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1.1 root 1: /*
2: Hatari - dlgSystem.c
3:
4: This file is distributed under the GNU Public License, version 2 or at
5: your option any later version. Read the file gpl.txt for details.
1.1.1.9 ! root 6:
! 7: This file contains 2 system panels :
! 8: - 1 for the old uae CPU
! 9: - 1 for the new WinUae cpu
! 10:
! 11: The selection is made during compilation with the ENABLE_WINUAE_CPU define
! 12:
1.1 root 13: */
1.1.1.7 root 14: const char DlgSystem_fileid[] = "Hatari dlgSystem.c : " __DATE__ " " __TIME__;
1.1 root 15:
16: #include "main.h"
17: #include "configuration.h"
18: #include "dialog.h"
19: #include "sdlgui.h"
20:
21:
1.1.1.9 ! root 22: /* The old Uae cpu "System" dialog: */
! 23: #ifndef ENABLE_WINUAE_CPU
! 24:
1.1.1.2 root 25: #define DLGSYS_68000 4
26: #define DLGSYS_68010 5
27: #define DLGSYS_68020 6
28: #define DLGSYS_68030 7
29: #define DLGSYS_68040 8
30: #define DLGSYS_ST 11
31: #define DLGSYS_STE 12
1.1.1.4 root 32: #define DLGSYS_TT 13
33: #define DLGSYS_FALCON 14
34: #define DLGSYS_8MHZ 17
35: #define DLGSYS_16MHZ 18
36: #define DLGSYS_32MHZ 19
1.1.1.7 root 37: #define DLGSYS_DSPOFF 21
38: #define DLGSYS_DSPDUMMY 22
39: #define DLGSYS_DSPON 23
40: #define DLGSYS_PREFETCH 24
41: #define DLGSYS_BLITTER 25
42: #define DLGSYS_RTC 26
43: #define DLGSYS_TIMERD 27
1.1 root 44:
45: static SGOBJ systemdlg[] =
46: {
1.1.1.7 root 47: { SGBOX, 0, 0, 0,0, 36,24, NULL },
1.1.1.2 root 48: { SGTEXT, 0, 0, 11,1, 14,1, "System options" },
49:
50: { SGBOX, 0, 0, 2,3, 16,9, NULL },
51: { SGTEXT, 0, 0, 3,4, 8,1, "CPU type:" },
1.1.1.8 root 52: { SGRADIOBUT, 0, 0, 4,6, 7,1, "68000" },
53: { SGRADIOBUT, 0, 0, 4,7, 7,1, "68010" },
54: { SGRADIOBUT, 0, 0, 4,8, 7,1, "68020" },
55: { SGRADIOBUT, 0, 0, 4,9, 13,1, "68EC030+FPU" },
56: { SGRADIOBUT, 0, 0, 4,10, 7,1, "68040" },
1.1.1.2 root 57:
58: { SGBOX, 0, 0, 19,3, 15,9, NULL },
59: { SGTEXT, 0, 0, 20,4, 13,1, "Machine type:" },
1.1.1.4 root 60: { SGRADIOBUT, 0, 0, 23,6, 8,1, "ST" },
61: { SGRADIOBUT, 0, 0, 23,7, 8,1, "STE" },
62: { SGRADIOBUT, 0, 0, 23,8, 8,1, "TT *" },
63: { SGRADIOBUT, 0, 0, 23,9, 8,1, "Falcon *" },
64: { SGTEXT, 0, 0, 21,11, 12,1, "* incomplete" },
1.1.1.2 root 65:
66: { SGTEXT, 0, 0, 2,13, 15,1, "CPU clock (MHz):" },
67: { SGRADIOBUT, 0, 0, 19,13, 3,1, "8" },
68: { SGRADIOBUT, 0, 0, 24,13, 4,1, "16" },
69: { SGRADIOBUT, 0, 0, 30,13, 4,1, "32" },
70:
1.1.1.7 root 71: { SGTEXT, 0, 0, 2,15, 11,1, "Falcon DSP:" },
72: { SGRADIOBUT, 0, 0, 14,15, 5,1, "off" },
73: { SGRADIOBUT, 0, 0, 21,15, 7,1, "dummy" },
74: { SGRADIOBUT, 0, 0, 30,15, 4,1, "on" },
75:
76: { SGCHECKBOX, 0, 0, 2,17, 32,1, "Slower but more compatible CPU" },
77: { SGCHECKBOX, 0, 0, 2,18, 20,1, "Blitter emulation" },
78: { SGCHECKBOX, 0, 0, 2,19, 27,1, "Real time clock emulation" },
79: { SGCHECKBOX, 0, 0, 2,20, 15,1, "Patch Timer-D" },
1.1.1.2 root 80:
1.1.1.7 root 81: { SGBUTTON, SG_DEFAULT, 0, 8,22, 20,1, "Back to main menu" },
1.1.1.2 root 82: { -1, 0, 0, 0,0, 0,0, NULL }
1.1 root 83: };
84:
85:
86: /*-----------------------------------------------------------------------*/
1.1.1.8 root 87: /**
88: * Show and process the "System" dialog.
89: */
1.1 root 90: void Dialog_SystemDlg(void)
91: {
1.1.1.2 root 92: int i;
1.1.1.7 root 93: MACHINETYPE mti;
1.1 root 94:
1.1.1.2 root 95: SDLGui_CenterDlg(systemdlg);
1.1 root 96:
1.1.1.2 root 97: /* Set up dialog from actual values: */
1.1 root 98:
1.1.1.2 root 99: for (i = DLGSYS_68000; i <= DLGSYS_68040; i++)
100: {
101: systemdlg[i].state &= ~SG_SELECTED;
102: }
1.1.1.5 root 103: systemdlg[DLGSYS_68000+ConfigureParams.System.nCpuLevel].state |= SG_SELECTED;
1.1.1.2 root 104:
1.1.1.4 root 105: for (i = DLGSYS_ST; i <= DLGSYS_FALCON; i++)
1.1.1.2 root 106: {
107: systemdlg[i].state &= ~SG_SELECTED;
108: }
1.1.1.5 root 109: systemdlg[DLGSYS_ST + ConfigureParams.System.nMachineType].state |= SG_SELECTED;
1.1.1.2 root 110:
1.1.1.7 root 111: /* CPU frequency: */
1.1.1.2 root 112: for (i = DLGSYS_8MHZ; i <= DLGSYS_16MHZ; i++)
113: {
114: systemdlg[i].state &= ~SG_SELECTED;
115: }
1.1.1.5 root 116: if (ConfigureParams.System.nCpuFreq == 32)
1.1.1.7 root 117: systemdlg[DLGSYS_32MHZ].state |= SG_SELECTED;
1.1.1.5 root 118: else if (ConfigureParams.System.nCpuFreq == 16)
1.1.1.7 root 119: systemdlg[DLGSYS_16MHZ].state |= SG_SELECTED;
1.1.1.2 root 120: else
1.1.1.7 root 121: systemdlg[DLGSYS_8MHZ].state |= SG_SELECTED;
122:
123: /* DSP mode: */
124: for (i = DLGSYS_DSPOFF; i <= DLGSYS_DSPON; i++)
125: {
126: systemdlg[i].state &= ~SG_SELECTED;
127: }
128: if (ConfigureParams.System.nDSPType == DSP_TYPE_NONE)
129: systemdlg[DLGSYS_DSPOFF].state |= SG_SELECTED;
130: else if (ConfigureParams.System.nDSPType == DSP_TYPE_DUMMY)
131: systemdlg[DLGSYS_DSPDUMMY].state |= SG_SELECTED;
132: else
133: systemdlg[DLGSYS_DSPON].state |= SG_SELECTED;
134:
1.1.1.2 root 135:
1.1.1.5 root 136: if (ConfigureParams.System.bCompatibleCpu)
1.1.1.2 root 137: systemdlg[DLGSYS_PREFETCH].state |= SG_SELECTED;
138: else
139: systemdlg[DLGSYS_PREFETCH].state &= ~SG_SELECTED;
140:
1.1.1.5 root 141: if (ConfigureParams.System.bBlitter)
1.1.1.2 root 142: systemdlg[DLGSYS_BLITTER].state |= SG_SELECTED;
143: else
144: systemdlg[DLGSYS_BLITTER].state &= ~SG_SELECTED;
145:
1.1.1.5 root 146: if (ConfigureParams.System.bRealTimeClock)
1.1.1.2 root 147: systemdlg[DLGSYS_RTC].state |= SG_SELECTED;
148: else
149: systemdlg[DLGSYS_RTC].state &= ~SG_SELECTED;
150:
1.1.1.5 root 151: if (ConfigureParams.System.bPatchTimerD)
1.1.1.2 root 152: systemdlg[DLGSYS_TIMERD].state |= SG_SELECTED;
153: else
154: systemdlg[DLGSYS_TIMERD].state &= ~SG_SELECTED;
155:
156: /* Show the dialog: */
157: SDLGui_DoDialog(systemdlg, NULL);
158:
159: /* Read values from dialog: */
160:
161: for (i = DLGSYS_68000; i <= DLGSYS_68040; i++)
162: {
163: if (systemdlg[i].state&SG_SELECTED)
164: {
1.1.1.5 root 165: ConfigureParams.System.nCpuLevel = i-DLGSYS_68000;
1.1.1.2 root 166: break;
167: }
168: }
169:
1.1.1.7 root 170: for (mti = MACHINE_ST; mti <= MACHINE_FALCON; mti++)
1.1.1.2 root 171: {
1.1.1.7 root 172: if (systemdlg[mti + DLGSYS_ST].state&SG_SELECTED)
1.1.1.2 root 173: {
1.1.1.7 root 174: ConfigureParams.System.nMachineType = mti;
1.1.1.2 root 175: break;
176: }
177: }
178:
179: if (systemdlg[DLGSYS_32MHZ].state & SG_SELECTED)
1.1.1.5 root 180: ConfigureParams.System.nCpuFreq = 32;
1.1.1.2 root 181: else if (systemdlg[DLGSYS_16MHZ].state & SG_SELECTED)
1.1.1.5 root 182: ConfigureParams.System.nCpuFreq = 16;
1.1.1.2 root 183: else
1.1.1.5 root 184: ConfigureParams.System.nCpuFreq = 8;
1.1.1.2 root 185:
1.1.1.7 root 186: if (systemdlg[DLGSYS_DSPOFF].state & SG_SELECTED)
187: ConfigureParams.System.nDSPType = DSP_TYPE_NONE;
188: else if (systemdlg[DLGSYS_DSPDUMMY].state & SG_SELECTED)
189: ConfigureParams.System.nDSPType = DSP_TYPE_DUMMY;
190: else
191: ConfigureParams.System.nDSPType = DSP_TYPE_EMU;
192:
1.1.1.5 root 193: ConfigureParams.System.bCompatibleCpu = (systemdlg[DLGSYS_PREFETCH].state & SG_SELECTED);
194: ConfigureParams.System.bBlitter = (systemdlg[DLGSYS_BLITTER].state & SG_SELECTED);
195: ConfigureParams.System.bRealTimeClock = (systemdlg[DLGSYS_RTC].state & SG_SELECTED);
196: ConfigureParams.System.bPatchTimerD = (systemdlg[DLGSYS_TIMERD].state & SG_SELECTED);
1.1 root 197: }
1.1.1.9 ! root 198:
! 199: /* The new WinUae cpu "System" dialog: */
! 200: #else
! 201:
! 202: #define DLGSYS_68000 4
! 203: #define DLGSYS_68010 5
! 204: #define DLGSYS_68020 6
! 205: #define DLGSYS_68030 7
! 206: #define DLGSYS_68040 8
! 207: #define DLGSYS_68060 9
! 208: #define DLGSYS_ST 12
! 209: #define DLGSYS_STE 13
! 210: #define DLGSYS_TT 14
! 211: #define DLGSYS_FALCON 15
! 212: #define DLGSYS_8MHZ 18
! 213: #define DLGSYS_16MHZ 19
! 214: #define DLGSYS_32MHZ 20
! 215: #define DLGSYS_DSPOFF 23
! 216: #define DLGSYS_DSPDUMMY 24
! 217: #define DLGSYS_DSPON 25
! 218: #define DLGSYS_24BITS 28
! 219: #define DLGSYS_PREFETCH 29
! 220: #define DLGSYS_CYC_EXACT 30
! 221: #define DLGSYS_RTC 31
! 222: #define DLGSYS_TIMERD 32
! 223: #define DLGSYS_BLITTER 33
! 224: #define DLGSYS_MMU_EMUL 34
! 225: #define DLGSYS_FPU_NONE 37
! 226: #define DLGSYS_FPU_68881 38
! 227: #define DLGSYS_FPU_68882 39
! 228: #define DLGSYS_FPU_CPU_IN 40
! 229: #define DLGSYS_FPU_COMPAT 41
! 230:
! 231:
! 232: static SGOBJ systemdlg[] =
! 233: {
! 234: { SGBOX, 0, 0, 0,0, 60,25, NULL },
! 235: { SGTEXT, 0, 0, 23,1, 14,1, "System options" },
! 236:
! 237: { SGBOX, 0, 0, 19,3, 11,9, NULL },
! 238: { SGTEXT, 0, 0, 20,3, 8,1, "CPU type" },
! 239: { SGRADIOBUT, 0, 0, 20,5, 7,1, "68000" },
! 240: { SGRADIOBUT, 0, 0, 20,6, 7,1, "68010" },
! 241: { SGRADIOBUT, 0, 0, 20,7, 7,1, "68020" },
! 242: { SGRADIOBUT, 0, 0, 20,8, 13,1, "68030" },
! 243: { SGRADIOBUT, 0, 0, 20,9, 13,1, "68040" },
! 244: { SGRADIOBUT, 0, 0, 20,10, 7,1, "68060" },
! 245:
! 246: { SGBOX, 0, 0, 2,3, 15,9, NULL },
! 247: { SGTEXT, 0, 0, 3,3, 13,1, "Machine type" },
! 248: { SGRADIOBUT, 0, 0, 3,5, 8,1, "ST" },
! 249: { SGRADIOBUT, 0, 0, 3,6, 8,1, "STE" },
! 250: { SGRADIOBUT, 0, 0, 3,7, 8,1, "TT" },
! 251: { SGRADIOBUT, 0, 0, 3,8, 8,1, "Falcon" },
! 252:
! 253: { SGBOX, 0, 0, 32,3, 12,9, NULL },
! 254: { SGTEXT, 0, 0, 33,3, 15,1, "CPU clock" },
! 255: { SGRADIOBUT, 0, 0, 33,5, 3,1, " 8 Mhz" },
! 256: { SGRADIOBUT, 0, 0, 33,6, 4,1, "16 Mhz" },
! 257: { SGRADIOBUT, 0, 0, 33,7, 4,1, "32 Mhz" },
! 258:
! 259: { SGBOX, 0, 0, 46,3, 12,9, NULL },
! 260: { SGTEXT, 0, 0, 47,3, 11,1, "Falcon DSP" },
! 261: { SGRADIOBUT, 0, 0, 47,5, 5,1, "None" },
! 262: { SGRADIOBUT, 0, 0, 47,6, 7,1, "Dummy" },
! 263: { SGRADIOBUT, 0, 0, 47,7, 4,1, "Full" },
! 264:
! 265: { SGBOX, 0, 0, 2,13, 28,9, NULL },
! 266: { SGTEXT, 0, 0, 3,13, 11,1, "CPU Pamameters" },
! 267: { SGCHECKBOX, 0, 0, 3,15, 15,1, "24 bits addressing" },
! 268: { SGCHECKBOX, 0, 0, 3,16, 32,1, "Prefetch mode, slower" },
! 269: { SGCHECKBOX, 0, 0, 3,17, 32,1, "Cycle exact, slower" },
! 270: { SGCHECKBOX, 0, 0, 3,18, 27,1, "Real time clock emulation" },
! 271: { SGCHECKBOX, 0, 0, 3,19, 15,1, "Patch Timer-D" },
! 272: { SGCHECKBOX, 0, 0, 3,20, 20,1, "Blitter emulation" },
! 273: { SGCHECKBOX, 0, 0, 3,21, 15,1, "MMU emulation" },
! 274:
! 275: { SGBOX, 0, 0, 32,13, 26,9, NULL },
! 276: { SGTEXT, 0, 0, 33,13, 11,1, "FPU" },
! 277: { SGRADIOBUT, 0, 0, 33,15, 5,1, "None" },
! 278: { SGRADIOBUT, 0, 0, 33,16, 7,1, "68881" },
! 279: { SGRADIOBUT, 0, 0, 33,17, 4,1, "68882" },
! 280: { SGRADIOBUT, 0, 0, 33,18, 4,1, "CPU internal" },
! 281: { SGCHECKBOX, 0, 0, 33,20, 4,1, "More compatible, slower" },
! 282:
! 283: { SGBUTTON, SG_DEFAULT, 0, 21,23, 20,1, "Back to main menu" },
! 284: { -1, 0, 0, 0,0, 0,0, NULL }
! 285: };
! 286:
! 287:
! 288: /*-----------------------------------------------------------------------*/
! 289: /**
! 290: * Show and process the "System" dialog (specific to winUAE cpu).
! 291: */
! 292: void Dialog_SystemDlg(void)
! 293: {
! 294: int i;
! 295: MACHINETYPE mti;
! 296:
! 297: SDLGui_CenterDlg(systemdlg);
! 298:
! 299: /* Set up dialog from actual values: */
! 300:
! 301: for (i = DLGSYS_68000; i <= DLGSYS_68060; i++)
! 302: {
! 303: systemdlg[i].state &= ~SG_SELECTED;
! 304: }
! 305: systemdlg[DLGSYS_68000+ConfigureParams.System.nCpuLevel].state |= SG_SELECTED;
! 306:
! 307: for (i = DLGSYS_ST; i <= DLGSYS_FALCON; i++)
! 308: {
! 309: systemdlg[i].state &= ~SG_SELECTED;
! 310: }
! 311: systemdlg[DLGSYS_ST + ConfigureParams.System.nMachineType].state |= SG_SELECTED;
! 312:
! 313: /* CPU frequency: */
! 314: for (i = DLGSYS_8MHZ; i <= DLGSYS_16MHZ; i++)
! 315: {
! 316: systemdlg[i].state &= ~SG_SELECTED;
! 317: }
! 318: if (ConfigureParams.System.nCpuFreq == 32)
! 319: systemdlg[DLGSYS_32MHZ].state |= SG_SELECTED;
! 320: else if (ConfigureParams.System.nCpuFreq == 16)
! 321: systemdlg[DLGSYS_16MHZ].state |= SG_SELECTED;
! 322: else
! 323: systemdlg[DLGSYS_8MHZ].state |= SG_SELECTED;
! 324:
! 325: /* DSP mode: */
! 326: for (i = DLGSYS_DSPOFF; i <= DLGSYS_DSPON; i++)
! 327: {
! 328: systemdlg[i].state &= ~SG_SELECTED;
! 329: }
! 330: if (ConfigureParams.System.nDSPType == DSP_TYPE_NONE)
! 331: systemdlg[DLGSYS_DSPOFF].state |= SG_SELECTED;
! 332: else if (ConfigureParams.System.nDSPType == DSP_TYPE_DUMMY)
! 333: systemdlg[DLGSYS_DSPDUMMY].state |= SG_SELECTED;
! 334: else
! 335: systemdlg[DLGSYS_DSPON].state |= SG_SELECTED;
! 336:
! 337: /* More compatible CPU, Prefetch mode */
! 338: if (ConfigureParams.System.bCompatibleCpu)
! 339: systemdlg[DLGSYS_PREFETCH].state |= SG_SELECTED;
! 340: else
! 341: systemdlg[DLGSYS_PREFETCH].state &= ~SG_SELECTED;
! 342:
! 343: /* Emulate Blitter */
! 344: if (ConfigureParams.System.bBlitter)
! 345: systemdlg[DLGSYS_BLITTER].state |= SG_SELECTED;
! 346: else
! 347: systemdlg[DLGSYS_BLITTER].state &= ~SG_SELECTED;
! 348:
! 349: /* Real time clock CPU */
! 350: if (ConfigureParams.System.bRealTimeClock)
! 351: systemdlg[DLGSYS_RTC].state |= SG_SELECTED;
! 352: else
! 353: systemdlg[DLGSYS_RTC].state &= ~SG_SELECTED;
! 354:
! 355: /* Patch timer D */
! 356: if (ConfigureParams.System.bPatchTimerD)
! 357: systemdlg[DLGSYS_TIMERD].state |= SG_SELECTED;
! 358: else
! 359: systemdlg[DLGSYS_TIMERD].state &= ~SG_SELECTED;
! 360:
! 361: /* Adress space 24 bits */
! 362: if (ConfigureParams.System.bAddressSpace24)
! 363: systemdlg[DLGSYS_24BITS].state |= SG_SELECTED;
! 364: else
! 365: systemdlg[DLGSYS_24BITS].state &= ~SG_SELECTED;
! 366:
! 367: /* Cycle exact CPU */
! 368: if (ConfigureParams.System.bCycleExactCpu)
! 369: systemdlg[DLGSYS_CYC_EXACT].state |= SG_SELECTED;
! 370: else
! 371: systemdlg[DLGSYS_CYC_EXACT].state &= ~SG_SELECTED;
! 372:
! 373: /* FPU emulation */
! 374: for (i = DLGSYS_FPU_NONE; i <= DLGSYS_FPU_CPU_IN; i++)
! 375: {
! 376: systemdlg[i].state &= ~SG_SELECTED;
! 377: }
! 378: if (ConfigureParams.System.n_FPUType == FPU_NONE)
! 379: systemdlg[DLGSYS_FPU_NONE].state |= SG_SELECTED;
! 380: else if (ConfigureParams.System.n_FPUType == FPU_68881)
! 381: systemdlg[DLGSYS_FPU_68881].state |= SG_SELECTED;
! 382: else if (ConfigureParams.System.n_FPUType == FPU_68882)
! 383: systemdlg[DLGSYS_FPU_68882].state |= SG_SELECTED;
! 384: else
! 385: systemdlg[DLGSYS_FPU_CPU_IN].state |= SG_SELECTED;
! 386:
! 387: /* More compatible FPU */
! 388: if (ConfigureParams.System.bCompatibleFPU)
! 389: systemdlg[DLGSYS_FPU_COMPAT].state |= SG_SELECTED;
! 390: else
! 391: systemdlg[DLGSYS_FPU_COMPAT].state &= ~SG_SELECTED;
! 392:
! 393: /* MMU Emulation */
! 394: if (ConfigureParams.System.bMMU)
! 395: systemdlg[DLGSYS_MMU_EMUL].state |= SG_SELECTED;
! 396: else
! 397: systemdlg[DLGSYS_MMU_EMUL].state &= ~SG_SELECTED;
! 398:
! 399:
! 400: /* Show the dialog: */
! 401: SDLGui_DoDialog(systemdlg, NULL);
! 402:
! 403: /* Read values from dialog: */
! 404:
! 405: for (i = DLGSYS_68000; i <= DLGSYS_68060; i++)
! 406: {
! 407: if (systemdlg[i].state&SG_SELECTED)
! 408: {
! 409: ConfigureParams.System.nCpuLevel = i-DLGSYS_68000;
! 410: break;
! 411: }
! 412: }
! 413:
! 414: for (mti = MACHINE_ST; mti <= MACHINE_FALCON; mti++)
! 415: {
! 416: if (systemdlg[mti + DLGSYS_ST].state&SG_SELECTED)
! 417: {
! 418: ConfigureParams.System.nMachineType = mti;
! 419: break;
! 420: }
! 421: }
! 422:
! 423: if (systemdlg[DLGSYS_32MHZ].state & SG_SELECTED)
! 424: ConfigureParams.System.nCpuFreq = 32;
! 425: else if (systemdlg[DLGSYS_16MHZ].state & SG_SELECTED)
! 426: ConfigureParams.System.nCpuFreq = 16;
! 427: else
! 428: ConfigureParams.System.nCpuFreq = 8;
! 429:
! 430: if (systemdlg[DLGSYS_DSPOFF].state & SG_SELECTED)
! 431: ConfigureParams.System.nDSPType = DSP_TYPE_NONE;
! 432: else if (systemdlg[DLGSYS_DSPDUMMY].state & SG_SELECTED)
! 433: ConfigureParams.System.nDSPType = DSP_TYPE_DUMMY;
! 434: else
! 435: ConfigureParams.System.nDSPType = DSP_TYPE_EMU;
! 436:
! 437: ConfigureParams.System.bCompatibleCpu = (systemdlg[DLGSYS_PREFETCH].state & SG_SELECTED);
! 438: ConfigureParams.System.bBlitter = (systemdlg[DLGSYS_BLITTER].state & SG_SELECTED);
! 439: ConfigureParams.System.bRealTimeClock = (systemdlg[DLGSYS_RTC].state & SG_SELECTED);
! 440: ConfigureParams.System.bPatchTimerD = (systemdlg[DLGSYS_TIMERD].state & SG_SELECTED);
! 441: ConfigureParams.System.bAddressSpace24 = (systemdlg[DLGSYS_24BITS].state & SG_SELECTED);
! 442: ConfigureParams.System.bCycleExactCpu = (systemdlg[DLGSYS_CYC_EXACT].state & SG_SELECTED);
! 443:
! 444: /* FPU emulation */
! 445: if (systemdlg[DLGSYS_FPU_NONE].state & SG_SELECTED)
! 446: ConfigureParams.System.n_FPUType = FPU_NONE;
! 447: else if (systemdlg[DLGSYS_FPU_68881].state & SG_SELECTED)
! 448: ConfigureParams.System.n_FPUType = FPU_68881;
! 449: else if (systemdlg[DLGSYS_FPU_68882].state & SG_SELECTED)
! 450: ConfigureParams.System.n_FPUType = FPU_68882;
! 451: else
! 452: ConfigureParams.System.n_FPUType = FPU_CPU;
! 453:
! 454: ConfigureParams.System.bCompatibleFPU = (systemdlg[DLGSYS_FPU_COMPAT].state & SG_SELECTED);
! 455: ConfigureParams.System.bMMU = (systemdlg[DLGSYS_MMU_EMUL].state & SG_SELECTED);
! 456: }
! 457: #endif
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