Annotation of micropolis/res/weditor.tcl, revision 1.1.1.1

1.1       root        1: # Window: Editor, for Unix Micropolis.
                      2: #
                      3: # Micropolis, Unix Version.  This game was released for the Unix platform
                      4: # in or about 1990 and has been modified for inclusion in the One Laptop
                      5: # Per Child program.  Copyright (C) 1989 - 2007 Electronic Arts Inc.  If
                      6: # you need assistance with this program, you may contact:
                      7: #   http://wiki.laptop.org/go/Micropolis  or email  [email protected].
                      8: # 
                      9: # This program is free software: you can redistribute it and/or modify
                     10: # it under the terms of the GNU General Public License as published by
                     11: # the Free Software Foundation, either version 3 of the License, or (at
                     12: # your option) any later version.
                     13: # 
                     14: # This program is distributed in the hope that it will be useful, but
                     15: # WITHOUT ANY WARRANTY; without even the implied warranty of
                     16: # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
                     17: # General Public License for more details.  You should have received a
                     18: # copy of the GNU General Public License along with this program.  If
                     19: # not, see <http://www.gnu.org/licenses/>.
                     20: # 
                     21: #             ADDITIONAL TERMS per GNU GPL Section 7
                     22: # 
                     23: # No trademark or publicity rights are granted.  This license does NOT
                     24: # give you any right, title or interest in the trademark SimCity or any
                     25: # other Electronic Arts trademark.  You may not distribute any
                     26: # modification of this program using the trademark SimCity or claim any
                     27: # affliation or association with Electronic Arts Inc. or its employees.
                     28: # 
                     29: # Any propagation or conveyance of this program must include this
                     30: # copyright notice and these terms.
                     31: # 
                     32: # If you convey this program (or any modifications of it) and assume
                     33: # contractual liability for the program to recipients of it, you agree
                     34: # to indemnify Electronic Arts for any liability that those contractual
                     35: # assumptions impose on Electronic Arts.
                     36: # 
                     37: # You may not misrepresent the origins of this program; modified
                     38: # versions of the program must be marked as such and not identified as
                     39: # the original program.
                     40: # 
                     41: # This disclaimer supplements the one included in the General Public
                     42: # License.  TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS
                     43: # PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY
                     44: # OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK.  THE ENTIRE RISK OF
                     45: # SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU.  ELECTRONIC ARTS
                     46: # DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES,
                     47: # INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY,
                     48: # FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT OF THIRD PARTY
                     49: # RIGHTS, AND WARRANTIES (IF ANY) ARISING FROM A COURSE OF DEALING,
                     50: # USAGE, OR TRADE PRACTICE.  ELECTRONIC ARTS DOES NOT WARRANT AGAINST
                     51: # INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL
                     52: # MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE
                     53: # UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE
                     54: # WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE
                     55: # CORRECTED.  NO ORAL OR WRITTEN ADVICE PROVIDED BY ELECTRONIC ARTS OR
                     56: # ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY.  SOME
                     57: # JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED
                     58: # WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A
                     59: # CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY
                     60: # NOT APPLY TO YOU.
                     61: global EditorWindows
                     62: set n [Unique]
                     63: set parent [WindowLink $head.col2]
                     64: set win $parent.editor$n
                     65: set EditorWindows [linsert $EditorWindows 0 $win] 
                     66: 
                     67: global Skip.$win
                     68: set Skip.$win 0
                     69: global AutoGoto.$win
                     70: set AutoGoto.$win 0
                     71: global Controls.$win
                     72: set Controls.$win 1
                     73: global Overlay.$win
                     74: set Overlay.$win 0
                     75: global DynamicFilter.$win
                     76: set DynamicFilter.$win 0
                     77: 
                     78: LinkWindow $head.editor $win
                     79: LinkWindow $win.head $head
                     80: LinkWindow $win.parent $parent
                     81: LinkWindow $win.top $win
                     82: 
                     83: catch "destroy $win"
                     84: frame $win
                     85: 
                     86: SetHelp $win Editor
                     87: 
                     88: bind $win <Visibility> {[WindowLink %W.view] Visible [string compare %s FullyObscured]}
                     89: bind $win <Map> {[WindowLink %W.view] Visible 1}
                     90: bind $win <Unmap> {[WindowLink %W.view] Visible 0}
                     91: # $head.editor points to most recently created or entered editor
                     92: bind $win <Enter> "LinkWindow $head.editor $win"
                     93: 
                     94: global CityName
                     95: 
                     96: #wm title $win "Micropolis Editor"
                     97: #wm iconname $win $CityName
                     98: #wm group $win $head
                     99: #wm geometry $win 550x535+440+5
                    100: #wm positionfrom $win user
                    101: #wm withdraw $win
                    102: #wm maxsize $win 5000 5000
                    103: #wm minsize $win 32 32
                    104: #wm protocol $win delete "DeleteWindow editor EditorWindows"
                    105: 
                    106: frame $win.topframe\
                    107:   -borderwidth 0
                    108: 
                    109: frame $win.topframe.controls\
                    110:   -borderwidth 1\
                    111:   -relief raised
                    112: 
                    113: if {0} {
                    114:   menubutton $win.topframe.controls.update\
                    115:     -menu $win.topframe.controls.update.m\
                    116:     -text {Display}\
                    117:     -font [Font $win Medium]\
                    118:     -variable $win.postedMenu\
                    119:     -borderwidth 1\
                    120:     -relief flat
                    121:   tk_bindForTraversal $win.topframe.controls.update
                    122:   bind $win.topframe.controls.update <F10> {tk_firstMenu %W} 
                    123:   bind $win.topframe.controls.update <Mod2-Key> {tk_traverseToMenu %W %A} 
                    124:   tk_menus $win $win.topframe.controls.update
                    125: 
                    126:   SetHelp $win.topframe.controls.update Editor.Display
                    127: 
                    128:   menu $win.topframe.controls.update.m\
                    129:     -font [Font $win Medium]
                    130:   tk_bindForTraversal $win.topframe.controls.update.m
                    131:   bind $win.topframe.controls.update.m <F10> {tk_firstMenu %W} 
                    132:   bind $win.topframe.controls.update.m <Mod2-Key> {tk_traverseToMenu %W %A} 
                    133:     $win.topframe.controls.update.m add radiobutton\
                    134:       -label {Always}\
                    135:       -variable Skip.$win\
                    136:       -value 0\
                    137:       -command "SetEditorSkip $win 0"
                    138:     $win.topframe.controls.update.m add radiobutton\
                    139:       -label {Often}\
                    140:       -variable Skip.$win\
                    141:       -value 1\
                    142:       -command "SetEditorSkip $win 2"
                    143:     $win.topframe.controls.update.m add radiobutton\
                    144:       -label {Sometimes}\
                    145:       -variable Skip.$win\
                    146:       -value 2\
                    147:       -command "SetEditorSkip $win 8"
                    148:     $win.topframe.controls.update.m add radiobutton\
                    149:       -label {Seldom}\
                    150:       -variable Skip.$win\
                    151:       -value 3\
                    152:       -command "SetEditorSkip $win 64"
                    153:     $win.topframe.controls.update.m add radiobutton\
                    154:       -label {Rarely}\
                    155:       -variable Skip.$win\
                    156:       -value 4\
                    157:       -command "SetEditorSkip $win 256"
                    158: }
                    159: 
                    160: menubutton $win.topframe.controls.options\
                    161:   -menu $win.topframe.controls.options.m\
                    162:   -text {Options}\
                    163:   -font [Font $win Medium]\
                    164:   -variable $win.postedMenu\
                    165:   -borderwidth 1\
                    166:   -relief flat
                    167: tk_bindForTraversal $win.topframe.controls.options
                    168: bind $win.topframe.controls.options <F10> {tk_firstMenu %W} 
                    169: bind $win.topframe.controls.options <Mod2-Key> {tk_traverseToMenu %W %A} 
                    170: tk_menus $win $win.topframe.controls.options
                    171: 
                    172: SetHelp $win.topframe.controls.options Editor.Options
                    173: 
                    174: menu $win.topframe.controls.options.m\
                    175:   -font [Font $win Medium]
                    176: tk_bindForTraversal $win.topframe.controls.options.m
                    177: bind $win.topframe.controls.options.m <F10> {tk_firstMenu %W} 
                    178: bind $win.topframe.controls.options.m <Mod2-Key> {tk_traverseToMenu %W %A} 
                    179: $win.topframe.controls.options.m add checkbutton\
                    180:   -label {Auto Goto}\
                    181:   -variable AutoGoto.$win\
                    182:   -command "SetEditorAutoGoto $win \$\{AutoGoto.$win\}"
                    183: $win.topframe.controls.options.m add checkbutton\
                    184:   -label {Pallet Panel}\
                    185:   -variable Controls.$win\
                    186:   -command "SetEditorControls $win \$\{Controls.$win\}"
                    187: $win.topframe.controls.options.m add checkbutton\
                    188:   -label {Chalk Overlay}\
                    189:   -variable Overlay.$win\
                    190:   -command "SetEditorOverlay $win \$\{Overlay.$win\}"
                    191: # Disabled dynamic fulter for now.
                    192: #$win.topframe.controls.options.m add checkbutton\
                    193: #  -label {Dynamic Filter}\
                    194: #  -variable DynamicFilter.$win\
                    195: #  -command "SetEditorDynamicFilter $win \$\{DynamicFilter.$win\}"
                    196: 
                    197: pack append $win.topframe.controls\
                    198:   $win.topframe.controls.options {left frame ne}
                    199: 
                    200: #    $win.topframe.controls.update {left frame ne}
                    201: 
                    202: label $win.topframe.messagelabel\
                    203:   -borderwidth 1\
                    204:   -relief raised\
                    205:   -font [Font $win Large]\
                    206:   -text {}\
                    207:   -width 23
                    208: LinkWindow $win.message $win.topframe.messagelabel
                    209: 
                    210: SetHelp $win.message Editor.Message
                    211: 
                    212: pack append $win.topframe\
                    213:   $win.topframe.controls       {left frame ne} \
                    214:   $win.topframe.messagelabel   {left frame ne expand fill} 
                    215: 
                    216: frame $win.centerframe\
                    217:   -cursor hand2\
                    218:   -borderwidth 1\
                    219:   -relief sunken
                    220: 
                    221: SetHelp $win.centerframe Editor.View
                    222: 
                    223: editorview $win.centerframe.view\
                    224:   -font [Font $win Big]
                    225: LinkWindow $win.view $win.centerframe.view
                    226: LinkWindow $win.centerframe.view.top $win
                    227: 
                    228: BindEditorButtons $win.centerframe.view
                    229: 
                    230: bind $win.centerframe.view <Any-Enter> {focus %W}
                    231: 
                    232: if {[sim MultiPlayerMode]} {
                    233: 
                    234:   set entry [WindowLink $head.entry]
                    235:   bind $win.centerframe.view <Any-KeyPress> "
                    236:       if {\"%A\" != \"\"} {
                    237:          $entry insert cursor %A
                    238:          tk_entrySeeCaret $entry
                    239:       }
                    240:   "
                    241: 
                    242:   bind $win.centerframe.view <Delete> "tk_entryDelPress $entry"
                    243:   bind $win.centerframe.view <BackSpace> "tk_entryDelPress $entry"
                    244:   bind $win.centerframe.view <Control-h> "tk_entryDelPress $entry"
                    245:   bind $win.centerframe.view <Control-d> "tk_textCutPress $entry"
                    246:   bind $win.centerframe.view <Control-u> "tk_entryDelLine $entry"
                    247:   bind $win.centerframe.view <Control-v> "tk_entryCopyPress $entry"
                    248:   bind $win.centerframe.view <Control-w> "tk_entryBackword $entry; tk_entrySeeCaret $entry"
                    249:   bind $win.centerframe.view <Return> "DoEnterMessage $entry $entry.value"
                    250:   bind $win.centerframe.view <Escape> "DoEvalMessage $entry $entry.value"
                    251: 
                    252: } else {
                    253: 
                    254:   bind $win.centerframe.view <KeyPress> {EditorKeyDown %W %K}
                    255:   bind $win.centerframe.view <KeyRelease> {EditorKeyUp %W %K}
                    256: 
                    257: }
                    258: 
                    259: bind $win.centerframe.view <Up> "%W PanBy 0 -16 ; %W TweakCursor"
                    260: bind $win.centerframe.view <Down> "%W PanBy 0 16 ; %W TweakCursor"
                    261: bind $win.centerframe.view <Left> "%W PanBy -16 0 ; %W TweakCursor"
                    262: bind $win.centerframe.view <Right> "%W PanBy 16 0 ; %W TweakCursor"
                    263: bind $win.centerframe.view <Tab> "EditorToolDown none %W %x %y ; EditorToolUp %W %x %y"
                    264: 
                    265: bind $win.centerframe.view <Meta-KeyPress> {EditorKeyDown %W %K}
                    266: bind $win.centerframe.view <Meta-KeyRelease> {EditorKeyUp %W %K}
                    267: bind $win.centerframe.view <Shift-Meta-KeyPress> {EditorKeyDown %W %K}
                    268: bind $win.centerframe.view <Shift-Meta-KeyRelease> {EditorKeyUp %W %K}
                    269: 
                    270: pack append $win.centerframe\
                    271:   $win.centerframe.view {top frame center fill expand}
                    272: 
                    273: frame $win.leftframe\
                    274:   -borderwidth 1\
                    275:   -relief raised\
                    276:   -geometry 130x10
                    277: 
                    278: SetHelp $win.leftframe Editor.ToolPallet
                    279: 
                    280: frame $win.leftframe.tools\
                    281:   -borderwidth 0\
                    282:   -relief flat
                    283: 
                    284: label $win.leftframe.tools.costlabel1\
                    285:   -relief flat\
                    286:   -font [Font $win Small]\
                    287:   -text {}
                    288: LinkWindow $win.cost1 $win.leftframe.tools.costlabel1
                    289: LinkWindow $win.centerframe.view.cost1 $win.leftframe.tools.costlabel1
                    290: 
                    291: SetHelp $win.leftframe.tools.costlabel1 Editor.ToolName
                    292: 
                    293: label $win.leftframe.tools.costlabel2\
                    294:   -relief flat\
                    295:   -font [Font $win Small]\
                    296:   -text {}
                    297: LinkWindow $win.cost2 $win.leftframe.tools.costlabel2
                    298: LinkWindow $win.centerframe.view.cost2 $win.leftframe.tools.costlabel2
                    299: LinkWindow $win.centerframe.top $win
                    300: 
                    301: SetHelp $win.leftframe.tools.costlabel2 Editor.ToolCost
                    302: 
                    303: canvas $win.leftframe.tools.spacer\
                    304:   -width 132 -height 4
                    305: 
                    306: button $win.leftframe.tools.palletres\
                    307:   -bitmap "@images/icres.xpm"\
                    308:   -font [Font $win Medium] \
                    309:   -borderwidth 1 -relief flat -padx 0 -pady 0 -text {} -cursor hand2\
                    310:   -command "EditorPallet $win 0"
                    311: SetHelp $win.leftframe.tools.palletres Editor.ToolRes
                    312: 
                    313: button $win.leftframe.tools.palletcom\
                    314:   -bitmap "@images/iccom.xpm"\
                    315:   -font [Font $win Medium] \
                    316:   -borderwidth 1 -relief flat -padx 0 -pady 0 -text {} -cursor hand2\
                    317:   -command "EditorPallet $win 1"
                    318: SetHelp $win.leftframe.tools.palletcom Editor.ToolCom
                    319: 
                    320: button $win.leftframe.tools.palletind\
                    321:   -bitmap "@images/icind.xpm"\
                    322:   -font [Font $win Medium] \
                    323:   -borderwidth 1 -relief flat -padx 0 -pady 0 -text {} -cursor hand2\
                    324:   -command "EditorPallet $win 2"
                    325: SetHelp $win.leftframe.tools.palletind Editor.ToolInd
                    326: 
                    327: button $win.leftframe.tools.palletfire\
                    328:   -bitmap "@images/icfire.xpm"\
                    329:   -font [Font $win Medium] \
                    330:   -borderwidth 1 -relief flat -padx 0 -pady 0 -text {} -cursor hand2\
                    331:   -command "EditorPallet $win 3"
                    332: SetHelp $win.leftframe.tools.palletfire Editor.ToolFire
                    333: 
                    334: button $win.leftframe.tools.palletquery\
                    335:   -bitmap "@images/icqry.xpm"\
                    336:   -font [Font $win Medium] \
                    337:   -borderwidth 1 -relief flat -padx 0 -pady 0 -text {} -cursor hand2\
                    338:   -command "EditorPallet $win 4"
                    339: SetHelp $win.leftframe.tools.palletquery Editor.ToolQuery
                    340: 
                    341: button $win.leftframe.tools.palletpolice\
                    342:   -bitmap "@images/icpol.xpm"\
                    343:   -font [Font $win Medium] \
                    344:   -borderwidth 1 -relief flat -padx 0 -pady 0 -text {} -cursor hand2\
                    345:   -command "EditorPallet $win 5"
                    346: SetHelp $win.leftframe.tools.palletpolice Editor.ToolPolice
                    347: 
                    348: button $win.leftframe.tools.palletwire\
                    349:   -bitmap "@images/icwire.xpm"\
                    350:   -font [Font $win Medium] \
                    351:   -borderwidth 1 -relief flat -padx 0 -pady 0 -text {} -cursor hand2\
                    352:   -command "EditorPallet $win 6"
                    353: SetHelp $win.leftframe.tools.palletwire Editor.ToolWire
                    354: 
                    355: button $win.leftframe.tools.palletbulldozer\
                    356:   -bitmap "@images/icdozr.xpm"\
                    357:   -font [Font $win Medium] \
                    358:   -borderwidth 1 -relief flat -padx 0 -pady 0 -text {} -cursor hand2\
                    359:   -command "EditorPallet $win 7"
                    360: SetHelp $win.leftframe.tools.palletbulldozer Editor.ToolBulldozer
                    361: 
                    362: button $win.leftframe.tools.palletrail\
                    363:   -bitmap "@images/icrail.xpm"\
                    364:   -font [Font $win Medium] \
                    365:   -borderwidth 1 -relief flat -padx 0 -pady 0 -text {} -cursor hand2\
                    366:   -command "EditorPallet $win 8"
                    367: SetHelp $win.leftframe.tools.palletrail Editor.ToolRail
                    368: 
                    369: button $win.leftframe.tools.palletroad\
                    370:   -bitmap "@images/icroad.xpm"\
                    371:   -font [Font $win Medium] \
                    372:   -borderwidth 1 -relief flat -padx 0 -pady 0 -text {} -cursor hand2\
                    373:   -command "EditorPallet $win 9"
                    374: SetHelp $win.leftframe.tools.palletroad Editor.ToolRoad
                    375: 
                    376: button $win.leftframe.tools.palletchalk\
                    377:   -bitmap "@images/icchlk.xpm"\
                    378:   -font [Font $win Medium] \
                    379:   -borderwidth 1 -relief flat -padx 0 -pady 0 -text {} -cursor hand2\
                    380:   -command "EditorPallet $win 10"
                    381: SetHelp $win.leftframe.tools.palletchalk Editor.ToolChalk
                    382: 
                    383: button $win.leftframe.tools.palleteraser\
                    384:   -bitmap "@images/icersr.xpm"\
                    385:   -font [Font $win Medium] \
                    386:   -borderwidth 1 -relief flat -padx 0 -pady 0 -text {} -cursor hand2\
                    387:   -command "EditorPallet $win 11"
                    388: SetHelp $win.leftframe.tools.palleteraser Editor.ToolEraser
                    389: 
                    390: button $win.leftframe.tools.palletstadium\
                    391:   -bitmap "@images/icstad.xpm"\
                    392:   -font [Font $win Medium] \
                    393:   -borderwidth 1 -relief flat -padx 0 -pady 0 -text {} -cursor hand2\
                    394:   -command "EditorPallet $win 12"
                    395: SetHelp $win.leftframe.tools.palletstadium Editor.ToolStadium
                    396: 
                    397: button $win.leftframe.tools.palletpark\
                    398:   -bitmap "@images/icpark.xpm"\
                    399:   -font [Font $win Medium] \
                    400:   -borderwidth 1 -relief flat -padx 0 -pady 0 -text {} -cursor hand2\
                    401:   -command "EditorPallet $win 13"
                    402: SetHelp $win.leftframe.tools.palletpark Editor.ToolPark
                    403: 
                    404: button $win.leftframe.tools.palletseaport\
                    405:   -bitmap "@images/icseap.xpm"\
                    406:   -font [Font $win Medium] \
                    407:   -borderwidth 1 -relief flat -padx 0 -pady 0 -text {} -cursor hand2\
                    408:   -command "EditorPallet $win 14"
                    409: SetHelp $win.leftframe.tools.palletseaport Editor.ToolSeaport
                    410: 
                    411: button $win.leftframe.tools.palletcoal\
                    412:   -bitmap "@images/iccoal.xpm"\
                    413:   -font [Font $win Medium] \
                    414:   -borderwidth 1 -relief flat -padx 0 -pady 0 -text {} -cursor hand2\
                    415:   -command "EditorPallet $win 15"
                    416: SetHelp $win.leftframe.tools.palletcoal Editor.ToolCoal
                    417: 
                    418: button $win.leftframe.tools.palletnuclear\
                    419:   -bitmap "@images/icnuc.xpm"\
                    420:   -font [Font $win Medium] \
                    421:   -borderwidth 1 -relief flat -padx 0 -pady 0 -text {} -cursor hand2\
                    422:   -command "EditorPallet $win 16"
                    423: SetHelp $win.leftframe.tools.palletnuclear Editor.ToolNuclear
                    424: 
                    425: button $win.leftframe.tools.palletairport\
                    426:   -bitmap "@images/icairp.xpm"\
                    427:   -font [Font $win Medium] \
                    428:   -borderwidth 1 -relief flat -padx 0 -pady 0 -text {} -cursor hand2\
                    429:   -command "EditorPallet $win 17"
                    430: SetHelp $win.leftframe.tools.palletairport Editor.ToolAirport
                    431: 
                    432: pack append $win.leftframe.tools\
                    433:   $win.leftframe.tools.costlabel1 {top frame center fillx}\
                    434:   $win.leftframe.tools.costlabel2 {top frame center fillx}\
                    435:   $win.leftframe.tools.spacer     {top frame center fillx}
                    436: 
                    437: place $win.leftframe.tools.palletres -x 9 -y 58
                    438: place $win.leftframe.tools.palletcom -x 47 -y 58
                    439: place $win.leftframe.tools.palletind -x 85 -y 58
                    440: place $win.leftframe.tools.palletfire -x 9 -y 112
                    441: place $win.leftframe.tools.palletquery -x 47 -y 112
                    442: place $win.leftframe.tools.palletpolice -x 85 -y 112
                    443: place $win.leftframe.tools.palletwire -x 28 -y 150
                    444: place $win.leftframe.tools.palletbulldozer -x 66 -y 150
                    445: place $win.leftframe.tools.palletrail -x 6 -y 188
                    446: place $win.leftframe.tools.palletroad -x 66 -y 188
                    447: place $win.leftframe.tools.palletchalk -x 28 -y 216
                    448: place $win.leftframe.tools.palleteraser -x 66 -y 216
                    449: place $win.leftframe.tools.palletstadium -x 1 -y 254
                    450: place $win.leftframe.tools.palletpark -x 47 -y 254
                    451: place $win.leftframe.tools.palletseaport -x 85 -y 254
                    452: place $win.leftframe.tools.palletcoal -x 1 -y 300
                    453: place $win.leftframe.tools.palletnuclear -x 85 -y 300
                    454: place $win.leftframe.tools.palletairport -x 35 -y 346
                    455: 
                    456: pack append $win.leftframe\
                    457:   $win.leftframe.tools {top frame center expand fill}
                    458: 
                    459: pack append $win\
                    460:   $win.topframe        {top frame center fillx} \
                    461:   $win.centerframe     {right frame center expand fill} \
                    462:   $win.leftframe       {left frame center filly} 
                    463: 
                    464: global ShapePies
                    465: 
                    466: piemenu $win.toolpie\
                    467:     -title Tool\
                    468:     -titlefont [Font $win Medium]\
                    469:     -font [Font $win Medium]\
                    470:     -fixedradius 26\
                    471:     -shaped $ShapePies\
                    472:     -preview "UIMakeSoundOn $head fancy Woosh {-volume 40}"
                    473:   $win.toolpie add command\
                    474:     -label Road -bitmap "@images/icroadhi.xpm"\
                    475:     -xoffset -4\
                    476:     -command "EditorSetTool $win 9"
                    477:   $win.toolpie add command\
                    478:     -label Bulldozer -bitmap "@images/icdozrhi.xpm"\
                    479:     -xoffset 5 -yoffset 17\
                    480:     -command "EditorSetTool $win 7"
                    481:   $win.toolpie add piemenu\
                    482:     -font [Font $win Medium]\
                    483:     -label Zone -piemenu $win.zonepie 
                    484:   $win.toolpie add command\
                    485:     -label Wire -bitmap "@images/icwirehi.xpm"\
                    486:     -xoffset -4 -yoffset 17\
                    487:     -command "EditorSetTool $win 6"
                    488:   $win.toolpie add command\
                    489:     -label Rail -bitmap "@images/icrailhi.xpm"\
                    490:     -xoffset 4\
                    491:     -command "EditorSetTool $win 8"
                    492:   $win.toolpie add command\
                    493:     -label Chalk -bitmap "@images/icchlkhi.xpm"\
                    494:     -xoffset -4 -yoffset -17\
                    495:     -command "EditorSetTool $win 10"
                    496:   $win.toolpie add piemenu\
                    497:     -font [Font $win Medium]\
                    498:     -label Build -piemenu $win.buildpie
                    499:   $win.toolpie add command\
                    500:     -label Eraser -bitmap "@images/icersrhi.xpm"\
                    501:     -xoffset 4 -yoffset -17\
                    502:     -command "EditorSetTool $win 11"
                    503: 
                    504: piemenu $win.zonepie\
                    505:     -title Zone\
                    506:     -titlefont [Font $win Medium]\
                    507:     -font [Font $win Medium]\
                    508:     -shaped $ShapePies\
                    509:     -initialangle 270 -fixedradius 20
                    510:   $win.zonepie add command\
                    511:     -label Query -bitmap "@images/icqryhi.xpm"\
                    512:     -yoffset 5\
                    513:     -command "EditorSetTool $win 4"
                    514:   $win.zonepie add command\
                    515:     -label Police -bitmap "@images/icpolhi.xpm"\
                    516:     -xoffset 4 -yoffset -10\
                    517:     -command "EditorSetTool $win 5"
                    518:   $win.zonepie add command\
                    519:     -label Ind -bitmap "@images/icindhi.xpm"\
                    520:     -xoffset 4 -yoffset 25\
                    521:     -command "EditorSetTool $win 2"
                    522:   $win.zonepie add command\
                    523:     -label Com -bitmap "@images/iccomhi.xpm"\
                    524:     -yoffset -5\
                    525:     -command "EditorSetTool $win 1"
                    526:   $win.zonepie add command\
                    527:     -label Res -bitmap "@images/icreshi.xpm"\
                    528:     -xoffset -4 -yoffset 25\
                    529:     -command "EditorSetTool $win 0"
                    530:   $win.zonepie add command\
                    531:     -label Fire -bitmap "@images/icfirehi.xpm"\
                    532:     -xoffset -4 -yoffset -10\
                    533:     -command "EditorSetTool $win 3"
                    534: 
                    535: piemenu $win.buildpie\
                    536:     -title Build\
                    537:     -titlefont [Font $win Medium]\
                    538:     -font [Font $win Medium]\
                    539:     -shaped $ShapePies\
                    540:     -initialangle 270 -fixedradius 25
                    541:   $win.buildpie add command\
                    542:     -label Airport -bitmap "@images/icairphi.xpm"\
                    543:     -yoffset 7\
                    544:     -command "EditorSetTool $win 17"
                    545:   $win.buildpie add command\
                    546:     -label Nuclear -bitmap "@images/icnuchi.xpm"\
                    547:     -xoffset 11 -yoffset -10\
                    548:     -command "EditorSetTool $win 16"
                    549:   $win.buildpie add command\
                    550:     -label Seaport -bitmap "@images/icseaphi.xpm"\
                    551:     -xoffset 0 -yoffset 14\
                    552:     -command "EditorSetTool $win 14"
                    553:   $win.buildpie add command\
                    554:     -label Park -bitmap "@images/icparkhi.xpm"\
                    555:     -yoffset -5\
                    556:     -command "EditorSetTool $win 13"
                    557:   $win.buildpie add command\
                    558:     -label Stadium -bitmap "@images/icstadhi.xpm"\
                    559:     -xoffset 0 -yoffset 14\
                    560:     -command "EditorSetTool $win 12"
                    561:   $win.buildpie add command\
                    562:     -label Coal -bitmap "@images/iccoalhi.xpm"\
                    563:     -xoffset -11 -yoffset -10\
                    564:     -command "EditorSetTool $win 15"
                    565: 
                    566: SetEditorAutoGoto $win 0
                    567: SetEditorControls $win 1
                    568: SetEditorOverlay $win 1
                    569: SetEditorDynamicFilter $win 0
                    570: 
                    571: InitEditor $win
                    572: 
                    573: global CityName
                    574: UISetCityName $CityName
                    575: 
                    576: update idletasks

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