Annotation of hatari/src/spec512.c, revision 1.1.1.4

1.1       root        1: /*
                      2:   Hatari
                      3: 
                      4:   Handle storing of writes to ST palette using clock-cycle counts. We can use this to accurately any form
                      5:   of Spectrum512 style images - even down to the way the screen colours change on decompression routines in menus!
                      6: 
                      7:   As the 68000 has a 4-clock cycle increment we can only change palette every 4 cycles. This means that on one
                      8:   scanline(512 cycles) we have just 512/4=128 places where palette writes can take place. We keep track of
                      9:   this in a table(storing on each scanline and colour writes and the cycles on the scanline where they happen).
                     10:   When we draw the screen we simply keep a cycle-count on the line and check this with our table and update
                     11:   the 16-colour palette with each change. As the table is already ordered this makes things very simple. Speed
                     12:   is a problem, though, as the palette can change once every 4 pixels - that's a lot of processing.
                     13: */
                     14: 
1.1.1.4 ! root       15: #include <SDL_byteorder.h>
        !            16: 
1.1       root       17: #include "main.h"
                     18: #include "debug.h"
                     19: #include "decode.h"
                     20: #include "int.h"
                     21: #include "screen.h"
                     22: #include "spec512.h"
                     23: #include "video.h"
                     24: 
1.1.1.2   root       25: 
                     26: CYCLEPALETTE CyclePalettes[(SCANLINES_PER_FRAME+1)*MAX_CYCLEPALETTES_PERLINE];  /* 314k; 1024-bytes per line */
1.1       root       27: CYCLEPALETTE *pCyclePalette;
1.1.1.2   root       28: int nCyclePalettes[(SCANLINES_PER_FRAME+1)];                  /* Number of entries in above table for each scanline */
                     29: int nPalettesAccess[(SCANLINES_PER_FRAME+1)];                 /* Number of times accessed palette register 'x' in this scan line */
1.1       root       30: unsigned short int CycleColour;
                     31: int CycleColourIndex;
                     32: int nScanLine, ScanLineCycleCount;
                     33: BOOL bIsSpec512Display;
                     34: 
1.1.1.4 ! root       35: #if SDL_BYTEORDER == SDL_BIG_ENDIAN
        !            36: static const int STRGBPalEndianTable[16] = {0,2,1,3,8,10,9,11,4,6,5,7,12,14,13,15};
        !            37: #endif
        !            38: 
1.1.1.2   root       39: 
                     40: /*-----------------------------------------------------------------------*/
1.1       root       41: /*
                     42:   Return TRUE if this frame is a Spectrum 512 style image(MUST be low res/non-mix)
                     43: */
                     44: BOOL Spec512_IsImage(void)
                     45: {
1.1.1.2   root       46:   /* Normal Low res screen? */
1.1       root       47:   if ( (STRes==ST_LOW_RES) && (bIsSpec512Display) )
                     48:     return(TRUE);
                     49: 
                     50:   return(FALSE);
                     51: }
                     52: 
1.1.1.2   root       53: 
                     54: /*-----------------------------------------------------------------------*/
1.1       root       55: /*
                     56:   We store every palette access in a table to perform Spectrum 512 colour effects
                     57:   This is cleared on each VBL
                     58: */
                     59: void Spec512_StartVBL(void)
                     60: {
1.1.1.2   root       61:   /* Clear number of cycle palettes on each frame */
1.1       root       62:   memset(nCyclePalettes,0x0,(SCANLINES_PER_FRAME+1)*sizeof(int));
1.1.1.2   root       63:   /* Clear number of times accessed on entry in palette (used to check if is true Spectrum 512 image) */
1.1       root       64:   memset(nPalettesAccess,0x0,(SCANLINES_PER_FRAME+1)*sizeof(int));  
1.1.1.2   root       65:   /* Set as not Spectrum 512 displayed image */
1.1       root       66:   bIsSpec512Display = FALSE;
                     67: }
                     68: 
1.1.1.2   root       69: 
                     70: /*-----------------------------------------------------------------------*/
1.1       root       71: /*
1.1.1.4 ! root       72:   Store color into table 'CyclePalettes[]' for screen conversion according
        !            73:   to cycles into frame.
1.1       root       74: */
1.1.1.4 ! root       75: void Spec512_StoreCyclePalette(unsigned short col, unsigned long addr)
1.1       root       76: {
                     77:   CYCLEPALETTE *pCyclePalette;
                     78:   int FrameCycles,ScanLine;
                     79: 
1.1.1.4 ! root       80:   CycleColour = col;
        !            81:   CycleColourIndex = (addr-0xff8240)>>1;
        !            82: 
1.1.1.2   root       83:   /* Find number of cycles into frame */
1.1       root       84:   FrameCycles = Int_FindFrameCycles();
                     85: 
1.1.1.2   root       86:   /* Find scan line we are currently on and get index into cycle-palette table */
1.1       root       87:   ScanLine = (FrameCycles/CYCLES_PER_LINE);
                     88:   pCyclePalette = &CyclePalettes[ (ScanLine*MAX_CYCLEPALETTES_PERLINE) + nCyclePalettes[ScanLine] ];
1.1.1.2   root       89:   /* Do we have a previous entry at the same cycles? If so, 68000 have used a 'move.l' instruction so stagger writes */
1.1       root       90:   if (nCyclePalettes[ScanLine]>0) {
                     91:     if ((pCyclePalette-1)->LineCycles==(FrameCycles&511))
1.1.1.2   root       92:       FrameCycles += 4;              /* Colours are staggered by [4,20] when writing a long word! */
1.1       root       93:   }
                     94: 
1.1.1.2   root       95:   /* Store palette access */
                     96:   pCyclePalette->LineCycles = FrameCycles&511;    /* Cycles into scanline */
                     97:   pCyclePalette->Colour = CycleColour&0x777;      /* Store ST colour RGB */
                     98:   pCyclePalette->Index = CycleColourIndex;        /* And Index (0...15) */
                     99:   /* Increment count(this can never overflow as you cannot write to the palette more than 'MAX_CYCLEPALETTES_PERLINE' times per scanline) */
1.1       root      100:   nCyclePalettes[ScanLine]++;
                    101: 
1.1.1.2   root      102:   /* Check if program wrote to certain palette entry multiple times on a single scan-line  */
                    103:   /* If we did then we must be using a Spectrum512 image or some kind of colour cycling... */
1.1       root      104:   nPalettesAccess[ScanLine]++;
                    105:   if (nPalettesAccess[ScanLine]>=32)
                    106:     bIsSpec512Display = TRUE;
                    107: }
                    108: 
1.1.1.2   root      109: 
                    110: /*-----------------------------------------------------------------------*/
1.1       root      111: /*
                    112:   Begin palette calculation for Spectrum 512 style images, 
                    113: */
                    114: void Spec512_StartFrame(void)
                    115: {
                    116:   int i;
                    117: 
1.1.1.2   root      118:   /* Set so screen gets full-update when returns from Spectrum 512 display */
1.1       root      119:   Screen_SetFullUpdate();
                    120: 
1.1.1.2   root      121:   /* Set terminators on each line, so when scan during conversion we know when to stop */
1.1.1.4 ! root      122:   for(i=0; i<(SCANLINES_PER_FRAME+1); i++)
        !           123:   {
1.1       root      124:     pCyclePalette = &CyclePalettes[ (i*MAX_CYCLEPALETTES_PERLINE) + nCyclePalettes[i] ];
1.1.1.2   root      125:     pCyclePalette->LineCycles = -1;          /* Term */
1.1       root      126:   }
                    127: 
1.1.1.2   root      128:   /* Copy first line palette, kept in 'HBLPalettes' and store to 'STRGBPalette' */
1.1       root      129:   for(i=0; i<16; i++)
1.1.1.4 ! root      130:   {
        !           131: #if SDL_BYTEORDER == SDL_BIG_ENDIAN
        !           132:     STRGBPalette[STRGBPalEndianTable[i]] = ST2RGB[HBLPalettes[i]&0x777];
        !           133: #else
1.1       root      134:     STRGBPalette[i] = ST2RGB[HBLPalettes[i]&0x777];
1.1.1.4 ! root      135: #endif
        !           136:   }
1.1       root      137: 
1.1.1.2   root      138:   /* Ready for first call to 'Spec512_ScanLine' */
1.1       root      139:   nScanLine = 0;
                    140: 
1.1.1.2   root      141:   /* Skip to first line(where start to draw screen from) */
1.1       root      142:   for (i=0; i<(STScreenStartHorizLine+(nStartHBL-OVERSCAN_TOP)); i++)
                    143:     Spec512_ScanWholeLine();
                    144: }
                    145: 
1.1.1.2   root      146: 
                    147: /*-----------------------------------------------------------------------*/
1.1       root      148: /*
                    149:   Scan whole line and build up palette - need to do this so when get to screen line we have
                    150:   the correct 16 colours set
                    151: */
                    152: void Spec512_ScanWholeLine(void)
                    153: {
1.1.1.2   root      154:   /* Store pointer to line of palette cycle writes */
1.1       root      155:   pCyclePalette = &CyclePalettes[nScanLine*MAX_CYCLEPALETTES_PERLINE];
1.1.1.2   root      156:   /* Ready for next scan line */
1.1       root      157:   nScanLine++;
                    158: 
1.1.1.2   root      159:   /* Update palette entries until we reach start of displayed screen */
1.1       root      160:   ScanLineCycleCount = 0;
1.1.1.2   root      161:   Spec512_EndScanLine();        /* Read whole line of palettes and update 'STRGBPalette' */
1.1       root      162: }
                    163: 
1.1.1.2   root      164: 
                    165: /*-----------------------------------------------------------------------*/
1.1       root      166: /*
                    167:   Build up palette for this scan line and store in 'ScanLinePalettes'
                    168: */
                    169: void Spec512_StartScanLine(void)
                    170: {
                    171:   int i;
                    172: 
1.1.1.2   root      173:   /* Store pointer to line of palette cycle writes */
1.1       root      174:   pCyclePalette = &CyclePalettes[nScanLine*MAX_CYCLEPALETTES_PERLINE];
1.1.1.2   root      175:   /* Ready for next scan line */
1.1       root      176:   nScanLine++;
                    177: 
1.1.1.2   root      178:   /* Update palette entries until we reach start of displayed screen */
1.1       root      179:   ScanLineCycleCount = 0;
1.1.1.2   root      180:   for(i=0; i<((SCREEN_START_CYCLE-8)/4); i++)   /* This '8' is as we've already added in the 'move' instruction timing */
                    181:     Spec512_UpdatePaletteSpan();                /* Update palette for this 4-cycle period */
                    182:   /* And skip for left border is not using overscan display to user */
                    183:   for (i=0; i<(STScreenLeftSkipBytes/2); i++)   /* Eg, 16 bytes = 32 pixels or 8 palette periods */
1.1       root      184:     Spec512_UpdatePaletteSpan();
                    185: }
                    186: 
1.1.1.2   root      187: 
                    188: /*-----------------------------------------------------------------------*/
1.1       root      189: /*
                    190:   Run to end of scan line looking up palettes so 'STRGBPalette' is up-to-date
                    191: */
                    192: void Spec512_EndScanLine(void)
                    193: {
1.1.1.2   root      194:   /* Continue to reads palette until complete so have correct version for next line */
1.1       root      195:   while(ScanLineCycleCount<CYCLES_PER_LINE)
                    196:     Spec512_UpdatePaletteSpan();
                    197: }
                    198: 
1.1.1.2   root      199: 
                    200: /*-----------------------------------------------------------------------*/
1.1       root      201: /*
                    202:   Update palette for 4-pixels span, storing to 'STRGBPalette'
                    203: */
                    204: void Spec512_UpdatePaletteSpan(void)
                    205: {
1.1.1.2   root      206:   if( pCyclePalette->LineCycles == ScanLineCycleCount )
                    207:    {
                    208:     /* Need to update palette with new entry */
1.1.1.4 ! root      209: #if SDL_BYTEORDER == SDL_BIG_ENDIAN
        !           210:     STRGBPalette[STRGBPalEndianTable[pCyclePalette->Index]] = ST2RGB[pCyclePalette->Colour&0x777];
        !           211: #else
1.1.1.2   root      212:     STRGBPalette[pCyclePalette->Index] = ST2RGB[pCyclePalette->Colour&0x777];
1.1.1.4 ! root      213: #endif
1.1.1.2   root      214:     pCyclePalette += 1;
                    215:    }
                    216:   ScanLineCycleCount += 4;      /* Next 4 cycles */
1.1       root      217: }

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