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Micropolis Activity
/* g_bigmap.c
*
* Micropolis, Unix Version. This game was released for the Unix platform
* in or about 1990 and has been modified for inclusion in the One Laptop
* Per Child program. Copyright (C) 1989 - 2007 Electronic Arts Inc. If
* you need assistance with this program, you may contact:
* http://wiki.laptop.org/go/Micropolis or email [email protected].
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details. You should have received a
* copy of the GNU General Public License along with this program. If
* not, see <http://www.gnu.org/licenses/>.
*
* ADDITIONAL TERMS per GNU GPL Section 7
*
* No trademark or publicity rights are granted. This license does NOT
* give you any right, title or interest in the trademark SimCity or any
* other Electronic Arts trademark. You may not distribute any
* modification of this program using the trademark SimCity or claim any
* affliation or association with Electronic Arts Inc. or its employees.
*
* Any propagation or conveyance of this program must include this
* copyright notice and these terms.
*
* If you convey this program (or any modifications of it) and assume
* contractual liability for the program to recipients of it, you agree
* to indemnify Electronic Arts for any liability that those contractual
* assumptions impose on Electronic Arts.
*
* You may not misrepresent the origins of this program; modified
* versions of the program must be marked as such and not identified as
* the original program.
*
* This disclaimer supplements the one included in the General Public
* License. TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS
* PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY
* OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK. THE ENTIRE RISK OF
* SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU. ELECTRONIC ARTS
* DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES,
* INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY,
* FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT OF THIRD PARTY
* RIGHTS, AND WARRANTIES (IF ANY) ARISING FROM A COURSE OF DEALING,
* USAGE, OR TRADE PRACTICE. ELECTRONIC ARTS DOES NOT WARRANT AGAINST
* INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL
* MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE
* UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE
* WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE
* CORRECTED. NO ORAL OR WRITTEN ADVICE PROVIDED BY ELECTRONIC ARTS OR
* ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY. SOME
* JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED
* WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A
* CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY
* NOT APPLY TO YOU.
*/
#include "sim.h"
int dynamicFilter(int c, int r);
int WireDrawBeegMapRect(SimView *view, short x, short y, short w, short h);
drawBeegMaps()
{
sim_update_editors();
}
MemDrawBeegMapRect(SimView *view, int x, int y, int w, int h)
{
int lineBytes = view->line_bytes;
int pixelBytes = view->pixel_bytes;
QUAD ii, mm;
unsigned short *map;
unsigned short tile;
unsigned char blink = (flagBlink <= 0), *bt = view->bigtiles;
short col, row;
short **have, *ha;
if (x < view->tile_x) {
if ((w -= (view->tile_x - x)) <= 0)
return;
x = view->tile_x;
}
if (y < view->tile_y) {
if ((h -= (view->tile_y - y)) <= 0)
return;
y = view->tile_y;
}
if ((x + w) > (view->tile_x + view->tile_width)) {
if ((w -= ((x + w) - (view->tile_x + view->tile_width))) <= 0)
return;
}
if ((y + h) > (view->tile_y + view->tile_height)) {
if ((h -= ((y + h) - (view->tile_y + view->tile_height))) <= 0)
return;
}
if (view->x->color) {
register unsigned QUAD *image, *mem;
image = (unsigned QUAD *)view->data;
ii = ((lineBytes * h * 16) - 16) / sizeof(unsigned QUAD);
map = (unsigned short *)&Map[x][y];
mm = WORLD_Y - h;
have = view->tiles;
/*
* Huge Berserk Rebel Warthog
*/
for (col = 0; col < w; col++) {
ha = &have[col][0];
image = (unsigned QUAD *)(view->data + (col * 16 * pixelBytes));
for (row = 0; row < h; row++, ha++) {
tile = *(map++);
if ((tile & LOMASK) >= TILE_COUNT) tile -= TILE_COUNT;
/* Blink lightning bolt in unpowered zone center */
if (blink && (tile & ZONEBIT) && !(tile & PWRBIT)) {
tile = LIGHTNINGBOLT;
} else {
tile &= LOMASK;
} // if
if (
(tile > 63) &&
(view->dynamic_filter != 0) &&
(dynamicFilter(col + x, row + y) == 0)
) {
tile = 0;
} // if
/* XXX */
if (tile == *ha) {
image = (unsigned QUAD *)(((unsigned char *)image) +
(lineBytes * 16));
} else {
*ha = tile;
mem = (unsigned QUAD *)&(bt[tile * 256 * pixelBytes]);
/* XXX: handle depth for big tiles */
#if 1
/* Very un-rolled loop. */
#define ROW1_8(n) \
image[0] = mem[0+n]; \
image[1] = mem[1+n]; \
image[2] = mem[2+n]; \
image[3] = mem[3+n]; \
image = (unsigned QUAD *)(((unsigned char *)image) + lineBytes);
#define ROW2_8(n) ROW1_8(n) ROW1_8(n+4)
#define ROW4_8(n) ROW2_8(n) ROW2_8(n+8)
#define ROW8_8(n) ROW4_8(n) ROW4_8(n+16)
#define ROW16_8() ROW8_8(0) ROW8_8(32)
#define ROW1_16(n) \
memcpy((char *)image, (char *)mem + (2 * 16 * (n)), 2 * 16); \
image = (unsigned QUAD *)(((unsigned char *)image) + lineBytes);
#define ROW2_16(n) ROW1_16(n) ROW1_16(n+1)
#define ROW4_16(n) ROW2_16(n) ROW2_16(n+2)
#define ROW8_16(n) ROW4_16(n) ROW4_16(n+4)
#define ROW16_16() ROW8_16(0) ROW8_16(8)
switch (view->x->depth) {
case 8:
ROW16_8();
break;
case 15:
case 16:
ROW16_16();
break;
case 24:
case 32:
default:
/* XXX: handle different depths */
break;
} // switch
#else
/* Not so un-rolled loop. */
{ int i;
for (i = 16; i > 0; i--) {
image[0] = mem[0]; image[1] = mem[1];
image[2] = mem[2]; image[3] = mem[3];
image = (unsigned QUAD *)(((unsigned char *)image) + lineBytes);
mem += 4;
}
} // scope
#endif
} // if
} // for row
image -= ii;
map += mm;
} // for col
} else {
register unsigned short *image, *mem;
image = (unsigned short *)view->data;
ii = ((lineBytes * h * 16) - 2) / sizeof(unsigned short);
map = (unsigned short *)&Map[x][y];
mm = WORLD_Y - h;
have = view->tiles;
for (col = 0; col < w; col++) {
ha = &have[col][0];
image = (unsigned short *)(view->data + (col * 2));
for (row = 0; row < h; row++, ha++) {
tile = *(map++);
if ((tile & LOMASK) >= TILE_COUNT) tile -= TILE_COUNT;
/* Blink lightning bolt in unpowered zone center */
if (blink && (tile & ZONEBIT) && !(tile & PWRBIT))
tile = LIGHTNINGBOLT;
else
tile &= LOMASK;
if (tile == *ha) {
image = (unsigned short *)
(((unsigned char *)image) + (lineBytes * 16));
} else {
*ha = tile;
mem = (unsigned short *)&(bt[tile * 32]);
{ char i;
for (i = 16; i > 0; i--) {
*image = *mem;
image = (unsigned short *)(((unsigned char *)image) + lineBytes);
mem++;
}
}
}
}
image -= ii;
map += mm;
}
}
}
WireDrawBeegMapRect(SimView *view, short x, short y, short w, short h)
{
unsigned short *map;
unsigned short tile;
unsigned char blink = (flagBlink <= 0);
short col, row;
QUAD mm;
short **have, *ha;
if (x < view->tile_x) {
if ((w -= (view->tile_x - x)) <= 0)
return;
x = view->tile_x;
}
if (y < view->tile_y) {
if ((h -= (view->tile_y - y)) <= 0)
return;
y = view->tile_y;
}
if ((x + w) > (view->tile_x + view->tile_width)) {
if ((w -= ((x + w) - (view->tile_x + view->tile_width))) <= 0)
return;
}
if ((y + h) > (view->tile_y + view->tile_height)) {
if ((h -= ((y + h) - (view->tile_y + view->tile_height))) <= 0)
return;
}
map = (unsigned short *)&Map[x][y];
mm = WORLD_Y - h;
have = view->tiles;
for (col = 0; col < w; col++) {
ha = &have[col][0];
for (row = 0; row < h; row++, ha++) {
tile = *(map++);
if ((tile & LOMASK) >= TILE_COUNT) tile -= TILE_COUNT;
/* Blink lightning bolt in unpowered zone center */
if (blink && (tile & ZONEBIT) && !(tile & PWRBIT))
tile = LIGHTNINGBOLT;
else
tile &= LOMASK;
if (tile != *ha) {
*ha = tile;
XCopyArea(view->x->dpy, view->x->big_tile_pixmap, view->pixmap,
view->x->gc, 0, tile * 16, 16, 16,
col * 16, row * 16);
}
}
map += mm;
}
}
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