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1.1 root 1: BUGS:
2:
3:
4: * multi-user "select city" dialog
5: ** Add about, configure buttons
6: ** draw and erase on map window
7:
8: * configuration panel
9: ** players
10: ** keys
11:
12: * sim.
13: ** command to set process nice
14: ** first editor on a display gets a control window
15:
16:
17: * control window.
18: ** file menu.
19: *** About (dialog)
20: *** LoadScenario (confirm)
21: *** StartNewCity (confirm)
22: *** LoadCity (file dialog)
23: *** SaveCity (file dialog if no file name)
24: *** SaveCityAs (file dialog)
25: *** PrintCity (print dialog)
26: *** GetKey (key dialog)
27: *** QuitMicropolis (confirm)
28: ** options menu
29: *** auto budget, auto goto, auto bulldoze, disasters, sound
30: ** disasters menu
31: *** monster, fire, flood, air crash, tornado, earthquake, meltdown
32: ** window menu
33: defer creating windows
34:
35:
36: * more controls
37: ** command field
38: *** type in arguments to menu commands
39: *** interpret tcl
40: ** icon for each window opened and openable (dim)
41: *** window name, display name, user name
42: *** click opened icon to bring to top
43: *** click openable icon to make new window
44: *** make nice icons
45: *** display nice icons in x window icons too
46: *** save window layout
47: *** restore window layout
48: ** speed slider
49: ** priority slider
50:
51:
52: * editor window.
53: ** editor view.
54: ** tool pallet.
55: ** various text fields.
56: *** funds, date, message, cost.
57: ** initialize controls
58: ** autogoto is a per-editor flag
59: ** autogoto toggle
60: ** coal/nuclear toggle
61: ** update frequency slider
62: ** cursor tool outline (preview?)
63: ** pie menus
64: ** earthquake
65: ** demand gauge
66: ** auto scroll
67: ** constrained drag
68: ** arrow keys pan
69: ** fix autorepeat problem
70:
71:
72: * map window.
73: ** set window title
74: ** initialize pallet and menus
75: ** legend tied to map state
76: ** menu buttons that appear when needed
77: *** zone type
78: *** population type
79: *** service type
80: ** disable manipulation of other peoples maps (unless you're god)
81: ** click on a rectangle to bring that editor to the top
82: ** create a new editor by clicking on the small map
83: ** open new display by typing in a display name and creating a new editor
84: ** update frequency slider
85:
86: * budget window.
87: ** set window title
88: ** hour glass
89: ** auto budget behavior
90: do we or don't we pause the simulator?
91: do we or don't we bring up other peoples budget window?
92: when AutoBudget, simulator continues, and just your window opens.
93: when not AutoBudget, simulator pauses, so everyones window opens,
94: hour glasses starts
95: how about we just don't pause, and everyone controls their own window.
96:
97: * graph window
98: ** set window title
99: ** graph object
100: *** GraphRange ?10|120?
101: *** GraphType 0..5 ?0..1?
102: *** set window title
103:
104:
105: * dialogs
106:
107: ** start scenario.
108: *** 6 scenario buttons, labeled.
109: *** new city.
110: *** load city.
111: *** get key
112: *** dynamic scenario description
113:
114: ** generate city
115: *** label "creating new map"
116: *** city name text field
117: *** city level buttons with labels
118: *** map view
119: *** generate new terrain
120: *** use this map
121: *** load city
122: *** play scenario
123: *** get key
124:
125: ** load
126: *** file dialog
127:
128: ** save
129: *** file dialog
130:
131: ** print
132: *** mono / color
133: *** small map / large map
134: *** printer command text field
135: *** print button
136:
137: ** key
138: *** Instructions, Address, Phone Number (labels)
139: *** License Type: Node/Network (exclusive settings)
140: *** License Code: (field)
141: *** Enter Key: (text field)
142: *** Install Key (button)
143:
144: ** zone status
145: *** zone type label
146: *** Density, Value, Crime, Pollution, Growth (fields)
147:
148: ** notice
149: *** city size
150: **** city size label, description message
151: **** town, city, capital, metropolis, megalopolis, winner
152: *** warning messages
153: **** warning name, description message
154: **** pollution, crime, traffic, monster, meltdown, riots, demo, impeachment
155:
156: ** about
157: *** text, pictures, noises
158:
159: ** confirm
160: *** message, yes button, no button
161:
162: ** error
163: *** message
164: *** ok
165:
166: * evaluation window.
167:
168:
169: * help
170:
171:
172: * printing
173:
174:
175: * sound
176:
177:
178: * new elm interface
179:
180:
181: * tk
182: ** masked pixmap object for canvases (or a regular componant)
183: ** pie menus
184:
185:
186:
187:
188: * stacks
189:
190: ** Audio
191: implement audio interface
192:
193: ** Micropolis
194: About box
195: *** messages
196: /StartGame { % HomeDir ResourceDir StackDir KeyDir => -
197: /ReallyStartGame { % - => -
198: /NewGame { % - => -
199: /StartLoad { % - => -
200: /StartScenario { % name|number => -
201: /DoStartNewCity { % - => -
202: /DoPlayNewCity { % - => -
203: /DoLoseGame { % - => -
204: /DoLoadScenario { % - => -
205: /DidLoadScenario { % - => -
206: /DoLoadCity { % - => -
207: /HeyLoadCity { % name => -
208: /CancelLoadCity { % - => -
209: /DidLoadCity { % - => -
210: /DidntLoadCity { % error => -
211: /DoSaveCity { % - => -
212: /DoSaveCityAs { % - => -
213: /HeySaveCityAs { % name => -
214: /DidSaveCity { % - => -
215: /DidntSaveCity { % error => -
216: /DoGetKey { % - => -
217: /DoQuitMicropolis { % - => -
218: /InitializeSound { % - => -
219: /ShutDownSound { % - => -
220: /SetUserSound { % bool => -
221: /MakeSound { % n => -
222: /StartSound { % n => -
223: /StopSound { % n => -
224: /SoundOff { % - => -
225: /UckfayEthayOlicepay { % - => -
226: /PrintLargeMap { % - => -
227: /PrintSmallMap { % - => -
228: /HyperDrawLargeMap { % - => -
229: /HyperDrawSmallMap { % - => -
230: /HyperDrawCityView { % - => -
231: /DoPrintCity { % - => -
232: /StartElmd { % - => -
233:
234: ** Budget
235: Tax Rate Percent: (slider 0% 20%)
236: /SetTaxRate
237: Taxes Collected: (field)
238: Amount Requested (column heading)
239: Amount Allocated (column heading)
240: Funding Level (column heading)
241: Fire Fund: (field) (numeric) (slider 0% 100%)
242: /SetFireFund
243: Police Fund: (field) (numeric) (slider 0% 100%)
244: /SetPoliceFund
245: Trans. Fund: (field) (numeric) (slider 0% 100%)
246: /SetTransFund
247: Cash Flow: (field)
248: Previous Funds: (field)
249: Current Funds: (field)
250: Hour Glass (inactivity timer)
251: goes for 20 seconds then takes down budget window and continues
252: Go With These Figures (button)
253: /GoWithTheseFigures /ResumeSim /Hide
254: *** messages
255: /SetBudget { % [($flow) ($previous) () ($current)] ($collected) tax => -
256: /SetMaxFunds { % [($road)] [road] [($police)] [police] [($fire)] [fire] => -
257: /StartWaiting { % - => -
258: shows hour glass
259:
260: ** Editor
261: File (menu)
262: { NIL /DoLoadScenario /Micropolis Send }
263: { NIL /DoStartNewCity /Micropolis Send }
264: { NIL /DoLoadCity /Micropolis Send }
265: { NIL /DoSaveCity /Micropolis Send }
266: { NIL /DoSaveCityAs /Micropolis Send }
267: { NIL /DoPrintCity /Micropolis Send }
268: { NIL /DoGetKey /Micropolis Send }
269: { NIL /DoQuitMicropolis /Micropolis Send }
270: Options (menu)
271: [exch] /SetOptions ClientSend
272: Disasters (menu)
273: { NIL /MakeMonster ClientSend }
274: { NIL /MakeFire ClientSend }
275: { NIL /MakeFlood ClientSend }
276: { NIL /MakeAirCrash ClientSend }
277: { NIL /MakeTornado ClientSend }
278: { NIL /MakeEarthquake ClientSend }
279: { NIL /MakeMeltdown ClientSend }
280: Time (menu)
281: /Action {
282: [exch] /SetSpeed ClientSend
283: } def
284: Priority (menu)
285: /Action {
286: { {1000 5} {500 4} {250 3} {120 2} {60 0} {25 0} {0 0}
287: } exch get cvx exec
288: [exch] /SetNice ClientSend
289: [exch] /SetDelay ClientSend
290: } def
291: Windows (menu)
292: { NIL /UpdateBudget ClientSend }
293: { NIL /UpdateEvaluation ClientSend
294: /MicropolisEvaluation ShowStack }
295: { /MicropolisGraph ShowStack }
296: { /MicropolisSurveyor ShowStack }
297: { /MicropolisNotice ShowStack }
298: { /MicropolisMap ShowStack }
299: { /MicropolisEditor ShowStack }
300: Funds: (field)
301: Date: (field)
302: Message: (field)
303: Editing Icons (exclusive settings)
304: /InitGame
305: /DoSetWandState /SetPowerType
306: Demand: (gauge)
307: /SetDemand { % r c i => -
308: Zoom In/Out (rocker switch)
309: Zoom Reset (button)
310: Tool Cost: (field)
311: Editor View
312: Editing Icons (pie menu)
313: /DoSetWandState
314: Cursor outline showing where tool will operate
315: color codes for tools
316: query gray
317: bulldozer brown
318: road black white
319: wire black yellow
320: rail black brown
321: park brown green
322: residential green
323: commercial blue
324: industrial yellow
325: police brown blue
326: fire brown red
327: stadium gray green
328: coal gray yellow
329: seaport gray blue
330: airport gray white
331: nuclear gray yellow
332: monster orange
333: helicopter red
334:
335: draw (colored pen)
336:
337:
338:
339: Panning with arrow keys
340: Panning by dragging
341: Dynamic panning & bouncing
342: Earthquake
343: Mouse tool handling
344: Tools connect corners
345: Constrained drag
346: Auto scroll
347: *** messages
348: /InitGame { % - => -
349: /DoEarthQuake { % - => -
350: /DoSetWandState { % state => -
351: /JustSetWandState { % n => -
352: /SetMessage { % str => -
353:
354: ** Evaluation
355: Public Opinion (column header)
356: Is the mayor doing a good job? (field)
357: % yes, % no (fields)
358: What are the worst problems? (field)
359: % problem, ... (fields)
360: Statistics (column header)
361: Population, Net Migration, Assessed, Value, Category (fields)
362: Overall City Score (field)
363: current score (field)
364: anual change (field)
365: *** messages
366: /SetEvaluation { % [strings] => -
367:
368: ** Graph
369: Graph Plot
370: /InitGraph /GraphMe
371: /SetGraph { % [range year month res com ind money crime pollution] => -
372: 10/120 Year (exclusive toggle)
373: /SetGraphRange
374: Residential, Commercial, Industrial, Money, Crime, Pollution (toggles)
375: *** messages
376:
377: ** Map
378: Scenerio Screen
379: Noisy Grill (toggle)
380: Duck (button)
381: Key (button)
382: New City, Load City (buttons)
383: 6 scenarios (buttons)
384: scenario names (labels)
385: Map Background
386: Map View
387: Shows rectangles for editor views
388: Drag rectangles to scroll editor views
389: Terrain Generator
390: Generate New Terrain, Use This Map (buttons)
391: City Map
392: Map State Icons (exclusive settings)
393: Zone Type (menu)
394: Population Type (menu)
395: Service Type (menu)
396: /OnInit
397: /SetMapState /SetZoneType /SetPopNRate /SetPoliceRadius
398: Legend
399: Max/Min / +/- / none (picture)
400: *** messages
401: /InitGame { % - => -
402:
403: ** Notice
404: Welcome Notice
405: New City (dialog)
406: Creating New Map ... (label)
407: City Name: (text field)
408: Game Level: Easy/Medium/Hard (exclusive settings)
409: Are You Sure?
410: Yes, No (buttons)
411: Really Quit?
412: Save City, Really Quit, Never Mind (buttons)
413: Print City
414: Monochrome/Color (exclusive settings)
415: Edit Small Map, Edit Large Map, Edit City View (buttons)
416: Printer Command: (text field)
417: Print Small Map, Print Large Map, Show Printer Queue (buttons)
418: Install Key
419: Instructions, Address, Phone Number (labels)
420: License Type: Node/Network (exclusive settings)
421: License Code: (field)
422: Enter Key: (text field)
423: Install Key (button)
424: Earthquake Control
425: Richter Scale: (slider .1% 10%)
426: Earthquake (button)
427: Scenario Descriptions
428: Zone Status
429: Zone Type (field)
430: Density, Value, Crime, Pollution, Growth (fields)
431: Game Level Notices
432: Warnings
433: *** messages
434: /InitGame { % - => -
435: /ShowNotice { % card => -
436: /ShowPicture { % id => -
437: /ShowZoneStatus { % type [s0 s1 s2 s3 s4] => -
438: /AreYouSure? { % yesResponse => -
439: /Respond { % target thing|null => -
440: /Yes { % - => -
441: /No { % - => -
442:
443: ** Surveyor
444: Editor View(s)
445: Zoom In/Out (rocker switch)
446: Zoom Reset (button)
447: Single/Multiple View (toggle)
448: Click on surveyor view to center editor there
449: *** messages
450: /AutoGoto { % x y msg => -
451: /AutoGotoClick { % - => -
452:
453: ** Help
454: Help Text Display
455: Done (button)
456:
457:
458:
459: Dullsville
460: Philip Glass, Powaqqatsi, That Place
461: San_Francisco
462: Grateful Dead, Fire on the Mountain
463: Philip Glass, Powaqqatsi, Serra Pelada
464: Hamburg
465: Yello, Oh Yeah
466: Bern
467: Yello, RubberBandMan
468: Philip Glass, Powaqqatsi, CAUGHT!
469: Tokyo
470: Percussions D'Asie
471: Philip Glass, Powaqqatsi, Serra Pelada
472: Detroit
473: Boston
474: Rio_de_Janeiro
475: Philip Glass, Powaqqatsi, From Egypt
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