Annotation of micropolis/src/sim/w_budget.c, revision 1.1

1.1     ! root        1: /* w_budget.c
        !             2:  *
        !             3:  * Micropolis, Unix Version.  This game was released for the Unix platform
        !             4:  * in or about 1990 and has been modified for inclusion in the One Laptop
        !             5:  * Per Child program.  Copyright (C) 1989 - 2007 Electronic Arts Inc.  If
        !             6:  * you need assistance with this program, you may contact:
        !             7:  *   http://wiki.laptop.org/go/Micropolis  or email  [email protected].
        !             8:  * 
        !             9:  * This program is free software: you can redistribute it and/or modify
        !            10:  * it under the terms of the GNU General Public License as published by
        !            11:  * the Free Software Foundation, either version 3 of the License, or (at
        !            12:  * your option) any later version.
        !            13:  * 
        !            14:  * This program is distributed in the hope that it will be useful, but
        !            15:  * WITHOUT ANY WARRANTY; without even the implied warranty of
        !            16:  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
        !            17:  * General Public License for more details.  You should have received a
        !            18:  * copy of the GNU General Public License along with this program.  If
        !            19:  * not, see <http://www.gnu.org/licenses/>.
        !            20:  * 
        !            21:  *             ADDITIONAL TERMS per GNU GPL Section 7
        !            22:  * 
        !            23:  * No trademark or publicity rights are granted.  This license does NOT
        !            24:  * give you any right, title or interest in the trademark SimCity or any
        !            25:  * other Electronic Arts trademark.  You may not distribute any
        !            26:  * modification of this program using the trademark SimCity or claim any
        !            27:  * affliation or association with Electronic Arts Inc. or its employees.
        !            28:  * 
        !            29:  * Any propagation or conveyance of this program must include this
        !            30:  * copyright notice and these terms.
        !            31:  * 
        !            32:  * If you convey this program (or any modifications of it) and assume
        !            33:  * contractual liability for the program to recipients of it, you agree
        !            34:  * to indemnify Electronic Arts for any liability that those contractual
        !            35:  * assumptions impose on Electronic Arts.
        !            36:  * 
        !            37:  * You may not misrepresent the origins of this program; modified
        !            38:  * versions of the program must be marked as such and not identified as
        !            39:  * the original program.
        !            40:  * 
        !            41:  * This disclaimer supplements the one included in the General Public
        !            42:  * License.  TO THE FULLEST EXTENT PERMISSIBLE UNDER APPLICABLE LAW, THIS
        !            43:  * PROGRAM IS PROVIDED TO YOU "AS IS," WITH ALL FAULTS, WITHOUT WARRANTY
        !            44:  * OF ANY KIND, AND YOUR USE IS AT YOUR SOLE RISK.  THE ENTIRE RISK OF
        !            45:  * SATISFACTORY QUALITY AND PERFORMANCE RESIDES WITH YOU.  ELECTRONIC ARTS
        !            46:  * DISCLAIMS ANY AND ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES,
        !            47:  * INCLUDING IMPLIED WARRANTIES OF MERCHANTABILITY, SATISFACTORY QUALITY,
        !            48:  * FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT OF THIRD PARTY
        !            49:  * RIGHTS, AND WARRANTIES (IF ANY) ARISING FROM A COURSE OF DEALING,
        !            50:  * USAGE, OR TRADE PRACTICE.  ELECTRONIC ARTS DOES NOT WARRANT AGAINST
        !            51:  * INTERFERENCE WITH YOUR ENJOYMENT OF THE PROGRAM; THAT THE PROGRAM WILL
        !            52:  * MEET YOUR REQUIREMENTS; THAT OPERATION OF THE PROGRAM WILL BE
        !            53:  * UNINTERRUPTED OR ERROR-FREE, OR THAT THE PROGRAM WILL BE COMPATIBLE
        !            54:  * WITH THIRD PARTY SOFTWARE OR THAT ANY ERRORS IN THE PROGRAM WILL BE
        !            55:  * CORRECTED.  NO ORAL OR WRITTEN ADVICE PROVIDED BY ELECTRONIC ARTS OR
        !            56:  * ANY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY.  SOME
        !            57:  * JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF OR LIMITATIONS ON IMPLIED
        !            58:  * WARRANTIES OR THE LIMITATIONS ON THE APPLICABLE STATUTORY RIGHTS OF A
        !            59:  * CONSUMER, SO SOME OR ALL OF THE ABOVE EXCLUSIONS AND LIMITATIONS MAY
        !            60:  * NOT APPLY TO YOU.
        !            61:  */
        !            62: #include "sim.h"
        !            63: 
        !            64: 
        !            65: float roadPercent = 0.0;
        !            66: float policePercent = 0.0;
        !            67: float firePercent = 0.0;
        !            68: QUAD roadValue;
        !            69: QUAD policeValue;
        !            70: QUAD fireValue;
        !            71: QUAD roadMaxValue;
        !            72: QUAD policeMaxValue;
        !            73: QUAD fireMaxValue;
        !            74: int MustDrawCurrPercents = 0;
        !            75: int MustDrawBudgetWindow = 0;
        !            76: int SetBudget(char *flowStr, char *previousStr,
        !            77:              char *currentStr, char *collectedStr, short tax);
        !            78: 
        !            79: 
        !            80: void InitFundingLevel(void)
        !            81: {
        !            82:   firePercent = 1.0;           /* 1.0 */
        !            83:   fireValue = 0;
        !            84:   policePercent = 1.0;         /* 1.0 */
        !            85:   policeValue = 0;
        !            86:   roadPercent = 1.0;           /* 1.0 */
        !            87:   roadValue = 0;
        !            88:   drawBudgetWindow();
        !            89:   drawCurrPercents();
        !            90: }
        !            91: 
        !            92: 
        !            93: DoBudget()
        !            94: {
        !            95:   DoBudgetNow(0);
        !            96: }
        !            97: 
        !            98: 
        !            99: DoBudgetFromMenu()
        !           100: {
        !           101:   DoBudgetNow(1);
        !           102: }
        !           103: 
        !           104: 
        !           105: DoBudgetNow(int fromMenu)
        !           106: {
        !           107:   QUAD yumDuckets;
        !           108:   QUAD total;
        !           109:   QUAD moreDough;
        !           110:   QUAD fireInt, policeInt, roadInt;
        !           111: 
        !           112:   fireInt = (int)(((float)FireFund) * firePercent);
        !           113:   policeInt = (int)(((float)PoliceFund) * policePercent);
        !           114:   roadInt = (int)(((float)RoadFund) * roadPercent);
        !           115: 
        !           116:   total = fireInt + policeInt + roadInt;
        !           117: 
        !           118:   yumDuckets = TaxFund + TotalFunds;
        !           119: 
        !           120:   if (yumDuckets > total) {
        !           121:     fireValue = fireInt;
        !           122:     policeValue = policeInt;
        !           123:     roadValue = roadInt;
        !           124:   } else if (total > 0) {
        !           125:     if (yumDuckets > roadInt) {
        !           126:       roadValue = roadInt;
        !           127:       yumDuckets -= roadInt;
        !           128: 
        !           129:       if (yumDuckets > fireInt) {
        !           130:        fireValue = fireInt;
        !           131:        yumDuckets -= fireInt;
        !           132: 
        !           133:        if (yumDuckets > policeInt) {
        !           134:          policeValue = policeInt;
        !           135:          yumDuckets -= policeInt;
        !           136:        } else {
        !           137:          policeValue = yumDuckets;
        !           138:          if (yumDuckets > 0)
        !           139:            policePercent = ((float)yumDuckets) / ((float)PoliceFund);
        !           140:          else
        !           141:            policePercent = 0.0;
        !           142:        }
        !           143:       } else {
        !           144:        fireValue = yumDuckets;
        !           145:        policeValue = 0;
        !           146:        policePercent = 0.0;
        !           147:        if (yumDuckets > 0)
        !           148:          firePercent = ((float)yumDuckets) / ((float)FireFund);
        !           149:        else
        !           150:          firePercent = 0.0;
        !           151:       }
        !           152:     } else {
        !           153:       roadValue = yumDuckets;
        !           154:       if (yumDuckets > 0)
        !           155:        roadPercent = ((float)yumDuckets) / ((float)RoadFund);
        !           156:       else
        !           157:        roadPercent = 0.0;
        !           158: 
        !           159:       fireValue = 0;
        !           160:       policeValue = 0;
        !           161:       firePercent = 0.0;
        !           162:       policePercent = 0.0;
        !           163:     }
        !           164:   } else {
        !           165:     fireValue = 0;
        !           166:     policeValue = 0;
        !           167:     roadValue = 0;
        !           168:     firePercent = 1.0;
        !           169:     policePercent = 1.0;
        !           170:     roadPercent = 1.0;
        !           171:   }
        !           172: 
        !           173:   fireMaxValue = FireFund;
        !           174:   policeMaxValue = PoliceFund;
        !           175:   roadMaxValue = RoadFund;
        !           176: 
        !           177:   drawCurrPercents();
        !           178: 
        !           179:  noMoney:      
        !           180:   if ((!autoBudget) || fromMenu) {
        !           181:     if (!autoBudget) {
        !           182:       /* TODO: append the the current year to the budget string */
        !           183:     }
        !           184: 
        !           185:     ShowBudgetWindowAndStartWaiting();
        !           186: 
        !           187:     if (!fromMenu) {
        !           188:       FireSpend = fireValue;
        !           189:       PoliceSpend = policeValue;
        !           190:       RoadSpend = roadValue;
        !           191: 
        !           192:       total = FireSpend + PoliceSpend + RoadSpend;
        !           193:       moreDough = (QUAD)(TaxFund - total);
        !           194:       Spend(-moreDough);
        !           195:     }
        !           196:     drawBudgetWindow();
        !           197:     drawCurrPercents();
        !           198:     DoUpdateHeads();
        !           199: 
        !           200:   } else { /* autoBudget & !fromMenu */
        !           201:     if ((yumDuckets) > total) {
        !           202:       moreDough = (QUAD)(TaxFund - total);
        !           203:       Spend(-moreDough);
        !           204:       FireSpend = FireFund;
        !           205:       PoliceSpend = PoliceFund;
        !           206:       RoadSpend = RoadFund;
        !           207:       drawBudgetWindow();
        !           208:       drawCurrPercents();
        !           209:       DoUpdateHeads();
        !           210:     } else {
        !           211:       autoBudget = 0; /* XXX: force autobudget */
        !           212:       MustUpdateOptions = 1;
        !           213:       ClearMes();
        !           214:       SendMes(29);
        !           215:       goto noMoney;
        !           216:     }
        !           217:   }
        !           218: }
        !           219: 
        !           220: 
        !           221: drawBudgetWindow(void)
        !           222: {
        !           223:   MustDrawBudgetWindow = 1;
        !           224: }
        !           225: 
        !           226: 
        !           227: ReallyDrawBudgetWindow(void)
        !           228: {
        !           229:   short cashFlow, cashFlow2;
        !           230:   char numStr[256], dollarStr[256], collectedStr[256],
        !           231:        flowStr[256], previousStr[256], currentStr[256];
        !           232: 
        !           233:   cashFlow = TaxFund - fireValue - policeValue - roadValue;
        !           234:        
        !           235:   cashFlow2 = cashFlow;
        !           236:   if (cashFlow < 0)   {
        !           237:     cashFlow = -cashFlow;
        !           238:     sprintf(numStr, "%d", cashFlow);
        !           239:     makeDollarDecimalStr(numStr, dollarStr);
        !           240:     sprintf(flowStr, "-%s", dollarStr);
        !           241:   } else {
        !           242:     sprintf(numStr, "%d", cashFlow);
        !           243:     makeDollarDecimalStr(numStr, dollarStr);
        !           244:     sprintf(flowStr, "+%s", dollarStr);
        !           245:   }
        !           246: 
        !           247:   sprintf(numStr, "%d", TotalFunds);
        !           248:   makeDollarDecimalStr(numStr, previousStr);
        !           249: 
        !           250:   sprintf(numStr, "%d", cashFlow2 + TotalFunds);
        !           251:   makeDollarDecimalStr(numStr, currentStr);
        !           252: 
        !           253:   sprintf(numStr, "%d", TaxFund);
        !           254:   makeDollarDecimalStr(numStr, collectedStr);
        !           255: 
        !           256:   SetBudget(flowStr, previousStr, currentStr, collectedStr, CityTax);
        !           257: }
        !           258: 
        !           259: 
        !           260: drawCurrPercents(void)
        !           261: {
        !           262:   MustDrawCurrPercents = 1;
        !           263: }
        !           264: 
        !           265: 
        !           266: ReallyDrawCurrPercents(void)
        !           267: {
        !           268:   char num[256];
        !           269:   char fireWant[256], policeWant[256], roadWant[256];
        !           270:   char fireGot[256], policeGot[256], roadGot[256];
        !           271: 
        !           272:   sprintf(num, "%d", fireMaxValue);
        !           273:   makeDollarDecimalStr(num, fireWant);
        !           274: 
        !           275:   sprintf(num, "%d", policeMaxValue);
        !           276:   makeDollarDecimalStr(num, policeWant);
        !           277: 
        !           278:   sprintf(num, "%d", roadMaxValue);
        !           279:   makeDollarDecimalStr(num, roadWant);
        !           280: 
        !           281:   sprintf(num, "%d", (int)(fireMaxValue * firePercent));
        !           282:   makeDollarDecimalStr(num, fireGot);
        !           283: 
        !           284:   sprintf(num, "%d", (int)(policeMaxValue * policePercent));
        !           285:   makeDollarDecimalStr(num, policeGot);
        !           286: 
        !           287:   sprintf(num, "%d", (int)(roadMaxValue * roadPercent));
        !           288:   makeDollarDecimalStr(num, roadGot);
        !           289: 
        !           290:   SetBudgetValues(roadGot, roadWant, 
        !           291:                  policeGot, policeWant, 
        !           292:                  fireGot, fireWant);
        !           293: }
        !           294: 
        !           295: 
        !           296: UpdateBudgetWindow()
        !           297: {
        !           298:   if (MustDrawCurrPercents) {
        !           299:     ReallyDrawCurrPercents();
        !           300:     MustDrawCurrPercents = 0;
        !           301:   }
        !           302:   if (MustDrawBudgetWindow) {
        !           303:     ReallyDrawBudgetWindow();
        !           304:     MustDrawBudgetWindow = 0;
        !           305:   }
        !           306: }
        !           307: 
        !           308: 
        !           309: UpdateBudget()
        !           310: {
        !           311:   drawCurrPercents();
        !           312:   drawBudgetWindow();
        !           313:   Eval("UIUpdateBudget");
        !           314: }
        !           315: 
        !           316: 
        !           317: ShowBudgetWindowAndStartWaiting()
        !           318: {
        !           319:   Eval("UIShowBudgetAndWait");
        !           320: 
        !           321:   Pause();
        !           322: }
        !           323: 
        !           324: 
        !           325: SetBudget(char *flowStr, char *previousStr,
        !           326:          char *currentStr, char *collectedStr, short tax)
        !           327: {
        !           328:   char buf[256];
        !           329: 
        !           330:   sprintf(buf, "UISetBudget {%s} {%s} {%s} {%s} {%d}",
        !           331:          flowStr, previousStr, currentStr, collectedStr, tax);
        !           332:   Eval(buf);
        !           333: }
        !           334: 
        !           335: 
        !           336: SetBudgetValues(char *roadGot, char *roadWant,
        !           337:                char *policeGot, char *policeWant,
        !           338:                char *fireGot, char *fireWant)
        !           339: {
        !           340:   char buf[256];
        !           341: 
        !           342:   sprintf(buf, "UISetBudgetValues {%s} {%s} %d {%s} {%s} %d {%s} {%s} %d",
        !           343:          roadGot, roadWant, (int)(roadPercent * 100),
        !           344:          policeGot, policeWant, (int)(policePercent * 100),
        !           345:          fireGot, fireWant, (int)(firePercent * 100));
        !           346:   Eval(buf);
        !           347: }
        !           348: 
        !           349: 

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