Annotation of hatari/src/gui-sdl/dlgMemory.c, revision 1.1.1.3

1.1       root        1: /*
                      2:   Hatari - dlgMemory.c
                      3: 
                      4:   This file is distributed under the GNU Public License, version 2 or at
                      5:   your option any later version. Read the file gpl.txt for details.
                      6: */
1.1.1.3 ! root        7: char DlgMemory_rcsid[] = "Hatari $Id: dlgMemory.c,v 1.8 2005/08/13 11:21:44 thothy Exp $";
1.1       root        8: 
                      9: #include "main.h"
                     10: #include "dialog.h"
                     11: #include "sdlgui.h"
                     12: #include "memorySnapShot.h"
                     13: #include "file.h"
                     14: #include "screen.h"
                     15: 
                     16: 
                     17: #define DLGMEM_512KB    4
                     18: #define DLGMEM_1MB      5
                     19: #define DLGMEM_2MB      6
                     20: #define DLGMEM_4MB      7
1.1.1.3 ! root       21: #define DLGMEM_8MB      8
        !            22: #define DLGMEM_14MB     9
        !            23: #define DLGMEM_FILENAME 13
        !            24: #define DLGMEM_SAVE     14
        !            25: #define DLGMEM_RESTORE  15
        !            26: #define DLGMEM_EXIT     16
1.1       root       27: 
                     28: 
                     29: static char dlgSnapShotName[36+1];
                     30: 
                     31: 
                     32: /* The memory dialog: */
                     33: static SGOBJ memorydlg[] =
                     34: {
                     35:   { SGBOX, 0, 0, 0,0, 40,21, NULL },
                     36: 
                     37:   { SGBOX, 0, 0, 1,1, 38,7, NULL },
                     38:   { SGTEXT, 0, 0, 15,2, 12,1, "Memory setup" },
                     39:   { SGTEXT, 0, 0, 4,4, 12,1, "ST-RAM size:" },
1.1.1.3 ! root       40:   { SGRADIOBUT, 0, 0, 18,4, 9,1, "512 KiB" },
        !            41:   { SGRADIOBUT, 0, 0, 18,5, 7,1, "1 MiB" },
        !            42:   { SGRADIOBUT, 0, 0, 18,6, 7,1, "2 MiB" },
        !            43:   { SGRADIOBUT, 0, 0, 29,4, 7,1, "4 MiB" },
        !            44:   { SGRADIOBUT, 0, 0, 29,5, 7,1, "8 MiB" },
        !            45:   { SGRADIOBUT, 0, 0, 29,6, 8,1, "14 MiB" },
1.1       root       46: 
                     47:   { SGBOX, 0, 0, 1,9, 38,8, NULL },
                     48:   { SGTEXT, 0, 0, 12,10, 17,1, "Memory state save" },
                     49:   { SGTEXT, 0, 0, 2,12, 20,1, "Snap-shot file name:" },
                     50:   { SGTEXT, 0, 0, 2,13, 36,1, dlgSnapShotName },
                     51:   { SGBUTTON, 0, 0, 8,15, 10,1, "Save" },
                     52:   { SGBUTTON, 0, 0, 22,15, 10,1, "Restore" },
                     53: 
                     54:   { SGBUTTON, 0, 0, 10,19, 20,1, "Back to main menu" },
                     55:   { -1, 0, 0, 0,0, 0,0, NULL }
                     56: };
                     57: 
                     58: 
                     59: /*-----------------------------------------------------------------------*/
                     60: /*
                     61:   Show and process the memory dialog.
                     62: */
                     63: void Dialog_MemDlg(void)
                     64: {
1.1.1.3 ! root       65:   int i;
1.1       root       66:   int but;
                     67:   char *tmpname;
                     68: 
                     69:   /* Allocate memory for tmpname: */
1.1.1.2   root       70:   tmpname = malloc(FILENAME_MAX);
                     71:   if (!tmpname)
                     72:   {
                     73:     perror("Dialog_MemDlg");
                     74:     return;
                     75:   }
1.1       root       76: 
                     77:   SDLGui_CenterDlg(memorydlg);
                     78: 
1.1.1.3 ! root       79:   for (i = DLGMEM_512KB; i <= DLGMEM_14MB; i++)
        !            80:   {
        !            81:     memorydlg[i].state &= ~SG_SELECTED;
        !            82:   }
1.1       root       83: 
1.1.1.3 ! root       84:   switch (DialogParams.Memory.nMemorySize)
        !            85:   {
        !            86:     case 0: memorydlg[DLGMEM_512KB].state |= SG_SELECTED; break;
        !            87:     case 1: memorydlg[DLGMEM_1MB].state |= SG_SELECTED; break;
        !            88:     case 2: memorydlg[DLGMEM_2MB].state |= SG_SELECTED; break;
        !            89:     case 4: memorydlg[DLGMEM_4MB].state |= SG_SELECTED; break;
        !            90:     case 8: memorydlg[DLGMEM_8MB].state |= SG_SELECTED; break;
        !            91:     default: memorydlg[DLGMEM_14MB].state |= SG_SELECTED; break;
        !            92:   }
        !            93:   
1.1       root       94:   File_ShrinkName(dlgSnapShotName, DialogParams.Memory.szMemoryCaptureFileName, memorydlg[DLGMEM_FILENAME].w);
                     95: 
                     96:   do
                     97:   {
1.1.1.2   root       98:     but = SDLGui_DoDialog(memorydlg, NULL);
1.1       root       99: 
                    100:     switch(but)
                    101:     {
                    102:      case DLGMEM_SAVE:                  /* Save memory snap-shot */
                    103:         strcpy(tmpname, DialogParams.Memory.szMemoryCaptureFileName);
                    104:         if( SDLGui_FileSelect(tmpname, NULL, TRUE) )  /* Choose file name */
                    105:         {
                    106:           if( !File_DoesFileNameEndWithSlash(tmpname) )
                    107:           {
                    108:             strcpy(DialogParams.Memory.szMemoryCaptureFileName, tmpname);
                    109:             File_ShrinkName(dlgSnapShotName, tmpname, memorydlg[DLGMEM_FILENAME].w);
                    110:             MemorySnapShot_Capture(DialogParams.Memory.szMemoryCaptureFileName);
                    111:           }
                    112:         }
                    113:         break;
                    114:      case DLGMEM_RESTORE:               /* Load memory snap-shot */
                    115:         strcpy(tmpname, DialogParams.Memory.szMemoryCaptureFileName);
                    116:         if( SDLGui_FileSelect(tmpname, NULL, FALSE) )  /* Choose file name */
                    117:         {
                    118:           if( !File_DoesFileNameEndWithSlash(tmpname) )
                    119:           {
                    120:             strcpy(DialogParams.Memory.szMemoryCaptureFileName, tmpname);
                    121:             File_ShrinkName(dlgSnapShotName, tmpname, memorydlg[DLGMEM_FILENAME].w);
                    122:             MemorySnapShot_Restore(DialogParams.Memory.szMemoryCaptureFileName);
                    123:           }
                    124:         }
                    125:         break;
                    126:     }
                    127:   }
1.1.1.2   root      128:   while (but != DLGMEM_EXIT && but != SDLGUI_QUIT && !bQuitProgram );
1.1       root      129: 
                    130:   if( memorydlg[DLGMEM_512KB].state & SG_SELECTED )
1.1.1.3 ! root      131:     DialogParams.Memory.nMemorySize = 0;
1.1       root      132:   else if( memorydlg[DLGMEM_1MB].state & SG_SELECTED )
1.1.1.3 ! root      133:     DialogParams.Memory.nMemorySize = 1;
1.1       root      134:   else if( memorydlg[DLGMEM_2MB].state & SG_SELECTED )
1.1.1.3 ! root      135:     DialogParams.Memory.nMemorySize = 2;
        !           136:   else if( memorydlg[DLGMEM_4MB].state & SG_SELECTED )
        !           137:     DialogParams.Memory.nMemorySize = 4;
        !           138:   else if( memorydlg[DLGMEM_8MB].state & SG_SELECTED )
        !           139:     DialogParams.Memory.nMemorySize = 8;
1.1       root      140:   else
1.1.1.3 ! root      141:     DialogParams.Memory.nMemorySize = 14;
1.1       root      142: 
1.1.1.2   root      143:   free(tmpname);
1.1       root      144: }

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