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1.1 root 1: /*
2: * wsipx.h
3: *
4: * Windows Sockets include file for IPX/SPX. This file contains all
5: * standardized IPX/SPX information. Include this header file after
6: * winsock.h.
7: *
8: * To open an IPX socket, call socket() with an address family of
9: * AF_IPX, a socket type of SOCK_DGRAM, and protocol NSPROTO_IPX.
10: * Note that the protocol value must be specified, it cannot be 0.
11: * All IPX packets are sent with the packet type field of the IPX
12: * header set to 0.
13: *
14: * To open an SPX or SPXII socket, call socket() with an address
15: * family of AF_IPX, socket type of SOCK_SEQPACKET or SOCK_STREAM,
16: * and protocol of NSPROTO_SPX or NSPROTO_SPXII. If SOCK_SEQPACKET
17: * is specified, then the end of message bit is respected, and
18: * recv() calls are not completed until a packet is received with
19: * the end of message bit set. If SOCK_STREAM is specified, then
20: * the end of message bit is not respected, and recv() completes
21: * as soon as any data is received, regardless of the setting of the
22: * end of message bit. Send coalescing is never performed, and sends
23: * smaller than a single packet are always sent with the end of
24: * message bit set. Sends larger than a single packet are packetized
25: * with the end of message bit set on only the last packet of the
26: * send.
27: *
28: */
29:
30: #ifndef _WSIPX_
31: #define _WSIPX_
32:
33: /*
34: * This is the structure of the SOCKADDR structure for IPX and SPX.
35: *
36: */
37:
38: typedef struct sockaddr_ipx {
39: short sa_family;
40: char sa_netnum[4];
41: char sa_nodenum[6];
42: unsigned short sa_socket;
43: } SOCKADDR_IPX, *PSOCKADDR_IPX,FAR *LPSOCKADDR_IPX;
44:
45: /*
46: * Protocol families used in the "protocol" parameter of the socket() API.
47: *
48: */
49:
50: #define NSPROTO_IPX 1000
51: #define NSPROTO_SPX 1256
52: #define NSPROTO_SPXII 1257
53:
54: #endif
55:
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