Annotation of hatari/src/gui-sdl/dlgMemory.c, revision 1.1.1.1

1.1       root        1: /*
                      2:   Hatari - dlgMemory.c
                      3: 
                      4:   This file is distributed under the GNU Public License, version 2 or at
                      5:   your option any later version. Read the file gpl.txt for details.
                      6: */
                      7: char DlgMemory_rcsid[] = "Hatari $Id: dlgMemory.c,v 1.5 2004/06/11 12:48:49 thothy Exp $";
                      8: 
                      9: #include "main.h"
                     10: #include "dialog.h"
                     11: #include "sdlgui.h"
                     12: #include "memAlloc.h"
                     13: #include "memorySnapShot.h"
                     14: #include "file.h"
                     15: #include "screen.h"
                     16: 
                     17: 
                     18: #define DLGMEM_512KB    4
                     19: #define DLGMEM_1MB      5
                     20: #define DLGMEM_2MB      6
                     21: #define DLGMEM_4MB      7
                     22: #define DLGMEM_FILENAME 11
                     23: #define DLGMEM_SAVE     12
                     24: #define DLGMEM_RESTORE  13
                     25: #define DLGMEM_EXIT     14
                     26: 
                     27: 
                     28: static char dlgSnapShotName[36+1];
                     29: 
                     30: 
                     31: /* The memory dialog: */
                     32: static SGOBJ memorydlg[] =
                     33: {
                     34:   { SGBOX, 0, 0, 0,0, 40,21, NULL },
                     35: 
                     36:   { SGBOX, 0, 0, 1,1, 38,7, NULL },
                     37:   { SGTEXT, 0, 0, 15,2, 12,1, "Memory setup" },
                     38:   { SGTEXT, 0, 0, 4,4, 12,1, "ST-RAM size:" },
                     39:   { SGRADIOBUT, 0, 0, 19,4, 8,1, "512 kB" },
                     40:   { SGRADIOBUT, 0, 0, 30,4, 6,1, "1 MB" },
                     41:   { SGRADIOBUT, 0, 0, 19,6, 6,1, "2 MB" },
                     42:   { SGRADIOBUT, 0, 0, 30,6, 6,1, "4 MB" },
                     43: 
                     44:   { SGBOX, 0, 0, 1,9, 38,8, NULL },
                     45:   { SGTEXT, 0, 0, 12,10, 17,1, "Memory state save" },
                     46:   { SGTEXT, 0, 0, 2,12, 20,1, "Snap-shot file name:" },
                     47:   { SGTEXT, 0, 0, 2,13, 36,1, dlgSnapShotName },
                     48:   { SGBUTTON, 0, 0, 8,15, 10,1, "Save" },
                     49:   { SGBUTTON, 0, 0, 22,15, 10,1, "Restore" },
                     50: 
                     51:   { SGBUTTON, 0, 0, 10,19, 20,1, "Back to main menu" },
                     52:   { -1, 0, 0, 0,0, 0,0, NULL }
                     53: };
                     54: 
                     55: 
                     56: /*-----------------------------------------------------------------------*/
                     57: /*
                     58:   Show and process the memory dialog.
                     59: */
                     60: void Dialog_MemDlg(void)
                     61: {
                     62:   int but;
                     63:   char *tmpname;
                     64: 
                     65:   /* Allocate memory for tmpname: */
                     66:   tmpname = Memory_Alloc(FILENAME_MAX);
                     67: 
                     68:   SDLGui_CenterDlg(memorydlg);
                     69: 
                     70:   memorydlg[DLGMEM_512KB].state &= ~SG_SELECTED;
                     71:   memorydlg[DLGMEM_1MB].state &= ~SG_SELECTED;
                     72:   memorydlg[DLGMEM_2MB].state &= ~SG_SELECTED;
                     73:   memorydlg[DLGMEM_4MB].state &= ~SG_SELECTED;
                     74:   if( DialogParams.Memory.nMemorySize == MEMORY_SIZE_512Kb )
                     75:     memorydlg[DLGMEM_512KB].state |= SG_SELECTED;
                     76:   else if( DialogParams.Memory.nMemorySize == MEMORY_SIZE_1Mb )
                     77:     memorydlg[DLGMEM_1MB].state |= SG_SELECTED;
                     78:   else if( DialogParams.Memory.nMemorySize == MEMORY_SIZE_2Mb )
                     79:     memorydlg[DLGMEM_2MB].state |= SG_SELECTED;
                     80:   else
                     81:     memorydlg[DLGMEM_4MB].state |= SG_SELECTED;
                     82: 
                     83:   File_ShrinkName(dlgSnapShotName, DialogParams.Memory.szMemoryCaptureFileName, memorydlg[DLGMEM_FILENAME].w);
                     84: 
                     85:   do
                     86:   {
                     87:     but = SDLGui_DoDialog(memorydlg);
                     88: 
                     89:     switch(but)
                     90:     {
                     91:      case DLGMEM_SAVE:                  /* Save memory snap-shot */
                     92:         strcpy(tmpname, DialogParams.Memory.szMemoryCaptureFileName);
                     93:         if( SDLGui_FileSelect(tmpname, NULL, TRUE) )  /* Choose file name */
                     94:         {
                     95:           if( !File_DoesFileNameEndWithSlash(tmpname) )
                     96:           {
                     97:             strcpy(DialogParams.Memory.szMemoryCaptureFileName, tmpname);
                     98:             File_ShrinkName(dlgSnapShotName, tmpname, memorydlg[DLGMEM_FILENAME].w);
                     99:             MemorySnapShot_Capture(DialogParams.Memory.szMemoryCaptureFileName);
                    100:           }
                    101:         }
                    102:         break;
                    103:      case DLGMEM_RESTORE:               /* Load memory snap-shot */
                    104:         strcpy(tmpname, DialogParams.Memory.szMemoryCaptureFileName);
                    105:         if( SDLGui_FileSelect(tmpname, NULL, FALSE) )  /* Choose file name */
                    106:         {
                    107:           if( !File_DoesFileNameEndWithSlash(tmpname) )
                    108:           {
                    109:             strcpy(DialogParams.Memory.szMemoryCaptureFileName, tmpname);
                    110:             File_ShrinkName(dlgSnapShotName, tmpname, memorydlg[DLGMEM_FILENAME].w);
                    111:             MemorySnapShot_Restore(DialogParams.Memory.szMemoryCaptureFileName);
                    112:           }
                    113:         }
                    114:         break;
                    115:     }
                    116:   }
                    117:   while( but!=DLGMEM_EXIT && !bQuitProgram );
                    118: 
                    119:   if( memorydlg[DLGMEM_512KB].state & SG_SELECTED )
                    120:     DialogParams.Memory.nMemorySize = MEMORY_SIZE_512Kb;
                    121:   else if( memorydlg[DLGMEM_1MB].state & SG_SELECTED )
                    122:     DialogParams.Memory.nMemorySize = MEMORY_SIZE_1Mb;
                    123:   else if( memorydlg[DLGMEM_2MB].state & SG_SELECTED )
                    124:     DialogParams.Memory.nMemorySize = MEMORY_SIZE_2Mb;
                    125:   else
                    126:     DialogParams.Memory.nMemorySize = MEMORY_SIZE_4Mb;
                    127: 
                    128:   Memory_Free(tmpname);
                    129: }

unix.superglobalmegacorp.com

This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.