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1.1 root 1: # Nmake macros for building Windows 32-Bit apps
2:
3: !include <ntwin32.mak>
4:
5: cflags=$(cflags) -DDEVL=1
6:
7: all: filer.exe
8:
9: # Update the resource if necessary
10:
1.1.1.2 ! root 11: filer.rbj: filer.rc filer.h globals.h *.bmp filer.ico
! 12: rc -r filer.rc
! 13: cvtres -$(CPU) filer.res -o filer.rbj
1.1 root 14:
15: # Update the object files if necessary
16:
17: enumdrv.obj: enumdrv.c enumdrv.h globals.h
1.1.1.2 ! root 18: $(cc) $(cdebug) $(cflags) $(cvars) enumdrv.c
1.1 root 19:
20: walk.obj: walk.c walk.h globals.h
1.1.1.2 ! root 21: $(cc) $(cdebug) $(cflags) $(cvars) walk.c
1.1 root 22:
23: drvproc.obj: drvproc.c globals.h
1.1.1.2 ! root 24: $(cc) $(cdebug) $(cflags) $(cvars) drvproc.c
1.1 root 25:
26: filer.obj: filer.c filer.h enumdrv.h globals.h
1.1.1.2 ! root 27: $(cc) $(cdebug) $(cflags) $(cvars) filer.c
1.1 root 28:
29: # Update the executable file if necessary, and if so, add the resource back in.
30:
1.1.1.2 ! root 31: filer.exe: filer.obj enumdrv.obj walk.obj drvproc.obj filer.rbj
1.1 root 32: $(cvtobj) $(cvtdebug) *.obj
1.1.1.2 ! root 33: $(link) $(linkdebug) $(guiflags) -out:filer.exe\
! 34: filer.obj enumdrv.obj walk.obj drvproc.obj filer.rbj $(guilibsmt)
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