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Micropolis Activity
# Windows: Maps, for Unix Micropolis.
#
# Micropolis, Unix Version. This game was released for the Unix platform
# in or about 1990 and has been modified for inclusion in the One Laptop
# Per Child program. Copyright (C) 1989 - 2007 Electronic Arts Inc. If
# you need assistance with this program, you may contact:
# http://wiki.laptop.org/go/Micropolis or email [email protected].
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or (at
# your option) any later version.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# General Public License for more details. You should have received a
# copy of the GNU General Public License along with this program. If
# not, see <http://www.gnu.org/licenses/>.
#
# ADDITIONAL TERMS per GNU GPL Section 7
#
# No trademark or publicity rights are granted. This license does NOT
# give you any right, title or interest in the trademark SimCity or any
# other Electronic Arts trademark. You may not distribute any
# modification of this program using the trademark SimCity or claim any
# affliation or association with Electronic Arts Inc. or its employees.
#
# Any propagation or conveyance of this program must include this
# copyright notice and these terms.
#
# If you convey this program (or any modifications of it) and assume
# contractual liability for the program to recipients of it, you agree
# to indemnify Electronic Arts for any liability that those contractual
# assumptions impose on Electronic Arts.
#
# You may not misrepresent the origins of this program; modified
# versions of the program must be marked as such and not identified as
# the original program.
#
# This disclaimer supplements the one included in the General Public
# License. TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS
# PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY
# OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK. THE ENTIRE RISK OF
# SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU. ELECTRONIC ARTS
# DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES,
# INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY,
# FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT OF THIRD PARTY
# RIGHTS, AND WARRANTIES (IF ANY) ARISING FROM A COURSE OF DEALING,
# USAGE, OR TRADE PRACTICE. ELECTRONIC ARTS DOES NOT WARRANT AGAINST
# INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL
# MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE
# UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE
# WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE
# CORRECTED. NO ORAL OR WRITTEN ADVICE PROVIDED BY ELECTRONIC ARTS OR
# ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY. SOME
# JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED
# WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A
# CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY
# NOT APPLY TO YOU.
global MapWindows
set n [Unique]
set parent [WindowLink $head.w2]
set win $parent.map$n
set MapWindows [linsert $MapWindows 0 $win]
global MapState.$win
set MapState.$win 0
LinkWindow $head.map $win
LinkWindow $win.head $head
LinkWindow $win.parent $parent
LinkWindow $win.top $win
catch "destroy $win"
frame $win
SetHelp $win Map
bind $win <Visibility> {[WindowLink %W.view] Visible [string compare %s FullyObscured]}
bind $win <Map> {[WindowLink %W.view] Visible 1}
bind $win <Unmap> {[WindowLink %W.view] Visible 0}
frame $win.centerframe\
-borderwidth 1\
-relief sunken
SetHelp $win.centerframe Map.View
mapview $win.centerframe.view\
-font [Font $win Large]
$win.centerframe.view size [expr "[sim WorldX] * 3"] [expr "[sim WorldY] * 3"]
LinkWindow $win.view $win.centerframe.view
LinkWindow $win.centerframe.view.pallet $win.topframe
LinkWindow $win.centerframe.view.win $win
bind $win.centerframe.view <1> {MapPanDown %W %x %y}
bind $win.centerframe.view <B1-Motion> {MapPanDrag %W %x %y}
bind $win.centerframe.view <ButtonRelease-1> {MapPanUp %W %x %y}
bind $win.centerframe.view <2> {MapPanDown %W %x %y}
bind $win.centerframe.view <B2-Motion> {MapPanDrag %W %x %y}
bind $win.centerframe.view <ButtonRelease-2> {MapPanUp %W %x %y}
bind $win.centerframe.view <3> {MapPanDown %W %x %y}
bind $win.centerframe.view <B3-Motion> {MapPanDrag %W %x %y}
bind $win.centerframe.view <ButtonRelease-3> {MapPanUp %W %x %y}
pack append $win.centerframe\
$win.centerframe.view {top frame center expand}
frame $win.topframe\
-borderwidth 1\
-relief raised
menubutton $win.topframe.zones\
-menu $win.topframe.zones.m\
-text {Zones}\
-font [Font $win Medium]\
-variable $win.postedMenu\
-borderwidth 1\
-relief flat
LinkWindow $win.zones $win.topframe.zones
tk_bindForTraversal $win.topframe.zones
bind $win.topframe.zones <F10> {tk_firstMenu %W}
bind $win.topframe.zones <Mod2-Key> {tk_traverseToMenu %W %A}
tk_menus $win $win.topframe.zones
SetHelp $win.topframe.zones Map.Zones
menu $win.topframe.zones.m\
-font [Font $win Medium]
tk_bindForTraversal $win.topframe.zones.m
bind $win.topframe.zones.m <F10> {tk_firstMenu %W}
bind $win.topframe.zones.m <Mod2-Key> {tk_traverseToMenu %W %A}
$win.topframe.zones.m add radiobutton\
-label {All}\
-variable MapState.$win\
-value 0\
-command "SetMapState $win 0"
$win.topframe.zones.m add radiobutton\
-label {Residential}\
-variable MapState.$win\
-value 1\
-command "SetMapState $win 1"
$win.topframe.zones.m add radiobutton\
-label {Commercial}\
-variable MapState.$win\
-value 2\
-command "SetMapState $win 2"
$win.topframe.zones.m add radiobutton\
-label {Industrial}\
-variable MapState.$win\
-value 3\
-command "SetMapState $win 3"
$win.topframe.zones.m add radiobutton\
-label {Transportation}\
-variable MapState.$win\
-value 5\
-command "SetMapState $win 5"
# Disabled dynamic filter for now.
#$win.topframe.zones.m add radiobutton\
# -label {Dynamic}\
# -variable MapState.$win\
# -value 14\
# -command "SetMapState $win 14"
menubutton $win.topframe.overlays\
-menu $win.topframe.overlays.m\
-text {Overlays}\
-font [Font $win Medium]\
-variable $win.postedMenu\
-borderwidth 1\
-relief flat
LinkWindow $win.overlays $win.topframe.overlays
tk_bindForTraversal $win.topframe.overlays
bind $win.topframe.overlays <F10> {tk_firstMenu %W}
bind $win.topframe.overlays <Mod2-Key> {tk_traverseToMenu %W %A}
tk_menus $win $win.topframe.overlays
SetHelp $win.topframe.overlays Map.Overlays
menu $win.topframe.overlays.m\
-font [Font $win Medium]
tk_bindForTraversal $win.topframe.overlays.m
bind $win.topframe.overlays.m <F10> {tk_firstMenu %W}
bind $win.topframe.overlays.m <Mod2-Key> {tk_traverseToMenu %W %A}
$win.topframe.overlays.m add radiobutton\
-label {Population Density}\
-variable MapState.$win\
-value 6\
-command "SetMapState $win 6"
$win.topframe.overlays.m add radiobutton\
-label {Rate of Growth}\
-variable MapState.$win\
-value 7\
-command "SetMapState $win 7"
$win.topframe.overlays.m add radiobutton\
-label {Land Value}\
-variable MapState.$win\
-value 11\
-command "SetMapState $win 11"
$win.topframe.overlays.m add radiobutton\
-label {Crime Rate}\
-variable MapState.$win\
-value 10\
-command "SetMapState $win 10"
$win.topframe.overlays.m add radiobutton\
-label {Pollution Density}\
-variable MapState.$win\
-value 9\
-command "SetMapState $win 9"
$win.topframe.overlays.m add radiobutton\
-label {Traffic Density}\
-variable MapState.$win\
-value 8\
-command "SetMapState $win 8"
$win.topframe.overlays.m add radiobutton\
-label {Power Grid}\
-variable MapState.$win\
-value 4\
-command "SetMapState $win 4"
$win.topframe.overlays.m add radiobutton\
-label {Fire Coverage}\
-variable MapState.$win\
-value 12\
-command "SetMapState $win 12"
$win.topframe.overlays.m add radiobutton\
-label {Police Coverage}\
-variable MapState.$win\
-value 13\
-command "SetMapState $win 13"
label $win.topframe.legend\
-bitmap "@images/legendn.xpm" \
-font [Font $win Medium]
LinkWindow $win.legend $win.topframe.legend
pack append $win.topframe\
$win.topframe.zones {left frame nw} \
$win.topframe.overlays {left frame nw} \
$win.topframe.legend {right frame ne}
pack append $win\
$win.topframe {top frame center fillx} \
$win.centerframe {top frame center fill}
pack append $parent\
$win {top frame nw expand fill}
InitMap $win
update idletasks
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