Annotation of hatari/src/gui-sdl/dlgScreen.c, revision 1.1

1.1     ! root        1: /*
        !             2:   Hatari - dlgScreen.c
        !             3: 
        !             4:   This file is distributed under the GNU Public License, version 2 or at
        !             5:   your option any later version. Read the file gpl.txt for details.
        !             6: */
        !             7: char DlgScreen_rcsid[] = "Hatari $Id: dlgScreen.c,v 1.3 2004/06/11 12:48:49 thothy Exp $";
        !             8: 
        !             9: #include "main.h"
        !            10: #include "configuration.h"
        !            11: #include "dialog.h"
        !            12: #include "sdlgui.h"
        !            13: #include "screen.h"
        !            14: #include "screenSnapShot.h"
        !            15: 
        !            16: 
        !            17: #define DLGSCRN_FULLSCRN   3
        !            18: #define DLGSCRN_INTERLACE  4
        !            19: #define DLGSCRN_FRAMESKIP  5
        !            20: #define DLGSCRN_OVERSCAN   6
        !            21: #define DLGSCRN_8BPP       7
        !            22: #define DLGSCRN_COLOR      9
        !            23: #define DLGSCRN_MONO       10
        !            24: #define DLGSCRN_LOW320     12
        !            25: #define DLGSCRN_LOW640     13
        !            26: /*#define DLGSCRN_LOW800   14*/  /* 800x600 resolution button is not used anymore */
        !            27: #define DLGSCRN_ONCHANGE   16
        !            28: #define DLGSCRN_FPSPOPUP   18
        !            29: #define DLGSCRN_CAPTURE    19
        !            30: #define DLGSCRN_RECANIM    20
        !            31: #define DLGSCRN_EXIT       21
        !            32: 
        !            33: 
        !            34: /* The screen dialog: */
        !            35: static SGOBJ screendlg[] =
        !            36: {
        !            37:   { SGBOX, 0, 0, 0,0, 40,25, NULL },
        !            38:   { SGBOX, 0, 0, 1,1, 38,13, NULL },
        !            39:   { SGTEXT, 0, 0, 13,2, 14,1, "Screen options" },
        !            40:   { SGCHECKBOX, 0, 0, 4,4, 12,1, "Fullscreen" },
        !            41:   { SGCHECKBOX, 0, 0, 4,5, 23,1, "Interlaced mode" },
        !            42:   { SGCHECKBOX, 0, 0, 4,6, 10,1, "Frame skip" },
        !            43:   { SGCHECKBOX, 0, 0, 4,7, 13,1, "Use borders" },
        !            44:   { SGCHECKBOX, 0, 0, 4,8, 13,1, "Force 8 bpp" },
        !            45:   { SGTEXT, 0, 0, 4,10, 8,1, "Monitor:" },
        !            46:   { SGRADIOBUT, 0, 0, 18,10, 7,1, "Color" },
        !            47:   { SGRADIOBUT, 0, 0, 28,10, 6,1, "Mono" },
        !            48:   { SGTEXT, 0, 0, 4,12, 12,1, "ST-Low mode:" },
        !            49:   { SGRADIOBUT, 0, 0, 18,12, 8,1, "Normal" },
        !            50:   { SGRADIOBUT, 0, 0, 28,12, 8,1, "Zoomed" },
        !            51: /* { SGRADIOBUT, 0, 0, 27,12, 9,1, "800x600" },*/ /* 800x600 resolution button is not used anymore */
        !            52:   { SGBOX, 0, 0, 1,15, 38,7, NULL },
        !            53:   { SGTEXT, 0, 0, 13,16, 14,1, "Screen capture" },
        !            54:   { SGCHECKBOX, 0, 0, 3,18, 27,1, "Only when display changes" },
        !            55:   { SGTEXT, 0, 0, 31,18, 4,1, ""/*"FPS:"*/ },
        !            56:   { SGTEXT/*SGPOPUP*/, 0, 0, 36,18, 3,1, ""/*"25"*/ },
        !            57:   { SGBUTTON, 0, 0, 3,20, 16,1, "Capture screen" },
        !            58:   { SGBUTTON, 0, 0, 20,20, 18,1, NULL },
        !            59:   { SGBUTTON, 0, 0, 10,23, 20,1, "Back to main menu" },
        !            60:   { -1, 0, 0, 0,0, 0,0, NULL }
        !            61: };
        !            62: 
        !            63: 
        !            64: /*-----------------------------------------------------------------------*/
        !            65: /*
        !            66:   Show and process the screen dialog.
        !            67: */
        !            68: void Dialog_ScreenDlg(void)
        !            69: {
        !            70:   int but, i;
        !            71: 
        !            72:   SDLGui_CenterDlg(screendlg);
        !            73: 
        !            74:   /* Set up dialog from actual values: */
        !            75: 
        !            76:   if( DialogParams.Screen.bFullScreen )
        !            77:     screendlg[DLGSCRN_FULLSCRN].state |= SG_SELECTED;
        !            78:   else
        !            79:     screendlg[DLGSCRN_FULLSCRN].state &= ~SG_SELECTED;
        !            80: 
        !            81:   if( DialogParams.Screen.bInterlacedScreen )
        !            82:     screendlg[DLGSCRN_INTERLACE].state |= SG_SELECTED;
        !            83:   else
        !            84:     screendlg[DLGSCRN_INTERLACE].state &= ~SG_SELECTED;
        !            85: 
        !            86:   if( DialogParams.Screen.bFrameSkip )
        !            87:     screendlg[DLGSCRN_FRAMESKIP].state |= SG_SELECTED;
        !            88:   else
        !            89:     screendlg[DLGSCRN_FRAMESKIP].state &= ~SG_SELECTED;
        !            90: 
        !            91:   if( DialogParams.Screen.bAllowOverscan )
        !            92:     screendlg[DLGSCRN_OVERSCAN].state |= SG_SELECTED;
        !            93:   else
        !            94:     screendlg[DLGSCRN_OVERSCAN].state &= ~SG_SELECTED;
        !            95: 
        !            96: 
        !            97:   if( DialogParams.Screen.bUseHighRes )
        !            98:   {
        !            99:     screendlg[DLGSCRN_COLOR].state &= ~SG_SELECTED;
        !           100:     screendlg[DLGSCRN_MONO].state |= SG_SELECTED;
        !           101:   }
        !           102:   else
        !           103:   {
        !           104:     screendlg[DLGSCRN_COLOR].state |= SG_SELECTED;
        !           105:     screendlg[DLGSCRN_MONO].state &= ~SG_SELECTED;
        !           106:   }
        !           107: 
        !           108:   for(i=0; i<2; i++)
        !           109:     screendlg[DLGSCRN_LOW320 + i].state &= ~SG_SELECTED;
        !           110: 
        !           111:   if(DialogParams.Screen.ChosenDisplayMode <= DISPLAYMODE_16COL_FULL)
        !           112:   {
        !           113:     screendlg[DLGSCRN_8BPP].state |= SG_SELECTED;
        !           114:     screendlg[DLGSCRN_LOW320 + DialogParams.Screen.ChosenDisplayMode].state |= SG_SELECTED;
        !           115:   }
        !           116:   else
        !           117:   {
        !           118:     screendlg[DLGSCRN_8BPP].state &= ~SG_SELECTED;
        !           119:     screendlg[DLGSCRN_LOW320 + DialogParams.Screen.ChosenDisplayMode
        !           120:               - DISPLAYMODE_HICOL_LOWRES].state |= SG_SELECTED;
        !           121:   }
        !           122: 
        !           123:   if( DialogParams.Screen.bCaptureChange )
        !           124:     screendlg[DLGSCRN_ONCHANGE].state |= SG_SELECTED;
        !           125:   else
        !           126:     screendlg[DLGSCRN_ONCHANGE].state &= ~SG_SELECTED;
        !           127: 
        !           128:   if( ScreenSnapShot_AreWeRecording() )
        !           129:     screendlg[DLGSCRN_RECANIM].txt = "Stop recording";
        !           130:   else
        !           131:     screendlg[DLGSCRN_RECANIM].txt = "Record animation";
        !           132: 
        !           133:   /* The screen dialog main loop */
        !           134:   do
        !           135:   {
        !           136:     but = SDLGui_DoDialog(screendlg);
        !           137:     switch( but )
        !           138:     {
        !           139:       case DLGSCRN_FPSPOPUP:
        !           140:         fprintf(stderr,"Sorry, popup menus don't work yet\n");
        !           141:         break;
        !           142:       case DLGSCRN_CAPTURE:
        !           143:         SDL_UpdateRect(sdlscrn, 0,0,0,0);
        !           144:         ScreenSnapShot_SaveScreen();
        !           145:         break;
        !           146:       case DLGSCRN_RECANIM:
        !           147:         if( ScreenSnapShot_AreWeRecording() )
        !           148:         {
        !           149:           screendlg[DLGSCRN_RECANIM].txt = "Record animation";
        !           150:           ScreenSnapShot_EndRecording();
        !           151:         }
        !           152:         else
        !           153:         {
        !           154:           screendlg[DLGSCRN_RECANIM].txt = "Stop recording";
        !           155:           DialogParams.Screen.bCaptureChange = (screendlg[DLGSCRN_ONCHANGE].state & SG_SELECTED);
        !           156:           ScreenSnapShot_BeginRecording(DialogParams.Screen.bCaptureChange, 25);
        !           157:         }
        !           158:         break;
        !           159:     }
        !           160:   }
        !           161:   while(but!=DLGSCRN_EXIT && !bQuitProgram);
        !           162: 
        !           163:   /* Read values from dialog */
        !           164:   DialogParams.Screen.bFullScreen = (screendlg[DLGSCRN_FULLSCRN].state & SG_SELECTED);
        !           165:   DialogParams.Screen.bInterlacedScreen = (screendlg[DLGSCRN_INTERLACE].state & SG_SELECTED);
        !           166:   DialogParams.Screen.bFrameSkip = (screendlg[DLGSCRN_FRAMESKIP].state & SG_SELECTED);
        !           167:   DialogParams.Screen.bAllowOverscan = (screendlg[DLGSCRN_OVERSCAN].state & SG_SELECTED);
        !           168:   DialogParams.Screen.bUseHighRes = (screendlg[DLGSCRN_MONO].state & SG_SELECTED);
        !           169:   DialogParams.Screen.bCaptureChange = (screendlg[DLGSCRN_ONCHANGE].state & SG_SELECTED);
        !           170: 
        !           171:   for(i=0; i<2; i++)
        !           172:   {
        !           173:     if(screendlg[DLGSCRN_LOW320 + i].state & SG_SELECTED)
        !           174:     {
        !           175:       DialogParams.Screen.ChosenDisplayMode = DISPLAYMODE_16COL_LOWRES + i
        !           176:         + ((screendlg[DLGSCRN_8BPP].state&SG_SELECTED) ? 0 : DISPLAYMODE_HICOL_LOWRES);
        !           177:       break;
        !           178:     }
        !           179:   }
        !           180: 
        !           181: }

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