|
|
1.1 ! root 1: /* ! 2: Hatari ! 3: ! 4: Header for the tiny graphical user interface for Hatari. ! 5: */ ! 6: ! 7: #include <SDL.h> ! 8: ! 9: enum ! 10: { ! 11: SGBOX, ! 12: SGTEXT, ! 13: SGBUTTON, ! 14: SGRADIOBUT, ! 15: SGCHECKBOX, ! 16: SGPOPUP ! 17: }; ! 18: ! 19: ! 20: /* Object flags: */ ! 21: #define SG_TOUCHEXIT 1 ! 22: #define SG_EXIT 2 /* Not yet tested */ ! 23: ! 24: /* Object states: */ ! 25: #define SG_SELECTED 1 ! 26: ! 27: ! 28: typedef struct ! 29: { ! 30: int type; /* What type of object */ ! 31: int flags; /* Object flags */ ! 32: int state; /* Object state */ ! 33: int x, y; /* The offset to the upper left corner */ ! 34: int w, h; /* Width and height */ ! 35: char *txt; /* Text string */ ! 36: } SGOBJ; ! 37: ! 38: ! 39: int SDLGui_Init(void); ! 40: int SDLGui_UnInit(void); ! 41: int SDLGui_DoDialog(SGOBJ *dlg); ! 42: int SDLGui_PrepareFont(void); ! 43: void SDLGui_CenterDlg(SGOBJ *dlg); ! 44: int SDLGui_FileSelect(char *path_and_name);
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.