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1.1 root 1: * multiple maps & editors (1)
2: need menu for creating new editor and map windows
3: * about dialog (1)
4: pictures, copyright notice, credits, etc.
5: * notice dialog (1)
6: window that pops up to display text and graphics
7: city size changes, warnings, disasters, win/lose
8: * elan license manager (2)
9: * map & editor controls (2)
10: controls for things effecting the editor or map,
11: like update frequency, autogoto
12: * scenario descriptions (3)
13: describe each scenario when it's selected
14: * query zone status (2)
15: no editing tool for "query" function, so press help key instead
16: * "are you sure?" confirmation dialogs (3)
17: pop-up window asks a question with yes/no buttons,
18: before "quit", "load city", "select city", etc
19: * map icons (4)
20: make a bunch of big new map icons
21: * get key dialog (1)
22: * hour glass on budget window (3)
23: take down budget window and continue when timer runs out
24: * history mechanism should reset history when you play a game
25: * now that autogoto is a view option, and there's no way to set the global
26: flag from the user interface, turn it on after reading from a file.
27: * audio mixer does alopen on hw without audio
28: * elmd -s 0, kill when done
29: * Programs dumps core upon start-up on krill.corp. Running 12 bit deep
30: root. So it appears that it needs to be a little smarter about different
31: depth roots.
32: * get key panel
33: show license status! give more feedback!
34: unsigned long elm_fexpdate(feature)
35: elm_getservers
36: micropolis / micropolisnet licenses
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