--- hatari/src/includes/ikbd.h 2019/04/01 07:09:16 1.1.1.1 +++ hatari/src/includes/ikbd.h 2019/04/09 08:53:11 1.1.1.11 @@ -1,128 +1,98 @@ /* - Hatari + Hatari - ikbd.h + + This file is distributed under the GNU General Public License, version 2 + or at your option any later version. Read the file gpl.txt for details. */ -// Keyboard Command -typedef struct { - unsigned char Command; - unsigned char NumParameters; - void *pCallFunction; -} IKBD_COMMAND_PARAMS; +#ifndef HATARI_IKBD_H +#define HATARI_IKBD_H -// Keyboard processor details -typedef struct { - int X,Y; // Relative position of mouse - int PrevX,PrevY; // Previous position -} REL_MOUSE; +#include /* Needed for SDLK_LAST */ + + +/* Keyboard processor details */ typedef struct { - int X,Y; // Position of mouse - int MaxX,MaxY; // Max limits of mouse - unsigned char PrevReadAbsMouseButtons; // Previous button mask for 'IKBD_Cmd_ReadAbsMousePos' + int X,Y; /* Position of mouse */ + int MaxX,MaxY; /* Max limits of mouse */ + Uint8 PrevReadAbsMouseButtons; /* Previous button mask for 'IKBD_Cmd_ReadAbsMousePos' */ } ABS_MOUSE; typedef struct { - int DeltaX,DeltaY; // XY mouse position delta after scale according to resoution - int XScale,YScale; // Scale of mouse - int XThreshold,YThreshold; // Threshold - unsigned char KeyCodeDeltaX,KeyCodeDeltaY; // Delta X,Y for mouse keycode mode - int YAxis; // Y-Axis direction - unsigned char Action; // Bit 0-Report abs position of press, Bit 1-Report abs on release + int dx, dy; /* Mouse delta to be added */ + int DeltaX,DeltaY; /* Final XY mouse position delta */ + int XScale,YScale; /* Scale of mouse */ + int XThreshold,YThreshold; /* Threshold */ + Uint8 KeyCodeDeltaX,KeyCodeDeltaY; /* Delta X,Y for mouse keycode mode */ + int YAxis; /* Y-Axis direction */ + Uint8 Action; /* Bit 0-Report abs position of press, Bit 1-Report abs on release */ } MOUSE; typedef struct { - unsigned char JoyData[2]; // Joystick details - unsigned char PrevJoyData[2]; // Previous joystick details, used to check for 'IKBD_SelAutoJoysticks' + Uint8 JoyData[2]; /* Joystick details */ + Uint8 PrevJoyData[2]; /* Previous joystick details, used to check for 'IKBD_SelAutoJoysticks' */ } JOY; typedef struct { - REL_MOUSE Rel; ABS_MOUSE Abs; MOUSE Mouse; JOY Joy; - int MouseMode; // AUTOMODE_xxxx - int JoystickMode; // AUTOMODE_xxxx - BOOL bReset; // Set to TRUE is keyboard 'RESET' and now active + int MouseMode; /* AUTOMODE_xxxx */ + int JoystickMode; /* AUTOMODE_xxxx */ } KEYBOARD_PROCESSOR; -// Keyboard state -#define SIZE_KEYBOARD_BUFFER 1024 // Allow this many bytes to be stored in buffer(waiting to send to ACIA) -#define KEYBOARD_BUFFER_MASK (SIZE_KEYBOARD_BUFFER-1) -#define SIZE_KEYBOARDINPUT_BUFFER 8 +/* Keyboard state */ +#define SIZE_KEYBOARD_BUFFER 1024 /* Allow this many bytes to be stored in buffer (waiting to send to ACIA) */ +#define KEYBOARD_BUFFER_MASK (SIZE_KEYBOARD_BUFFER-1) +#define SIZE_KEYBOARDINPUT_BUFFER 8 typedef struct { - unsigned char KeyStates[256]; // State of PC's keys, TRUE is down - unsigned char Buffer[SIZE_KEYBOARD_BUFFER]; // Keyboard buffer - int BufferHead,BufferTail; // Pointers into above buffer - unsigned char InputBuffer[SIZE_KEYBOARDINPUT_BUFFER]; // Buffer for data send from CPU to keyboard processor(commands) - int nBytesInInputBuffer; // Number of command bytes in above buffer + Uint8 KeyStates[SDLK_LAST]; /* State of PC's keys, TRUE is down */ + + Uint8 Buffer[SIZE_KEYBOARD_BUFFER]; /* Keyboard output buffer */ + int BufferHead,BufferTail; /* Pointers into above buffer */ + int NbBytesInOutputBuffer; /* Number of bytes in output buffer */ - int bLButtonDown,bRButtonDown; // Mouse states in emulation system, BUTTON_xxxx + Uint8 InputBuffer[SIZE_KEYBOARDINPUT_BUFFER]; /* Buffer for data send from CPU to keyboard processor (commands) */ + int nBytesInInputBuffer; /* Number of command bytes in above buffer */ + + int bLButtonDown,bRButtonDown; /* Mouse states in emulation system, BUTTON_xxxx */ int bOldLButtonDown,bOldRButtonDown; int LButtonDblClk,RButtonDblClk; int LButtonHistory,RButtonHistory; } KEYBOARD; -// Button states, a bit mask so can mimick joystick/right mouse button duplication -#define BUTTON_NULL 0x00 // Button states, so can OR together mouse/joystick buttons -#define BUTTON_MOUSE 0x01 -#define BUTTON_JOYSTICK 0x02 +/* Button states, a bit mask so can mimick joystick/right mouse button duplication */ +#define BUTTON_NULL 0x00 /* Button states, so can OR together mouse/joystick buttons */ +#define BUTTON_MOUSE 0x01 +#define BUTTON_JOYSTICK 0x02 -// Mouse/Joystick modes -#define AUTOMODE_OFF 0 +/* Mouse/Joystick modes */ +#define AUTOMODE_OFF 0 #define AUTOMODE_MOUSEREL 1 #define AUTOMODE_MOUSEABS 2 -#define AUTOMODE_MOUSECURSOR 3 +#define AUTOMODE_MOUSECURSOR 3 #define AUTOMODE_JOYSTICK 4 -// 0xfffc00(read status from ACIA) +/* 0xfffc00 (read status from ACIA) */ #define ACIA_STATUS_REGISTER__RX_BUFFER_FULL 0x01 #define ACIA_STATUS_REGISTER__TX_BUFFER_EMPTY 0x02 -#define ACIA_STATUS_REGISTER__OVERRUN_ERROR 0x40 +#define ACIA_STATUS_REGISTER__OVERRUN_ERROR 0x20 #define ACIA_STATUS_REGISTER__INTERRUPT_REQUEST 0x80 -extern unsigned char ACIAControlRegister; -extern unsigned char ACIAStatusRegister; -extern unsigned char ACIAByte; - extern KEYBOARD_PROCESSOR KeyboardProcessor; extern KEYBOARD Keyboard; -extern void IKBD_Reset(BOOL bCold); -extern void IKBD_MemorySnapShot_Capture(BOOL bSave); -extern void IKBD_SendAutoKeyboardCommands(); +extern void IKBD_Init ( void ); +extern void IKBD_Reset(bool bCold); +extern void IKBD_MemorySnapShot_Capture(bool bSave); + extern void IKBD_InterruptHandler_ResetTimer(void); +extern void IKBD_InterruptHandler_AutoSend(void); + +extern void IKBD_UpdateClockOnVBL ( void ); + + +extern void IKBD_PressSTKey(Uint8 ScanCode, bool bPress); -extern void IKBD_Cmd_NullFunction(void); -extern void IKBD_Cmd_Reset(void); -extern void IKBD_Cmd_MouseAction(void); -extern void IKBD_Cmd_RelMouseMode(void); -extern void IKBD_Cmd_AbsMouseMode(void); -extern void IKBD_Cmd_MouseCursorKeycodes(void); -extern void IKBD_Cmd_SetMouseThreshold(void); -extern void IKBD_Cmd_SetMouseScale(void); -extern void IKBD_Cmd_ReadAbsMousePos(void); -extern void IKBD_Cmd_SetInternalMousePos(void); -extern void IKBD_Cmd_SetYAxisDown(void); -extern void IKBD_Cmd_SetYAxisUp(void); -extern void IKBD_Cmd_StartKeyboardTransfer(void); -extern void IKBD_Cmd_TurnMouseOff(void); -extern void IKBD_Cmd_StopKeyboardTransfer(void); -extern void IKBD_Cmd_ReturnJoystickAuto(void); -extern void IKBD_Cmd_StopJoystick(void); -extern void IKBD_Cmd_ReturnJoystick(void); -extern void IKBD_Cmd_SetJoystickDuration(void); -extern void IKBD_Cmd_SetJoystickFireDuration(void); -extern void IKBD_Cmd_SetCursorForJoystick(void); -extern void IKBD_Cmd_DisableJoysticks(void); -extern void IKBD_Cmd_SetClock(void); -extern void IKBD_Cmd_ReadClock(void); -extern void IKBD_Cmd_LoadMemory(void); -extern void IKBD_Cmd_ReadMemory(void); -extern void IKBD_Cmd_Execute(void); - -extern void IKBD_SendByteToKeyboardProcessor(unsigned short bl); -extern unsigned short IKBD_GetByteFromACIA(void); -extern void IKBD_InterruptHandler_ACIA(void); -extern void IKBD_SendByteToACIA(void); -extern void IKBD_AddKeyToKeyboardBuffer(unsigned char Data); -extern void IKBD_PressSTKey(unsigned char ScanCode,BOOL bPress); +#endif /* HATARI_IKBD_H */