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1.1 ! root 1: /* ! 2: * TEMPLATE.H ! 3: * ! 4: * CUSTOMIZATION INSTRUCTIONS: ! 5: * ! 6: * Copyright (c)1992 Microsoft Corporation, All Right Reserved ! 7: * ! 8: * ! 9: * 1. Replace <FILE> with the uppercased filename for this file. ! 10: * Lowercase the <FILE>.h entry ! 11: * ! 12: * 2. Replace <NAME> with the mixed case dialog name in one word, ! 13: * such as InsertObject ! 14: * ! 15: * 3. Replace <FULLNAME> with the mixed case dialog name in multiple ! 16: * words, such as Insert Object ! 17: * ! 18: * 4. Replace <ABBREV> with the suffix for pointer variables, such ! 19: * as the IO in InsertObject's pIO or the CI in ChangeIcon's pCI. ! 20: * Check the alignment of the first variable declaration in the ! 21: * Dialog Proc after this. I will probably be misaligned with the ! 22: * rest of the variables. ! 23: * ! 24: * 5. Replace <STRUCT> with the uppercase structure name for this ! 25: * dialog sans OLEUI, such as INSERTOBJECT. Changes OLEUI<STRUCT> ! 26: * in most cases, but we also use this for IDD_<STRUCT> as the ! 27: * standard template resource ID. ! 28: * ! 29: * 6. Find <UFILL> fields and fill them out with whatever is appropriate. ! 30: * ! 31: * 7. Delete this header up to the start of the next comment. ! 32: * ! 33: */ ! 34: ! 35: ! 36: /* ! 37: * <FILE>.H ! 38: * ! 39: * Internal definitions, structures, and function prototypes for the ! 40: * OLE 2.0 UI <FULLNAME> dialog. ! 41: * ! 42: * Copyright (c)1992 Microsoft Corporation, All Right Reserved ! 43: */ ! 44: ! 45: ! 46: #ifndef <UFILL> ! 47: #define <UFILL> ! 48: ! 49: //UFILL> Move from here to INTERNAL to to OLE2UI.H ! 50: ! 51: ! 52: typedef struct tagOLEUI<STRUCT> ! 53: { ! 54: //These IN fields are standard across all OLEUI dialog functions. ! 55: DWORD cbStruct; //Structure Size ! 56: DWORD dwFlags; //IN-OUT: Flags ! 57: HWND hWndOwner; //Owning window ! 58: LPCSTR lpszCaption; //Dialog caption bar contents ! 59: LPFNOLEUIHOOK lpfnHook; //Hook callback ! 60: LPARAM lCustData; //Custom data to pass to hook ! 61: HINSTANCE hInstance; //Instance for customized template name ! 62: LPCSTR lpszTemplate; //Customized template name ! 63: HRSRC hResource; //Customized template handle ! 64: ! 65: //Specifics for OLEUI<STRUCT>. All are IN-OUT unless otherwise spec. ! 66: } OLEUI<STRUCT>, *POLEUI<STRUCT>, FAR *LPOLEUI<STRUCT>; ! 67: ! 68: ! 69: //API Prototype ! 70: UINT FAR PASCAL OleUI<NAME>(LPOLEUI<STRUCT>); ! 71: ! 72: ! 73: //<FULLNAME> flags ! 74: #define <ABBREV>F_SHOWHELP 0x00000001L ! 75: <UFILL> ! 76: ! 77: ! 78: //<FULLNAME> specific error codes ! 79: //DEFINE AS OLEUI_<ABBREV>ERR_<ERROR> (OLEUI_ERR_STANDARDMAX+n) ! 80: <UFILL> ! 81: ! 82: ! 83: //<FULLNAME> Dialog identifiers ! 84: //FILL IN DIALOG IDs HERE ! 85: <UFILL> ! 86: ! 87: ! 88: ! 89: ! 90: ! 91: //INTERNAL INFORMATION STARTS HERE ! 92: ! 93: //Internally used structure ! 94: typedef struct tag<STRUCT> ! 95: { ! 96: //Keep this item first as the Standard* functions depend on it here. ! 97: LPOLEUI<STRUCT> lpO<ABBREV>; //Original structure passed. ! 98: ! 99: /* ! 100: * What we store extra in this structure besides the original caller's ! 101: * pointer are those fields that we need to modify during the life of ! 102: * the dialog but that we don't want to change in the original structure ! 103: * until the user presses OK. ! 104: */ ! 105: ! 106: <UFILL> ! 107: } <STRUCT>, *P<STRUCT>; ! 108: ! 109: ! 110: ! 111: //Internal function prototypes ! 112: //<FILE>.C ! 113: BOOL FAR PASCAL <NAME>DialogProc(HWND, UINT, WPARAM, LPARAM); ! 114: BOOL F<NAME>Init(HWND hDlg, WPARAM, LPARAM); ! 115: <UFILL> ! 116: ! 117: ! 118: ! 119: #endif //<UFILL>
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