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1.1 root 1: /*
1.1.1.5 root 2: Hatari - floppy.c
1.1 root 3:
1.1.1.19 root 4: This file is distributed under the GNU General Public License, version 2
5: or at your option any later version. Read the file gpl.txt for details.
1.1.1.5 root 6:
1.1.1.12 root 7: This is where we read/write sectors to/from the disk image buffers.
8: NOTE: these buffers are in memory so we only need to write routines for
9: the .ST format. When the buffer is to be saved (ie eject disk) we save
10: it back to the original file in the correct format (.ST or .MSA).
1.1.1.5 root 11:
12: There are some important notes about image accessing - as we use TOS and the
1.1.1.9 root 13: FDC to access the disk the boot-sector MUST be valid. Sometimes this is NOT
14: the case! In these situations we must guess at the disk format. Eg, some disk
1.1.1.5 root 15: images have a a boot sector which states single-sided, but the images have
16: been created as double-sided. As sides are interleaved we need to read the
17: image as if it was double-sided. Also note that 'NumBytesPerSector' is ALWAYS
18: 512 bytes, even if the boot-sector states otherwise.
1.1.1.4 root 19: Also note that old versions of the MAKEDISK utility do not set the correct
20: boot sector structure for a real ST (and also Hatari) to read it correctly.
21: (PaCifiST will, however, read/write to these images as it does not perform
22: FDC access as on a real ST)
1.1 root 23: */
1.1.1.13 root 24: const char Floppy_fileid[] = "Hatari floppy.c : " __DATE__ " " __TIME__;
1.1.1.8 root 25:
26: #include <sys/stat.h>
1.1.1.12 root 27: #include <assert.h>
1.1.1.4 root 28: #include <SDL_endian.h>
29:
1.1 root 30: #include "main.h"
1.1.1.6 root 31: #include "configuration.h"
1.1 root 32: #include "file.h"
33: #include "floppy.h"
1.1.1.9 root 34: #include "gemdos.h"
35: #include "hdc.h"
1.1.1.8 root 36: #include "log.h"
1.1 root 37: #include "memorySnapShot.h"
38: #include "st.h"
1.1.1.20! root 39: #include "msa.h"
! 40: #include "dim.h"
! 41: #include "floppy_ipf.h"
! 42: #include "floppy_stx.h"
1.1.1.6 root 43: #include "zip.h"
1.1.1.18 root 44: #include "screen.h"
45: #include "video.h"
1.1.1.20! root 46: #include "fdc.h"
1.1 root 47:
1.1.1.10 root 48:
1.1.1.12 root 49: /* Emulation drive details, eg FileName, Inserted, Changed etc... */
50: EMULATION_DRIVE EmulationDrives[MAX_FLOPPYDRIVES];
51: /* Drive A is the default */
52: int nBootDrive = 0;
1.1 root 53:
1.1.1.18 root 54:
1.1.1.9 root 55: /* Possible disk image file extensions to scan for */
1.1.1.10 root 56: static const char * const pszDiskImageNameExts[] =
1.1.1.5 root 57: {
1.1.1.10 root 58: ".msa",
59: ".st",
60: ".dim",
1.1.1.20! root 61: ".ipf",
! 62: ".raw",
! 63: ".ctr",
! 64: ".stx",
1.1.1.10 root 65: NULL
1.1 root 66: };
67:
68:
1.1.1.13 root 69: /* local functions */
1.1.1.18 root 70: static bool Floppy_EjectBothDrives(void);
71: static void Floppy_DriveTransitionSetState ( int Drive , int State );
1.1.1.13 root 72:
73:
1.1.1.2 root 74: /*-----------------------------------------------------------------------*/
1.1.1.11 root 75: /**
76: * Initialize emulation floppy drives
77: */
1.1 root 78: void Floppy_Init(void)
79: {
1.1.1.10 root 80: int i;
1.1 root 81:
1.1.1.10 root 82: /* Clear drive structures */
1.1.1.12 root 83: for (i = 0; i < MAX_FLOPPYDRIVES; i++)
1.1.1.10 root 84: {
1.1.1.12 root 85: /* Clear structs and if floppies available, insert them */
1.1.1.10 root 86: memset(&EmulationDrives[i], 0, sizeof(EMULATION_DRIVE));
1.1.1.12 root 87: if (strlen(ConfigureParams.DiskImage.szDiskFileName[i]) > 0)
88: Floppy_InsertDiskIntoDrive(i);
1.1.1.10 root 89: }
1.1 root 90: }
91:
1.1.1.2 root 92:
93: /*-----------------------------------------------------------------------*/
1.1.1.11 root 94: /**
95: * UnInitialize drives
96: */
1.1 root 97: void Floppy_UnInit(void)
98: {
1.1.1.10 root 99: Floppy_EjectBothDrives();
1.1 root 100: }
101:
1.1.1.2 root 102:
103: /*-----------------------------------------------------------------------*/
1.1.1.11 root 104: /**
1.1.1.18 root 105: * Called on Warm/Cold Reset
106: */
107: void Floppy_Reset(void)
108: {
109: int i;
110:
111: /* Cancel any pending disk change transitions */
112: for (i = 0; i < MAX_FLOPPYDRIVES; i++)
113: {
114: EmulationDrives[i].TransitionState1 = 0;
115: EmulationDrives[i].TransitionState2 = 0;
116: }
117: }
118:
119:
120: /*-----------------------------------------------------------------------*/
121: /**
1.1.1.11 root 122: * Save/Restore snapshot of local variables('MemorySnapShot_Store' handles type)
123: */
1.1.1.12 root 124: void Floppy_MemorySnapShot_Capture(bool bSave)
1.1 root 125: {
1.1.1.10 root 126: int i;
1.1 root 127:
1.1.1.10 root 128: /* If restoring then eject old drives first! */
129: if (!bSave)
130: Floppy_EjectBothDrives();
131:
132: /* Save/Restore details */
1.1.1.12 root 133: for (i = 0; i < MAX_FLOPPYDRIVES; i++)
1.1.1.10 root 134: {
1.1.1.20! root 135: MemorySnapShot_Store(&EmulationDrives[i].ImageType, sizeof(EmulationDrives[i].ImageType));
1.1.1.10 root 136: MemorySnapShot_Store(&EmulationDrives[i].bDiskInserted, sizeof(EmulationDrives[i].bDiskInserted));
137: MemorySnapShot_Store(&EmulationDrives[i].nImageBytes, sizeof(EmulationDrives[i].nImageBytes));
138: if (!bSave && EmulationDrives[i].bDiskInserted)
139: {
140: EmulationDrives[i].pBuffer = malloc(EmulationDrives[i].nImageBytes);
141: if (!EmulationDrives[i].pBuffer)
142: perror("Floppy_MemorySnapShot_Capture");
143: }
144: if (EmulationDrives[i].pBuffer)
145: MemorySnapShot_Store(EmulationDrives[i].pBuffer, EmulationDrives[i].nImageBytes);
1.1.1.13 root 146: MemorySnapShot_Store(EmulationDrives[i].sFileName, sizeof(EmulationDrives[i].sFileName));
1.1.1.10 root 147: MemorySnapShot_Store(&EmulationDrives[i].bContentsChanged,sizeof(EmulationDrives[i].bContentsChanged));
148: MemorySnapShot_Store(&EmulationDrives[i].bOKToSave,sizeof(EmulationDrives[i].bOKToSave));
1.1.1.18 root 149: MemorySnapShot_Store(&EmulationDrives[i].TransitionState1,sizeof(EmulationDrives[i].TransitionState1));
150: MemorySnapShot_Store(&EmulationDrives[i].TransitionState1_VBL,sizeof(EmulationDrives[i].TransitionState1_VBL));
151: MemorySnapShot_Store(&EmulationDrives[i].TransitionState2,sizeof(EmulationDrives[i].TransitionState2));
152: MemorySnapShot_Store(&EmulationDrives[i].TransitionState2_VBL,sizeof(EmulationDrives[i].TransitionState2_VBL));
1.1.1.20! root 153:
! 154: /* Because Floppy_EjectBothDrives() was called above before restoring (which cleared */
! 155: /* FDC_DRIVES[].DiskInserted that was restored just before), we must call FDC_InsertFloppy */
! 156: /* for each restored drive with an inserted disk to set FDC_DRIVES[].DiskInserted=true */
! 157: if ( !bSave && ( EmulationDrives[i].bDiskInserted ) )
! 158: FDC_InsertFloppy ( i );
1.1.1.10 root 159: }
1.1 root 160: }
161:
1.1.1.2 root 162:
163: /*-----------------------------------------------------------------------*/
1.1.1.11 root 164: /**
165: * Find which device to boot from (hard drive or floppy).
166: */
1.1 root 167: void Floppy_GetBootDrive(void)
168: {
1.1.1.15 root 169: /* Default to drive A: */
170: nBootDrive = 0;
171:
172: /* Boot only from hard drive if user wants this */
173: if (!ConfigureParams.HardDisk.bBootFromHardDisk)
174: return;
175:
1.1.1.16 root 176: if (ACSI_EMU_ON || ConfigureParams.HardDisk.bUseIdeMasterHardDiskImage)
1.1.1.15 root 177: {
1.1.1.10 root 178: nBootDrive = 2; /* Drive C */
1.1.1.15 root 179: }
180: else if (GEMDOS_EMU_ON)
181: {
182: int i;
183: for (i = 0; i < MAX_HARDDRIVES; i++)
184: {
185: if (emudrives[i])
186: {
1.1.1.16 root 187: nBootDrive = emudrives[i]->drive_number;
1.1.1.15 root 188: break;
189: }
190: }
191: }
1.1 root 192: }
193:
1.1.1.2 root 194:
195: /*-----------------------------------------------------------------------*/
1.1.1.11 root 196: /**
197: * Test if disk image is write protected. Write protection can be configured
198: * in the GUI. When set to "automatic", we check the file permissions of the
199: * floppy disk image to decide.
200: */
1.1.1.12 root 201: bool Floppy_IsWriteProtected(int Drive)
1.1.1.8 root 202: {
1.1.1.10 root 203: if (ConfigureParams.DiskImage.nWriteProtection == WRITEPROT_OFF)
204: {
1.1.1.14 root 205: return false;
1.1.1.10 root 206: }
207: else if (ConfigureParams.DiskImage.nWriteProtection == WRITEPROT_ON)
208: {
1.1.1.14 root 209: return true;
1.1.1.10 root 210: }
211: else
212: {
213: struct stat FloppyStat;
214: /* Check whether disk is writable */
1.1.1.13 root 215: if (stat(EmulationDrives[Drive].sFileName, &FloppyStat) == 0
1.1.1.12 root 216: && (FloppyStat.st_mode & S_IWUSR))
1.1.1.14 root 217: return false;
1.1.1.10 root 218: else
1.1.1.14 root 219: return true;
1.1.1.10 root 220: }
1.1.1.8 root 221: }
222:
223:
224: /*-----------------------------------------------------------------------*/
1.1.1.11 root 225: /**
226: * Test disk image for valid boot-sector.
227: * It has been noticed that some disks, eg blank images made by the MakeDisk
228: * utility or PaCifiST emulator fill in the boot-sector with incorrect information.
229: * Such images cannot be read correctly using a real ST, and also Hatari.
230: * To try and prevent data loss, we check for this error and flag the drive so
231: * the image will not be saved back to the file.
232: */
1.1.1.12 root 233: static bool Floppy_IsBootSectorOK(int Drive)
1.1 root 234: {
1.1.1.10 root 235: Uint8 *pDiskBuffer;
1.1 root 236:
1.1.1.10 root 237: /* Does our drive have a disk in? */
238: if (EmulationDrives[Drive].bDiskInserted)
239: {
240: pDiskBuffer = EmulationDrives[Drive].pBuffer;
241:
242: /* Check SPC (byte 13) for !=0 value. If is '0', invalid image and Hatari
243: * won't be-able to read (nor will a real ST)! */
244: if (pDiskBuffer[13] != 0)
245: {
1.1.1.14 root 246: return true; /* Disk sector is OK! */
1.1.1.10 root 247: }
248: else
249: {
250: Log_AlertDlg(LOG_WARN, "Disk in drive %c: maybe suffers from the Pacifist/Makedisk bug.\n"
251: "If it does not work, please repair the disk first!\n", 'A' + Drive);
252: }
253: }
1.1 root 254:
1.1.1.14 root 255: return false; /* Bad sector */
1.1 root 256: }
257:
1.1.1.2 root 258:
259: /*-----------------------------------------------------------------------*/
1.1.1.11 root 260: /**
261: * Try to create disk B filename, eg 'auto_100a' becomes 'auto_100b'
262: * Return new filename if think we should try, otherwise NULL
1.1.1.12 root 263: *
264: * TODO: doesn't work with images in ZIP archives
1.1.1.11 root 265: */
266: static char* Floppy_CreateDiskBFileName(const char *pSrcFileName)
1.1 root 267: {
1.1.1.10 root 268: char *szDir, *szName, *szExt;
1.1.1.12 root 269:
1.1.1.10 root 270: /* Allocate temporary memory for strings: */
271: szDir = malloc(3 * FILENAME_MAX);
272: if (!szDir)
273: {
274: perror("Floppy_CreateDiskBFileName");
1.1.1.14 root 275: return false;
1.1.1.10 root 276: }
277: szName = szDir + FILENAME_MAX;
278: szExt = szName + FILENAME_MAX;
279:
280: /* So, first split name into parts */
1.1.1.11 root 281: File_SplitPath(pSrcFileName, szDir, szName, szExt);
1.1.1.10 root 282:
283: /* All OK? */
284: if (strlen(szName) > 0)
285: {
1.1.1.12 root 286: char *last = &(szName[strlen(szName)-1]);
287: /* Now, did filename end with an 'A' or 'a' */
288: if (*last == 'A' || *last == 'a')
1.1.1.10 root 289: {
1.1.1.11 root 290: char *szFull;
1.1.1.10 root 291: /* Change 'A' to a 'B' */
1.1.1.12 root 292: *last += 1;
1.1.1.10 root 293: /* And re-build name into destination */
1.1.1.11 root 294: szFull = File_MakePath(szDir, szName, szExt);
295: if (szFull)
296: {
297: /* Does file exist? */
298: if (File_Exists(szFull))
299: {
300: free(szDir);
301: return szFull;
302: }
303: free(szFull);
304: }
1.1.1.10 root 305: }
306: }
307: free(szDir);
1.1.1.11 root 308: return NULL;
1.1 root 309: }
310:
1.1.1.2 root 311:
312: /*-----------------------------------------------------------------------*/
1.1.1.11 root 313: /**
1.1.1.12 root 314: * Set floppy image to be ejected
315: */
316: const char* Floppy_SetDiskFileNameNone(int Drive)
317: {
318: assert(Drive >= 0 && Drive < MAX_FLOPPYDRIVES);
319: ConfigureParams.DiskImage.szDiskFileName[Drive][0] = '\0';
320: return ConfigureParams.DiskImage.szDiskFileName[Drive];
1.1.1.6 root 321: }
322:
1.1.1.12 root 323: /*-----------------------------------------------------------------------*/
324: /**
325: * Set given floppy drive image file name and handle
326: * different image extensions.
327: * Return corrected file name on success and NULL on failure.
1.1.1.11 root 328: */
1.1.1.12 root 329: const char* Floppy_SetDiskFileName(int Drive, const char *pszFileName, const char *pszZipPath)
1.1.1.6 root 330: {
1.1.1.11 root 331: char *filename;
1.1.1.16 root 332: int i;
1.1 root 333:
1.1.1.12 root 334: /* setting to empty or "none" ejects */
335: if (!*pszFileName || strcasecmp(pszFileName, "none") == 0)
336: {
337: return Floppy_SetDiskFileNameNone(Drive);
338: }
1.1.1.11 root 339: /* See if file exists, and if not, get/add correct extension */
1.1.1.12 root 340: if (!File_Exists(pszFileName))
1.1.1.11 root 341: filename = File_FindPossibleExtFileName(pszFileName, pszDiskImageNameExts);
342: else
343: filename = strdup(pszFileName);
1.1.1.12 root 344: if (!filename)
345: {
346: Log_AlertDlg(LOG_INFO, "Image '%s' not found", pszFileName);
347: return NULL;
348: }
349:
350: /* If we insert a disk into Drive A, should we try to put disk 2 into drive B? */
351: if (Drive == 0 && ConfigureParams.DiskImage.bAutoInsertDiskB)
352: {
353: /* Attempt to make up second filename, eg was 'auto_100a' to 'auto_100b' */
354: char *szDiskBFileName = Floppy_CreateDiskBFileName(filename);
355: if (szDiskBFileName)
356: {
357: /* recurse with Drive B */
358: Floppy_SetDiskFileName(1, szDiskBFileName, pszZipPath);
359: free(szDiskBFileName);
360: }
361: }
362:
1.1.1.16 root 363: /* validity checks */
1.1.1.12 root 364: assert(Drive >= 0 && Drive < MAX_FLOPPYDRIVES);
1.1.1.16 root 365: for (i = 0; i < MAX_FLOPPYDRIVES; i++)
366: {
367: if (i == Drive)
368: continue;
369: /* prevent inserting same image to multiple drives */
370: if (strcmp(filename, ConfigureParams.DiskImage.szDiskFileName[i]) == 0)
371: {
372: Log_AlertDlg(LOG_ERROR, "ERROR: Cannot insert same floppy to multiple drives!");
373: return NULL;
374: }
375: }
376:
377: /* do the changes */
1.1.1.12 root 378: if (pszZipPath)
379: strcpy(ConfigureParams.DiskImage.szDiskZipPath[Drive], pszZipPath);
380: else
381: ConfigureParams.DiskImage.szDiskZipPath[Drive][0] = '\0';
382: strcpy(ConfigureParams.DiskImage.szDiskFileName[Drive], filename);
383: free(filename);
384: //File_MakeAbsoluteName(ConfigureParams.DiskImage.szDiskFileName[Drive]);
385: return ConfigureParams.DiskImage.szDiskFileName[Drive];
386: }
387:
388: /*-----------------------------------------------------------------------*/
389: /**
1.1.1.18 root 390: * Update the drive when a disk is inserted or ejected. Depending on the state,
391: * we change the Write Protect bit for the drive (the TOS and other programs
392: * monitor this bit to detect that a disk was changed in the drive ; see fdc.c)
393: * The floppy drive transition can be a single action ("eject" or "insert"), or
394: * two actions ("eject then insert" or "insert then eject").
395: * First action is stored in State1 ; State2 store the second (or last) action.
396: * In case the user eject/insert several disks before returning to emulation,
397: * State1 will contain the first action, and State2 the latest action (intermediate
398: * actions are ignored, as they wouldn't be seen while the emulation is paused).
399: * Each action will take FLOPPY_DRIVE_TRANSITION_DELAY_VBL * 2 VBLs to execute,
400: * see fdc.c for details.
401: */
402: static void Floppy_DriveTransitionSetState ( int Drive , int State )
403: {
404: /* First, update State1 and State2 depending on the current VBL number */
405: /* (we discard the return value as we don't want to update FDC.STR now) */
406: Floppy_DriveTransitionUpdateState ( Drive );
407:
408: /* If State1 is not defined yet, we set it */
409: if ( EmulationDrives[Drive].TransitionState1 == 0 )
410: {
411: EmulationDrives[Drive].TransitionState1 = State;
412: EmulationDrives[Drive].TransitionState1_VBL = nVBLs;
413: /* Cancel State2 in case we start a new transition before State2 was over */
414: EmulationDrives[Drive].TransitionState2 = 0;
415: }
416:
417: /* State1 is already set, so we set State2 */
418: else
419: {
420: /* If State2 == State1, ignore it (eg : two inserts in a row) */
421: if ( EmulationDrives[Drive].TransitionState1 == State )
422: EmulationDrives[Drive].TransitionState2 = 0;
423: else
424: {
425: /* Set State2 just after State1 ends */
426: EmulationDrives[Drive].TransitionState2 = State;
427: EmulationDrives[Drive].TransitionState2_VBL = EmulationDrives[Drive].TransitionState1_VBL + FLOPPY_DRIVE_TRANSITION_DELAY_VBL * 2;
428: }
429: }
430: //fprintf ( stderr , "drive transition state1 %d %d state2 %d %d\n" ,
431: // EmulationDrives[Drive].TransitionState1 , EmulationDrives[Drive].TransitionState1_VBL,
432: // EmulationDrives[Drive].TransitionState2 , EmulationDrives[Drive].TransitionState2_VBL );
433: }
434:
435:
436: /*-----------------------------------------------------------------------*/
437: /**
438: * When a disk is inserted or ejected, each transition has 2 phases that
439: * lasts FLOPPY_DRIVE_TRANSITION_DELAY_VBL VBLs. This function checks if
440: * we're during one of these transition phases and tells if the Write
441: * Protect signal should be overwritten.
442: * Returns 0 if there's no change, 1 if WPRT should be forced to 1 and
443: * -1 if WPRT should be forced to 0 (see fdc.c for details).
444: */
445: int Floppy_DriveTransitionUpdateState ( int Drive )
446: {
447: int Force = 0;
448:
449: if ( EmulationDrives[Drive].TransitionState1 != 0 )
450: {
451: if ( nVBLs >= EmulationDrives[Drive].TransitionState1_VBL + FLOPPY_DRIVE_TRANSITION_DELAY_VBL * 2 )
452: EmulationDrives[Drive].TransitionState1 = 0; /* State1's delay elapsed */
453: else if ( nVBLs >= EmulationDrives[Drive].TransitionState1_VBL + FLOPPY_DRIVE_TRANSITION_DELAY_VBL )
454: {
455: if ( EmulationDrives[Drive].TransitionState1 == FLOPPY_DRIVE_TRANSITION_STATE_INSERT )
456: Force = -1; /* Insert phase 2 : clear WPRT */
457: else
458: Force = 1; /* Eject phase 2 : set WPRT */
459: }
460: else
461: {
462: if ( EmulationDrives[Drive].TransitionState1 == FLOPPY_DRIVE_TRANSITION_STATE_INSERT )
463: Force = 1; /* Insert phase 1 : set WPRT */
464: else
465: Force = -1; /* Eject phase 1 : clear WPRT */
466: }
467: }
468:
469: if ( ( EmulationDrives[Drive].TransitionState2 != 0 )
470: && ( nVBLs >= EmulationDrives[Drive].TransitionState2_VBL ) )
471: {
472: if ( nVBLs >= EmulationDrives[Drive].TransitionState2_VBL + FLOPPY_DRIVE_TRANSITION_DELAY_VBL * 2 )
473: EmulationDrives[Drive].TransitionState2 = 0; /* State2's delay elapsed */
474: else if ( nVBLs >= EmulationDrives[Drive].TransitionState2_VBL + FLOPPY_DRIVE_TRANSITION_DELAY_VBL )
475: {
476: if ( EmulationDrives[Drive].TransitionState2 == FLOPPY_DRIVE_TRANSITION_STATE_INSERT )
477: Force = -1; /* Insert phase 2 : clear WPRT */
478: else
479: Force = 1; /* Eject phase 2 : set WPRT */
480: }
481: else
482: {
483: if ( EmulationDrives[Drive].TransitionState2 == FLOPPY_DRIVE_TRANSITION_STATE_INSERT )
484: Force = 1; /* Insert phase 1 : set WPRT */
485: else
486: Force = -1; /* Eject phase 1 : clear WPRT */
487: }
488: }
489:
490:
491: return Force;
492: }
493:
494:
495: /*-----------------------------------------------------------------------*/
496: /**
1.1.1.12 root 497: * Insert previously set disk file image into floppy drive.
498: * The WHOLE image is copied into Hatari drive buffers, and
499: * uncompressed if necessary.
500: * Return TRUE on success, false otherwise.
501: */
502: bool Floppy_InsertDiskIntoDrive(int Drive)
503: {
1.1.1.20! root 504: long nImageBytes = 0;
! 505: char *filename;
! 506: int ImageType = FLOPPY_IMAGE_TYPE_NONE;
1.1.1.12 root 507:
508: /* Eject disk, if one is inserted (doesn't inform user) */
509: assert(Drive >= 0 && Drive < MAX_FLOPPYDRIVES);
510: Floppy_EjectDiskFromDrive(Drive);
511:
512: filename = ConfigureParams.DiskImage.szDiskFileName[Drive];
513: if (!filename[0])
514: {
1.1.1.14 root 515: return true; /* only do eject */
1.1.1.12 root 516: }
517: if (!File_Exists(filename))
518: {
519: Log_AlertDlg(LOG_INFO, "Image '%s' not found", filename);
1.1.1.14 root 520: return false;
1.1.1.12 root 521: }
522:
1.1.1.10 root 523: /* Check disk image type and read the file: */
1.1.1.14 root 524: if (MSA_FileNameIsMSA(filename, true))
1.1.1.20! root 525: EmulationDrives[Drive].pBuffer = MSA_ReadDisk(Drive, filename, &nImageBytes, &ImageType);
1.1.1.14 root 526: else if (ST_FileNameIsST(filename, true))
1.1.1.20! root 527: EmulationDrives[Drive].pBuffer = ST_ReadDisk(Drive, filename, &nImageBytes, &ImageType);
1.1.1.14 root 528: else if (DIM_FileNameIsDIM(filename, true))
1.1.1.20! root 529: EmulationDrives[Drive].pBuffer = DIM_ReadDisk(Drive, filename, &nImageBytes, &ImageType);
! 530: else if (IPF_FileNameIsIPF(filename, true))
! 531: EmulationDrives[Drive].pBuffer = IPF_ReadDisk(Drive, filename, &nImageBytes, &ImageType);
! 532: else if (STX_FileNameIsSTX(filename, true))
! 533: EmulationDrives[Drive].pBuffer = STX_ReadDisk(Drive, filename, &nImageBytes, &ImageType);
1.1.1.11 root 534: else if (ZIP_FileNameIsZIP(filename))
1.1.1.12 root 535: {
536: const char *zippath = ConfigureParams.DiskImage.szDiskZipPath[Drive];
1.1.1.20! root 537: EmulationDrives[Drive].pBuffer = ZIP_ReadDisk(Drive, filename, zippath, &nImageBytes, &ImageType);
1.1.1.12 root 538: }
1.1.1.11 root 539:
1.1.1.20! root 540: if ( (EmulationDrives[Drive].pBuffer == NULL) || ( ImageType == FLOPPY_IMAGE_TYPE_NONE ) )
1.1.1.11 root 541: {
1.1.1.14 root 542: return false;
1.1.1.11 root 543: }
1.1.1.13 root 544:
1.1.1.20! root 545: /* For IPF, call specific function to handle the inserted image */
! 546: if ( ImageType == FLOPPY_IMAGE_TYPE_IPF )
! 547: {
! 548: if ( IPF_Insert ( Drive , EmulationDrives[Drive].pBuffer , nImageBytes ) == false )
! 549: {
! 550: free ( EmulationDrives[Drive].pBuffer );
! 551: return false;
! 552: }
! 553: }
! 554:
! 555: /* For STX, call specific function to handle the inserted image */
! 556: else if ( ImageType == FLOPPY_IMAGE_TYPE_STX )
! 557: {
! 558: if ( STX_Insert ( Drive , filename , EmulationDrives[Drive].pBuffer , nImageBytes ) == false )
! 559: {
! 560: free ( EmulationDrives[Drive].pBuffer );
! 561: return false;
! 562: }
! 563: }
! 564:
1.1.1.13 root 565: /* Store image filename (required for ejecting the disk later!) */
566: strcpy(EmulationDrives[Drive].sFileName, filename);
567:
568: /* Store size and set drive states */
1.1.1.20! root 569: EmulationDrives[Drive].ImageType = ImageType;
1.1.1.11 root 570: EmulationDrives[Drive].nImageBytes = nImageBytes;
1.1.1.14 root 571: EmulationDrives[Drive].bDiskInserted = true;
572: EmulationDrives[Drive].bContentsChanged = false;
1.1.1.20! root 573:
! 574: if ( ( ImageType == FLOPPY_IMAGE_TYPE_ST ) || ( ImageType == FLOPPY_IMAGE_TYPE_MSA )
! 575: || ( ImageType == FLOPPY_IMAGE_TYPE_DIM ) )
! 576: EmulationDrives[Drive].bOKToSave = Floppy_IsBootSectorOK(Drive);
! 577: else if ( ImageType == FLOPPY_IMAGE_TYPE_STX )
! 578: EmulationDrives[Drive].bOKToSave = true;
! 579: else if ( ImageType == FLOPPY_IMAGE_TYPE_IPF )
! 580: EmulationDrives[Drive].bOKToSave = false;
! 581: else
! 582: EmulationDrives[Drive].bOKToSave = false;
! 583:
1.1.1.18 root 584: Floppy_DriveTransitionSetState ( Drive , FLOPPY_DRIVE_TRANSITION_STATE_INSERT );
1.1.1.20! root 585: FDC_InsertFloppy ( Drive );
! 586:
1.1.1.12 root 587: Log_Printf(LOG_INFO, "Inserted disk '%s' to drive %c:.",
588: filename, 'A'+Drive);
1.1.1.14 root 589: return true;
1.1 root 590: }
591:
1.1.1.2 root 592:
593: /*-----------------------------------------------------------------------*/
1.1.1.11 root 594: /**
595: * Eject disk from floppy drive, save contents back to PCs hard-drive if
596: * they have been changed.
1.1.1.14 root 597: * Return true if there was something to eject.
1.1.1.11 root 598: */
1.1.1.12 root 599: bool Floppy_EjectDiskFromDrive(int Drive)
1.1 root 600: {
1.1.1.14 root 601: bool bEjected = false;
1.1.1.12 root 602:
1.1.1.10 root 603: /* Does our drive have a disk in? */
604: if (EmulationDrives[Drive].bDiskInserted)
605: {
1.1.1.16 root 606: bool bSaved = false;
1.1.1.13 root 607: char *psFileName = EmulationDrives[Drive].sFileName;
1.1.1.12 root 608:
1.1.1.10 root 609: /* OK, has contents changed? If so, need to save */
610: if (EmulationDrives[Drive].bContentsChanged)
611: {
612: /* Is OK to save image (if boot-sector is bad, don't allow a save) */
1.1.1.20! root 613: if (EmulationDrives[Drive].bOKToSave)
1.1.1.10 root 614: {
1.1.1.20! root 615: /* Save as .MSA, .ST, .DIM, .IPF or .STX image? */
1.1.1.14 root 616: if (MSA_FileNameIsMSA(psFileName, true))
1.1.1.20! root 617: bSaved = MSA_WriteDisk(Drive, psFileName, EmulationDrives[Drive].pBuffer, EmulationDrives[Drive].nImageBytes);
1.1.1.14 root 618: else if (ST_FileNameIsST(psFileName, true))
1.1.1.20! root 619: bSaved = ST_WriteDisk(Drive, psFileName, EmulationDrives[Drive].pBuffer, EmulationDrives[Drive].nImageBytes);
1.1.1.14 root 620: else if (DIM_FileNameIsDIM(psFileName, true))
1.1.1.20! root 621: bSaved = DIM_WriteDisk(Drive, psFileName, EmulationDrives[Drive].pBuffer, EmulationDrives[Drive].nImageBytes);
! 622: else if (IPF_FileNameIsIPF(psFileName, true))
! 623: bSaved = IPF_WriteDisk(Drive, psFileName, EmulationDrives[Drive].pBuffer, EmulationDrives[Drive].nImageBytes);
! 624: else if (STX_FileNameIsSTX(psFileName, true))
! 625: bSaved = STX_WriteDisk(Drive, psFileName, EmulationDrives[Drive].pBuffer, EmulationDrives[Drive].nImageBytes);
1.1.1.12 root 626: else if (ZIP_FileNameIsZIP(psFileName))
1.1.1.20! root 627: bSaved = ZIP_WriteDisk(Drive, psFileName, EmulationDrives[Drive].pBuffer, EmulationDrives[Drive].nImageBytes);
1.1.1.16 root 628: if (bSaved)
629: Log_Printf(LOG_INFO, "Updated the contents of floppy image '%s'.", psFileName);
630: else
631: Log_Printf(LOG_INFO, "Writing of this format failed or not supported, discarded the contents\n of floppy image '%s'.", psFileName);
632: } else
633: Log_Printf(LOG_INFO, "Writing not possible, discarded the contents of floppy image\n '%s'.", psFileName);
1.1.1.10 root 634: }
635:
636: /* Inform user that disk has been ejected! */
1.1.1.12 root 637: Log_Printf(LOG_INFO, "Floppy %c: has been removed from drive.",
638: 'A'+Drive);
639:
1.1.1.18 root 640: Floppy_DriveTransitionSetState ( Drive , FLOPPY_DRIVE_TRANSITION_STATE_EJECT );
1.1.1.20! root 641: FDC_EjectFloppy ( Drive );
1.1.1.14 root 642: bEjected = true;
1.1.1.10 root 643: }
644:
1.1.1.20! root 645: /* Free data used by this IPF image */
! 646: if ( EmulationDrives[Drive].ImageType == FLOPPY_IMAGE_TYPE_IPF )
! 647: IPF_Eject ( Drive );
! 648: /* Free data used by this STX image */
! 649: else if ( EmulationDrives[Drive].ImageType == FLOPPY_IMAGE_TYPE_STX )
! 650: STX_Eject ( Drive );
! 651:
! 652:
1.1.1.10 root 653: /* Drive is now empty */
654: if (EmulationDrives[Drive].pBuffer != NULL)
655: {
656: free(EmulationDrives[Drive].pBuffer);
657: EmulationDrives[Drive].pBuffer = NULL;
658: }
1.1.1.12 root 659:
1.1.1.13 root 660: EmulationDrives[Drive].sFileName[0] = '\0';
1.1.1.20! root 661: EmulationDrives[Drive].ImageType = FLOPPY_IMAGE_TYPE_NONE;
1.1.1.10 root 662: EmulationDrives[Drive].nImageBytes = 0;
1.1.1.14 root 663: EmulationDrives[Drive].bDiskInserted = false;
664: EmulationDrives[Drive].bContentsChanged = false;
665: EmulationDrives[Drive].bOKToSave = false;
1.1.1.12 root 666:
667: return bEjected;
1.1 root 668: }
669:
1.1.1.2 root 670:
671: /*-----------------------------------------------------------------------*/
1.1.1.11 root 672: /**
673: * Eject all disk image from floppy drives - call when quit.
1.1.1.14 root 674: * Return true if there was something to eject.
1.1.1.11 root 675: */
1.1.1.13 root 676: static bool Floppy_EjectBothDrives(void)
1.1 root 677: {
1.1.1.12 root 678: bool bEjectedA, bEjectedB;
679:
1.1.1.10 root 680: /* Eject disk images from drives 'A' and 'B' */
1.1.1.12 root 681: bEjectedA = Floppy_EjectDiskFromDrive(0);
682: bEjectedB = Floppy_EjectDiskFromDrive(1);
683:
684: return bEjectedA || bEjectedB;
1.1 root 685: }
686:
1.1.1.2 root 687:
688: /*-----------------------------------------------------------------------*/
1.1.1.11 root 689: /**
690: * Double-check information read from boot-sector as this is sometimes found to
1.1.1.17 root 691: * be incorrect. The .ST image file should be divisible by the sector size,
692: * the sectors per track. the number of tracks and the number of sides.
1.1.1.11 root 693: * NOTE - Pass information from boot-sector to this function (if we can't
694: * decide we leave it alone).
695: */
1.1.1.17 root 696: static void Floppy_DoubleCheckFormat(long nDiskSize, long nSectorsPerDisk, Uint16 *pnSides, Uint16 *pnSectorsPerTrack)
1.1 root 697: {
1.1.1.17 root 698: long TotalSectors;
699: int Sides_fixed;
700: int SectorsPerTrack_fixed;
1.1 root 701:
1.1.1.10 root 702: /* Now guess at number of sides */
1.1.1.17 root 703: if ( nDiskSize < (500*1024) ) /* If size >500k assume 2 sides */
704: Sides_fixed = 1;
1.1.1.10 root 705: else
1.1.1.17 root 706: Sides_fixed = 2;
1.1.1.10 root 707:
1.1.1.17 root 708: /* Number of 512 bytes sectors for this disk image */
709: TotalSectors = nDiskSize / 512;
710:
711: /* Check some common values */
712: if ( TotalSectors == 80*9*Sides_fixed ) { SectorsPerTrack_fixed = 9; }
713: else if ( TotalSectors == 81*9*Sides_fixed ) { SectorsPerTrack_fixed = 9; }
714: else if ( TotalSectors == 82*9*Sides_fixed ) { SectorsPerTrack_fixed = 9; }
1.1.1.18 root 715: else if ( TotalSectors == 83*9*Sides_fixed ) { SectorsPerTrack_fixed = 9; }
716: else if ( TotalSectors == 84*9*Sides_fixed ) { SectorsPerTrack_fixed = 9; }
1.1.1.17 root 717: else if ( TotalSectors == 80*10*Sides_fixed ) { SectorsPerTrack_fixed = 10; }
718: else if ( TotalSectors == 81*10*Sides_fixed ) { SectorsPerTrack_fixed = 10; }
719: else if ( TotalSectors == 82*10*Sides_fixed ) { SectorsPerTrack_fixed = 10; }
1.1.1.18 root 720: else if ( TotalSectors == 83*10*Sides_fixed ) { SectorsPerTrack_fixed = 10; }
721: else if ( TotalSectors == 84*10*Sides_fixed ) { SectorsPerTrack_fixed = 10; }
1.1.1.17 root 722: else if ( TotalSectors == 80*11*Sides_fixed ) { SectorsPerTrack_fixed = 11; }
723: else if ( TotalSectors == 81*11*Sides_fixed ) { SectorsPerTrack_fixed = 11; }
724: else if ( TotalSectors == 82*11*Sides_fixed ) { SectorsPerTrack_fixed = 11; }
1.1.1.18 root 725: else if ( TotalSectors == 83*11*Sides_fixed ) { SectorsPerTrack_fixed = 11; }
726: else if ( TotalSectors == 84*11*Sides_fixed ) { SectorsPerTrack_fixed = 11; }
1.1.1.17 root 727: else if ( TotalSectors == 80*12*Sides_fixed ) { SectorsPerTrack_fixed = 12; }
728: else if ( TotalSectors == 81*12*Sides_fixed ) { SectorsPerTrack_fixed = 12; }
729: else if ( TotalSectors == 82*12*Sides_fixed ) { SectorsPerTrack_fixed = 12; }
1.1.1.18 root 730: else if ( TotalSectors == 83*12*Sides_fixed ) { SectorsPerTrack_fixed = 12; }
731: else if ( TotalSectors == 84*12*Sides_fixed ) { SectorsPerTrack_fixed = 12; }
1.1.1.17 root 732:
733: /* unknown combination, assume boot sector is correct */
734: else { SectorsPerTrack_fixed = *pnSectorsPerTrack; }
735:
736: /* Valid new values if necessary */
737: if ( ( *pnSides != Sides_fixed ) || ( *pnSectorsPerTrack != SectorsPerTrack_fixed ) )
1.1.1.10 root 738: {
1.1.1.17 root 739: #if 0
740: int TracksPerDisk_fixed = TotalSectors / ( SectorsPerTrack_fixed * Sides_fixed );
741: Log_Printf(LOG_WARN, "Floppy_DoubleCheckFormat: boot sector doesn't match disk image's size :"
742: " total sectors %ld->%ld sides %d->%d sectors %d->%d tracks %d\n",
743: nSectorsPerDisk , TotalSectors , *pnSides , Sides_fixed , *pnSectorsPerTrack , SectorsPerTrack_fixed , TracksPerDisk_fixed );
744: #endif
745: *pnSides = Sides_fixed;
746: *pnSectorsPerTrack = SectorsPerTrack_fixed;
1.1.1.10 root 747: }
1.1 root 748: }
749:
1.1.1.2 root 750:
751: /*-----------------------------------------------------------------------*/
1.1.1.11 root 752: /**
753: * Find details of disk image. We need to do this via a function as sometimes the boot-block
754: * is not actually correct with the image - some demos/game disks have incorrect bytes in the
755: * boot sector and this attempts to find the correct values.
756: */
1.1.1.9 root 757: void Floppy_FindDiskDetails(const Uint8 *pBuffer, int nImageBytes,
1.1.1.12 root 758: Uint16 *pnSectorsPerTrack, Uint16 *pnSides)
1.1 root 759: {
1.1.1.17 root 760: Uint16 nSectorsPerTrack, nSides, nSectorsPerDisk;
1.1 root 761:
1.1.1.10 root 762: /* First do check to find number of sectors and bytes per sector */
763: nSectorsPerTrack = SDL_SwapLE16(*(const Uint16 *)(pBuffer+24)); /* SPT */
764: nSides = SDL_SwapLE16(*(const Uint16 *)(pBuffer+26)); /* SIDE */
1.1.1.17 root 765: nSectorsPerDisk = pBuffer[19] | (pBuffer[20] << 8); /* total sectors */
1.1.1.10 root 766:
767: /* If the number of sectors announced is incorrect, the boot-sector may
768: * contain incorrect information, eg the 'Eat.st' demo, or wrongly imaged
769: * single/double sided floppies... */
1.1.1.17 root 770: if (nSectorsPerDisk != nImageBytes/512)
771: Floppy_DoubleCheckFormat(nImageBytes, nSectorsPerDisk, &nSides, &nSectorsPerTrack);
1.1.1.10 root 772:
773: /* And set values */
774: if (pnSectorsPerTrack)
775: *pnSectorsPerTrack = nSectorsPerTrack;
776: if (pnSides)
777: *pnSides = nSides;
1.1 root 778: }
779:
1.1.1.2 root 780:
781: /*-----------------------------------------------------------------------*/
1.1.1.11 root 782: /**
783: * Read sectors from floppy disk image, return TRUE if all OK
784: * NOTE Pass -ve as Count to read whole track
785: */
1.1.1.20! root 786: bool Floppy_ReadSectors(int Drive, Uint8 **pBuffer, Uint16 Sector,
1.1.1.12 root 787: Uint16 Track, Uint16 Side, short Count,
1.1.1.18 root 788: int *pnSectorsPerTrack, int *pSectorSize)
1.1 root 789: {
1.1.1.10 root 790: Uint8 *pDiskBuffer;
1.1.1.12 root 791: Uint16 nSectorsPerTrack, nSides, nBytesPerTrack;
1.1.1.10 root 792: long Offset;
793: int nImageTracks;
794:
795: /* Do we have a disk in our drive? */
796: if (EmulationDrives[Drive].bDiskInserted)
797: {
798: /* Looks good */
799: pDiskBuffer = EmulationDrives[Drive].pBuffer;
800:
801: /* Find #sides and #sectors per track */
802: Floppy_FindDiskDetails(EmulationDrives[Drive].pBuffer,EmulationDrives[Drive].nImageBytes,&nSectorsPerTrack,&nSides);
803: nImageTracks = ((EmulationDrives[Drive].nImageBytes / NUMBYTESPERSECTOR) / nSectorsPerTrack) / nSides;
804:
805: /* Need to read whole track? */
806: if (Count<0)
807: Count = nSectorsPerTrack;
808: /* Write back number of sector per track */
809: if (pnSectorsPerTrack)
810: *pnSectorsPerTrack = nSectorsPerTrack;
811:
1.1.1.18 root 812: if (pSectorSize)
813: *pSectorSize = NUMBYTESPERSECTOR; /* Size is 512 bytes for ST/MSA */
814:
1.1.1.10 root 815: /* Debug check as if we read over the end of a track we read into side 2! */
816: if (Count > nSectorsPerTrack)
817: {
818: Log_Printf(LOG_DEBUG, "Floppy_ReadSectors: reading over single track\n");
819: }
820:
821: /* Check that the side number (0 or 1) does not exceed the amount of sides (1 or 2).
822: * (E.g. some games like Drakkhen or Bolo can load additional data from the
823: * second disk side, but they also work with single side floppy drives) */
824: if (Side >= nSides)
825: {
826: Log_Printf(LOG_DEBUG, "Floppy_ReadSectors: Program tries to read from side %i "
827: "of a disk image with %i sides!\n", Side+1, nSides);
1.1.1.14 root 828: return false;
1.1.1.10 root 829: }
830:
831: /* Check if track number is in range */
832: if (Track >= nImageTracks)
833: {
834: Log_Printf(LOG_DEBUG, "Floppy_ReadSectors: Program tries to read from track %i "
835: "of a disk image with only %i tracks!\n", Track, nImageTracks);
1.1.1.14 root 836: return false;
1.1.1.10 root 837: }
838:
839: /* Check if sector number is in range */
840: if (Sector <= 0 || Sector > nSectorsPerTrack)
841: {
842: Log_Printf(LOG_DEBUG, "Floppy_ReadSectors: Program tries to read from sector %i "
843: "of a disk image with %i sectors per track!\n", Sector, nSectorsPerTrack);
1.1.1.14 root 844: return false;
1.1.1.10 root 845: }
846:
847: /* Seek to sector */
848: nBytesPerTrack = NUMBYTESPERSECTOR*nSectorsPerTrack;
849: Offset = nBytesPerTrack*Side; /* First seek to side */
850: Offset += (nBytesPerTrack*nSides)*Track; /* Then seek to track */
851: Offset += (NUMBYTESPERSECTOR*(Sector-1)); /* And finally to sector */
1.1.1.6 root 852:
1.1.1.20! root 853: /* Return a pointer to the sectors data (usually 512 bytes per sector) */
! 854: *pBuffer = pDiskBuffer+Offset;
1.1 root 855:
1.1.1.14 root 856: return true;
1.1.1.10 root 857: }
1.1 root 858:
1.1.1.14 root 859: return false;
1.1 root 860: }
861:
1.1.1.2 root 862:
863: /*-----------------------------------------------------------------------*/
1.1.1.11 root 864: /**
865: * Write sectors from floppy disk image, return TRUE if all OK
866: * NOTE Pass -ve as Count to write whole track
867: */
1.1.1.12 root 868: bool Floppy_WriteSectors(int Drive, Uint8 *pBuffer, Uint16 Sector,
869: Uint16 Track, Uint16 Side, short Count,
1.1.1.18 root 870: int *pnSectorsPerTrack, int *pSectorSize)
1.1 root 871: {
1.1.1.10 root 872: Uint8 *pDiskBuffer;
1.1.1.12 root 873: Uint16 nSectorsPerTrack, nSides, nBytesPerTrack;
1.1.1.10 root 874: long Offset;
875: int nImageTracks;
876:
877: /* Do we have a writable disk in our drive? */
878: if (EmulationDrives[Drive].bDiskInserted && !Floppy_IsWriteProtected(Drive))
879: {
880: /* Looks good */
881: pDiskBuffer = EmulationDrives[Drive].pBuffer;
882:
883: /* Find #sides and #sectors per track */
884: Floppy_FindDiskDetails(EmulationDrives[Drive].pBuffer,EmulationDrives[Drive].nImageBytes,&nSectorsPerTrack,&nSides);
885: nImageTracks = ((EmulationDrives[Drive].nImageBytes / NUMBYTESPERSECTOR) / nSectorsPerTrack) / nSides;
886:
887: /* Need to write whole track? */
888: if (Count<0)
889: Count = nSectorsPerTrack;
890: /* Write back number of sector per track */
891: if (pnSectorsPerTrack)
892: *pnSectorsPerTrack = nSectorsPerTrack;
893:
1.1.1.18 root 894: if (pSectorSize)
895: *pSectorSize = NUMBYTESPERSECTOR; /* Size is 512 bytes for ST/MSA */
896:
1.1.1.10 root 897: /* Debug check as if we write over the end of a track we write into side 2! */
898: if (Count > nSectorsPerTrack)
899: {
900: Log_Printf(LOG_DEBUG, "Floppy_WriteSectors: writing over single track\n");
901: }
902:
903: /* Check that the side number (0 or 1) does not exceed the amount of sides (1 or 2). */
904: if (Side >= nSides)
905: {
906: Log_Printf(LOG_DEBUG, "Floppy_WriteSectors: Program tries to write to side %i "
907: "of a disk image with %i sides!\n", Side+1, nSides);
1.1.1.14 root 908: return false;
1.1.1.10 root 909: }
910:
911: /* Check if track number is in range */
912: if (Track >= nImageTracks)
913: {
914: Log_Printf(LOG_DEBUG, "Floppy_WriteSectors: Program tries to write to track %i "
915: "of a disk image with only %i tracks!\n", Track, nImageTracks);
1.1.1.14 root 916: return false;
1.1.1.10 root 917: }
918:
919: /* Check if sector number is in range */
920: if (Sector <= 0 || Sector > nSectorsPerTrack)
921: {
922: Log_Printf(LOG_DEBUG, "Floppy_WriteSectors: Program tries to write to sector %i "
923: "of a disk image with %i sectors per track!\n", Sector, nSectorsPerTrack);
1.1.1.14 root 924: return false;
1.1.1.10 root 925: }
926:
927: /* Seek to sector */
928: nBytesPerTrack = NUMBYTESPERSECTOR*nSectorsPerTrack;
929: Offset = nBytesPerTrack*Side; /* First seek to side */
930: Offset += (nBytesPerTrack*nSides)*Track; /* Then seek to track */
931: Offset += (NUMBYTESPERSECTOR*(Sector-1)); /* And finally to sector */
932:
933: /* Write sectors (usually 512 bytes per sector) */
934: memcpy(pDiskBuffer+Offset, pBuffer, (int)Count*NUMBYTESPERSECTOR);
935: /* And set 'changed' flag */
1.1.1.14 root 936: EmulationDrives[Drive].bContentsChanged = true;
1.1 root 937:
1.1.1.14 root 938: return true;
1.1.1.10 root 939: }
1.1 root 940:
1.1.1.14 root 941: return false;
1.1 root 942: }
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