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Darwin 0.1 Mach+BSD kernel
/*
* Copyright (c) 1999 Apple Computer, Inc. All rights reserved.
*
* @APPLE_LICENSE_HEADER_START@
*
* Portions Copyright (c) 1999 Apple Computer, Inc. All Rights
* Reserved. This file contains Original Code and/or Modifications of
* Original Code as defined in and that are subject to the Apple Public
* Source License Version 1.1 (the "License"). You may not use this file
* except in compliance with the License. Please obtain a copy of the
* License at http://www.apple.com/publicsource and read it before using
* this file.
*
* The Original Code and all software distributed under the License are
* distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
* License for the specific language governing rights and limitations
* under the License.
*
* @APPLE_LICENSE_HEADER_END@
*/
/*
* Copyright 1996 1995 by Open Software Foundation, Inc. 1997 1996 1995 1994 1993 1992 1991
* All Rights Reserved
*
* Permission to use, copy, modify, and distribute this software and
* its documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appears in all copies and
* that both the copyright notice and this permission notice appear in
* supporting documentation.
*
* OSF DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE.
*
* IN NO EVENT SHALL OSF BE LIABLE FOR ANY SPECIAL, INDIRECT, OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
* LOSS OF USE, DATA OR PROFITS, WHETHER IN ACTION OF CONTRACT,
* NEGLIGENCE, OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
/*
* MKLINUX-1.0DR2
*/
/* Routines to perform high-speed scrolling, assuming that the memory is
* non-cached, and that the amount of memory to be scrolled is a multiple
* of (at least) 16.
*/
#if 1 //notdef_next
#include <ppc/asm.h>
#include <ppc/proc_reg.h>
/*
* void video_scroll_up(unsigned long start,
* unsigned long end,
* unsigned long dest)
*/
ENTRY(video_scroll_up, TAG_NO_FRAME_USED)
/*
* Turn the FPU on, save regs
*/
mfmsr ARG4
ori ARG3, ARG4, MASK(MSR_FP) /* bit is in low-order 16 */
mtmsr ARG3
isync
stfd f0, -16(r1)
stfd f1, -8(r1)
/* ok, now we can use the FPU registers to do some fast copying,
* maybe this can be more optimal but it's not bad
*/
.L_vscr_up_loop:
lfd f0, 0(ARG0)
lfd f1, 8(ARG0)
addi ARG0, ARG0, 16
stfd f0, 0(ARG2)
cmp CR0,0, ARG0, ARG1
stfd f1, 8(ARG2)
addi ARG2, ARG2, 16
blt+ CR0, .L_vscr_up_loop
lfd f0, -16(r1)
lfd f1, -8(r1)
/* re-disable the FPU */
sync
mtmsr ARG4
isync
blr
/*
* void video_scroll_down(unsigned long start, HIGH address to scroll from
* unsigned long end, LOW address
* unsigned long dest) HIGH address
*/
ENTRY(video_scroll_down, TAG_NO_FRAME_USED)
/*
* Turn the FPU on, save regs
*/
mfmsr ARG4
ori ARG3, ARG4, MASK(MSR_FP) /* bit is in low-order 16 */
mtmsr ARG3
isync
stfd f0, -16(r1)
stfd f1, -8(r1)
/* ok, now we can use the FPU registers to do some fast copying,
* maybe this can be more optimal but it's not bad
*/
.L_vscr_down_loop:
lfd f0, -16(ARG0)
lfd f1, -8(ARG0)
subi ARG0, ARG0, 16
stfd f0, -16(ARG2)
cmp CR0,0, ARG0, ARG1
stfd f1, -8(ARG2)
subi ARG2, ARG2, 16
bgt+ CR0, .L_vscr_down_loop
lfd f0, -16(r1)
lfd f1, -8(r1)
/* re-disable the FPU */
sync
mtmsr ARG4
isync
blr
#endif notdef_next
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