Annotation of hatari/src/includes/sdlgui.h, revision 1.1.1.1

1.1       root        1: /*
                      2:   Hatari
                      3: 
                      4:   Header for the tiny graphical user interface for Hatari.
                      5: */
                      6: 
                      7: #include <SDL.h>
                      8: 
                      9: enum
                     10: {
                     11:   SGBOX,
                     12:   SGTEXT,
                     13:   SGBUTTON,
                     14:   SGRADIOBUT,
                     15:   SGCHECKBOX,
                     16:   SGPOPUP
                     17: };
                     18: 
                     19: 
                     20: /* Object flags: */
                     21: #define SG_TOUCHEXIT  1
                     22: #define SG_EXIT       2  /* Not yet tested */
                     23: 
                     24: /* Object states: */
                     25: #define SG_SELECTED   1
                     26: 
                     27: 
                     28: typedef struct
                     29: {
                     30:   int type;             /* What type of object */
                     31:   int flags;            /* Object flags */
                     32:   int state;           /* Object state */
                     33:   int x, y;             /* The offset to the upper left corner */
                     34:   int w, h;             /* Width and height */
                     35:   char *txt;            /* Text string */
                     36: }  SGOBJ;
                     37: 
                     38: 
                     39: int SDLGui_Init(void);
                     40: int SDLGui_UnInit(void);
                     41: int SDLGui_DoDialog(SGOBJ *dlg);
                     42: int SDLGui_PrepareFont(void);
                     43: void SDLGui_CenterDlg(SGOBJ *dlg);
                     44: int SDLGui_FileSelect(char *path_and_name);

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