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1.1 root 1: /* g_bigmap.c
2: *
3: * Micropolis, Unix Version. This game was released for the Unix platform
4: * in or about 1990 and has been modified for inclusion in the One Laptop
5: * Per Child program. Copyright (C) 1989 - 2007 Electronic Arts Inc. If
6: * you need assistance with this program, you may contact:
7: * http://wiki.laptop.org/go/Micropolis or email [email protected].
8: *
9: * This program is free software: you can redistribute it and/or modify
10: * it under the terms of the GNU General Public License as published by
11: * the Free Software Foundation, either version 3 of the License, or (at
12: * your option) any later version.
13: *
14: * This program is distributed in the hope that it will be useful, but
15: * WITHOUT ANY WARRANTY; without even the implied warranty of
16: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17: * General Public License for more details. You should have received a
18: * copy of the GNU General Public License along with this program. If
19: * not, see <http://www.gnu.org/licenses/>.
20: *
21: * ADDITIONAL TERMS per GNU GPL Section 7
22: *
23: * No trademark or publicity rights are granted. This license does NOT
24: * give you any right, title or interest in the trademark SimCity or any
25: * other Electronic Arts trademark. You may not distribute any
26: * modification of this program using the trademark SimCity or claim any
27: * affliation or association with Electronic Arts Inc. or its employees.
28: *
29: * Any propagation or conveyance of this program must include this
30: * copyright notice and these terms.
31: *
32: * If you convey this program (or any modifications of it) and assume
33: * contractual liability for the program to recipients of it, you agree
34: * to indemnify Electronic Arts for any liability that those contractual
35: * assumptions impose on Electronic Arts.
36: *
37: * You may not misrepresent the origins of this program; modified
38: * versions of the program must be marked as such and not identified as
39: * the original program.
40: *
41: * This disclaimer supplements the one included in the General Public
42: * License. TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS
43: * PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY
44: * OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK. THE ENTIRE RISK OF
45: * SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU. ELECTRONIC ARTS
46: * DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES,
47: * INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY,
48: * FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT OF THIRD PARTY
49: * RIGHTS, AND WARRANTIES (IF ANY) ARISING FROM A COURSE OF DEALING,
50: * USAGE, OR TRADE PRACTICE. ELECTRONIC ARTS DOES NOT WARRANT AGAINST
51: * INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL
52: * MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE
53: * UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE
54: * WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE
55: * CORRECTED. NO ORAL OR WRITTEN ADVICE PROVIDED BY ELECTRONIC ARTS OR
56: * ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY. SOME
57: * JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED
58: * WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A
59: * CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY
60: * NOT APPLY TO YOU.
61: */
62: #include "sim.h"
63:
64:
65: int dynamicFilter(int c, int r);
66: int WireDrawBeegMapRect(SimView *view, short x, short y, short w, short h);
67:
68: drawBeegMaps()
69: {
70: sim_update_editors();
71: }
72:
73:
74: MemDrawBeegMapRect(SimView *view, int x, int y, int w, int h)
75: {
76: int lineBytes = view->line_bytes;
77: int pixelBytes = view->pixel_bytes;
78: QUAD ii, mm;
79: unsigned short *map;
80: unsigned short tile;
81: unsigned char blink = (flagBlink <= 0), *bt = view->bigtiles;
82: short col, row;
83: short **have, *ha;
84:
85: if (x < view->tile_x) {
86: if ((w -= (view->tile_x - x)) <= 0)
87: return;
88: x = view->tile_x;
89: }
90: if (y < view->tile_y) {
91: if ((h -= (view->tile_y - y)) <= 0)
92: return;
93: y = view->tile_y;
94: }
95: if ((x + w) > (view->tile_x + view->tile_width)) {
96: if ((w -= ((x + w) - (view->tile_x + view->tile_width))) <= 0)
97: return;
98: }
99: if ((y + h) > (view->tile_y + view->tile_height)) {
100: if ((h -= ((y + h) - (view->tile_y + view->tile_height))) <= 0)
101: return;
102: }
103:
104: if (view->x->color) {
105: register unsigned QUAD *image, *mem;
106:
107: image = (unsigned QUAD *)view->data;
108: ii = ((lineBytes * h * 16) - 16) / sizeof(unsigned QUAD);
109: map = (unsigned short *)&Map[x][y];
110: mm = WORLD_Y - h;
111: have = view->tiles;
112:
113: /*
114: * Huge Berserk Rebel Warthog
115: */
116:
117: for (col = 0; col < w; col++) {
118: ha = &have[col][0];
119: image = (unsigned QUAD *)(view->data + (col * 16 * pixelBytes));
120: for (row = 0; row < h; row++, ha++) {
121: tile = *(map++);
122: if ((tile & LOMASK) >= TILE_COUNT) tile -= TILE_COUNT;
123:
124: /* Blink lightning bolt in unpowered zone center */
125: if (blink && (tile & ZONEBIT) && !(tile & PWRBIT)) {
126: tile = LIGHTNINGBOLT;
127: } else {
128: tile &= LOMASK;
129: } // if
130:
131: if (
132: (tile > 63) &&
133: (view->dynamic_filter != 0) &&
134: (dynamicFilter(col + x, row + y) == 0)
135: ) {
136: tile = 0;
137: } // if
138:
139: /* XXX */
140: if (tile == *ha) {
141: image = (unsigned QUAD *)(((unsigned char *)image) +
142: (lineBytes * 16));
143: } else {
144: *ha = tile;
145: mem = (unsigned QUAD *)&(bt[tile * 256 * pixelBytes]);
146:
147: /* XXX: handle depth for big tiles */
148: #if 1
149: /* Very un-rolled loop. */
150:
151: #define ROW1_8(n) \
152: image[0] = mem[0+n]; \
153: image[1] = mem[1+n]; \
154: image[2] = mem[2+n]; \
155: image[3] = mem[3+n]; \
156: image = (unsigned QUAD *)(((unsigned char *)image) + lineBytes);
157:
158: #define ROW2_8(n) ROW1_8(n) ROW1_8(n+4)
159: #define ROW4_8(n) ROW2_8(n) ROW2_8(n+8)
160: #define ROW8_8(n) ROW4_8(n) ROW4_8(n+16)
161: #define ROW16_8() ROW8_8(0) ROW8_8(32)
162:
163: #define ROW1_16(n) \
164: memcpy((char *)image, (char *)mem + (2 * 16 * (n)), 2 * 16); \
165: image = (unsigned QUAD *)(((unsigned char *)image) + lineBytes);
166:
167: #define ROW2_16(n) ROW1_16(n) ROW1_16(n+1)
168: #define ROW4_16(n) ROW2_16(n) ROW2_16(n+2)
169: #define ROW8_16(n) ROW4_16(n) ROW4_16(n+4)
170: #define ROW16_16() ROW8_16(0) ROW8_16(8)
171:
172: switch (view->x->depth) {
173:
174: case 8:
175: ROW16_8();
176: break;
177:
178: case 15:
179: case 16:
180: ROW16_16();
181: break;
182:
183: case 24:
184: case 32:
185: default:
186: /* XXX: handle different depths */
187: break;
188:
189: } // switch
190:
191: #else
192: /* Not so un-rolled loop. */
193:
194: { int i;
195: for (i = 16; i > 0; i--) {
196: image[0] = mem[0]; image[1] = mem[1];
197: image[2] = mem[2]; image[3] = mem[3];
198: image = (unsigned QUAD *)(((unsigned char *)image) + lineBytes);
199: mem += 4;
200: }
201: } // scope
202: #endif
203:
204: } // if
205:
206: } // for row
207: image -= ii;
208: map += mm;
209: } // for col
210: } else {
211: register unsigned short *image, *mem;
212:
213: image = (unsigned short *)view->data;
214: ii = ((lineBytes * h * 16) - 2) / sizeof(unsigned short);
215: map = (unsigned short *)&Map[x][y];
216: mm = WORLD_Y - h;
217: have = view->tiles;
218:
219: for (col = 0; col < w; col++) {
220: ha = &have[col][0];
221: image = (unsigned short *)(view->data + (col * 2));
222: for (row = 0; row < h; row++, ha++) {
223: tile = *(map++);
224: if ((tile & LOMASK) >= TILE_COUNT) tile -= TILE_COUNT;
225:
226: /* Blink lightning bolt in unpowered zone center */
227: if (blink && (tile & ZONEBIT) && !(tile & PWRBIT))
228: tile = LIGHTNINGBOLT;
229: else
230: tile &= LOMASK;
231:
232: if (tile == *ha) {
233: image = (unsigned short *)
234: (((unsigned char *)image) + (lineBytes * 16));
235: } else {
236: *ha = tile;
237: mem = (unsigned short *)&(bt[tile * 32]);
238:
239: { char i;
240: for (i = 16; i > 0; i--) {
241: *image = *mem;
242: image = (unsigned short *)(((unsigned char *)image) + lineBytes);
243: mem++;
244: }
245: }
246: }
247: }
248: image -= ii;
249: map += mm;
250: }
251: }
252: }
253:
254:
255: WireDrawBeegMapRect(SimView *view, short x, short y, short w, short h)
256: {
257: unsigned short *map;
258: unsigned short tile;
259: unsigned char blink = (flagBlink <= 0);
260: short col, row;
261: QUAD mm;
262: short **have, *ha;
263:
264: if (x < view->tile_x) {
265: if ((w -= (view->tile_x - x)) <= 0)
266: return;
267: x = view->tile_x;
268: }
269: if (y < view->tile_y) {
270: if ((h -= (view->tile_y - y)) <= 0)
271: return;
272: y = view->tile_y;
273: }
274: if ((x + w) > (view->tile_x + view->tile_width)) {
275: if ((w -= ((x + w) - (view->tile_x + view->tile_width))) <= 0)
276: return;
277: }
278: if ((y + h) > (view->tile_y + view->tile_height)) {
279: if ((h -= ((y + h) - (view->tile_y + view->tile_height))) <= 0)
280: return;
281: }
282:
283: map = (unsigned short *)&Map[x][y];
284: mm = WORLD_Y - h;
285: have = view->tiles;
286:
287: for (col = 0; col < w; col++) {
288: ha = &have[col][0];
289: for (row = 0; row < h; row++, ha++) {
290: tile = *(map++);
291: if ((tile & LOMASK) >= TILE_COUNT) tile -= TILE_COUNT;
292:
293: /* Blink lightning bolt in unpowered zone center */
294: if (blink && (tile & ZONEBIT) && !(tile & PWRBIT))
295: tile = LIGHTNINGBOLT;
296: else
297: tile &= LOMASK;
298:
299: if (tile != *ha) {
300: *ha = tile;
301: XCopyArea(view->x->dpy, view->x->big_tile_pixmap, view->pixmap,
302: view->x->gc, 0, tile * 16, 16, 16,
303: col * 16, row * 16);
304: }
305: }
306: map += mm;
307: }
308: }
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