Annotation of micropolis/res/wscen.tcl, revision 1.1

1.1     ! root        1: # Window: Scenarios, for Unix Micropolis.
        !             2: #
        !             3: # Micropolis, Unix Version.  This game was released for the Unix platform
        !             4: # in or about 1990 and has been modified for inclusion in the One Laptop
        !             5: # Per Child program.  Copyright (C) 1989 - 2007 Electronic Arts Inc.  If
        !             6: # you need assistance with this program, you may contact:
        !             7: #   http://wiki.laptop.org/go/Micropolis  or email  [email protected].
        !             8: # 
        !             9: # This program is free software: you can redistribute it and/or modify
        !            10: # it under the terms of the GNU General Public License as published by
        !            11: # the Free Software Foundation, either version 3 of the License, or (at
        !            12: # your option) any later version.
        !            13: # 
        !            14: # This program is distributed in the hope that it will be useful, but
        !            15: # WITHOUT ANY WARRANTY; without even the implied warranty of
        !            16: # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
        !            17: # General Public License for more details.  You should have received a
        !            18: # copy of the GNU General Public License along with this program.  If
        !            19: # not, see <http://www.gnu.org/licenses/>.
        !            20: # 
        !            21: #             ADDITIONAL TERMS per GNU GPL Section 7
        !            22: # 
        !            23: # No trademark or publicity rights are granted.  This license does NOT
        !            24: # give you any right, title or interest in the trademark SimCity or any
        !            25: # other Electronic Arts trademark.  You may not distribute any
        !            26: # modification of this program using the trademark SimCity or claim any
        !            27: # affliation or association with Electronic Arts Inc. or its employees.
        !            28: # 
        !            29: # Any propagation or conveyance of this program must include this
        !            30: # copyright notice and these terms.
        !            31: # 
        !            32: # If you convey this program (or any modifications of it) and assume
        !            33: # contractual liability for the program to recipients of it, you agree
        !            34: # to indemnify Electronic Arts for any liability that those contractual
        !            35: # assumptions impose on Electronic Arts.
        !            36: # 
        !            37: # You may not misrepresent the origins of this program; modified
        !            38: # versions of the program must be marked as such and not identified as
        !            39: # the original program.
        !            40: # 
        !            41: # This disclaimer supplements the one included in the General Public
        !            42: # License.  TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS
        !            43: # PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY
        !            44: # OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK.  THE ENTIRE RISK OF
        !            45: # SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU.  ELECTRONIC ARTS
        !            46: # DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES,
        !            47: # INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY,
        !            48: # FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT OF THIRD PARTY
        !            49: # RIGHTS, AND WARRANTIES (IF ANY) ARISING FROM A COURSE OF DEALING,
        !            50: # USAGE, OR TRADE PRACTICE.  ELECTRONIC ARTS DOES NOT WARRANT AGAINST
        !            51: # INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL
        !            52: # MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE
        !            53: # UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE
        !            54: # WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE
        !            55: # CORRECTED.  NO ORAL OR WRITTEN ADVICE PROVIDED BY ELECTRONIC ARTS OR
        !            56: # ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY.  SOME
        !            57: # JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED
        !            58: # WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A
        !            59: # CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY
        !            60: # NOT APPLY TO YOU.
        !            61: #
        !            62: global ScenarioWindows
        !            63: set n [Unique]
        !            64: set win .scenario$n
        !            65: 
        !            66: LinkWindow $head.scenario $win
        !            67: LinkWindow $win.head $head
        !            68: LinkWindow $win.scenarioTarget -1
        !            69: LinkWindow $win.scenarioTargetDown -1
        !            70: 
        !            71: catch "destroy $win"
        !            72: if {[catch "toplevel $win -screen $display"]} {
        !            73:   puts stderr "Couldn't open X11 display \"$display\"."
        !            74:   set win ""
        !            75:   return ""
        !            76: }
        !            77: 
        !            78: wm title $win "Micropolis Scenarios"
        !            79: wm iconname $win {Micropolis Scenarios}
        !            80: wm geometry $win 1200x900+0+0
        !            81: wm withdraw $win
        !            82: wm protocol $win delete "DeleteScenarioWindow $win ;"
        !            83: wm fullscreen $win on
        !            84: 
        !            85: set ScenarioWindows [linsert $ScenarioWindows 0 $win]
        !            86: 
        !            87: SetHelp $win Scenario
        !            88: 
        !            89: canvas $win.canvas \
        !            90:   -scrollincrement 0 \
        !            91:   -borderwidth 0 \
        !            92:   -background #000000 \
        !            93:   -width 1200 -height 900
        !            94: LinkWindow $win.canvas $win.canvas
        !            95: LinkWindow $win.canvas.w $win
        !            96: 
        !            97: $win.canvas create bitmap 0 0 \
        !            98:   -tags background  \
        !            99:   -bitmap "@images/background-micropolis.xpm" \
        !           100:   -anchor nw
        !           101: 
        !           102: $win.canvas bind background <ButtonPress> {HandleScenarioDown %W %x %y}
        !           103: $win.canvas bind background <ButtonRelease-1> {HandleScenarioUp %W %x %y}
        !           104: $win.canvas bind background <ButtonRelease-2> {HandleScenarioUp %W %x %y}
        !           105: $win.canvas bind background <ButtonRelease-3> {HandleScenarioUp %W %x %y}
        !           106: $win.canvas bind background <Motion> {HandleScenarioMove %W %x %y}
        !           107: $win.canvas bind background <Button1-Motion> {HandleScenarioMove %W %x %y}
        !           108: $win.canvas bind background <Button2-Motion> {HandleScenarioMove %W %x %y}
        !           109: $win.canvas bind background <Button3-Motion> {HandleScenarioMove %W %x %y}
        !           110: 
        !           111: global ScenarioButtons
        !           112: set i 0
        !           113: set len [llength $ScenarioButtons]
        !           114: while {$i < $len} {
        !           115:   set data [lindex $ScenarioButtons $i]
        !           116:   set type [lindex $data 0]
        !           117:   set id [lindex $data 1]
        !           118:   set xx [lindex $data 5]
        !           119:   set yy [lindex $data 6]
        !           120:   set ww [lindex $data 7]
        !           121:   set hh [lindex $data 8]
        !           122:   
        !           123:   $win.canvas create bitmap $xx $yy \
        !           124:     -tags $id \
        !           125:     -anchor nw
        !           126: 
        !           127:   $win.canvas bind $id <ButtonPress> {HandleScenarioDown %W %x %y}
        !           128:   $win.canvas bind $id <ButtonRelease-1> {HandleScenarioUp %W %x %y}
        !           129:   $win.canvas bind $id <ButtonRelease-2> {HandleScenarioUp %W %x %y}
        !           130:   $win.canvas bind $id <ButtonRelease-3> {HandleScenarioUp %W %x %y}
        !           131:   $win.canvas bind $id <Motion> {HandleScenarioMove %W %x %y}
        !           132:   $win.canvas bind $id <Button1-Motion> {HandleScenarioMove %W %x %y}
        !           133:   $win.canvas bind $id <Button2-Motion> {HandleScenarioMove %W %x %y}
        !           134:   $win.canvas bind $id <Button3-Motion> {HandleScenarioMove %W %x %y}
        !           135: 
        !           136:   set i [expr "$i + 1"]
        !           137: }
        !           138: 
        !           139: mapview $win.canvas.view \
        !           140:   -font [Font $win Large]
        !           141: LinkWindow $win.view $win.canvas.view
        !           142: $win.canvas.view size [expr "[sim WorldX] * 3"] [expr "[sim WorldY] * 3"]
        !           143: 
        !           144: # Hide the editor rectangles.
        !           145: $win.canvas.view ShowEditors 0
        !           146: 
        !           147: frame $win.canvas.name \
        !           148:   -borderwidth 2\
        !           149:   -relief flat
        !           150: 
        !           151: SetHelp $win.name Scenario.Name
        !           152: 
        !           153: label $win.canvas.name.namelabel \
        !           154:   -text {City Name:} \
        !           155:   -font [Font $win Text]
        !           156: 
        !           157: entry $win.canvas.name.cityname \
        !           158:   -text {}\
        !           159:   -textvariable CityName \
        !           160:   -font [Font $win Text] \
        !           161:   -width 33
        !           162: bind $win.canvas.name.cityname <Return> "DoEnterCityName $win"
        !           163: bind $win.canvas.name.cityname <Any-Enter> {focus %W}
        !           164: LinkWindow $win.cityname $win.canvas.name.cityname
        !           165: 
        !           166: pack append $win.canvas.name \
        !           167:   $win.canvas.name.namelabel   {left frame e}\
        !           168:   $win.canvas.name.cityname    {left frame e}
        !           169: 
        !           170: place $win.canvas -x 0 -y 0
        !           171: place $win.canvas.view -x 534 -y 48
        !           172: place $win.canvas.name -x 530 -y 0
        !           173: 
        !           174: InitScenario $win
        !           175: 
        !           176: update idletasks

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