Annotation of hatari/src/falcon/hostscreen.c, revision 1.1.1.3

1.1       root        1: /*
                      2:   Hatari - hostscreen.c
                      3: 
                      4:   This file is distributed under the GNU Public License, version 2 or at
                      5:   your option any later version. Read the file gpl.txt for details.
                      6: 
                      7:   Host video routines. This file originally came from the Aranym project but
                      8:   has been thoroughly reworked for Hatari. However, integration with the rest
                      9:   of the Hatari source code is still bad and needs a lot of improvement...
                     10: */
1.1.1.3 ! root       11: const char HostScreen_rcsid[] = "Hatari $Id: hostscreen.c,v 1.21 2008-10-21 21:15:09 eerot Exp $";
1.1       root       12: 
                     13: #include "main.h"
                     14: #include "configuration.h"
1.1.1.2   root       15: #include "control.h"
1.1       root       16: #include "sysdeps.h"
                     17: #include "stMemory.h"
                     18: #include "ioMem.h"
                     19: #include "hostscreen.h"
                     20: #include "screen.h"
1.1.1.2   root       21: #include "statusbar.h"
1.1       root       22: 
                     23: #define VIDEL_DEBUG 0
                     24: 
                     25: #if VIDEL_DEBUG
                     26: #define Dprintf(a) printf a
                     27: #else
                     28: #define Dprintf(a)
                     29: #endif
                     30: 
                     31: 
                     32: #define RGB_BLACK     0x00000000
                     33: #define RGB_BLUE      0x000000ff
                     34: #define RGB_GREEN     0x00ff0000
                     35: #define RGB_CYAN      0x00ff00ff
                     36: #define RGB_RED       0xff000000
                     37: #define RGB_MAGENTA   0xff0000ff
                     38: #define RGB_LTGRAY    0xbbbb00bb
                     39: #define RGB_GRAY      0x88880088
                     40: #define RGB_LTBLUE    0x000000aa
                     41: #define RGB_LTGREEN   0x00aa0000
                     42: #define RGB_LTCYAN    0x00aa00aa
                     43: #define RGB_LTRED     0xaa000000
                     44: #define RGB_LTMAGENTA 0xaa0000aa
                     45: #define RGB_YELLOW    0xffff0000
                     46: #define RGB_LTYELLOW  0xaaaa0000
                     47: #define RGB_WHITE     0xffff00ff
                     48: 
                     49: 
                     50: static SDL_Surface *mainSurface;        // The main window surface
                     51: static SDL_Surface *surf;               // pointer to actual surface
                     52: 
                     53: 
                     54: static SDL_mutex   *screenLock;
1.1.1.2   root       55: static Uint32 sdl_videoparams;
                     56: static Uint32 hs_width, hs_height, hs_bpp;
                     57: static bool   doUpdate; // the HW surface is available -> the SDL need not to update the surface after ->pixel access
1.1       root       58: 
                     59: static struct { // TOS palette (bpp < 16) to SDL color mapping
                     60:        SDL_Color       standard[256];
1.1.1.2   root       61:        Uint32          native[256];
1.1       root       62: } palette;
                     63: 
                     64: 
                     65: static const unsigned long default_palette[] = {
                     66:     RGB_WHITE, RGB_RED, RGB_GREEN, RGB_YELLOW,
                     67:     RGB_BLUE, RGB_MAGENTA, RGB_CYAN, RGB_LTGRAY,
                     68:     RGB_GRAY, RGB_LTRED, RGB_LTGREEN, RGB_LTYELLOW,
                     69:     RGB_LTBLUE, RGB_LTMAGENTA, RGB_LTCYAN, RGB_BLACK
                     70: };
                     71: 
1.1.1.2   root       72: static int HostScreen_selectVideoMode(SDL_Rect **modes, Uint32 *width, Uint32 *height);
                     73: static void HostScreen_searchVideoMode( Uint32 *width, Uint32 *height, Uint32 *bpp );
1.1       root       74: 
                     75: 
                     76: void HostScreen_Init(void) {
                     77:        int i;
                     78:        for(i=0; i<256; i++) {
                     79:                unsigned long color = default_palette[i%16];
                     80:                palette.standard[i].r = color >> 24;
                     81:                palette.standard[i].g = (color >> 16) & 0xff;
                     82:                palette.standard[i].b = color & 0xff;
                     83:        }
                     84: 
                     85:        screenLock = SDL_CreateMutex();
                     86: 
                     87:        mainSurface=NULL;
                     88: }
                     89: 
                     90: void HostScreen_UnInit(void) {
                     91:        SDL_DestroyMutex(screenLock);
                     92: }
                     93: 
                     94: 
                     95: void HostScreen_toggleFullScreen(void)
                     96: {
                     97:        sdl_videoparams ^= SDL_FULLSCREEN;
1.1.1.2   root       98:        if (sdl_videoparams & SDL_FULLSCREEN) {
                     99:                /* un-embed the Hatari WM window for fullscreen */
                    100:                Control_ReparentWindow(hs_width, hs_height, TRUE);
                    101:        }
1.1       root      102:        if(SDL_WM_ToggleFullScreen(mainSurface) == 0) {
                    103:                // SDL_WM_ToggleFullScreen() did not work.
                    104:                // We have to change video mode "by hand".
                    105:                SDL_Surface *temp = SDL_ConvertSurface(mainSurface, mainSurface->format,
                    106:                                                       mainSurface->flags);
                    107:                Dprintf(("toggleFullScreen: SDL_WM_ToggleFullScreen() not supported"
                    108:                         " -> using SDL_SetVideoMode()"));
                    109:                if (temp == NULL)
                    110:                        bug("toggleFullScreen: Unable to save screen content.");
                    111: 
                    112: #if 1
                    113:                HostScreen_setWindowSize(hs_width, hs_height, hs_bpp);
                    114: #else
                    115:                mainSurface = SDL_SetVideoMode(width, height, bpp, sdl_videoparams);
                    116:                if (mainSurface == NULL)
                    117:                        bug("toggleFullScreen: Unable to set new video mode.");
                    118:                if (mainSurface->format->BitsPerPixel <= 8)
                    119:                        SDL_SetColors(mainSurface, temp->format->palette->colors, 0,
                    120:                                      temp->format->palette->ncolors);
                    121: #endif
                    122: 
                    123:                if (SDL_BlitSurface(temp, NULL, mainSurface, NULL) != 0)
                    124:                        bug("toggleFullScreen: Unable to restore screen content.");
                    125:                SDL_FreeSurface(temp);
                    126: 
                    127:                /* refresh the screen */
                    128:                HostScreen_update1(TRUE);
1.1.1.2   root      129:        } else {
                    130:                if (!(sdl_videoparams & SDL_FULLSCREEN)) {
                    131:                        /* re-embed the new Hatari SDL window */
                    132:                        Control_ReparentWindow(hs_width, hs_height, FALSE);
                    133:                }
1.1       root      134:        }
                    135: }
                    136: 
1.1.1.2   root      137: static int HostScreen_selectVideoMode(SDL_Rect **modes, Uint32 *width, Uint32 *height)
1.1       root      138: {
                    139:        int i, bestw, besth;
                    140: 
                    141:        /* Search the smallest nearest mode */
                    142:        bestw = modes[0]->w;
                    143:        besth = modes[0]->h;
                    144:        for (i=0;modes[i]; ++i) {
                    145:                if ((modes[i]->w >= *width) && (modes[i]->h >= *height)) {
                    146:                        if ((modes[i]->w < bestw) || (modes[i]->h < besth)) {
                    147:                                bestw = modes[i]->w;
                    148:                                besth = modes[i]->h;
                    149:                        }                       
                    150:                }
                    151:        }
                    152: 
                    153:        *width = bestw;
                    154:        *height = besth;
                    155:        Dprintf(("hostscreen: video mode found: %dx%d\n",*width,*height));
                    156: 
                    157:        return 1;
                    158: }
                    159: 
1.1.1.2   root      160: static void HostScreen_searchVideoMode( Uint32 *width, Uint32 *height, Uint32 *bpp )
1.1       root      161: {
                    162:        SDL_Rect **modes;
                    163:        SDL_PixelFormat pixelformat;
                    164:        int modeflags;
                    165: 
                    166:        /* Search in available modes the best suited */
                    167:        Dprintf(("hostscreen: video mode asked: %dx%dx%d\n",*width,*height,*bpp));
                    168: 
                    169:        if ((*width == 0) || (*height == 0)) {
                    170:                *width = 640;
                    171:                *height = 480;
                    172:        }
                    173: 
                    174:        /* Read available video modes */
                    175:        modeflags = 0 /*SDL_HWSURFACE | SDL_HWPALETTE*/;
                    176:        if (bInFullScreen)
                    177:                modeflags |= SDL_FULLSCREEN;
                    178: 
                    179:        /*--- Search a video mode with asked bpp ---*/
                    180:        if (*bpp != 0) {
                    181:                pixelformat.BitsPerPixel = *bpp;
                    182:                modes = SDL_ListModes(&pixelformat, modeflags);
                    183:                if ((modes != (SDL_Rect **) 0) && (modes != (SDL_Rect **) -1)) {
                    184:                        Dprintf(("hostscreen: searching a good video mode (any bpp)\n"));
                    185:                        if (HostScreen_selectVideoMode(modes,width,height)) {
                    186:                                Dprintf(("hostscreen: video mode selected: %dx%dx%d\n",*width,*height,*bpp));
                    187:                                return;
                    188:                        }
                    189:                }
                    190:        }
                    191: 
                    192:        /*--- Search a video mode with any bpp ---*/
                    193:        modes = SDL_ListModes(NULL, modeflags);
                    194:        if ((modes != (SDL_Rect **) 0) && (modes != (SDL_Rect **) -1)) {
                    195:                Dprintf(("hostscreen: searching a good video mode\n"));
                    196:                if (HostScreen_selectVideoMode(modes,width,height)) {
                    197:                        Dprintf(("hostscreen: video mode selected: %dx%dx%d\n",*width,*height,*bpp));
                    198:                        return;
                    199:                }
                    200:        }
                    201: 
                    202:        if (modes == (SDL_Rect **) 0) {
                    203:                Dprintf(("hostscreen: No modes available\n"));
                    204:        }
                    205: 
                    206:        if (modes == (SDL_Rect **) -1) {
                    207:                /* Any mode available */
                    208:                Dprintf(("hostscreen: Any modes available\n"));
                    209:        }
                    210: 
                    211:        Dprintf(("hostscreen: video mode selected: %dx%dx%d\n",*width,*height,*bpp));
                    212: }
                    213: 
1.1.1.2   root      214: void HostScreen_setWindowSize( Uint32 width, Uint32 height, Uint32 bpp )
1.1       root      215: {
1.1.1.2   root      216:        Uint32 screenheight;
                    217:        
1.1       root      218:        nScreenZoomX = 1;
                    219:        nScreenZoomY = 1;
                    220:        if (ConfigureParams.Screen.bZoomLowRes)
                    221:        {
                    222:                /* Ugly: 400x300 threshold is currently hard-coded. */
                    223:                /* Should rather be selectable by the user! */  
                    224:                if (width <= 400)
                    225:                {
                    226:                        nScreenZoomX = (800/width);
                    227:                        width *= nScreenZoomX; 
                    228:                }
                    229:                if (height <= 300)
                    230:                {
                    231:                        nScreenZoomY = (550/height);
                    232:                        height *= nScreenZoomY;
                    233:                }
                    234:        }
1.1.1.2   root      235:        screenheight = height + Statusbar_SetHeight(width, height);
1.1       root      236: 
                    237:        // Select a correct video mode
1.1.1.2   root      238:        HostScreen_searchVideoMode(&width, &screenheight, &bpp);
1.1       root      239: 
1.1.1.2   root      240:        hs_width = width;
1.1       root      241:        hs_height = height;
                    242:        hs_bpp = bpp;
                    243: 
                    244:        // SelectVideoMode();
1.1.1.2   root      245:        if (bInFullScreen) {
                    246:                /* un-embed the Hatari WM window for fullscreen */
                    247:                Control_ReparentWindow(width, screenheight, bInFullScreen);
                    248: 
1.1       root      249:                sdl_videoparams = SDL_SWSURFACE|SDL_HWPALETTE|SDL_FULLSCREEN;
1.1.1.2   root      250:        } else {
1.1       root      251:                sdl_videoparams = SDL_SWSURFACE|SDL_HWPALETTE;
1.1.1.2   root      252:        }
                    253:        mainSurface = SDL_SetVideoMode(width, screenheight, bpp, sdl_videoparams);
                    254:        if (!bInFullScreen) {
                    255:                /* re-embed the new Hatari SDL window */
                    256:                Control_ReparentWindow(width, screenheight, bInFullScreen);
                    257:        }
1.1       root      258:        sdlscrn = surf = mainSurface;
                    259: 
                    260:        // update the surface's palette
                    261:        HostScreen_updatePalette( 256 );
                    262: 
1.1.1.2   root      263:        Statusbar_Init(mainSurface);
                    264: 
1.1       root      265:        Dprintf(("Surface Pitch = %d, width = %d, height = %d\n", surf->pitch, surf->w, surf->h));
                    266:        Dprintf(("Must Lock? %s\n", SDL_MUSTLOCK(surf) ? "YES" : "NO"));
                    267: 
                    268:        // is the SDL_update needed?
                    269:        doUpdate = ( surf->flags & SDL_HWSURFACE ) == 0;
                    270: 
                    271:        HostScreen_renderBegin();
                    272: 
                    273: //     VideoRAMBaseHost = (uint8 *) surf->pixels;
                    274: //     InitVMEMBaseDiff(VideoRAMBaseHost, VideoRAMBase);
                    275: //     Dprintf(("VideoRAM starts at %p (%08x)\n", VideoRAMBaseHost, VideoRAMBase));
                    276:        Dprintf(("surf->pixels = %p, getVideoSurface() = %p\n",
                    277:                        surf->pixels, SDL_GetVideoSurface()->pixels));
                    278: 
                    279:        HostScreen_renderEnd();
                    280: 
                    281:        Dprintf(("Pixel format:bitspp=%d, tmasks r=%04x g=%04x b=%04x"
                    282:                        ", tshifts r=%d g=%d b=%d"
                    283:                        ", tlosses r=%d g=%d b=%d\n",
                    284:                        surf->format->BitsPerPixel,
                    285:                        surf->format->Rmask, surf->format->Gmask, surf->format->Bmask,
                    286:                        surf->format->Rshift, surf->format->Gshift, surf->format->Bshift,
                    287:                        surf->format->Rloss, surf->format->Gloss, surf->format->Bloss));
                    288: }
                    289: 
                    290: 
1.1.1.2   root      291: static void HostScreen_update5(Sint32 x, Sint32 y, Sint32 w, Sint32 h, bool forced)
1.1       root      292: {
                    293:        if ( !forced && !doUpdate ) // the HW surface is available
                    294:                return;
                    295: 
                    296:        //      SDL_UpdateRect(SDL_GetVideoSurface(), 0, 0, width, height);
                    297:        // SDL_UpdateRect(surf, x, y, w, h);
                    298:        SDL_UpdateRect(mainSurface, x, y, w, h);
                    299: }
                    300: 
1.1.1.2   root      301: void HostScreen_update1(bool forced)
1.1       root      302: {
                    303:        HostScreen_update5( 0, 0, hs_width, hs_height, forced );
                    304: }
                    305: 
                    306: void HostScreen_update0()
                    307: {
                    308:        HostScreen_update5( 0, 0, hs_width, hs_height, FALSE );
                    309: }
                    310: 
                    311: 
1.1.1.2   root      312: Uint32 HostScreen_getBitsPerPixel(void)
1.1       root      313: {
                    314:        return surf->format->BitsPerPixel;
                    315: }
                    316: 
                    317: 
1.1.1.2   root      318: Uint32 HostScreen_getBpp()
1.1       root      319: {
                    320:        return surf->format->BytesPerPixel;
                    321: }
                    322: 
1.1.1.2   root      323: Uint32 HostScreen_getPitch() {
1.1       root      324:        return surf->pitch;
                    325: }
                    326: 
1.1.1.2   root      327: Uint32 HostScreen_getWidth() {
1.1       root      328:        return hs_width;
                    329: }
                    330: 
1.1.1.2   root      331: Uint32 HostScreen_getHeight() {
1.1       root      332:        return hs_height;
                    333: }
                    334: 
1.1.1.2   root      335: Uint8 *HostScreen_getVideoramAddress() {
1.1       root      336:        return surf->pixels;    /* FIXME maybe this should be mainSurface? */
                    337: }
                    338: 
1.1.1.2   root      339: void HostScreen_setPaletteColor(Uint8 idx, Uint32 red, Uint32 green, Uint32 blue ) {
1.1       root      340:        // set the SDL standard RGB palette settings
                    341:        palette.standard[idx].r = red;
                    342:        palette.standard[idx].g = green;
                    343:        palette.standard[idx].b = blue;
                    344:        // convert the color to native
                    345:        palette.native[idx] = SDL_MapRGB( surf->format, red, green, blue );
                    346: }
                    347: 
1.1.1.2   root      348: Uint32 HostScreen_getPaletteColor(Uint8 idx) {
1.1       root      349:        return palette.native[idx];
                    350: }
                    351: 
1.1.1.2   root      352: void HostScreen_updatePalette( Uint16 colorCount ) {
1.1       root      353:        SDL_SetColors( surf, palette.standard, 0, colorCount );
                    354: }
                    355: 
1.1.1.2   root      356: Uint32 HostScreen_getColor( Uint32 red, Uint32 green, Uint32 blue ) {
1.1       root      357:        return SDL_MapRGB( surf->format, red, green, blue );
                    358: }
                    359: 
                    360: #if 0
                    361: void HostScreen_lock(void) {
                    362:        while (SDL_mutexP(screenLock)==-1) {
                    363:                SDL_Delay(20);
                    364:                fprintf(stderr, "Couldn't lock mutex\n");
                    365:        }
                    366: }
                    367: 
                    368: void HostScreen_unlock(void) {
                    369:        while (SDL_mutexV(screenLock)==-1) {
                    370:                SDL_Delay(20);
                    371:                fprintf(stderr, "Couldn't unlock mutex\n");
                    372:        }
                    373: }
                    374: #endif
                    375: 
1.1.1.2   root      376: bool HostScreen_renderBegin(void)
                    377: {
1.1       root      378:        if (SDL_MUSTLOCK(surf))
                    379:                if (SDL_LockSurface(surf) < 0) {
                    380:                        printf("Couldn't lock surface to refresh!\n");
                    381:                        return FALSE;
                    382:                }
                    383: 
                    384:        return TRUE;
                    385: }
                    386: 
                    387: void HostScreen_renderEnd() {
                    388:        if (SDL_MUSTLOCK(surf))
                    389:                SDL_UnlockSurface(surf);
1.1.1.2   root      390:        Statusbar_Update(surf);
1.1       root      391: }
                    392: 
                    393: 
                    394: 
                    395: /**
                    396:  * Performs conversion from the TOS's bitplane word order (big endian) data
                    397:  * into the native chunky color index.
                    398:  */
1.1.1.2   root      399: void HostScreen_bitplaneToChunky(Uint16 *atariBitplaneData, Uint16 bpp, Uint8 colorValues[16] )
1.1       root      400: {
1.1.1.2   root      401:        Uint32 a, b, c, d, x;
1.1       root      402: 
                    403:        /* Obviously the different cases can be broken out in various
                    404:         * ways to lessen the amount of work needed for <8 bit modes.
                    405:         * It's doubtful if the usage of those modes warrants it, though.
                    406:         * The branches below should be ~100% correctly predicted and
                    407:         * thus be more or less for free.
                    408:         * Getting the palette values inline does not seem to help
                    409:         * enough to worry about. The palette lookup is much slower than
                    410:         * this code, though, so it would be nice to do something about it.
                    411:         */
                    412:        if (bpp >= 4) {
1.1.1.2   root      413:                d = *(Uint32 *)&atariBitplaneData[0];
                    414:                c = *(Uint32 *)&atariBitplaneData[2];
1.1       root      415:                if (bpp == 4) {
                    416:                        a = b = 0;
                    417:                } else {
1.1.1.2   root      418:                        b = *(Uint32 *)&atariBitplaneData[4];
                    419:                        a = *(Uint32 *)&atariBitplaneData[6];
1.1       root      420:                }
                    421:        } else {
                    422:                a = b = c = 0;
                    423:                if (bpp == 2) {
1.1.1.2   root      424:                        d = *(Uint32 *)&atariBitplaneData[0];
1.1       root      425:                } else {
                    426: #if SDL_BYTEORDER == SDL_BIG_ENDIAN
                    427:                        d = atariBitplaneData[0]<<16;
                    428: #else
                    429:                        d = atariBitplaneData[0];
                    430: #endif
                    431:                }
                    432:        }
                    433: 
                    434:        x = a;
                    435:        a =  (a & 0xf0f0f0f0)       | ((c & 0xf0f0f0f0) >> 4);
                    436:        c = ((x & 0x0f0f0f0f) << 4) |  (c & 0x0f0f0f0f);
                    437:        x = b;
                    438:        b =  (b & 0xf0f0f0f0)       | ((d & 0xf0f0f0f0) >> 4);
                    439:        d = ((x & 0x0f0f0f0f) << 4) |  (d & 0x0f0f0f0f);
                    440: 
                    441:        x = a;
                    442:        a =  (a & 0xcccccccc)       | ((b & 0xcccccccc) >> 2);
                    443:        b = ((x & 0x33333333) << 2) |  (b & 0x33333333);
                    444:        x = c;
                    445:        c =  (c & 0xcccccccc)       | ((d & 0xcccccccc) >> 2);
                    446:        d = ((x & 0x33333333) << 2) |  (d & 0x33333333);
                    447: 
                    448: #if SDL_BYTEORDER == SDL_BIG_ENDIAN
                    449:        a = (a & 0x5555aaaa) | ((a & 0x00005555) << 17) | ((a & 0xaaaa0000) >> 17);
                    450:        b = (b & 0x5555aaaa) | ((b & 0x00005555) << 17) | ((b & 0xaaaa0000) >> 17);
                    451:        c = (c & 0x5555aaaa) | ((c & 0x00005555) << 17) | ((c & 0xaaaa0000) >> 17);
                    452:        d = (d & 0x5555aaaa) | ((d & 0x00005555) << 17) | ((d & 0xaaaa0000) >> 17);
                    453:        
                    454:        colorValues[ 8] = a;
                    455:        a >>= 8;
                    456:        colorValues[ 0] = a;
                    457:        a >>= 8;
                    458:        colorValues[ 9] = a;
                    459:        a >>= 8;
                    460:        colorValues[ 1] = a;
                    461:        
                    462:        colorValues[10] = b;
                    463:        b >>= 8;
                    464:        colorValues[ 2] = b;
                    465:        b >>= 8;
                    466:        colorValues[11] = b;
                    467:        b >>= 8;
                    468:        colorValues[ 3] = b;
                    469:        
                    470:        colorValues[12] = c;
                    471:        c >>= 8;
                    472:        colorValues[ 4] = c;
                    473:        c >>= 8;
                    474:        colorValues[13] = c;
                    475:        c >>= 8;
                    476:        colorValues[ 5] = c;
                    477:        
                    478:        colorValues[14] = d;
                    479:        d >>= 8;
                    480:        colorValues[ 6] = d;
                    481:        d >>= 8;
                    482:        colorValues[15] = d;
                    483:        d >>= 8;
                    484:        colorValues[ 7] = d;
                    485: #else
                    486:        a = (a & 0xaaaa5555) | ((a & 0x0000aaaa) << 15) | ((a & 0x55550000) >> 15);
                    487:        b = (b & 0xaaaa5555) | ((b & 0x0000aaaa) << 15) | ((b & 0x55550000) >> 15);
                    488:        c = (c & 0xaaaa5555) | ((c & 0x0000aaaa) << 15) | ((c & 0x55550000) >> 15);
                    489:        d = (d & 0xaaaa5555) | ((d & 0x0000aaaa) << 15) | ((d & 0x55550000) >> 15);
                    490: 
                    491:        colorValues[ 1] = a;
                    492:        a >>= 8;
                    493:        colorValues[ 9] = a;
                    494:        a >>= 8;
                    495:        colorValues[ 0] = a;
                    496:        a >>= 8;
                    497:        colorValues[ 8] = a;
                    498: 
                    499:        colorValues[ 3] = b;
                    500:        b >>= 8;
                    501:        colorValues[11] = b;
                    502:        b >>= 8;
                    503:        colorValues[ 2] = b;
                    504:        b >>= 8;
                    505:        colorValues[10] = b;
                    506: 
                    507:        colorValues[ 5] = c;
                    508:        c >>= 8;
                    509:        colorValues[13] = c;
                    510:        c >>= 8;
                    511:        colorValues[ 4] = c;
                    512:        c >>= 8;
                    513:        colorValues[12] = c;
                    514: 
                    515:        colorValues[ 7] = d;
                    516:        d >>= 8;
                    517:        colorValues[15] = d;
                    518:        d >>= 8;
                    519:        colorValues[ 6] = d;
                    520:        d >>= 8;
                    521:        colorValues[14] = d;
                    522: #endif
                    523: }

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