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1.1.1.2 ! root 1: ! 2: /******************************************************************************\ ! 3: * This is a part of the Microsoft Source Code Samples. ! 4: * Copyright (C) 1993 Microsoft Corporation. ! 5: * All rights reserved. ! 6: * This source code is only intended as a supplement to ! 7: * Microsoft Development Tools and/or WinHelp documentation. ! 8: * See these sources for detailed information regarding the ! 9: * Microsoft samples programs. ! 10: \******************************************************************************/ ! 11: 1.1 root 12: 13: #ifdef WIN16 14: #define APIENTRY FAR PASCAL 15: typedef WORD WPARAM; 16: //#else 17: //typedef DWORD WPARAM; 18: #endif 19: 20: 21: #define MAZECLASS "MAZEDEMO" 22: #define MAZETITLE "Maze Demo" 23: 24: 25: typedef struct _MAZEDATA 26: { 27: int nMaze; 28: } MAZEDATA; 29: typedef MAZEDATA *PMAZEDATA; 30: typedef MAZEDATA NEAR *NPMAZEDATA; 31: typedef MAZEDATA FAR *LPMAZEDATA; 32: 33: 34: /* 35: ** MAZE WINDOW ROUTINES (maze.c) 36: */ 37: HWND FAR CreateMazeWindow(HWND,int); 38: LONG APIENTRY MazeProc(HWND,UINT,WPARAM,LONG); 39: BOOL MazeCreateProc(HWND); 40: VOID MazeDestroyProc(HWND); 41: BOOL MazeCommandProc(HWND,WPARAM,LONG); 42: VOID MazePaintProc(HWND); 43: 44: 45: VOID DrawMaze(HWND);
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