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1.1 ! root 1: # Nmake macros for building Windows 32-Bit apps ! 2: ! 3: !include <ntwin32.mak> ! 4: ! 5: all: memory.exe ! 6: ! 7: ! 8: # Update the object file if necessary ! 9: ! 10: memory.obj: memory.c memory.h ! 11: $(cc) $(cflags) $(cvars) $(cdebug) memory.c ! 12: $(cvtobj) $(cvtdebug) memory.obj ! 13: ! 14: nmmemcli.obj: nmmemcli.c ! 15: $(cc) $(cflags) $(cvars) $(cdebug) nmmemcli.c ! 16: $(cvtobj) $(cvtdebug) nmmemcli.obj ! 17: ! 18: nmmemsrv.obj: nmmemsrv.c ! 19: $(cc) $(cflags) $(cvars) $(cdebug) nmmemsrv.c ! 20: $(cvtobj) $(cvtdebug) nmmemsrv.obj ! 21: ! 22: ! 23: # Update the resources if necessary ! 24: ! 25: memory.res: memory.rc memory.h ! 26: rc -r memory.rc ! 27: ! 28: memory.rbj: memory.res ! 29: cvtres -$(CPU) memory.res -o memory.rbj ! 30: ! 31: # Update the executable file if necessary, and if so, add the resource back in. ! 32: ! 33: memory.exe: memory.obj nmmemcli.obj nmmemsrv.obj memory.rbj ! 34: $(link) $(linkdebug) $(guiflags) -out:memory.exe \ ! 35: memory.obj nmmemcli.obj nmmemsrv.obj memory.rbj $(guilibs) shell32.lib
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