--- hatari/src/gui-sdl/dlgAbout.c 2019/04/01 07:11:38 1.1 +++ hatari/src/gui-sdl/dlgAbout.c 2019/04/09 08:55:53 1.1.1.11 @@ -1,25 +1,28 @@ /* Hatari - dlgAbout.c - This file is distributed under the GNU Public License, version 2 or at - your option any later version. Read the file gpl.txt for details. + This file is distributed under the GNU General Public License, version 2 + or at your option any later version. Read the file gpl.txt for details. Show information about the program and its license. */ -char DlgAbout_rcsid[] = "Hatari $Id: dlgAbout.c,v 1.1 2019/04/01 07:11:38 root Exp $"; +const char DlgAbout_fileid[] = "Hatari dlgAbout.c : " __DATE__ " " __TIME__; #include "main.h" +#include "version.h" +#include "dialog.h" #include "sdlgui.h" +static char aboutstr[] = PROG_NAME; /* The "About"-dialog: */ static SGOBJ aboutdlg[] = { { SGBOX, 0, 0, 0,0, 40,25, NULL }, - { SGTEXT, 0, 0, 14,1, 12,1, PROG_NAME }, - { SGTEXT, 0, 0, 14,2, 12,1, "============" }, - { SGTEXT, 0, 0, 1,4, 38,1, "Hatari has been written by T. Huth," }, - { SGTEXT, 0, 0, 1,5, 38,1, "S. Marothy and many others..." }, + { SGTEXT, 0, 0, 13,1, 12,1, aboutstr }, + { SGTEXT, 0, 0, 13,2, 12,1, "=============" }, + { SGTEXT, 0, 0, 1,4, 38,1, "Written by Thomas Huth and many other" }, + { SGTEXT, 0, 0, 1,5, 38,1, "people around the world." }, { SGTEXT, 0, 0, 2,7, 34,1, "Please see the docs for more info!" }, { SGTEXT, 0, 0, 1,9, 38,1, "This program is free software; you can" }, { SGTEXT, 0, 0, 1,10, 38,1, "redistribute it and/or modify it under" }, @@ -32,17 +35,27 @@ static SGOBJ aboutdlg[] = { SGTEXT, 0, 0, 1,18, 38,1, "hope that it will be useful, but" }, { SGTEXT, 0, 0, 1,19, 38,1, "WITHOUT ANY WARRANTY. See the GNU Ge-" }, { SGTEXT, 0, 0, 1,20, 38,1, "neral Public License for more details." }, - { SGBUTTON, 0, 0, 16,23, 8,1, "Okay" }, + { SGBUTTON, SG_DEFAULT, 0, 16,23, 8,1, "OK" }, { -1, 0, 0, 0,0, 0,0, NULL } }; /*-----------------------------------------------------------------------*/ -/* - Show the "about" dialog: -*/ +/** + * Show the "about" dialog: + */ void Dialog_AboutDlg(void) { + if ((int)strlen(aboutstr) > aboutdlg[0].w) + { + /* Shorten the name if it is too long */ + char *p = strrchr(aboutstr, '('); + if (p) + *(p-1) = 0; + } + /* Center the program name title string */ + aboutdlg[1].x = (aboutdlg[0].w - strlen(aboutstr)) / 2; + SDLGui_CenterDlg(aboutdlg); - SDLGui_DoDialog(aboutdlg); + SDLGui_DoDialog(aboutdlg, NULL,false); }