Annotation of micropolis/res/wnotice.tcl, revision 1.1.1.1

1.1       root        1: # Window: Notices, for Unix Micropolis.
                      2: #
                      3: # Micropolis, Unix Version.  This game was released for the Unix platform
                      4: # in or about 1990 and has been modified for inclusion in the One Laptop
                      5: # Per Child program.  Copyright (C) 1989 - 2007 Electronic Arts Inc.  If
                      6: # you need assistance with this program, you may contact:
                      7: #   http://wiki.laptop.org/go/Micropolis  or email  [email protected].
                      8: # 
                      9: # This program is free software: you can redistribute it and/or modify
                     10: # it under the terms of the GNU General Public License as published by
                     11: # the Free Software Foundation, either version 3 of the License, or (at
                     12: # your option) any later version.
                     13: # 
                     14: # This program is distributed in the hope that it will be useful, but
                     15: # WITHOUT ANY WARRANTY; without even the implied warranty of
                     16: # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
                     17: # General Public License for more details.  You should have received a
                     18: # copy of the GNU General Public License along with this program.  If
                     19: # not, see <http://www.gnu.org/licenses/>.
                     20: # 
                     21: #             ADDITIONAL TERMS per GNU GPL Section 7
                     22: # 
                     23: # No trademark or publicity rights are granted.  This license does NOT
                     24: # give you any right, title or interest in the trademark SimCity or any
                     25: # other Electronic Arts trademark.  You may not distribute any
                     26: # modification of this program using the trademark SimCity or claim any
                     27: # affliation or association with Electronic Arts Inc. or its employees.
                     28: # 
                     29: # Any propagation or conveyance of this program must include this
                     30: # copyright notice and these terms.
                     31: # 
                     32: # If you convey this program (or any modifications of it) and assume
                     33: # contractual liability for the program to recipients of it, you agree
                     34: # to indemnify Electronic Arts for any liability that those contractual
                     35: # assumptions impose on Electronic Arts.
                     36: # 
                     37: # You may not misrepresent the origins of this program; modified
                     38: # versions of the program must be marked as such and not identified as
                     39: # the original program.
                     40: # 
                     41: # This disclaimer supplements the one included in the General Public
                     42: # License.  TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS
                     43: # PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY
                     44: # OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK.  THE ENTIRE RISK OF
                     45: # SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU.  ELECTRONIC ARTS
                     46: # DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES,
                     47: # INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY,
                     48: # FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT OF THIRD PARTY
                     49: # RIGHTS, AND WARRANTIES (IF ANY) ARISING FROM A COURSE OF DEALING,
                     50: # USAGE, OR TRADE PRACTICE.  ELECTRONIC ARTS DOES NOT WARRANT AGAINST
                     51: # INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL
                     52: # MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE
                     53: # UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE
                     54: # WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE
                     55: # CORRECTED.  NO ORAL OR WRITTEN ADVICE PROVIDED BY ELECTRONIC ARTS OR
                     56: # ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY.  SOME
                     57: # JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED
                     58: # WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A
                     59: # CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY
                     60: # NOT APPLY TO YOU.
                     61: 
                     62: global NoticeWindows
                     63: set n [Unique]
                     64: set parent [WindowLink $head.w3]
                     65: set win $parent.notice$n
                     66: set NoticeWindows [linsert $NoticeWindows 0 $win]
                     67: 
                     68: LinkWindow $head.notice $win
                     69: LinkWindow $win.head $head
                     70: LinkWindow $win.parent $parent
                     71: 
                     72: catch "destroy $win"
                     73: frame $win
                     74: 
                     75: SetHelp $win Notice
                     76: 
                     77: bind $win <Visibility> {[WindowLink %W.view] Visible [string compare %s FullyObscured]}
                     78: bind $win <Map> {[WindowLink %W.view] Visible 1}
                     79: bind $win <Unmap> {[WindowLink %W.view] Visible 0}
                     80: 
                     81: frame $win.top \
                     82:   -relief raised \
                     83:   -borderwidth 1
                     84: LinkWindow $win.background $win.top
                     85: 
                     86: label $win.top.title \
                     87:   -borderwidth 2 \
                     88:   -relief raised \
                     89:   -font [Font $win Big]
                     90: LinkWindow $win.title $win.top.title
                     91: 
                     92: SetHelp $win.top.title Notice.Title
                     93: 
                     94: text $win.top.text \
                     95:   -borderwidth 2 \
                     96:   -relief flat \
                     97:   -wrap word \
                     98:   -state disabled \
                     99:   -font [Font $win Large]
                    100: LinkWindow $win.text $win.top.text
                    101: 
                    102: SetHelp $win.top.text Notice.Text
                    103: 
                    104: global ResourceDir
                    105: 
                    106: button $win.top.text.left \
                    107:   -command "UIMakeSound fancy HeavyTraffic" \
                    108:   -font [Font $win Large]\
                    109:   -borderwidth 1 \
                    110:   -relief flat
                    111: LinkWindow $win.left $win.top.text.left
                    112: 
                    113: button $win.top.text.middle \
                    114:   -command "UIMakeSound fancy Computer" \
                    115:   -font [Font $win Large]\
                    116:   -borderwidth 1 \
                    117:   -relief flat
                    118: LinkWindow $win.middle $win.top.text.middle
                    119: 
                    120: button $win.top.text.right \
                    121:   -command "UIMakeSound fancy QuackQuack" \
                    122:   -font [Font $win Large]\
                    123:   -borderwidth 1 \
                    124:   -relief flat
                    125: LinkWindow $win.right $win.top.text.right
                    126: 
                    127: frame $win.top.viewframe\
                    128:   -borderwidth 4\
                    129:   -relief flat
                    130: LinkWindow $win.viewframe $win.top.viewframe
                    131: 
                    132: SetHelp $win.top.viewframe Notice.View
                    133: 
                    134: frame $win.top.viewframe.f\
                    135:   -cursor hand2\
                    136:   -borderwidth 1\
                    137:   -relief sunken
                    138: 
                    139: pack append $win.top.viewframe\
                    140:   $win.top.viewframe.f \
                    141:       {top frame center expand fill}
                    142: 
                    143: editorview $win.top.viewframe.f.view \
                    144:   -font [Font $win Big]\
                    145:   -width 128 -height 32
                    146: LinkWindow $win.view $win.top.viewframe.f.view
                    147: $win.top.viewframe.f.view ShowMe 0
                    148: bind $win.top.viewframe.f.view <ButtonPress> \
                    149:       "ComeToMe %W"
                    150: 
                    151: pack append $win.top.viewframe.f\
                    152:   $win.top.viewframe.f.view \
                    153:       {top frame center expand fill}
                    154: 
                    155: pack append $win.top\
                    156:   $win.top.title       {top frame center fillx} \
                    157:   $win.top.text                {right frame center expand fill}
                    158: 
                    159: button $win.dismiss\
                    160:   -font [Font $win Large]\
                    161:   -text {Dismiss}\
                    162:   -command "pack unpack $win"
                    163: 
                    164: SetHelp $win.dismiss Notice.Dismiss
                    165: 
                    166: pack append $win\
                    167:   $win.dismiss         {bottom frame center fillx} \
                    168:   $win.top             {left frame center expand fill}
                    169: 
                    170: update idletasks

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