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1.1 ! root 1: /* ! 2: * wsipx.h ! 3: * ! 4: * Windows Sockets include file for IPX/SPX. This file contains all ! 5: * standardized IPX/SPX information. Include this header file after ! 6: * winsock.h. ! 7: * ! 8: * To open an IPX socket, call socket() with an address family of ! 9: * AF_IPX, a socket type of SOCK_DGRAM, and protocol NSPROTO_IPX. ! 10: * Note that the protocol value must be specified, it cannot be 0. ! 11: * All IPX packets are sent with the packet type field of the IPX ! 12: * header set to 0. ! 13: * ! 14: * To open an SPX or SPXII socket, call socket() with an address ! 15: * family of AF_IPX, socket type of SOCK_SEQPACKET or SOCK_STREAM, ! 16: * and protocol of NSPROTO_SPX or NSPROTO_SPXII. If SOCK_SEQPACKET ! 17: * is specified, then the end of message bit is respected, and ! 18: * recv() calls are not completed until a packet is received with ! 19: * the end of message bit set. If SOCK_STREAM is specified, then ! 20: * the end of message bit is not respected, and recv() completes ! 21: * as soon as any data is received, regardless of the setting of the ! 22: * end of message bit. Send coalescing is never performed, and sends ! 23: * smaller than a single packet are always sent with the end of ! 24: * message bit set. Sends larger than a single packet are packetized ! 25: * with the end of message bit set on only the last packet of the ! 26: * send. ! 27: * ! 28: */ ! 29: ! 30: #ifndef _WSIPX_ ! 31: #define _WSIPX_ ! 32: ! 33: /* ! 34: * This is the structure of the SOCKADDR structure for IPX and SPX. ! 35: * ! 36: */ ! 37: ! 38: typedef struct sockaddr_ipx { ! 39: short sa_family; ! 40: char sa_netnum[4]; ! 41: char sa_nodenum[6]; ! 42: unsigned short sa_socket; ! 43: } SOCKADDR_IPX, *PSOCKADDR_IPX,FAR *LPSOCKADDR_IPX; ! 44: ! 45: /* ! 46: * Protocol families used in the "protocol" parameter of the socket() API. ! 47: * ! 48: */ ! 49: ! 50: #define NSPROTO_IPX 1000 ! 51: #define NSPROTO_SPX 1256 ! 52: #define NSPROTO_SPXII 1257 ! 53: ! 54: #endif ! 55:
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