1443:                increment_frame = 2;
1.1       root     1444:        }
                   1445:        /* 8 bits stereo ? */
                   1446:        else if (crossbar.isStereo) {
                   1447:                eightBits = 64;
                   1448:                value = (Sint16) pFrameStart[dmaPlay.frameCounter];
1.1.1.2   root     1449:                increment_frame = 1;
1.1       root     1450:        }
                   1451:        /* 8 bits mono */
                   1452:        else {
                   1453:                eightBits = 64;
                   1454:                value = (Sint16) pFrameStart[dmaPlay.frameCounter];
                   1455:                if ((dmaPlay.currentFrame & 1) == 0) {
1.1.1.2   root     1456:                        increment_frame = 1;
1.1       root     1457:                }
                   1458:        }
1.1.1.2   root     1459: 
1.1.1.3   root     1460:        if (dmaPlay.isConnectedToDspInHandShakeMode) {
                   1461:                /* Handshake mode */
1.1.1.2   root     1462:                if (dmaPlay.handshakeMode_Frame == 0)
                   1463:                        return;
                   1464: 
                   1465:                dmaPlay.frameCounter += increment_frame;
                   1466: 
1.1.1.7 ! root     1467:                /* Special undocumented transfer mode :
1.1.1.3   root     1468:                   When DMA Play --> DSP Receive is in HandShake mode at 32 Mhz,
1.1.1.2   root     1469:                   datas are shifted 2 bits on the left after the transfer.
1.1.1.7 ! root     1470:                   This occurs with all demos using the Mpeg2 player from nocrew (amanita, LostBlubb, Wait, ...)
1.1.1.2   root     1471:                */
1.1.1.3   root     1472:                if (crossbar.dmaPlay_freq == CROSSBAR_FREQ_32MHZ) {
                   1473:                        temp = (crossbar.save_special_transfer<<2) + ((value & 0xc000)>>14);
                   1474:                        crossbar.save_special_transfer = value;
                   1475:                        value = temp;
                   1476:                }
1.1.1.2   root     1477:        }
                   1478:        else {
1.1.1.3   root     1479:                /* Non Handshake mode */
1.1.1.2   root     1480:                dmaPlay.frameCounter += increment_frame;
                   1481:        }
                   1482: 
1.1       root     1483:        /* Send sample to the DMA record ? */
                   1484:        if (dmaPlay.isConnectedToDma) {
                   1485:                LOG_TRACE(TRACE_CROSSBAR, "Crossbar : DMA Play --> DMA record\n");
                   1486:                Crossbar_SendDataToDmaRecord(value);
                   1487:        }
                   1488: 
                   1489:        /* Send sample to the DAC ? */
                   1490:        if (dmaPlay.isConnectedToCodec) {
                   1491:                LOG_TRACE(TRACE_CROSSBAR, "Crossbar : DMA Play --> DAC\n");
                   1492:                Crossbar_SendDataToDAC(value * eightBits, dmaPlay.currentFrame);
                   1493:        }
                   1494: 
                   1495:        /* Send sample to the DSP in ? */
                   1496:        if (dmaPlay.isConnectedToDsp) {
                   1497:                LOG_TRACE(TRACE_CROSSBAR, "Crossbar : DMA Play --> DSP record\n");
                   1498:                /* New frame ? */
                   1499:                if (dmaPlay.currentFrame == 0) {
                   1500:                        Crossbar_SendDataToDspReceive(value, 1);
                   1501:                }
                   1502:                else {
                   1503:                        Crossbar_SendDataToDspReceive(value, 0);
                   1504:                }
                   1505:        }
                   1506: 
                   1507:        /* increase dmaPlay.currentFrame for next sample */
                   1508:        dmaPlay.currentFrame ++;
                   1509:        if (dmaPlay.currentFrame >= (crossbar.playTracks * 2)) {
                   1510:                dmaPlay.currentFrame = 0;
                   1511:        }
                   1512: 
                   1513:        /* Check if end-of-frame has been reached and raise interrupts if needed. */
                   1514:        if (dmaPlay.frameCounter >= dmaPlay.frameLen)
1.1.1.7 ! root     1515:        {
1.1       root     1516:                /* Send a MFP15_Int (I7) at end of replay buffer if enabled */
                   1517:                if (dmaPlay.mfp15_int) {
1.1.1.5   root     1518:                        MFP_InputOnChannel ( MFP_INT_GPIP7 , 0 );
1.1       root     1519:                        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : MFP15 (IT7) interrupt from DMA play\n");
                   1520:                }
                   1521: 
                   1522:                /* Send a TimerA_Int at end of replay buffer if enabled */
                   1523:                if (dmaPlay.timerA_int) {
                   1524:                        if (MFP_TACR == 0x08) {       /* Is timer A in Event Count mode? */
                   1525:                                MFP_TimerA_EventCount_Interrupt();
                   1526:                                LOG_TRACE(TRACE_CROSSBAR, "Crossbar : MFP Timer A interrupt from DMA play\n");
                   1527:                        }
                   1528:                }
                   1529: 
                   1530:                if (dmaPlay.loopMode) {
                   1531:                        Crossbar_setDmaPlay_Settings();
1.1.1.7 ! root     1532:                }
1.1       root     1533:                else {
1.1.1.2   root     1534:                        /* Create samples up until this point with current values */
                   1535:                        Sound_Update(false);
                   1536: 
1.1       root     1537:                        dmaCtrlReg = IoMem_ReadByte(0xff8901) & 0xfe;
1.1.1.2   root     1538:                        IoMem_WriteByte(0xff8901, dmaCtrlReg);
                   1539: 
                   1540:                        /* Turning off DMA play sound emulation */
                   1541:                        dmaPlay.isRunning = 0;
                   1542:                        dmaPlay.loopMode = 0;
                   1543:                        nCbar_DmaSoundControl = dmaCtrlReg;
1.1       root     1544:                }
                   1545:        }
                   1546: }
                   1547: 
                   1548: /**
                   1549:  * Function called when DmaPlay is in handshake mode */
                   1550: void Crossbar_DmaPlayInHandShakeMode(void)
                   1551: {
                   1552:        dmaPlay.handshakeMode_Frame = 1;
                   1553: }
                   1554: 
                   1555: /*----------------------------------------------------------------------*/
                   1556: /*--------------------- DMA Record processing --------------------------*/
                   1557: /*----------------------------------------------------------------------*/
                   1558: 
                   1559: /**
                   1560:  * Set DMA Record sound start frame buffer, stop frame buffer, frame length
                   1561:  */
                   1562: static void Crossbar_setDmaRecord_Settings(void)
                   1563: {
                   1564:        /* DMA setings */
                   1565:        dmaRecord.frameStartAddr = crossbar.dmaRecord_CurrentFrameStart;
                   1566:        dmaRecord.frameEndAddr = crossbar.dmaRecord_CurrentFrameEnd;
                   1567:        dmaRecord.frameLen = dmaRecord.frameEndAddr - dmaRecord.frameStartAddr;
                   1568: //     dmaRecord.frameCounter = crossbar.dmaRecord_CurrentFrameCount - crossbar.dmaRecord_CurrentFrameStart;
                   1569:        dmaRecord.frameCounter = 0;
                   1570: 
                   1571:        if (dmaRecord.frameEndAddr <= dmaRecord.frameStartAddr) {
                   1572:                Log_Printf(LOG_WARN, "crossbar DMA Record: Illegal buffer size (from 0x%06x to 0x%06x)\n",
                   1573:                          dmaRecord.frameStartAddr, dmaRecord.frameEndAddr);
                   1574:        }
                   1575: }
                   1576: 
                   1577: /**
                   1578:  * DMA Record processing
                   1579:  */
                   1580: void Crossbar_SendDataToDmaRecord(Sint16 value)
                   1581: {
                   1582:        Sint8  *pFrameStart;
                   1583:        Uint8  dmaCtrlReg;
                   1584: 
                   1585:        if (dmaRecord.isRunning == 0) {
                   1586:                return;
                   1587:        }
1.1.1.7 ! root     1588: 
1.1       root     1589:        pFrameStart = (Sint8 *)&STRam[dmaRecord.frameStartAddr];
                   1590: 
                   1591:        /* 16 bits stereo mode ? */
                   1592:        if (crossbar.is16Bits) {
                   1593:                do_put_mem_word(&pFrameStart[dmaRecord.frameCounter], value);
                   1594:                dmaRecord.frameCounter += 2;
                   1595:        }
                   1596:        /* 8 bits stereo ? */
                   1597:        else if (crossbar.isStereo) {
                   1598:                do_put_mem_word(&pFrameStart[dmaRecord.frameCounter], value);
                   1599:                dmaRecord.frameCounter += 2;
                   1600: //             pFrameStart[dmaRecord.frameCounter] = (Uint8)value;
                   1601: //             dmaRecord.frameCounter ++;
                   1602:        }
                   1603:        /* 8 bits mono */
                   1604:        else {
                   1605:                pFrameStart[dmaRecord.frameCounter] = (Uint8)value;
                   1606:                dmaRecord.frameCounter ++;
                   1607:        }
                   1608: 
                   1609:        /* Check if end-of-frame has been reached and raise interrupts if needed. */
                   1610:        if (dmaRecord.frameCounter >= dmaRecord.frameLen)
                   1611:        {
                   1612:                /* Send a MFP15_Int (I7) at end of record buffer if enabled */
                   1613:                if (dmaRecord.mfp15_int) {
1.1.1.5   root     1614:                        MFP_InputOnChannel ( MFP_INT_GPIP7 , 0 );
1.1       root     1615:                        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : MFP15 (IT7) interrupt from DMA record\n");
                   1616:                }
1.1.1.7 ! root     1617: 
1.1       root     1618:                /* Send a TimerA_Int at end of record buffer if enabled */
                   1619:                if (dmaRecord.timerA_int) {
                   1620:                        if (MFP_TACR == 0x08)       /* Is timer A in Event Count mode? */
                   1621:                                MFP_TimerA_EventCount_Interrupt();
1.1.1.7 ! root     1622:                        LOG_TRACE(TRACE_CROSSBAR, "Crossbar : MFP Timer A interrupt from DMA record\n");
1.1       root     1623:                }
                   1624: 
                   1625:                if (dmaRecord.loopMode) {
                   1626:                        Crossbar_setDmaRecord_Settings();
                   1627:                }
                   1628:                else {
                   1629:                        dmaCtrlReg = IoMem_ReadByte(0xff8901) & 0xef;
1.1.1.2   root     1630:                        IoMem_WriteByte(0xff8901, dmaCtrlReg);
                   1631: 
                   1632:                        /* Turning off DMA record sound emulation */
                   1633:                        dmaRecord.isRunning = 0;
                   1634:                        dmaRecord.loopMode = 0;
                   1635:                        nCbar_DmaSoundControl = dmaCtrlReg;
1.1       root     1636:                }
                   1637:        }
                   1638: }
                   1639: 
                   1640: 
                   1641: /**
                   1642:  * Process DMA Record connected to DSP Xmit in HandShake mode.
                   1643:  * In this special case, DMA Record is the "master" and Dsp Xmit is the "slave".
                   1644:  */
                   1645: static void Crossbar_Process_DMARecord_HandshakeMode(void)
                   1646: {
                   1647:        Sint16 data;
                   1648: 
                   1649:        /* If DMA record is activated and is running */
                   1650:        if (dmaRecord.isRunning == 0) {
                   1651:                return;
                   1652:        }
                   1653: 
                   1654:        /* If DSP frame is activated (SC2 pin of the SSI port) */
                   1655:        if (dmaRecord.handshakeMode_Frame == 0) {
                   1656:                return;
                   1657:        }
                   1658: 
                   1659:        /* Send the clock to the DSP SSI Xmit */
                   1660:        DSP_SsiReceive_SCK();
                   1661: 
                   1662:        /* read data from DSP Xmit */
                   1663:        data = DSP_SsiReadTxValue();
                   1664:        dmaRecord.handshakeMode_Frame = 0;
1.1.1.7 ! root     1665: 
1.1       root     1666:        Crossbar_SendDataToDmaRecord(data);
                   1667: }
                   1668: 
                   1669: /**
                   1670:  * Get the frame value from DSP SSI (handshake mode only)
                   1671:  */
                   1672: void Crossbar_DmaRecordInHandShakeMode_Frame(Uint32 frame)
                   1673: {
                   1674:        dmaRecord.handshakeMode_Frame = frame;
                   1675: }
                   1676: 
                   1677: 
                   1678: /*----------------------------------------------------------------------*/
                   1679: /*-------------------------- ADC processing ----------------------------*/
                   1680: /*----------------------------------------------------------------------*/
                   1681: 
                   1682: /**
                   1683:  * Get datas recorded by the microphone and convert them into falcon internal frequency
                   1684:  *    - micro_bufferL : left track recorded by the microphone
                   1685:  *    - micro_bufferR : right track recorded by the microphone
                   1686:  *    - microBuffer_size : buffers size
                   1687:  */
                   1688: void Crossbar_GetMicrophoneDatas(Sint16 *micro_bufferL, Sint16 *micro_bufferR, Uint32 microBuffer_size)
                   1689: {
1.1.1.4   root     1690:        Uint32 i, size, bufferIndex;
                   1691:        Sint64 idxPos;
1.1       root     1692: 
1.1.1.4   root     1693:        size = (microBuffer_size * crossbar.frequence_ratio>>32);
1.1       root     1694:        bufferIndex = 0;
1.1.1.4   root     1695:        idxPos = 0;
                   1696: 
1.1       root     1697:        for (i = 0; i < size; i++) {
                   1698:                adc.writePosition = (adc.writePosition + 1) % DACBUFFER_SIZE;
                   1699: 
                   1700:                adc.buffer_left[adc.writePosition] = micro_bufferL[bufferIndex];
1.1.1.7 ! root     1701:                adc.buffer_right[adc.writePosition] = micro_bufferR[bufferIndex];
1.1       root     1702: 
1.1.1.4   root     1703:                idxPos += crossbar.frequence_ratio2;
1.1.1.7 ! root     1704:                bufferIndex += idxPos>>32;
1.1.1.4   root     1705:                idxPos  &= 0xffffffff;                  /* only keep the fractional part */
1.1       root     1706:        }
                   1707: }
                   1708: 
                   1709: /**
                   1710:  * Process ADC transfer to crossbar
                   1711:  */
                   1712: static void Crossbar_Process_ADCXmit_Transfer(void)
                   1713: {
                   1714:        Sint16 sample;
                   1715:        Uint16 frame;
1.1.1.7 ! root     1716: 
1.1       root     1717:        /* swap from left to right channel or right to left channel */
                   1718:        adc.wordCount = 1 - adc.wordCount;
1.1.1.7 ! root     1719: 
1.1       root     1720:        /* Left Channel */
                   1721:        if (adc.wordCount == 0) {
                   1722:                sample = adc.buffer_left[adc.readPosition];
                   1723:                frame = 1;
                   1724:        }
                   1725:        else {
                   1726:                sample = adc.buffer_right[adc.readPosition];
                   1727:                adc.readPosition = (adc.readPosition + 1) % DACBUFFER_SIZE;
                   1728:                frame = 0;
                   1729:        }
1.1.1.7 ! root     1730: 
1.1       root     1731:        /* Send sample to DSP receive ? */
                   1732:        if (adc.isConnectedToDsp) {
                   1733:                Crossbar_SendDataToDspReceive(sample, frame);
                   1734:        }
1.1.1.7 ! root     1735: 
1.1       root     1736:        /* Send sample to DMA record ? */
                   1737:        if (adc.isConnectedToDma) {
                   1738:                Crossbar_SendDataToDmaRecord(sample);
                   1739:        }
                   1740: 
                   1741:        /* Send sample to DAC ? */
                   1742:        if (adc.isConnectedToCodec) {
                   1743:                Crossbar_SendDataToDAC(sample, adc.wordCount);
                   1744:        }
                   1745: }
                   1746: 
                   1747: 
                   1748: /*----------------------------------------------------------------------*/
                   1749: /*-------------------------- DAC processing ----------------------------*/
                   1750: /*----------------------------------------------------------------------*/
                   1751: 
                   1752: /**
                   1753:  * Put sample from crossbar into the DAC buffer.
                   1754:  *    - value : sample value to play
                   1755:  *    - sample_pos : position of the sample in the track (used to play the monitored track)
                   1756:  */
                   1757: static void Crossbar_SendDataToDAC(Sint16 value, Uint16 sample_pos)
                   1758: {
                   1759:        Uint16 track = crossbar.track_monitored * 2;
                   1760: 
                   1761:        if (sample_pos == track) {
                   1762:                /* Left channel */
                   1763:                dac.buffer_left[dac.writePosition] = value;
                   1764:        }
                   1765:        else if (sample_pos == track + 1) {
                   1766:                /* Right channel */
                   1767:                dac.buffer_right[dac.writePosition] = value;
                   1768:                dac.writePosition = (dac.writePosition + 1) % (DACBUFFER_SIZE);
                   1769:        }
                   1770: }
                   1771: 
                   1772: /**
1.1.1.7 ! root     1773:  * Mix PSG sound with microphone sound in ADC.
1.1       root     1774:  * Also mix ADC sound sample with the crossbar DAC samples.
                   1775:  * (Called by sound.c)
                   1776:  */
                   1777: void Crossbar_GenerateSamples(int nMixBufIdx, int nSamplesToGenerate)
                   1778: {
1.1.1.6   root     1779:        int i, j, nBufIdx;
                   1780:        int n;
1.1       root     1781:        Sint16 adc_leftData, adc_rightData, dac_LeftData, dac_RightData;
1.1.1.7 ! root     1782: 
1.1       root     1783:        if (crossbar.isDacMuted) {
                   1784:                /* Output sound = 0 */
                   1785:                for (i = 0; i < nSamplesToGenerate; i++) {
                   1786:                        nBufIdx = (nMixBufIdx + i) % MIXBUFFER_SIZE;
                   1787:                        MixBuffer[nBufIdx][0] = 0;
                   1788:                        MixBuffer[nBufIdx][1] = 0;
                   1789:                }
                   1790: 
                   1791:                /* Counters are refreshed for when DAC becomes unmuted */
                   1792:                dac.readPosition = dac.writePosition;
1.1.1.4   root     1793:                crossbar.adc2dac_readBufferPosition = adc.writePosition;
1.1       root     1794:                return;
                   1795:        }
                   1796: 
                   1797:        for (i = 0; i < nSamplesToGenerate; i++)
                   1798:        {
                   1799:                nBufIdx = (nMixBufIdx + i) % MIXBUFFER_SIZE;
                   1800: 
                   1801:                /* ADC mixing (PSG sound or microphone sound for left and right channels) */
                   1802:                switch (crossbar.codecAdcInput) {
                   1803:                        case 0:
                   1804:                        default: /* Just here to remove compiler's warnings */
                   1805:                                /* Microphone sound for left and right channels */
1.1.1.4   root     1806:                                adc_leftData = adc.buffer_left[crossbar.adc2dac_readBufferPosition];
                   1807:                                adc_rightData = adc.buffer_right[crossbar.adc2dac_readBufferPosition];
1.1       root     1808:                                break;
                   1809:                        case 1:
                   1810:                                /* Microphone sound for left channel, PSG sound for right channel */
1.1.1.4   root     1811:                                adc_leftData = adc.buffer_left[crossbar.adc2dac_readBufferPosition];
1.1       root     1812:                                adc_rightData = MixBuffer[nBufIdx][1];
                   1813:                                break;
                   1814:                        case 2:
                   1815:                                /* PSG sound for left channel, microphone sound for right channel */
                   1816:                                adc_leftData = MixBuffer[nBufIdx][0];
1.1.1.4   root     1817:                                adc_rightData = adc.buffer_right[crossbar.adc2dac_readBufferPosition];
1.1       root     1818:                                break;
                   1819:                        case 3:
                   1820:                                /* PSG sound for left and right channels */
                   1821:                                adc_leftData = MixBuffer[nBufIdx][0];
                   1822:                                adc_rightData = MixBuffer[nBufIdx][1];
                   1823:                                break;
                   1824:                }
                   1825: 
                   1826:                /* DAC mixing (direct ADC + crossbar) */
                   1827:                switch (crossbar.codecInputSource) {
                   1828:                        case 0:
                   1829:                        default: /* Just here to remove compiler's warnings */
                   1830:                                /* No sound */
                   1831:                                dac_LeftData  = 0;
                   1832:                                dac_RightData = 0;
                   1833:                                break;
                   1834:                        case 1:
                   1835:                                /* direct ADC->DAC sound only ADC*4/65536 */
                   1836:                                dac_LeftData = (adc_leftData * crossbar.gainSettingLeft) >> 14;
                   1837:                                dac_RightData = (adc_rightData * crossbar.gainSettingRight) >> 14;
                   1838:                                break;
                   1839:                        case 2:
                   1840:                                /* Crossbar->DAC sound only */
                   1841:                                dac_LeftData = dac.buffer_left[dac.readPosition];
                   1842:                                dac_RightData = dac.buffer_right[dac.readPosition];
                   1843:                                break;
                   1844:                        case 3:
                   1845:                                /* Mixing Direct ADC sound with Crossbar->DMA sound */
                   1846:                                dac_LeftData = ((adc_leftData * crossbar.gainSettingLeft) >> 14) +
                   1847:                                                dac.buffer_left[dac.readPosition];
                   1848:                                dac_RightData = ((adc_rightData  * crossbar.gainSettingRight) >> 14) +
                   1849:                                                dac.buffer_right[dac.readPosition];
                   1850:                                break;
                   1851:                }
1.1.1.7 ! root     1852: 
1.1       root     1853:                MixBuffer[nBufIdx][0] = (dac_LeftData * crossbar.attenuationSettingLeft) >> 16;
                   1854:                MixBuffer[nBufIdx][1] = (dac_RightData * crossbar.attenuationSettingRight) >> 16;
                   1855: 
1.1.1.7 ! root     1856:                /* Upgrade dac's buffer read pointer */
1.1.1.4   root     1857:                dac.readPosition_float += crossbar.frequence_ratio;
                   1858:                n = dac.readPosition_float >> 32;                               /* number of samples to skip */
1.1.1.6   root     1859: 
                   1860:                if (n) {
                   1861:                        // It becomes safe to zero old data if tail has moved
                   1862:                        for (j=0; j<n; j++) {
                   1863:                                dac.buffer_left[(dac.readPosition+j) % DACBUFFER_SIZE] = 0;
                   1864:                                dac.buffer_right[(dac.readPosition+j) % DACBUFFER_SIZE] = 0;
                   1865:                        }
                   1866:                }
                   1867: 
1.1.1.4   root     1868:                dac.readPosition = (dac.readPosition + n) % DACBUFFER_SIZE;
                   1869:                dac.readPosition_float &= 0xffffffff;                   /* only keep the fractional part */
1.1.1.7 ! root     1870: 
        !          1871:                /* Upgrade adc->dac's buffer read pointer */
1.1.1.4   root     1872:                crossbar.adc2dac_readBufferPosition_float += crossbar.frequence_ratio;
                   1873:                n = crossbar.adc2dac_readBufferPosition_float >> 32;                            /* number of samples to skip */
                   1874:                crossbar.adc2dac_readBufferPosition = (crossbar.adc2dac_readBufferPosition + n) % DACBUFFER_SIZE;
                   1875:                crossbar.adc2dac_readBufferPosition_float &= 0xffffffff;                        /* only keep the fractional part */
1.1       root     1876:        }
                   1877: }
1.1.1.6   root     1878: 
                   1879: 
                   1880: /**
                   1881:  * display the Crossbar registers values (for debugger info command)
                   1882:  */
1.1.1.7 ! root     1883: void Crossbar_Info(FILE *fp, Uint32 dummy)
1.1.1.6   root     1884: {
                   1885:        char matrixDMA[5], matrixDAC[5], matrixDSP[5], matrixEXT[5];
                   1886:        char frqDMA[11], frqDAC[11], frqDSP[11], frqEXT[11];
                   1887:        char frqSTE[30], frq25Mhz[30], frq32Mhz[30];
                   1888:        char dataSize[15];
1.1.1.7 ! root     1889: 
1.1.1.6   root     1890:        static const Uint32 Ste_SampleRates[4] = {
                   1891:                6258, 12517, 25033, 50066
                   1892:        };
                   1893: 
                   1894:        static const Uint32 Falcon_SampleRates_25Mhz[15] = {
                   1895:                49170, 32780, 24585, 19668, 16390, 14049, 12292, 10927, 9834, 8940, 8195, 7565, 7024, 6556, 6146
                   1896:        };
                   1897: 
                   1898:        static const Uint32 Falcon_SampleRates_32Mhz[15] = {
                   1899:                62500, 41666, 31250, 25000, 20833, 17857, 15624, 13889, 12500, 11363, 10416, 9615, 8928, 8333, 7812
                   1900:        };
                   1901: 
                   1902:        if (ConfigureParams.System.nMachineType != MACHINE_FALCON) {
1.1.1.7 ! root     1903:                fprintf(fp, "Not Falcon - no Crossbar!\n");
1.1.1.6   root     1904:                return;
                   1905:        }
                   1906: 
1.1.1.7 ! root     1907:        fprintf(fp, "$FF8900.b : Sound DMA control                     : %02x\n", IoMem_ReadByte(0xff8900));
        !          1908:        fprintf(fp, "$FF8901.b : Sound DMA control                     : %02x\n", IoMem_ReadByte(0xff8901));
        !          1909:        fprintf(fp, "$FF8903.b : Frame Start High                      : %02x\n", IoMem_ReadByte(0xff8903));
        !          1910:        fprintf(fp, "$FF8905.b : Frame Start middle                    : %02x\n", IoMem_ReadByte(0xff8905));
        !          1911:        fprintf(fp, "$FF8907.b : Frame Start low                       : %02x\n", IoMem_ReadByte(0xff8907));
        !          1912:        fprintf(fp, "$FF8909.b : Frame Count High                      : %02x\n", IoMem_ReadByte(0xff8909));
        !          1913:        fprintf(fp, "$FF890B.b : Frame Count middle                    : %02x\n", IoMem_ReadByte(0xff890b));
        !          1914:        fprintf(fp, "$FF890D.b : Frame Count low                       : %02x\n", IoMem_ReadByte(0xff890d));
        !          1915:        fprintf(fp, "$FF890F.b : Frame End High                        : %02x\n", IoMem_ReadByte(0xff890f));
        !          1916:        fprintf(fp, "$FF8911.b : Frame End middle                      : %02x\n", IoMem_ReadByte(0xff8911));
        !          1917:        fprintf(fp, "$FF8913.b : Frame End low                         : %02x\n", IoMem_ReadByte(0xff8913));
        !          1918:        fprintf(fp, "\n");
        !          1919:        fprintf(fp, "$FF8920.b : Sound Mode Control                    : %02x\n", IoMem_ReadByte(0xff8920));
        !          1920:        fprintf(fp, "$FF8921.b : Sound Mode Control                    : %02x\n", IoMem_ReadByte(0xff8921));
        !          1921:        fprintf(fp, "$FF8930.w : DMA Crossbar Input Select Controller  : %04x\n", IoMem_ReadWord(0xff8930));
        !          1922:        fprintf(fp, "$FF8932.w : DMA Crossbar Output Select Controller : %04x\n", IoMem_ReadWord(0xff8932));
        !          1923:        fprintf(fp, "\n");
        !          1924:        fprintf(fp, "$FF8934.b : External Sync Frequency Divider       : %02x\n", IoMem_ReadByte(0xff8934));
        !          1925:        fprintf(fp, "$FF8935.b : Internal Sync Frequency Divider       : %02x\n", IoMem_ReadByte(0xff8935));
        !          1926:        fprintf(fp, "$FF8936.b : Record Track select                   : %02x\n", IoMem_ReadByte(0xff8936));
        !          1927:        fprintf(fp, "$FF8937.b : Codec Input Source                    : %02x\n", IoMem_ReadByte(0xff8937));
        !          1928:        fprintf(fp, "$FF8938.b : Codec ADC Input                       : %02x\n", IoMem_ReadByte(0xff8938));
        !          1929:        fprintf(fp, "$FF8939.b : Gain Settings Per Channel             : %02x\n", IoMem_ReadByte(0xff8939));
        !          1930:        fprintf(fp, "$FF893A.b : Attenuation Settings Per Channel      : %02x\n", IoMem_ReadByte(0xff893a));
        !          1931:        fprintf(fp, "$FF893C.w : Codec Status                          : %04x\n", IoMem_ReadWord(0xff893c));
        !          1932:        fprintf(fp, "$FF8940.w : GPIO Data Direction                   : %04x\n", IoMem_ReadWord(0xff8940));
        !          1933:        fprintf(fp, "$FF8942.w : GPIO Data                             : %04x\n", IoMem_ReadWord(0xff8942));
        !          1934:        fprintf(fp, "\n");
        !          1935: 
1.1.1.6   root     1936:        /* DAC connexion */
                   1937:        switch ((IoMem_ReadWord(0xff8932) >> 13) & 0x3) {
1.1.1.7 ! root     1938:                case 0 :
1.1.1.6   root     1939:                        /* DAC connexion with DMA Playback */
                   1940:                        if ((IoMem_ReadWord(0xff8930) & 0x1) == 1)
                   1941:                                strcpy(matrixDAC, "OOXO");
                   1942:                        else
                   1943:                                strcpy(matrixDAC, "OOHO");
                   1944:                        break;
                   1945:                case 1 :
                   1946:                        /* DAC connexion with DSP Transmit */
                   1947:                        if ((IoMem_ReadWord(0xff8930) & 0x10) == 0x10)
                   1948:                                strcpy(matrixDAC, "OXOO");
                   1949:                        else
                   1950:                                strcpy(matrixDAC, "OHOO");
                   1951:                        break;
                   1952:                case 2 :
                   1953:                        /* DAC connexion with External Input */
                   1954:                        if ((IoMem_ReadWord(0xff8930) & 0x100) == 0x100)
                   1955:                                strcpy(matrixDAC, "XOOO");
                   1956:                        else
                   1957:                                strcpy(matrixDAC, "HOOO");
                   1958:                        break;
1.1.1.7 ! root     1959:                case 3 :
1.1.1.6   root     1960:                        /* DAC connexion with ADC */
                   1961:                        strcpy(matrixDAC, "OOOX");
                   1962:                        break;
                   1963:        }
                   1964: 
                   1965:        /* DMA connexion */
                   1966:        switch (IoMem_ReadWord(0xff8932) & 0x7) {
                   1967:                case 0 : strcpy(matrixDMA, "OOHO"); break;
                   1968:                case 1 : strcpy(matrixDMA, "OOXO"); break;
                   1969:                case 2 : strcpy(matrixDMA, "OHOO"); break;
                   1970:                case 3 : strcpy(matrixDMA, "OXOO"); break;
                   1971:                case 4 : strcpy(matrixDMA, "HOOO"); break;
                   1972:                case 5 : strcpy(matrixDMA, "XOOO"); break;
                   1973:                case 6 : strcpy(matrixDMA, "OOOH"); break;
                   1974:                case 7 : strcpy(matrixDMA, "OOOX"); break;
                   1975:        }
                   1976: 
                   1977:        /* DSP connexion */
                   1978:        switch ((IoMem_ReadWord(0xff8932) >> 4) & 0x7) {
                   1979:                case 0 : strcpy(matrixDSP, "OOHO"); break;
                   1980:                case 1 : strcpy(matrixDSP, "OOXO"); break;
                   1981:                case 2 : strcpy(matrixDSP, "OHOO"); break;
                   1982:                case 3 : strcpy(matrixDSP, "OXOO"); break;
                   1983:                case 4 : strcpy(matrixDSP, "HOOO"); break;
                   1984:                case 5 : strcpy(matrixDSP, "XOOO"); break;
                   1985:                case 6 : strcpy(matrixDSP, "OOOH"); break;
                   1986:                case 7 : strcpy(matrixDSP, "OOOX"); break;
                   1987:        }
                   1988: 
                   1989:        /* External input connexion */
                   1990:        switch ((IoMem_ReadWord(0xff8932) >> 8) & 0x7) {
                   1991:                case 0 : strcpy(matrixEXT, "OOHO"); break;
                   1992:                case 1 : strcpy(matrixEXT, "OOXO"); break;
                   1993:                case 2 : strcpy(matrixEXT, "OHOO"); break;
                   1994:                case 3 : strcpy(matrixEXT, "OXOO"); break;
                   1995:                case 4 : strcpy(matrixEXT, "HOOO"); break;
                   1996:                case 5 : strcpy(matrixEXT, "XOOO"); break;
                   1997:                case 6 : strcpy(matrixEXT, "OOOH"); break;
                   1998:                case 7 : strcpy(matrixEXT, "OOOX"); break;
                   1999:        }
                   2000: 
                   2001:        if ((IoMem_ReadByte(0xff8935) & 0xf) == 0) {
                   2002:                strcpy(frqDSP, "(STe Freq)");
                   2003:                strcpy(frqDMA, "(STe Freq)");
                   2004:                strcpy(frqEXT, "(STe Freq)");
                   2005:                strcpy(frqDAC, "(STe Freq)");
                   2006:        }
                   2007:        else {
                   2008:                /* DSP Clock */
                   2009:                switch ((IoMem_ReadWord(0xff8930) >> 5) & 0x3) {
                   2010:                        case 0: strcpy(frqDSP, " (25 Mhz) "); break;
                   2011:                        case 1: strcpy(frqDSP, "(External)"); break;
                   2012:                        case 2: strcpy(frqDSP, " (32 Mhz) "); break;
                   2013:                        default:  strcpy(frqDSP, "undefined "); break;
                   2014:                }
                   2015: 
                   2016:                /* DMA Clock */
                   2017:                switch ((IoMem_ReadWord(0xff8930) >> 1) & 0x3) {
                   2018:                        case 0: strcpy(frqDMA, " (25 Mhz) "); break;
                   2019:                        case 1: strcpy(frqDMA, "(External)"); break;
                   2020:                        case 2: strcpy(frqDMA, " (32 Mhz) "); break;
                   2021:                        default:  strcpy(frqDMA, "undefined "); break;
                   2022:                }
                   2023: 
                   2024:                /* External Clock */
                   2025:                switch ((IoMem_ReadWord(0xff8930) >> 9) & 0x3) {
                   2026:                        case 0: strcpy(frqEXT, " (25 Mhz) "); break;
                   2027:                        case 1: strcpy(frqEXT, "(External)"); break;
                   2028:                        case 2: strcpy(frqEXT, " (32 Mhz) "); break;
                   2029:                        default:  strcpy(frqEXT, "undefined "); break;
                   2030:                }
                   2031: 
                   2032:                /* DAC Clock */
                   2033:                strcpy(frqDAC, " (25 Mhz) ");
                   2034:        }
                   2035: 
                   2036:        /* data size */
                   2037:        switch ((IoMem_ReadByte(0xff8921) >> 6) & 0x3) {
                   2038:                case 0: strcpy (dataSize, "8 bits stereo"); break;
                   2039:                case 1: strcpy (dataSize, "16 bits stereo"); break;
                   2040:                case 2: strcpy (dataSize, "8 bits mono"); break;
                   2041:                default: strcpy (dataSize, "undefined"); break;
                   2042:        }
                   2043: 
                   2044:        /* STE, 25Mhz and 32 Mhz sound frequencies */
                   2045:        if ((IoMem_ReadByte(0xff8935) & 0xf) == 0) {
                   2046:                sprintf(frqSTE, "Ste Freq    : %d Khz", Ste_SampleRates[IoMem_ReadByte(0xff8921) & 0x3]);
                   2047:                strcpy (frq25Mhz, "25 Mhz Freq : - Khz");
                   2048:                strcpy (frq32Mhz, "32 Mzh Freq : - Khz");
                   2049:        }
                   2050:        else {
                   2051:                strcpy (frqSTE, "Ste Freq    : - Khz");
                   2052:                sprintf(frq25Mhz, "25 Mhz Freq : %d Khz", Falcon_SampleRates_25Mhz[(IoMem_ReadByte(0xff8935) & 0xf) - 1]);
                   2053:                sprintf(frq32Mhz, "32 Mzh Freq : %d Khz", Falcon_SampleRates_32Mhz[(IoMem_ReadByte(0xff8935) & 0xf) - 1]);
                   2054:        }
                   2055: 
                   2056:        /* Display the crossbar Matrix */
1.1.1.7 ! root     2057:        fprintf(fp, "           INPUT\n");
        !          2058:        fprintf(fp, "External Imp  ---%c------%c------%c------%c\n", matrixDAC[0], matrixDMA[0], matrixDSP[0], matrixEXT[0]);
        !          2059:        fprintf(fp, "%s       |      |      |      |    O = no connexion\n", frqEXT);
        !          2060:        fprintf(fp, "                 |      |      |      |    X = connexion\n");
        !          2061:        fprintf(fp, "Dsp Transmit  ---%c------%c------%c------%c    H = Handshake connexion\n", matrixDAC[1], matrixDMA[1], matrixDSP[1], matrixEXT[1]);
        !          2062:        fprintf(fp, "%s       |      |      |      |\n", frqDSP);
        !          2063:        fprintf(fp, "                 |      |      |      |    %s\n", dataSize);
        !          2064:        fprintf(fp, "DMA PlayBack  ---%c------%c------%c------%c\n", matrixDAC[2], matrixDMA[2], matrixDSP[2], matrixEXT[2]);
        !          2065:        fprintf(fp, "%s       |      |      |      |    Sound Freq :\n", frqDMA);
        !          2066:        fprintf(fp, "                 |      |      |      |      %s\n", frqSTE);
        !          2067:        fprintf(fp, "ADC           ---%c------%c------%c------%c      %s\n", matrixDAC[3], matrixDMA[3], matrixDSP[3], matrixEXT[3], frq25Mhz);
        !          2068:        fprintf(fp, "%s       |      |      |      |      %s\n", frqDAC, frq32Mhz);
        !          2069:        fprintf(fp, "                 |      |      |      |\n");
        !          2070:        fprintf(fp, "                DAC    DMA    DSP   External     OUTPUT\n");
        !          2071:        fprintf(fp, "                     Record  Record   Out\n");
        !          2072:        fprintf(fp, "\n");
1.1.1.6   root     2073: }
                   2074: 

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