Annotation of hatari/src/statusbar.c, revision 1.1.1.11

1.1       root        1: /*
                      2:   Hatari - statusbar.c
                      3: 
1.1.1.8   root        4:   This file is distributed under the GNU General Public License, version 2
                      5:   or at your option any later version. Read the file gpl.txt for details.
1.1       root        6: 
                      7:   Code to draw statusbar area, floppy leds etc.
1.1.1.3   root        8: 
1.1       root        9:   Use like this:
                     10:   - Before screen surface is (re-)created Statusbar_SetHeight()
                     11:     has to be called with the new screen height. Add the returned
                     12:     value to screen height (zero means no statusbar).  After this,
                     13:     Statusbar_GetHeight() can be used to retrieve the statusbar size
                     14:   - After screen surface is (re-)created, call Statusbar_Init()
                     15:     to re-initialize / re-draw the statusbar
                     16:   - Call Statusbar_SetFloppyLed() to set floppy drive led ON/OFF,
                     17:     or call Statusbar_EnableHDLed() to enabled HD led for a while
1.1.1.9   root       18:   - Whenever screen is redrawn, call Statusbar_Update() to update
                     19:     statusbar contents and find out whether and what screen area
                     20:     needs to be updated (outside of screen locking)
                     21:   - If screen redraws can be partial, Statusbar_OverlayRestore()
1.1       root       22:     needs to be called before locking the screen for drawing and
                     23:     Statusbar_OverlayBackup() needs to be called after screen unlocking,
                     24:     but before calling Statusbar_Update().  These are needed for
1.1.1.9   root       25:     hiding the overlay drive led (= restoring the area that was below
                     26:     them before LED was shown) when drive leds are turned OFF.
1.1       root       27:   - If other information shown by Statusbar (TOS version etc) changes,
                     28:     call Statusbar_UpdateInfo()
                     29: 
                     30:   TODO:
                     31:   - re-calculate colors on each update to make sure they're
                     32:     correct in Falcon & TT 8-bit palette modes?
                     33:   - call Statusbar_AddMessage() from log.c?
                     34: */
1.1.1.3   root       35: const char Statusbar_fileid[] = "Hatari statusbar.c : " __DATE__ " " __TIME__;
1.1       root       36: 
                     37: #include <assert.h>
                     38: #include "main.h"
                     39: #include "configuration.h"
                     40: #include "screenSnapShot.h"
                     41: #include "sdlgui.h"
                     42: #include "statusbar.h"
                     43: #include "tos.h"
1.1.1.5   root       44: #include "screen.h"
1.1       root       45: #include "video.h"
                     46: #include "wavFormat.h"
                     47: #include "ymFormat.h"
1.1.1.4   root       48: #include "avi_record.h"
1.1.1.9   root       49: #include "vdi.h"
                     50: #include "fdc.h"
1.1.1.10  root       51: #include "stMemory.h"
1.1       root       52: 
                     53: #define DEBUG 0
                     54: #if DEBUG
1.1.1.9   root       55: # include <execinfo.h>
1.1.1.7   root       56: # define DEBUGPRINT(x) printf x
1.1       root       57: #else
1.1.1.9   root       58: # define DEBUGPRINT(x)
1.1       root       59: #endif
                     60: 
1.1.1.9   root       61: /* space needed for FDC information */
                     62: #define FDC_MSG_MAX_LEN 20
                     63: 
                     64: #define STATUSBAR_LINES 2
1.1       root       65: #define MAX_DRIVE_LEDS (DRIVE_LED_HD + 1)
                     66: 
1.1.1.9   root       67: /* whole statusbar area, for full updates */
                     68: static SDL_Rect FullRect;
                     69: 
1.1       root       70: /* whether drive leds should be ON and their previous shown state */
                     71: static struct {
1.1.1.8   root       72:        drive_led_t state;
                     73:        drive_led_t oldstate;
1.1       root       74:        Uint32 expire;  /* when to disable led, valid only if >0 && state=TRUE */
                     75:        int offset;     /* led x-pos on screen */
                     76: } Led[MAX_DRIVE_LEDS];
                     77: 
1.1.1.8   root       78: 
1.1       root       79: /* drive leds size & y-pos */
                     80: static SDL_Rect LedRect;
                     81: 
                     82: /* overlay led size & pos */
                     83: static SDL_Rect OverlayLedRect;
                     84: 
                     85: /* screen contents left under overlay led */
                     86: static SDL_Surface *OverlayUnderside;
                     87: 
                     88: static enum {
                     89:        OVERLAY_NONE,
                     90:        OVERLAY_DRAWN,
                     91:        OVERLAY_RESTORED
                     92: } bOverlayState;
                     93: 
                     94: static SDL_Rect RecLedRect;
                     95: static bool bOldRecording;
                     96: 
                     97: /* led colors */
1.1.1.8   root       98: static Uint32 LedColor[ MAX_LED_STATE ];
                     99: static Uint32 RecColorOn, RecColorOff;
1.1       root      100: static Uint32 GrayBg, LedColorBg;
                    101: 
1.1.1.9   root      102: /* needs to be enough for all messages, but <= MessageRect width / font width */
1.1.1.10  root      103: #define MAX_MESSAGE_LEN 60
1.1       root      104: typedef struct msg_item {
                    105:        struct msg_item *next;
                    106:        char msg[MAX_MESSAGE_LEN+1];
                    107:        Uint32 timeout; /* msecs, zero=no timeout */
                    108:        Uint32 expire;  /* when to expire message */
                    109:        bool shown;
                    110: } msg_item_t;
                    111: 
                    112: static msg_item_t DefaultMessage;
                    113: static msg_item_t *MessageList = &DefaultMessage;
                    114: static SDL_Rect MessageRect;
                    115: 
1.1.1.4   root      116: /* rect for both frame skip value and fast forward indicator */
1.1       root      117: static SDL_Rect FrameSkipsRect;
                    118: static int nOldFrameSkips;
1.1.1.4   root      119: static int bOldFastForward;
1.1       root      120: 
1.1.1.9   root      121: static SDL_Rect FDCTextRect;
1.1       root      122: 
                    123: /* screen height above statusbar and height of statusbar below screen */
                    124: static int ScreenHeight;
                    125: static int StatusbarHeight;
                    126: 
                    127: 
                    128: /*-----------------------------------------------------------------------*/
                    129: /**
1.1.1.4   root      130:  * Return statusbar height for given width and height
1.1       root      131:  */
1.1.1.4   root      132: int Statusbar_GetHeightForSize(int width, int height)
1.1       root      133: {
1.1.1.9   root      134:        int h = 0;
1.1.1.10  root      135:        /* Must arrive at same conclusion about font size as SDLGui_SetScreen(),
                    136:         * and max size returned by this must correspond to STATUSBAR_MAX_HEIGHT
                    137:         */
1.1       root      138:        if (ConfigureParams.Screen.bShowStatusbar) {
1.1.1.9   root      139:                /* smaller SDL GUI font height = 8, larger = 16 */
                    140:                h = 8;
                    141:                if (width >= 640 && height >= (400-2*h)) {
                    142:                        h *= 2;
1.1       root      143:                }
1.1.1.9   root      144:                h += 1+1;
                    145:                h *= STATUSBAR_LINES;
1.1       root      146:        }
1.1.1.9   root      147:        DEBUGPRINT(("Statusbar_GetHeightForSize(%d, %d) -> %d\n", width, height, h));
                    148:        return h;
1.1.1.4   root      149: }
                    150: 
                    151: /*-----------------------------------------------------------------------*/
                    152: /**
                    153:  * Set screen height used for statusbar height calculation.
                    154:  *
                    155:  * Return height of statusbar that should be added to the screen
                    156:  * height when screen is (re-)created, or zero if statusbar will
                    157:  * not be shown
                    158:  */
                    159: int Statusbar_SetHeight(int width, int height)
                    160: {
1.1.1.7   root      161: #if DEBUG
                    162:        /* find out from where the set height is called */
                    163:        void *addr[8];
                    164:        int count = backtrace(addr, sizeof(addr)/sizeof(*addr));
                    165:        backtrace_symbols_fd(addr, count, fileno(stderr));
                    166: #endif
1.1.1.4   root      167:        ScreenHeight = height;
                    168:        StatusbarHeight = Statusbar_GetHeightForSize(width, height);
1.1.1.6   root      169:        DEBUGPRINT(("Statusbar_SetHeight(%d, %d) -> %d\n", width, height, StatusbarHeight));
1.1       root      170:        return StatusbarHeight;
                    171: }
                    172: 
                    173: /*-----------------------------------------------------------------------*/
                    174: /**
                    175:  * Return height of statusbar set with Statusbar_SetHeight()
                    176:  */
                    177: int Statusbar_GetHeight(void)
                    178: {
                    179:        return StatusbarHeight;
                    180: }
                    181: 
                    182: 
                    183: /*-----------------------------------------------------------------------*/
                    184: /**
                    185:  * Enable HD drive led, it will be automatically disabled after a while.
                    186:  */
1.1.1.8   root      187: void Statusbar_EnableHDLed(drive_led_t state)
1.1       root      188: {
                    189:        /* leds are shown for 1/2 sec after enabling */
                    190:        Led[DRIVE_LED_HD].expire = SDL_GetTicks() + 1000/2;
1.1.1.8   root      191:        Led[DRIVE_LED_HD].state = state;
1.1       root      192: }
                    193: 
                    194: /*-----------------------------------------------------------------------*/
                    195: /**
                    196:  * Set given floppy drive led state, anything enabling led with this
                    197:  * needs also to take care of disabling it.
                    198:  */
1.1.1.8   root      199: void Statusbar_SetFloppyLed(drive_index_t drive, drive_led_t state)
1.1       root      200: {
                    201:        assert(drive == DRIVE_LED_A || drive == DRIVE_LED_B);
                    202:        Led[drive].state = state;
                    203: }
                    204: 
                    205: 
                    206: /*-----------------------------------------------------------------------*/
                    207: /**
                    208:  * Set overlay led size/pos on given screen to internal Rect
                    209:  * and free previous resources.
                    210:  */
                    211: static void Statusbar_OverlayInit(const SDL_Surface *surf)
                    212: {
                    213:        int h;
                    214:        /* led size/pos needs to be re-calculated in case screen changed */
                    215:        h = surf->h / 50;
                    216:        OverlayLedRect.w = 2*h;
                    217:        OverlayLedRect.h = h;
                    218:        OverlayLedRect.x = surf->w - 5*h/2;
                    219:        OverlayLedRect.y = h/2;
                    220:        /* free previous restore surface if it's incompatible */
                    221:        if (OverlayUnderside &&
                    222:            OverlayUnderside->w == OverlayLedRect.w &&
                    223:            OverlayUnderside->h == OverlayLedRect.h &&
                    224:            OverlayUnderside->format->BitsPerPixel == surf->format->BitsPerPixel) {
                    225:                SDL_FreeSurface(OverlayUnderside);
                    226:                OverlayUnderside = NULL;
                    227:        }
                    228:        bOverlayState = OVERLAY_NONE;
                    229: }
                    230: 
                    231: /*-----------------------------------------------------------------------*/
                    232: /**
                    233:  * (re-)initialize statusbar internal variables for given screen surface
                    234:  * (sizes&colors may need to be re-calculated for the new SDL surface)
                    235:  * and draw the statusbar background.
                    236:  */
                    237: void Statusbar_Init(SDL_Surface *surf)
                    238: {
                    239:        msg_item_t *item;
1.1.1.9   root      240:        SDL_Rect ledbox;
                    241:        int i, fontw, fonth, lineh, xoffset, yoffset;
1.1       root      242:        const char *text[MAX_DRIVE_LEDS] = { "A:", "B:", "HD:" };
1.1.1.9   root      243:        char FdcText[FDC_MSG_MAX_LEN];
                    244:        int FdcTextLen;
1.1       root      245: 
1.1.1.6   root      246:        DEBUGPRINT(("Statusbar_Init()\n"));
1.1       root      247:        assert(surf);
                    248: 
                    249:        /* dark green and light green for leds themselves */
1.1.1.8   root      250:        LedColor[ LED_STATE_OFF ]       = SDL_MapRGB(surf->format, 0x00, 0x40, 0x00);
                    251:        LedColor[ LED_STATE_ON ]        = SDL_MapRGB(surf->format, 0x00, 0xc0, 0x00);
                    252:        LedColor[ LED_STATE_ON_BUSY ]   = SDL_MapRGB(surf->format, 0x00, 0xe0, 0x00);
1.1       root      253:        LedColorBg  = SDL_MapRGB(surf->format, 0x00, 0x00, 0x00);
                    254:        RecColorOff = SDL_MapRGB(surf->format, 0x40, 0x00, 0x00);
                    255:        RecColorOn  = SDL_MapRGB(surf->format, 0xe0, 0x00, 0x00);
                    256:        GrayBg      = SDL_MapRGB(surf->format, 0xc0, 0xc0, 0xc0);
                    257: 
                    258:        /* disable leds */
                    259:        for (i = 0; i < MAX_DRIVE_LEDS; i++) {
1.1.1.8   root      260:                Led[i].state = Led[i].oldstate = LED_STATE_OFF;
1.1       root      261:                Led[i].expire = 0;
                    262:        }
                    263:        Statusbar_OverlayInit(surf);
                    264:        
                    265:        /* disable statusbar if it doesn't fit to video mode */
                    266:        if (surf->h < ScreenHeight + StatusbarHeight) {
                    267:                StatusbarHeight = 0;
                    268:        }
                    269:        if (!StatusbarHeight) {
1.1.1.6   root      270:                DEBUGPRINT(("Doesn't fit <- Statusbar_Init()\n"));
1.1       root      271:                return;
                    272:        }
                    273: 
                    274:        /* prepare fonts */
                    275:        SDLGui_Init();
                    276:        SDLGui_SetScreen(surf);
                    277:        SDLGui_GetFontSize(&fontw, &fonth);
                    278: 
                    279:        /* video mode didn't match, need to recalculate sizes */
1.1.1.9   root      280:        lineh = 1+fonth+1;
1.1       root      281:        if (surf->h > ScreenHeight + StatusbarHeight) {
1.1.1.9   root      282:                StatusbarHeight = STATUSBAR_LINES*lineh;
1.1       root      283:                /* actually statusbar vertical offset */
                    284:                ScreenHeight = surf->h - StatusbarHeight;
                    285:        } else {
1.1.1.9   root      286:                assert(STATUSBAR_LINES*lineh <= StatusbarHeight);
1.1       root      287:        }
                    288: 
                    289:        /* draw statusbar background gray so that text shows */
1.1.1.9   root      290:        FullRect.x = 0;
                    291:        FullRect.y = surf->h - StatusbarHeight;
                    292:        FullRect.w = surf->w;
                    293:        FullRect.h = StatusbarHeight;
                    294:        SDL_FillRect(surf, &FullRect, GrayBg);
                    295: 
                    296:        /* intialize messages (first row) */
                    297:        MessageRect.x = fontw;
                    298:        MessageRect.y = ScreenHeight + lineh/2 - fonth/2;
                    299:        MessageRect.w = surf->w - fontw;
                    300:        MessageRect.h = fonth;
                    301:        for (item = MessageList; item; item = item->next) {
                    302:                item->shown = false;
                    303:        }
1.1       root      304: 
1.1.1.9   root      305:        /* indicator leds size (second row) */
1.1.1.4   root      306:        LedRect.w = fonth/2;
1.1       root      307:        LedRect.h = fonth - 4;
1.1.1.9   root      308:        LedRect.y = ScreenHeight + lineh + lineh/2 - LedRect.h/2;
1.1.1.4   root      309: 
1.1       root      310:        /* black box for the leds */
                    311:        ledbox = LedRect;
                    312:        ledbox.y -= 1;
                    313:        ledbox.w += 2;
                    314:        ledbox.h += 2;
                    315: 
1.1.1.9   root      316:        xoffset = fontw;
                    317:        yoffset = ScreenHeight + lineh + lineh/2 - fonth/2;
                    318: 
1.1       root      319:        /* draw led texts and boxes + calculate box offsets */
                    320:        for (i = 0; i < MAX_DRIVE_LEDS; i++) {
1.1.1.9   root      321:                SDLGui_Text(xoffset, yoffset, text[i]);
                    322:                xoffset += strlen(text[i]) * fontw;
                    323:                xoffset += fontw/2;
1.1       root      324: 
1.1.1.9   root      325:                ledbox.x = xoffset - 1;
1.1       root      326:                SDL_FillRect(surf, &ledbox, LedColorBg);
                    327: 
1.1.1.9   root      328:                LedRect.x = xoffset;
1.1.1.8   root      329:                SDL_FillRect(surf, &LedRect, LedColor[ LED_STATE_OFF ]);
1.1       root      330: 
1.1.1.9   root      331:                Led[i].offset = xoffset;
                    332:                xoffset += LedRect.w + fontw;
1.1       root      333:        }
                    334: 
1.1.1.9   root      335:        /* print FDC's info */
                    336:        FDCTextRect.x = xoffset;
                    337:        FDCTextRect.y = yoffset;
                    338:        FdcTextLen = FDC_Get_Statusbar_Text(FdcText, sizeof(FdcText));
                    339:        SDLGui_Text(FDCTextRect.x, FDCTextRect.y, FdcText);
                    340:        FDCTextRect.w = FdcTextLen * fontw + fontw/2;
                    341:        FDCTextRect.h = fonth;
                    342:        // xoffset += FDCTextRect.w;
                    343: 
                    344:        /* draw frameskip on the right */
                    345:        FrameSkipsRect.x = surf->w - 15*fontw;
                    346:        FrameSkipsRect.y = yoffset;
1.1       root      347:        SDLGui_Text(FrameSkipsRect.x, FrameSkipsRect.y, "FS:");
                    348:        FrameSkipsRect.x += 3 * fontw + fontw/2;
1.1.1.4   root      349:        FrameSkipsRect.w = 4 * fontw;
1.1       root      350:        FrameSkipsRect.h = fonth;
1.1.1.4   root      351: 
                    352:        if(ConfigureParams.System.bFastForward) {
                    353:                SDLGui_Text(FrameSkipsRect.x, FrameSkipsRect.y, "0 >>");
                    354:        } else {
                    355:                SDLGui_Text(FrameSkipsRect.x, FrameSkipsRect.y, "0");
                    356:        }
                    357: 
1.1       root      358:        nOldFrameSkips = 0;
1.1.1.4   root      359: 
1.1.1.9   root      360:        /* draw recording led box on the right */
1.1       root      361:        RecLedRect = LedRect;
                    362:        RecLedRect.x = surf->w - fontw - RecLedRect.w;
                    363:        ledbox.x = RecLedRect.x - 1;
1.1.1.9   root      364:        SDLGui_Text(ledbox.x - 4*fontw - fontw/2, yoffset, "REC:");
1.1       root      365:        SDL_FillRect(surf, &ledbox, LedColorBg);
                    366:        SDL_FillRect(surf, &RecLedRect, RecColorOff);
1.1.1.3   root      367:        bOldRecording = false;
1.1       root      368: 
                    369:        /* and blit statusbar on screen */
1.1.1.9   root      370:        SDL_UpdateRects(surf, 1, &FullRect);
1.1.1.6   root      371:        DEBUGPRINT(("Drawn <- Statusbar_Init()\n"));
1.1       root      372: }
                    373: 
                    374: 
                    375: /*-----------------------------------------------------------------------*/
                    376: /**
                    377:  * Qeueue new statusbar message 'msg' to be shown for 'msecs' milliseconds
                    378:  */
                    379: void Statusbar_AddMessage(const char *msg, Uint32 msecs)
                    380: {
                    381:        msg_item_t *item;
                    382: 
                    383:        if (!ConfigureParams.Screen.bShowStatusbar) {
                    384:                /* no sense in queuing messages that aren't shown */
                    385:                return;
                    386:        }
                    387:        item = calloc(1, sizeof(msg_item_t));
                    388:        assert(item);
                    389: 
                    390:        item->next = MessageList;
                    391:        MessageList = item;
                    392: 
                    393:        strncpy(item->msg, msg, MAX_MESSAGE_LEN);
                    394:        item->msg[MAX_MESSAGE_LEN] = '\0';
                    395:        DEBUGPRINT(("Add message: '%s'\n", item->msg));
                    396: 
                    397:        if (msecs) {
                    398:                item->timeout = msecs;
                    399:        } else {
                    400:                /* show items by default for 2.5 secs */
                    401:                item->timeout = 2500;
                    402:        }
1.1.1.3   root      403:        item->shown = false;
1.1       root      404: }
                    405: 
                    406: /*-----------------------------------------------------------------------*/
                    407: /**
                    408:  * Write given 'more' string to 'buffer' and return new end of 'buffer'
                    409:  */
                    410: static char *Statusbar_AddString(char *buffer, const char *more)
                    411: {
                    412:        while(*more) {
                    413:                *buffer++ = *more++;
                    414:        }
                    415:        return buffer;
                    416: }
                    417: 
                    418: /*-----------------------------------------------------------------------*/
                    419: /**
                    420:  * Retrieve/update default statusbar information
                    421:  */
                    422: void Statusbar_UpdateInfo(void)
                    423: {
1.1.1.9   root      424:        int i;
1.1       root      425:        char *end = DefaultMessage.msg;
                    426: 
1.1.1.4   root      427:        /* CPU MHz */
                    428:        if (ConfigureParams.System.nCpuFreq > 9) {
                    429:                *end++ = '0' + ConfigureParams.System.nCpuFreq / 10;
                    430:        }
                    431:        *end++ = '0' + ConfigureParams.System.nCpuFreq % 10;
1.1.1.10  root      432:        end = Statusbar_AddString(end, "MHz");
1.1.1.4   root      433: 
                    434:        /* CPU type */
                    435:        if(ConfigureParams.System.nCpuLevel > 0) {
1.1.1.10  root      436:                *end++ = '/';
1.1.1.4   root      437:                *end++ = '0';
1.1.1.10  root      438:                if ( ConfigureParams.System.nCpuLevel == 5 )    /* Special case : 68060 has nCpuLevel=5 */
                    439:                        *end++ = '0' + 6;
                    440:                else
                    441:                        *end++ = '0' + ConfigureParams.System.nCpuLevel % 10;
1.1.1.4   root      442:                *end++ = '0';
                    443:        }
                    444: 
1.1.1.9   root      445:        /* additional WinUAE CPU/FPU info */
                    446: #if ENABLE_WINUAE_CPU
1.1.1.10  root      447:        *end++ = '/';
1.1.1.9   root      448:        switch (ConfigureParams.System.n_FPUType) {
                    449:        case FPU_68881:
                    450:                end = Statusbar_AddString(end, "68881");
                    451:                break;
                    452:        case FPU_68882:
                    453:                end = Statusbar_AddString(end, "68882");
                    454:                break;
                    455:        case FPU_CPU:
                    456:                end = Statusbar_AddString(end, "040");
                    457:                break;
                    458:        default:
                    459:                *end++ = '-';
                    460:        }
                    461:        if (ConfigureParams.System.bMMU) {
1.1.1.10  root      462:                end = Statusbar_AddString(end, "/MMU");
1.1.1.9   root      463:        }
                    464: #endif
                    465: 
1.1       root      466:        /* amount of memory */
1.1.1.10  root      467:        *end++ = ' ';
1.1       root      468:        if (ConfigureParams.Memory.nMemorySize > 9) {
                    469:                *end++ = '1';
                    470:                *end++ = '0' + ConfigureParams.Memory.nMemorySize % 10;
                    471:        } else {
                    472:                if (ConfigureParams.Memory.nMemorySize) {
                    473:                        *end++ = '0' + ConfigureParams.Memory.nMemorySize;
                    474:                } else {
1.1.1.7   root      475:                        end = Statusbar_AddString(end, "0.5");
1.1       root      476:                }
                    477:        }
1.1.1.10  root      478:        if (TTmemory && ConfigureParams.Memory.nTTRamSize) {
                    479:                end += sprintf(end, "/%i", ConfigureParams.Memory.nTTRamSize);
                    480:        }
1.1       root      481:        end = Statusbar_AddString(end, "MB ");
1.1.1.4   root      482: 
1.1       root      483:        /* machine type */
                    484:        switch (ConfigureParams.System.nMachineType) {
                    485:        case MACHINE_ST:
1.1.1.11! root      486:                end = Statusbar_AddString(end, "ST(");
        !           487:                end = Statusbar_AddString(end, Video_GetTimings_Name());
        !           488:                *end++ = ')';
        !           489:                break;
        !           490:        case MACHINE_MEGA_ST:
        !           491:                end = Statusbar_AddString(end, "MegaST");
1.1       root      492:                break;
                    493:        case MACHINE_STE:
                    494:                end = Statusbar_AddString(end, "STE");
                    495:                break;
1.1.1.5   root      496:        case MACHINE_MEGA_STE:
1.1.1.7   root      497:                end = Statusbar_AddString(end, "MegaSTE");
1.1.1.5   root      498:                break;
1.1       root      499:        case MACHINE_TT:
                    500:                end = Statusbar_AddString(end, "TT");
                    501:                break;
                    502:        case MACHINE_FALCON:
                    503:                end = Statusbar_AddString(end, "Falcon");
                    504:                break;
                    505:        default:
                    506:                end = Statusbar_AddString(end, "???");
                    507:        }
                    508: 
                    509:        /* TOS type/version */
1.1.1.9   root      510:        end = Statusbar_AddString(end, ", ");
1.1       root      511:        if (bIsEmuTOS) {
1.1.1.9   root      512:                end = Statusbar_AddString(end, "EmuTOS");
1.1       root      513:        } else {
1.1.1.9   root      514:                end = Statusbar_AddString(end, "TOS v");
1.1       root      515:                *end++ = '0' + ((TosVersion & 0xf00) >> 8);
                    516:                *end++ = '.';
                    517:                *end++ = '0' + ((TosVersion & 0xf0) >> 4);
                    518:                *end++ = '0' + (TosVersion & 0xf);
                    519:        }
1.1.1.9   root      520: 
                    521:        /* monitor type */
                    522:        end = Statusbar_AddString(end, ", ");
                    523:        if (bUseVDIRes) {
                    524:                end = Statusbar_AddString(end, "VDI");
                    525:        } else {
                    526:                switch (ConfigureParams.Screen.nMonitorType) {
                    527:                case MONITOR_TYPE_MONO:
                    528:                        end = Statusbar_AddString(end, "MONO");
                    529:                        break;
                    530:                case MONITOR_TYPE_RGB:
                    531:                        end = Statusbar_AddString(end, "RGB");
                    532:                        break;
                    533:                case MONITOR_TYPE_VGA:
                    534:                        end = Statusbar_AddString(end, "VGA");
                    535:                        break;
                    536:                case MONITOR_TYPE_TV:
                    537:                        end = Statusbar_AddString(end, "TV");
                    538:                        break;
                    539:                default:
                    540:                        *end++ = '?';
                    541:                }
                    542:        }
                    543: 
                    544:        /* joystick type */
                    545:        end = Statusbar_AddString(end, ", ");
                    546:        for (i = 0; i < JOYSTICK_COUNT; i++) {
                    547:                switch (ConfigureParams.Joysticks.Joy[i].nJoystickMode) {
                    548:                case JOYSTICK_DISABLED:
                    549:                        *end++ = '-';
                    550:                        break;
                    551:                case JOYSTICK_REALSTICK:
                    552:                        *end++ = 'J';
                    553:                        break;
                    554:                case JOYSTICK_KEYBOARD:
                    555:                        *end++ = 'K';
                    556:                        break;
                    557:                }
                    558:        }
1.1       root      559:        *end = '\0';
1.1.1.4   root      560: 
1.1       root      561:        assert(end - DefaultMessage.msg < MAX_MESSAGE_LEN);
                    562:        DEBUGPRINT(("Set default message: '%s'\n", DefaultMessage.msg));
1.1.1.5   root      563:        /* make sure default message gets (re-)drawn when next checked */
1.1.1.3   root      564:        DefaultMessage.shown = false;
1.1       root      565: }
                    566: 
                    567: /*-----------------------------------------------------------------------*/
                    568: /**
                    569:  * Draw 'msg' centered to the message area
                    570:  */
1.1.1.9   root      571: static SDL_Rect* Statusbar_DrawMessage(SDL_Surface *surf, const char *msg)
1.1       root      572: {
                    573:        int fontw, fonth, offset;
                    574:        SDL_FillRect(surf, &MessageRect, GrayBg);
                    575:        if (*msg) {
                    576:                SDLGui_GetFontSize(&fontw, &fonth);
                    577:                offset = (MessageRect.w - strlen(msg) * fontw) / 2;
                    578:                SDLGui_Text(MessageRect.x + offset, MessageRect.y, msg);
                    579:        }
                    580:        DEBUGPRINT(("Draw message: '%s'\n", msg));
1.1.1.9   root      581:        return &MessageRect;
1.1       root      582: }
                    583: 
                    584: /*-----------------------------------------------------------------------*/
                    585: /**
                    586:  * If message's not shown, show it.  If message's timed out,
                    587:  * remove it and show next one.
1.1.1.9   root      588:  * 
                    589:  * Return updated area, or NULL if nothing drawn
1.1       root      590:  */
1.1.1.9   root      591: static SDL_Rect* Statusbar_ShowMessage(SDL_Surface *surf, Uint32 ticks)
1.1       root      592: {
                    593:        msg_item_t *next;
                    594: 
                    595:        if (MessageList->shown) {
                    596:                if (!MessageList->expire) {
1.1.1.5   root      597:                        /* last/default message newer expires */
1.1.1.9   root      598:                        return NULL;
1.1       root      599:                }
                    600:                if (MessageList->expire > ticks) {
                    601:                        /* not timed out yet */
1.1.1.9   root      602:                        return NULL;
1.1       root      603:                }
                    604:                assert(MessageList->next); /* last message shouldn't end here */
                    605:                next = MessageList->next;
                    606:                free(MessageList);
1.1.1.10  root      607:                /* show next */
1.1       root      608:                MessageList = next;
1.1.1.9   root      609:        }
                    610:        /* not shown yet, show */
                    611:        MessageList->shown = true;
                    612:        if (MessageList->timeout && !MessageList->expire) {
                    613:                MessageList->expire = ticks + MessageList->timeout;
1.1       root      614:        }
1.1.1.9   root      615:        return Statusbar_DrawMessage(surf, MessageList->msg);
1.1       root      616: }
                    617: 
                    618: 
                    619: /*-----------------------------------------------------------------------*/
                    620: /**
                    621:  * Save the area that will be left under overlay led
                    622:  */
                    623: void Statusbar_OverlayBackup(SDL_Surface *surf)
                    624: {
1.1.1.3   root      625:        if ((StatusbarHeight && ConfigureParams.Screen.bShowStatusbar)
                    626:            || !ConfigureParams.Screen.bShowDriveLed) {
1.1       root      627:                /* overlay not used with statusbar */
                    628:                return;
                    629:        }
                    630:        assert(surf);
                    631:        if (!OverlayUnderside) {
                    632:                SDL_Surface *bak;
                    633:                SDL_PixelFormat *fmt = surf->format;
                    634:                bak = SDL_CreateRGBSurface(surf->flags,
                    635:                                           OverlayLedRect.w, OverlayLedRect.h,
                    636:                                           fmt->BitsPerPixel,
                    637:                                           fmt->Rmask, fmt->Gmask, fmt->Bmask,
                    638:                                           fmt->Amask);
                    639:                assert(bak);
                    640:                OverlayUnderside = bak;
                    641:        }
                    642:        SDL_BlitSurface(surf, &OverlayLedRect, OverlayUnderside, NULL);
                    643: }
                    644: 
                    645: /*-----------------------------------------------------------------------*/
                    646: /**
                    647:  * Restore the area left under overlay led
1.1.1.9   root      648:  * 
                    649:  * State machine for overlay led handling will return from
                    650:  * Statusbar_Update() call the area that is restored (if any)
1.1       root      651:  */
                    652: void Statusbar_OverlayRestore(SDL_Surface *surf)
                    653: {
1.1.1.3   root      654:        if ((StatusbarHeight && ConfigureParams.Screen.bShowStatusbar)
                    655:            || !ConfigureParams.Screen.bShowDriveLed) {
1.1       root      656:                /* overlay not used with statusbar */
                    657:                return;
                    658:        }
                    659:        if (bOverlayState == OVERLAY_DRAWN && OverlayUnderside) {
                    660:                assert(surf);
                    661:                SDL_BlitSurface(OverlayUnderside, NULL, surf, &OverlayLedRect);
                    662:                /* this will make the draw function to update this the screen */
                    663:                bOverlayState = OVERLAY_RESTORED;
                    664:        }
                    665: }
                    666: 
                    667: /*-----------------------------------------------------------------------*/
                    668: /**
                    669:  * Draw overlay led
                    670:  */
                    671: static void Statusbar_OverlayDrawLed(SDL_Surface *surf, Uint32 color)
                    672: {
                    673:        SDL_Rect rect;
                    674:        if (bOverlayState == OVERLAY_DRAWN) {
                    675:                /* some led already drawn */
                    676:                return;
                    677:        }
                    678:        bOverlayState = OVERLAY_DRAWN;
                    679: 
                    680:        /* enabled led with border */
                    681:        rect = OverlayLedRect;
                    682:        rect.x += 1;
                    683:        rect.y += 1;
                    684:        rect.w -= 2;
                    685:        rect.h -= 2;
                    686:        SDL_FillRect(surf, &OverlayLedRect, LedColorBg);
                    687:        SDL_FillRect(surf, &rect, color);
                    688: }
                    689: 
                    690: /*-----------------------------------------------------------------------*/
                    691: /**
                    692:  * Draw overlay led onto screen surface if any drives are enabled.
1.1.1.9   root      693:  * 
                    694:  * Return updated area, or NULL if nothing drawn
1.1       root      695:  */
1.1.1.9   root      696: static SDL_Rect* Statusbar_OverlayDraw(SDL_Surface *surf)
1.1       root      697: {
                    698:        Uint32 currentticks = SDL_GetTicks();
                    699:        int i;
                    700: 
1.1.1.4   root      701:        if (bRecordingYM || bRecordingWav || bRecordingAvi) {
1.1       root      702:                Statusbar_OverlayDrawLed(surf, RecColorOn);
                    703:        }
                    704:        for (i = 0; i < MAX_DRIVE_LEDS; i++) {
                    705:                if (Led[i].state) {
                    706:                        if (Led[i].expire && Led[i].expire < currentticks) {
1.1.1.8   root      707:                                Led[i].state = LED_STATE_OFF;
1.1       root      708:                                continue;
                    709:                        }
1.1.1.8   root      710:                        Statusbar_OverlayDrawLed(surf, LedColor[ Led[i].state ]);
1.1       root      711:                        break;
                    712:                }
                    713:        }
                    714:        /* possible state transitions:
                    715:         *   NONE -> DRAWN -> RESTORED -> DRAWN -> RESTORED -> NONE
                    716:         * Other than NONE state needs to be updated on screen
                    717:         */
                    718:        switch (bOverlayState) {
                    719:        case OVERLAY_RESTORED:
                    720:                bOverlayState = OVERLAY_NONE;
                    721:        case OVERLAY_DRAWN:
                    722:                DEBUGPRINT(("Overlay LED = %s\n", bOverlayState==OVERLAY_DRAWN?"ON":"OFF"));
1.1.1.9   root      723:                return &OverlayLedRect;
1.1       root      724:        case OVERLAY_NONE:
                    725:                break;
                    726:        }
1.1.1.9   root      727:        return NULL;
1.1       root      728: }
                    729: 
                    730: 
                    731: /*-----------------------------------------------------------------------*/
                    732: /**
                    733:  * Update statusbar information (leds etc) if/when needed.
                    734:  * 
                    735:  * May not be called when screen is locked (SDL limitation).
1.1.1.9   root      736:  * 
                    737:  * Return updated area, or NULL if nothing is drawn.
1.1       root      738:  */
1.1.1.9   root      739: SDL_Rect* Statusbar_Update(SDL_Surface *surf, bool do_update)
1.1       root      740: {
1.1.1.9   root      741:        static char FdcOld[FDC_MSG_MAX_LEN] = "";
                    742:        char FdcNew[FDC_MSG_MAX_LEN];
1.1       root      743:        Uint32 color, currentticks;
1.1.1.9   root      744:        static SDL_Rect rect;
                    745:        SDL_Rect *last_rect;
                    746:        int i, updates;
1.1       root      747: 
1.1.1.9   root      748:        assert(surf);
1.1       root      749:        if (!(StatusbarHeight && ConfigureParams.Screen.bShowStatusbar)) {
1.1.1.9   root      750:                last_rect = NULL;
1.1       root      751:                /* not enabled (anymore), show overlay led instead? */
                    752:                if (ConfigureParams.Screen.bShowDriveLed) {
1.1.1.9   root      753:                        last_rect = Statusbar_OverlayDraw(surf);
                    754:                        if (do_update && last_rect) {
                    755:                                SDL_UpdateRects(surf, 1, last_rect);
                    756:                                last_rect = NULL;
                    757:                        }
1.1       root      758:                }
1.1.1.9   root      759:                return last_rect;
1.1       root      760:        }
1.1.1.9   root      761: 
1.1       root      762:        /* Statusbar_Init() not called before this? */
1.1.1.6   root      763: #if DEBUG
                    764:        if (surf->h != ScreenHeight + StatusbarHeight) {
                    765:                printf("%d != %d + %d\n", surf->h, ScreenHeight, StatusbarHeight);
                    766:        }
                    767: #endif
1.1       root      768:        assert(surf->h == ScreenHeight + StatusbarHeight);
                    769: 
                    770:        currentticks = SDL_GetTicks();
1.1.1.9   root      771:        last_rect = Statusbar_ShowMessage(surf, currentticks);
                    772:        updates = last_rect ? 1 : 0;
                    773: 
                    774:        rect = LedRect;
1.1       root      775:        for (i = 0; i < MAX_DRIVE_LEDS; i++) {
                    776:                if (Led[i].expire && Led[i].expire < currentticks) {
1.1.1.8   root      777:                        Led[i].state = LED_STATE_OFF;
1.1       root      778:                }
                    779:                if (Led[i].state == Led[i].oldstate) {
                    780:                        continue;
                    781:                }
                    782:                Led[i].oldstate = Led[i].state;
1.1.1.8   root      783:                color = LedColor[ Led[i].state ];
1.1       root      784:                rect.x = Led[i].offset;
                    785:                SDL_FillRect(surf, &rect, color);
1.1.1.8   root      786:                DEBUGPRINT(("LED[%d] = %d\n", i, Led[i].state));
1.1.1.9   root      787:                last_rect = &rect;
                    788:                updates++;
1.1       root      789:        }
1.1.1.4   root      790: 
1.1.1.9   root      791:        FDC_Get_Statusbar_Text(FdcNew, sizeof(FdcNew));
                    792:        if (strcmp(FdcNew, FdcOld)) {
                    793:                strcpy(FdcOld, FdcNew);
                    794:                SDL_FillRect(surf, &FDCTextRect, GrayBg);
                    795:                SDLGui_Text(FDCTextRect.x, FDCTextRect.y, FdcNew);
                    796:                last_rect = &FDCTextRect;
                    797:                updates++;
                    798:        }
1.1       root      799: 
1.1.1.4   root      800:        if (nOldFrameSkips != nFrameSkips ||
                    801:            bOldFastForward != ConfigureParams.System.bFastForward) {
                    802:                char fscount[5];
                    803:                int end = 2;
                    804: 
1.1.1.9   root      805:                nOldFrameSkips = nFrameSkips;
                    806:                bOldFastForward = ConfigureParams.System.bFastForward;
                    807: 
1.1.1.3   root      808:                if (nFrameSkips < 10)
                    809:                        fscount[0] = '0' + nFrameSkips;
                    810:                else
                    811:                        fscount[0] = 'X';
1.1.1.4   root      812:                fscount[1] = ' ';
                    813:                if(ConfigureParams.System.bFastForward) {
                    814:                        fscount[2] = '>';
                    815:                        fscount[3] = '>';
                    816:                        end = 4;
                    817:                }
                    818:                fscount[end] = '\0';
                    819: 
1.1       root      820:                SDL_FillRect(surf, &FrameSkipsRect, GrayBg);
                    821:                SDLGui_Text(FrameSkipsRect.x, FrameSkipsRect.y, fscount);
                    822:                DEBUGPRINT(("FS = %s\n", fscount));
1.1.1.9   root      823:                last_rect = &FrameSkipsRect;
                    824:                updates++;
1.1       root      825:        }
                    826: 
1.1.1.4   root      827:        if ((bRecordingYM || bRecordingWav || bRecordingAvi)
1.1       root      828:            != bOldRecording) {
                    829:                bOldRecording = !bOldRecording;
                    830:                if (bOldRecording) {
                    831:                        color = RecColorOn;
                    832:                } else {
                    833:                        color = RecColorOff;
                    834:                }
                    835:                SDL_FillRect(surf, &RecLedRect, color);
                    836:                DEBUGPRINT(("REC = ON\n"));
1.1.1.9   root      837:                last_rect = &RecLedRect;
                    838:                updates++;
                    839:        }
                    840: 
                    841:        if (updates > 1) {
                    842:                /* multiple items updated -> update whole statusbar */
                    843:                last_rect = &FullRect;
                    844:        }
                    845:        if (do_update && last_rect) {
                    846:                SDL_UpdateRects(surf, 1, last_rect);
                    847:                last_rect = NULL;
1.1       root      848:        }
1.1.1.9   root      849:        return last_rect;
1.1       root      850: }

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