|
|
1.1 root 1: /*
1.1.1.5 root 2: Hatari - screenSnapShot.c
1.1 root 3:
1.1.1.5 root 4: This file is distributed under the GNU Public License, version 2 or at
5: your option any later version. Read the file gpl.txt for details.
6:
7: Screen Snapshots.
1.1 root 8: */
1.1.1.9 ! root 9: const char ScreenSnapShot_rcsid[] = "Hatari $Id: screenSnapShot.c,v 1.19 2008/11/16 09:42:12 thothy Exp $";
1.1 root 10:
1.1.1.2 root 11: #include <SDL.h>
12: #include <dirent.h>
13: #include <string.h>
1.1 root 14: #include "main.h"
1.1.1.6 root 15: #include "log.h"
1.1.1.8 root 16: #include "paths.h"
1.1 root 17: #include "screen.h"
18: #include "screenSnapShot.h"
19: #include "video.h"
1.1.1.9 ! root 20: /* after above that bring in config.h */
! 21: #if HAVE_LIBPNG
! 22: # include <png.h>
! 23: # include <assert.h>
! 24: #endif
1.1 root 25:
1.1.1.2 root 26:
1.1.1.9 ! root 27: bool bRecordingAnimation = FALSE; /* Recording animation? */
1.1.1.6 root 28: static int nScreenShots = 0; /* Number of screen shots saved */
1.1.1.9 ! root 29: static bool bGrabWhenChange;
1.1.1.6 root 30:
1.1 root 31:
1.1.1.2 root 32: /*-----------------------------------------------------------------------*/
1.1.1.8 root 33: /**
34: * Scan working directory to get the screenshot number
35: */
1.1.1.5 root 36: static void ScreenSnapShot_GetNum(void)
37: {
1.1.1.8 root 38: char dummy[5];
39: int i, num;
40: DIR *workingdir = opendir(Paths_GetWorkingDir());
41: struct dirent *file;
42:
43: nScreenShots = 0;
44: if (workingdir == NULL) return;
45:
46: file = readdir(workingdir);
47: while (file != NULL)
48: {
49: if ( strncmp("grab", file->d_name, 4) == 0 )
50: {
51: /* copy next 4 numbers */
52: for (i = 0; i < 4; i++)
53: {
54: if (file->d_name[4+i] >= '0' && file->d_name[4+i] <= '9')
55: dummy[i] = file->d_name[4+i];
56: else
57: break;
58: }
59:
60: dummy[i] = '\0'; /* null terminate */
61: num = atoi(dummy);
62: if (num > nScreenShots) nScreenShots = num;
63: }
64: /* next file.. */
65: file = readdir(workingdir);
66: }
67:
68: closedir(workingdir);
1.1.1.2 root 69: }
70:
1.1.1.8 root 71:
1.1.1.9 ! root 72: #if HAVE_LIBPNG
1.1.1.2 root 73: /*-----------------------------------------------------------------------*/
1.1.1.8 root 74: /**
1.1.1.9 ! root 75: * Unpack 8-bit data with RGB palette to 24-bit RGB pixels
! 76: */
! 77: static inline void ScreenSnapShot_8to24Bits(Uint8 *dst, Uint8 *src, int w, SDL_Color *colors)
! 78: {
! 79: int x;
! 80: for (x = 0; x < w; x++, src++) {
! 81: *dst++ = colors[*src].r;
! 82: *dst++ = colors[*src].g;
! 83: *dst++ = colors[*src].b;
! 84: }
! 85: }
! 86:
! 87: /**
! 88: * Unpack 16-bit RGB pixels to 24-bit RGB pixels
! 89: */
! 90: static inline void ScreenSnapShot_16to24Bits(Uint8 *dst, Uint16 *src, int w, SDL_PixelFormat *fmt)
! 91: {
! 92: int x;
! 93: for (x = 0; x < w; x++, src++) {
! 94: *dst++ = (((*src & fmt->Rmask) >> fmt->Rshift) << fmt->Rloss);
! 95: *dst++ = (((*src & fmt->Gmask) >> fmt->Gshift) << fmt->Gloss);
! 96: *dst++ = (((*src & fmt->Bmask) >> fmt->Bshift) << fmt->Bloss);
! 97: }
! 98: }
! 99:
! 100: /**
! 101: * unpack 32-bit RGBA pixels to 24-bit RGB pixels
! 102: */
! 103: static inline void ScreenSnapShot_32to24Bits(Uint8 *dst, Uint8 *src, int w)
! 104: {
! 105: int x;
! 106: for (x = 0; x < w; x++, src += 4) {
! 107: #if SDL_BYTEORDER == SDL_BIG_ENDIAN
! 108: *dst++ = src[1];
! 109: *dst++ = src[2];
! 110: *dst++ = src[3];
! 111: #else
! 112: *dst++ = src[2];
! 113: *dst++ = src[1];
! 114: *dst++ = src[0];
! 115: #endif
! 116: }
! 117: }
! 118:
! 119: /**
! 120: * Save given SDL surface as PNG. Return zero for success.
! 121: */
! 122: static int ScreenSnapShot_SavePNG(SDL_Surface *surface, const char *filename)
! 123: {
! 124: int y, ret = -1;
! 125: int w = surface->w;
! 126: int h = surface->h;
! 127: Uint8 *src_ptr, *row_ptr;
! 128: Uint8 rowbuf[3*surface->w];
! 129: SDL_PixelFormat *fmt = surface->format;
! 130: png_colorp palette_ptr = NULL;
! 131: png_infop info_ptr = NULL;
! 132: png_structp png_ptr;
! 133: png_text pngtext;
! 134: char key[] = "Title";
! 135: char text[] = "Hatari screenshot";
! 136: FILE *fp = NULL;
! 137:
! 138: /* Create and initialize the png_struct with error handler functions. */
! 139: png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
! 140: if (!png_ptr)
! 141: {
! 142: return ret;
! 143: }
! 144:
! 145: /* Allocate/initialize the image information data. */
! 146: info_ptr = png_create_info_struct(png_ptr);
! 147: if (!info_ptr)
! 148: goto png_cleanup;
! 149:
! 150: /* libpng ugliness: Set error handling when not supplying own
! 151: * error handling functions in the png_create_write_struct() call.
! 152: */
! 153: if (setjmp(png_jmpbuf(png_ptr)))
! 154: goto png_cleanup;
! 155:
! 156: fp = fopen(filename, "wb");
! 157: if (!fp)
! 158: goto png_cleanup;
! 159:
! 160: /* initialize the png structure */
! 161: png_init_io(png_ptr, fp);
! 162:
! 163: /* image data properties */
! 164: png_set_IHDR(png_ptr, info_ptr, w, h, 8, PNG_COLOR_TYPE_RGB,
! 165: PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT,
! 166: PNG_FILTER_TYPE_DEFAULT);
! 167:
! 168: /* image info */
! 169: pngtext.key = key;
! 170: pngtext.text = text;
! 171: pngtext.compression = PNG_TEXT_COMPRESSION_NONE;
! 172: #ifdef PNG_iTXt_SUPPORTED
! 173: pngtext.lang = NULL;
! 174: #endif
! 175: png_set_text(png_ptr, info_ptr, &pngtext, 1);
! 176:
! 177: /* write the file header information */
! 178: png_write_info(png_ptr, info_ptr);
! 179:
! 180: /* write surface data row at the time */
! 181: src_ptr = surface->pixels;
! 182: for (y = 0; y < h; y++) {
! 183: switch (fmt->BytesPerPixel) {
! 184: case 1:
! 185: /* unpack 8-bit data with RGB palette */
! 186: row_ptr = rowbuf;
! 187: ScreenSnapShot_8to24Bits(row_ptr, src_ptr, w, fmt->palette->colors);
! 188: break;
! 189: case 2:
! 190: /* unpack 16-bit RGB pixels */
! 191: row_ptr = rowbuf;
! 192: ScreenSnapShot_16to24Bits(row_ptr, (Uint16*)src_ptr, w, fmt);
! 193: break;
! 194: case 3:
! 195: /* PNG can handle 24-bits */
! 196: row_ptr = src_ptr;
! 197: break;
! 198: case 4:
! 199: /* unpack 32-bit RGBA pixels */
! 200: row_ptr = rowbuf;
! 201: ScreenSnapShot_32to24Bits(row_ptr, src_ptr, w);
! 202: break;
! 203: }
! 204: src_ptr += surface->pitch;
! 205: SDL_UnlockSurface(surface);
! 206: png_write_row(png_ptr, rowbuf);
! 207: }
! 208:
! 209: /* write the additional chuncks to the PNG file */
! 210: png_write_end(png_ptr, info_ptr);
! 211:
! 212: ret = 0;
! 213: png_cleanup:
! 214: if (fp)
! 215: fclose(fp);
! 216: if (palette_ptr)
! 217: free(palette_ptr);
! 218: if (png_ptr)
! 219: png_destroy_write_struct(&png_ptr, NULL);
! 220: return ret;
! 221: }
! 222: #endif
! 223:
! 224:
! 225: /*-----------------------------------------------------------------------*/
! 226: /**
! 227: * Save screen shot file with filename 'grab0000.<ext>','grab0001.<ext>'...
! 228: * Whether screen shots are saved as BMP or PNG depends on Hatari configuration.
1.1.1.8 root 229: */
1.1 root 230: void ScreenSnapShot_SaveScreen(void)
231: {
1.1.1.8 root 232: char *szFileName = malloc(FILENAME_MAX);
1.1.1.6 root 233:
1.1.1.8 root 234: if (!szFileName) return;
1.1.1.5 root 235:
1.1.1.8 root 236: ScreenSnapShot_GetNum();
237: /* Create our filename */
238: nScreenShots++;
1.1.1.9 ! root 239: #if HAVE_LIBPNG
! 240: /* try first PNG */
! 241: sprintf(szFileName,"%s/grab%4.4d.png", Paths_GetWorkingDir(), nScreenShots);
! 242: if (ScreenSnapShot_SavePNG(sdlscrn, szFileName) == 0)
! 243: {
! 244: fprintf(stderr, "Screen dump saved to: %s\n", szFileName);
! 245: free(szFileName);
! 246: return;
! 247: }
! 248: #endif
1.1.1.8 root 249: sprintf(szFileName,"%s/grab%4.4d.bmp", Paths_GetWorkingDir(), nScreenShots);
250: if (SDL_SaveBMP(sdlscrn, szFileName))
251: fprintf(stderr, "Screen dump failed!\n");
252: else
253: fprintf(stderr, "Screen dump saved to: %s\n", szFileName);
1.1.1.5 root 254:
1.1.1.8 root 255: free(szFileName);
1.1 root 256: }
257:
1.1.1.8 root 258:
1.1.1.2 root 259: /*-----------------------------------------------------------------------*/
1.1.1.8 root 260: /**
261: * Are we recording an animation?
262: */
1.1.1.9 ! root 263: bool ScreenSnapShot_AreWeRecording(void)
1.1 root 264: {
1.1.1.8 root 265: return bRecordingAnimation;
1.1 root 266: }
267:
1.1.1.8 root 268:
1.1 root 269: /*-----------------------------------------------------------------------*/
1.1.1.8 root 270: /**
271: * Start recording animation
272: */
1.1.1.9 ! root 273: void ScreenSnapShot_BeginRecording(bool bCaptureChange)
1.1 root 274: {
1.1.1.8 root 275: /* Set in globals */
276: bGrabWhenChange = bCaptureChange;
1.1.1.9 ! root 277:
1.1.1.8 root 278: /* Start animation */
279: bRecordingAnimation = TRUE;
280:
281: /* And inform user */
282: Log_AlertDlg(LOG_INFO, "Screenshot recording started.");
1.1 root 283: }
284:
1.1.1.8 root 285:
1.1 root 286: /*-----------------------------------------------------------------------*/
1.1.1.8 root 287: /**
288: * Stop recording animation
289: */
1.1 root 290: void ScreenSnapShot_EndRecording()
291: {
1.1.1.8 root 292: /* Were we recording? */
293: if (bRecordingAnimation)
294: {
295: /* Stop animation */
296: bRecordingAnimation = FALSE;
1.1.1.6 root 297:
1.1.1.8 root 298: /* And inform user */
299: Log_AlertDlg(LOG_INFO, "Screenshot recording stopped.");
300: }
1.1 root 301: }
302:
1.1.1.8 root 303:
1.1.1.2 root 304: /*-----------------------------------------------------------------------*/
1.1.1.8 root 305: /**
306: * Recording animation frame
307: */
1.1.1.9 ! root 308: void ScreenSnapShot_RecordFrame(bool bFrameChanged)
1.1 root 309: {
1.1.1.9 ! root 310: /* As we recording and do we really want to save this frame? */
! 311: if (bRecordingAnimation && (!bGrabWhenChange || bFrameChanged))
1.1.1.8 root 312: {
1.1.1.9 ! root 313: ScreenSnapShot_SaveScreen();
1.1.1.8 root 314: }
1.1 root 315: }
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.