Annotation of micropolis/res/wmap.tcl, revision 1.1.1.1

1.1       root        1: # Windows: Maps, for Unix Micropolis.
                      2: #
                      3: # Micropolis, Unix Version.  This game was released for the Unix platform
                      4: # in or about 1990 and has been modified for inclusion in the One Laptop
                      5: # Per Child program.  Copyright (C) 1989 - 2007 Electronic Arts Inc.  If
                      6: # you need assistance with this program, you may contact:
                      7: #   http://wiki.laptop.org/go/Micropolis  or email  [email protected].
                      8: # 
                      9: # This program is free software: you can redistribute it and/or modify
                     10: # it under the terms of the GNU General Public License as published by
                     11: # the Free Software Foundation, either version 3 of the License, or (at
                     12: # your option) any later version.
                     13: # 
                     14: # This program is distributed in the hope that it will be useful, but
                     15: # WITHOUT ANY WARRANTY; without even the implied warranty of
                     16: # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
                     17: # General Public License for more details.  You should have received a
                     18: # copy of the GNU General Public License along with this program.  If
                     19: # not, see <http://www.gnu.org/licenses/>.
                     20: # 
                     21: #             ADDITIONAL TERMS per GNU GPL Section 7
                     22: # 
                     23: # No trademark or publicity rights are granted.  This license does NOT
                     24: # give you any right, title or interest in the trademark SimCity or any
                     25: # other Electronic Arts trademark.  You may not distribute any
                     26: # modification of this program using the trademark SimCity or claim any
                     27: # affliation or association with Electronic Arts Inc. or its employees.
                     28: # 
                     29: # Any propagation or conveyance of this program must include this
                     30: # copyright notice and these terms.
                     31: # 
                     32: # If you convey this program (or any modifications of it) and assume
                     33: # contractual liability for the program to recipients of it, you agree
                     34: # to indemnify Electronic Arts for any liability that those contractual
                     35: # assumptions impose on Electronic Arts.
                     36: # 
                     37: # You may not misrepresent the origins of this program; modified
                     38: # versions of the program must be marked as such and not identified as
                     39: # the original program.
                     40: # 
                     41: # This disclaimer supplements the one included in the General Public
                     42: # License.  TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS
                     43: # PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY
                     44: # OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK.  THE ENTIRE RISK OF
                     45: # SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU.  ELECTRONIC ARTS
                     46: # DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES,
                     47: # INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY,
                     48: # FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT OF THIRD PARTY
                     49: # RIGHTS, AND WARRANTIES (IF ANY) ARISING FROM A COURSE OF DEALING,
                     50: # USAGE, OR TRADE PRACTICE.  ELECTRONIC ARTS DOES NOT WARRANT AGAINST
                     51: # INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL
                     52: # MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE
                     53: # UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE
                     54: # WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE
                     55: # CORRECTED.  NO ORAL OR WRITTEN ADVICE PROVIDED BY ELECTRONIC ARTS OR
                     56: # ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY.  SOME
                     57: # JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED
                     58: # WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A
                     59: # CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY
                     60: # NOT APPLY TO YOU.
                     61: global MapWindows
                     62: set n [Unique]
                     63: set parent [WindowLink $head.w2]
                     64: set win $parent.map$n
                     65: set MapWindows [linsert $MapWindows 0 $win]
                     66: 
                     67: global MapState.$win
                     68: set MapState.$win 0
                     69: 
                     70: LinkWindow $head.map $win
                     71: LinkWindow $win.head $head
                     72: LinkWindow $win.parent $parent
                     73: LinkWindow $win.top $win
                     74: 
                     75: catch "destroy $win"
                     76: frame $win
                     77: 
                     78: SetHelp $win Map
                     79: 
                     80: bind $win <Visibility> {[WindowLink %W.view] Visible [string compare %s FullyObscured]}
                     81: bind $win <Map> {[WindowLink %W.view] Visible 1}
                     82: bind $win <Unmap> {[WindowLink %W.view] Visible 0}
                     83: 
                     84: frame $win.centerframe\
                     85:   -borderwidth 1\
                     86:   -relief sunken
                     87: 
                     88: SetHelp $win.centerframe Map.View
                     89: 
                     90: mapview $win.centerframe.view\
                     91:   -font [Font $win Large]
                     92: $win.centerframe.view size [expr "[sim WorldX] * 3"] [expr "[sim WorldY] * 3"]
                     93: 
                     94: LinkWindow $win.view $win.centerframe.view
                     95: LinkWindow $win.centerframe.view.pallet $win.topframe
                     96: LinkWindow $win.centerframe.view.win $win
                     97: 
                     98: bind $win.centerframe.view <1> {MapPanDown %W %x %y}
                     99: bind $win.centerframe.view <B1-Motion> {MapPanDrag %W %x %y}
                    100: bind $win.centerframe.view <ButtonRelease-1> {MapPanUp %W %x %y}
                    101: 
                    102: bind $win.centerframe.view <2> {MapPanDown %W %x %y}
                    103: bind $win.centerframe.view <B2-Motion> {MapPanDrag %W %x %y}
                    104: bind $win.centerframe.view <ButtonRelease-2> {MapPanUp %W %x %y}
                    105: 
                    106: bind $win.centerframe.view <3> {MapPanDown %W %x %y}
                    107: bind $win.centerframe.view <B3-Motion> {MapPanDrag %W %x %y}
                    108: bind $win.centerframe.view <ButtonRelease-3> {MapPanUp %W %x %y}
                    109: 
                    110: pack append $win.centerframe\
                    111:   $win.centerframe.view {top frame center expand}
                    112: 
                    113: frame $win.topframe\
                    114:   -borderwidth 1\
                    115:   -relief raised
                    116: 
                    117: menubutton $win.topframe.zones\
                    118:   -menu $win.topframe.zones.m\
                    119:   -text {Zones}\
                    120:   -font [Font $win Medium]\
                    121:   -variable $win.postedMenu\
                    122:   -borderwidth 1\
                    123:   -relief flat
                    124: LinkWindow $win.zones $win.topframe.zones
                    125: tk_bindForTraversal $win.topframe.zones
                    126: bind $win.topframe.zones <F10> {tk_firstMenu %W} 
                    127: bind $win.topframe.zones <Mod2-Key> {tk_traverseToMenu %W %A} 
                    128: tk_menus $win $win.topframe.zones
                    129: 
                    130: SetHelp $win.topframe.zones Map.Zones
                    131: 
                    132: menu $win.topframe.zones.m\
                    133:   -font [Font $win Medium]
                    134: tk_bindForTraversal $win.topframe.zones.m
                    135: bind $win.topframe.zones.m <F10> {tk_firstMenu %W} 
                    136: bind $win.topframe.zones.m <Mod2-Key> {tk_traverseToMenu %W %A} 
                    137:   $win.topframe.zones.m add radiobutton\
                    138:     -label {All}\
                    139:     -variable MapState.$win\
                    140:     -value 0\
                    141:     -command "SetMapState $win 0"
                    142:   $win.topframe.zones.m add radiobutton\
                    143:     -label {Residential}\
                    144:     -variable MapState.$win\
                    145:     -value 1\
                    146:     -command "SetMapState $win 1"
                    147:   $win.topframe.zones.m add radiobutton\
                    148:     -label {Commercial}\
                    149:     -variable MapState.$win\
                    150:     -value 2\
                    151:     -command "SetMapState $win 2"
                    152:   $win.topframe.zones.m add radiobutton\
                    153:     -label {Industrial}\
                    154:     -variable MapState.$win\
                    155:     -value 3\
                    156:     -command "SetMapState $win 3"
                    157:   $win.topframe.zones.m add radiobutton\
                    158:     -label {Transportation}\
                    159:     -variable MapState.$win\
                    160:     -value 5\
                    161:     -command "SetMapState $win 5"
                    162:   # Disabled dynamic filter for now.
                    163:   #$win.topframe.zones.m add radiobutton\
                    164:   #  -label {Dynamic}\
                    165:   #  -variable MapState.$win\
                    166:   #  -value 14\
                    167:   #  -command "SetMapState $win 14"
                    168: 
                    169: menubutton $win.topframe.overlays\
                    170:   -menu $win.topframe.overlays.m\
                    171:   -text {Overlays}\
                    172:   -font [Font $win Medium]\
                    173:   -variable $win.postedMenu\
                    174:   -borderwidth 1\
                    175:   -relief flat
                    176: LinkWindow $win.overlays $win.topframe.overlays
                    177: tk_bindForTraversal $win.topframe.overlays
                    178: bind $win.topframe.overlays <F10> {tk_firstMenu %W} 
                    179: bind $win.topframe.overlays <Mod2-Key> {tk_traverseToMenu %W %A} 
                    180: tk_menus $win $win.topframe.overlays
                    181: 
                    182: SetHelp $win.topframe.overlays Map.Overlays
                    183: 
                    184: menu $win.topframe.overlays.m\
                    185:   -font [Font $win Medium]
                    186: tk_bindForTraversal $win.topframe.overlays.m
                    187: bind $win.topframe.overlays.m <F10> {tk_firstMenu %W} 
                    188: bind $win.topframe.overlays.m <Mod2-Key> {tk_traverseToMenu %W %A} 
                    189:   $win.topframe.overlays.m add radiobutton\
                    190:     -label {Population Density}\
                    191:     -variable MapState.$win\
                    192:     -value 6\
                    193:     -command "SetMapState $win 6"
                    194:   $win.topframe.overlays.m add radiobutton\
                    195:     -label {Rate of Growth}\
                    196:     -variable MapState.$win\
                    197:     -value 7\
                    198:     -command "SetMapState $win 7"
                    199:   $win.topframe.overlays.m add radiobutton\
                    200:     -label {Land Value}\
                    201:     -variable MapState.$win\
                    202:     -value 11\
                    203:     -command "SetMapState $win 11"
                    204:   $win.topframe.overlays.m add radiobutton\
                    205:     -label {Crime Rate}\
                    206:     -variable MapState.$win\
                    207:     -value 10\
                    208:     -command "SetMapState $win 10"
                    209:   $win.topframe.overlays.m add radiobutton\
                    210:     -label {Pollution Density}\
                    211:     -variable MapState.$win\
                    212:     -value 9\
                    213:     -command "SetMapState $win 9"
                    214:   $win.topframe.overlays.m add radiobutton\
                    215:     -label {Traffic Density}\
                    216:     -variable MapState.$win\
                    217:     -value 8\
                    218:     -command "SetMapState $win 8"
                    219:   $win.topframe.overlays.m add radiobutton\
                    220:     -label {Power Grid}\
                    221:     -variable MapState.$win\
                    222:     -value 4\
                    223:     -command "SetMapState $win 4"
                    224:   $win.topframe.overlays.m add radiobutton\
                    225:     -label {Fire Coverage}\
                    226:     -variable MapState.$win\
                    227:     -value 12\
                    228:     -command "SetMapState $win 12"
                    229:   $win.topframe.overlays.m add radiobutton\
                    230:     -label {Police Coverage}\
                    231:     -variable MapState.$win\
                    232:     -value 13\
                    233:     -command "SetMapState $win 13"
                    234: 
                    235: label $win.topframe.legend\
                    236:   -bitmap "@images/legendn.xpm" \
                    237:   -font [Font $win Medium]
                    238: LinkWindow $win.legend $win.topframe.legend
                    239: 
                    240: pack append $win.topframe\
                    241:   $win.topframe.zones          {left frame nw} \
                    242:   $win.topframe.overlays       {left frame nw} \
                    243:   $win.topframe.legend         {right frame ne}
                    244: 
                    245: pack append $win\
                    246:   $win.topframe                        {top frame center fillx} \
                    247:   $win.centerframe             {top frame center fill}
                    248: 
                    249: pack append $parent\
                    250:   $win {top frame nw expand fill}
                    251: 
                    252: InitMap $win
                    253: 
                    254: update idletasks

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