File:  [WindowsNT SDKs] / mstools / samples / menu / menu.c
Revision 1.1.1.2 (vendor branch): download - view: text, annotated - select for diffs
Thu Aug 9 18:20:53 2018 UTC (7 years, 9 months ago) by root
Branches: msft, MAIN
CVS tags: ntsdk-oct-1992, ntsdk-jun-1992, HEAD
Microsoft Windows NT Build 297 06-28-1992

/***************************************************************************
 *									   *
 *  PROGRAM	: Menu.c						   *
 *									   *
 *  PURPOSE	: To give a demonstration of the use of popup menus, user  *
 *		  defined menus and menu functions.			   *
 *									   *
 *  FUNCTIONS	: WinMain()	      - Calls the initialization function  *
 *					and enters the message loop.	   *
 *									   *
 *		  MenuInit()	      - Registers the app. window class.   *
 *									   *
 *		  About()	      - Dialog function for the About..    *
 *					dialog. 			   *
 *									   *
 *		  ShrinkBitmap()      - Shrinks a 64x64 bitmap to a size   *
 *					useable for a user-defined menu    *
 *					checkmark.			   *
 *									   *
 *		  HandleCreate()      - Creates a new menu and appends it  *
 *					to the main menu		   *
 *									   *
 *		  HandlePaint()       - Handles repainting the app's client*
 *					area				   *
 *									   *
 *		  HandleChangeColors()- Changes the state of the "colors"  *
 *					menu item.			   *
 *									   *
 *		  HandleDrawItem()    - Redraws the menu items in the	   *
 *					"colors" menu			   *
 *									   *
 *		  HandlePopupMenu()   - handles display of the "floating"  *
 *					popup.				   *
 *									   *
 *		  MenuWndProc()       - Window function for the app.	   *
 *									   *
 *									   *
 ***************************************************************************/
#include "windows.h"
#include "menu.h"


HANDLE	 hInst;
HMENU	 hBigMenu;
HBITMAP  hbmCheckOn;
HBITMAP  hbmCheckOff;

/****************************************************************************
 *									    *
 *  FUNCTION   : WinMain(HANDLE, HANDLE, LPSTR, int)			    *
 *									    *
 *  PURPOSE    : Creates the main app. window, calls an initialization	    *
 *		 function and enters the message loop.			    *
 *									    *
 ****************************************************************************/
int APIENTRY WinMain(
    HANDLE hInstance,
    HANDLE hPrevInstance,
    LPSTR lpCmdLine,
    int nCmdShow
    )
{

    HWND  hWnd;
    MSG msg;				     /* message			     */

    UNREFERENCED_PARAMETER( lpCmdLine );

    /* Register main window class if this is the first instance of the app. */
    if (!hPrevInstance)
	if (!MenuInit (hInstance))
	    return NULL;

    hInst = hInstance;

    /* Create the app. window */
    hWnd = CreateWindow ("menu",
			 "Menu Example",
			 WS_OVERLAPPEDWINDOW,
			 CW_USEDEFAULT,
			 CW_USEDEFAULT,
			 CW_USEDEFAULT,
			 CW_USEDEFAULT,
			 (HWND) NULL,
			 NULL,
			 hInstance,
			 (LPSTR) NULL);

    if (!hWnd)
	return NULL;

    ShowWindow (hWnd, nCmdShow);
    UpdateWindow (hWnd);

    while (GetMessage (&msg, NULL, NULL, NULL)){
	/* Since we have no accelerators, no need to call
	 * TranslateAccelerator here.
	 */
	TranslateMessage (&msg);
	DispatchMessage (&msg);
    }
    return(msg.wParam);
}


/****************************************************************************
 *									    *
 *  FUNCTION   : MenuInit (hInstance)					    *
 *									    *
 *  PURPOSE    : Registers the main window class.			    *
 *									    *
 *  RETURNS    : TRUE	-  if RegisterClass() went off ok		    *
 *		 FALSE	-  otherwise.					    *
 *									    *
 ****************************************************************************/
BOOL NEAR PASCAL MenuInit (HANDLE hInstance)
{
    HANDLE    hMemory;
    PWNDCLASS pWndClass;
    BOOL      bSuccess;

    /* Initialize the menu window class */
    hMemory   = LocalAlloc(LPTR, sizeof(WNDCLASS));
    if(!hMemory){
        MessageBox(NULL, "<MenuInit> Not enough memory.", NULL, MB_OK | MB_ICONHAND);
        return(FALSE);
    }

    pWndClass = (PWNDCLASS) LocalLock(hMemory);

    pWndClass->style	     = NULL;
    pWndClass->lpfnWndProc   = (WNDPROC) MenuWndProc;
    pWndClass->hInstance     = hInstance;
    pWndClass->hIcon	     = LoadIcon (hInstance, "menu");
    pWndClass->hCursor	     = LoadCursor (NULL, IDC_ARROW);
    pWndClass->hbrBackground = GetStockObject (WHITE_BRUSH);
    pWndClass->lpszMenuName  = (LPSTR) "MenuMenu",
    pWndClass->lpszClassName = (LPSTR) "menu";

    bSuccess = RegisterClass (pWndClass);
    LocalUnlock (hMemory);
    LocalFree (hMemory);

    return bSuccess;
}


/****************************************************************************
 *									    *
 *  FUNCTION   : About (hDlg, message, wParam, lParam)			    *
 *									    *
 *  PURPOSE    : Dialog function for the About menu... dialog.		    *
 *									    *
 ****************************************************************************/
BOOL APIENTRY About(
	HWND hDlg,
	UINT message,
	UINT wParam,
	LONG lParam)

{
    switch (message){
	case WM_INITDIALOG:
	    return(TRUE);

	case WM_COMMAND:
	    // LOWORD added for portability
	    if (LOWORD(wParam) == IDOK){
		EndDialog(hDlg,NULL);
		return(TRUE);
	    }
	    break;
    }
    return(FALSE);
	UNREFERENCED_PARAMETER(lParam);
}


/****************************************************************************
 *									    *
 *  FUNCTION   : ShrinkBitmap(hwnd, hbm)				    *
 *									    *
 *  PURPOSE    : This function shrinks a 64x64 bitmap into a bitmap useable *
 *		 for the user-defined checkmark for menu items. This can be *
 *		 easily generalized to shrink bitmaps of any size.	    *
 *									    *
 *  RETURNS    : HBITMAP - A handle to the new bitmap.			    *
 *									    *
 ****************************************************************************/
HBITMAP APIENTRY ShrinkBitmap (
	HWND hwnd,
	HBITMAP hbm)
{
    HDC     hdc;
    HDC     hmemorydcNew;
    HDC     hmemorydcOld;
    LONG    checkMarkSize;
    HBITMAP hCheckBitmap;
    HBITMAP hOldBitmapSave;
    HBITMAP hNewBitmapSave;

    hdc = GetDC (hwnd);

    /* Create DCs for the source (old) and target (new) bitmaps */
    hmemorydcNew = CreateCompatibleDC (hdc);
    hmemorydcOld = CreateCompatibleDC (hdc);

    /* Determine the dimensions of the default menu checkmark and
     * create a target bitmap of the same dimensions
     */
    checkMarkSize = GetMenuCheckMarkDimensions ();
    hCheckBitmap  = CreateCompatibleBitmap (hdc,
					    LOWORD (checkMarkSize),
					    HIWORD (checkMarkSize));

    /* Select the source bitmap and the target bitmap into their
     * respective DCs.
     */
    hOldBitmapSave = SelectObject (hmemorydcNew, hCheckBitmap);
    hNewBitmapSave = SelectObject (hmemorydcOld, hbm);

    /* Shrink the source bitmap into the target DC */
    StretchBlt (hmemorydcNew,
		0,
		0,
		LOWORD(checkMarkSize),
		HIWORD(checkMarkSize),
		hmemorydcOld,
		0,
		0,
		64,
		64,
		SRCCOPY);

    /* De-select the bitmaps and clean up .. */
    SelectObject (hmemorydcNew, hOldBitmapSave);
    SelectObject (hmemorydcOld, hNewBitmapSave);
    DeleteDC (hmemorydcNew);
    DeleteDC (hmemorydcOld);
    ReleaseDC (hwnd, hdc);

    /* .. and return a handle to the target bitmap */
    return hCheckBitmap;
}


/****************************************************************************
 *									    *
 *  FUNCTION   : HandleCreate ( hwnd )					    *
 *									    *
 *  PURPOSE    : Creates a new (empty) menu and appends to it the "State"   *
 *		 menu items. It sets up the user-defined checkmarks for the *
 *		 menu. It then inserts this menu into the main menu bar.    *
 *									    *
 ****************************************************************************/
VOID APIENTRY HandleCreate (HWND hwnd)
{
    HMENU   hMenu;
    HMENU   hWndMenu;

    /* Create a new menu into the menubar on the fly */
    hMenu = CreateMenu ();
    if (!hMenu)
	return;

    /* Append the state menu items to it */
    AppendMenu (hMenu, MF_STRING, IDM_STATE1, "South Dakota");
    AppendMenu (hMenu, MF_STRING, IDM_STATE2, "Washington");
    AppendMenu (hMenu, MF_STRING, IDM_STATE3, "California");
    if (!AppendMenu (hMenu, MF_STRING, IDM_STATE4, "Oregon")){
	/* It is unlikely the other appends will fail and this will succeed.
	 * So just check this one. And if it fails, Destroy the menu for
	 * good measure and return.
	 */
	DestroyMenu(hMenu);
	return;
    }
    hbmCheckOn	= ShrinkBitmap (hwnd, LoadBitmap (hInst, "checkon"));
    hbmCheckOff = ShrinkBitmap (hwnd, LoadBitmap (hInst, "checkoff"));

    /* Set up the user-defined check marks */
    SetMenuItemBitmaps (hMenu, 0, MF_BYPOSITION, hbmCheckOff, hbmCheckOn);
    SetMenuItemBitmaps (hMenu, 1, MF_BYPOSITION, hbmCheckOff, hbmCheckOn);
    SetMenuItemBitmaps (hMenu, 2, MF_BYPOSITION, hbmCheckOff, hbmCheckOn);
    SetMenuItemBitmaps (hMenu, 3, MF_BYPOSITION, hbmCheckOff, hbmCheckOn);

    /* Now insert the menu into the main menu bar. */
    hWndMenu = GetMenu (hwnd);
    InsertMenu (hWndMenu, 2, MF_POPUP|MF_BYPOSITION, (DWORD)hMenu, "States");

    return;
}

/****************************************************************************
 *									    *
 *  FUNCTION   : HandlePaint ( hwnd )					    *
 *									    *
 *  PURPOSE    : Handles the repainting of the main app's client area.      *
 *									    *
 ****************************************************************************/
VOID APIENTRY HandlePaint (HWND hwnd)
{
    HDC 	hdc;
    PAINTSTRUCT ps;
    RECT	rc;

    hdc = BeginPaint (hwnd, (LPPAINTSTRUCT)&ps);

    /* Center the text in the client area */
    GetClientRect (hwnd, (LPRECT)&rc);
    DrawText (hdc,
	      "Down click in the window for a popup menu",
	       41,
	       (LPRECT)&rc,
	       DT_CENTER | DT_WORDBREAK);
    EndPaint(hwnd, (LPPAINTSTRUCT)&ps);
}


/****************************************************************************
 *									    *
 *  FUNCTION   : HandleChangeColors (hwnd)				    *
 *									    *
 *  PURPOSE    : Toggles the state of the Owner Draw item in the Colors     *
 *		 menu. If it is on, the "Black", "Blue", "Red", and "Green" *
 *               individual menu text items are modified so that they will  *
 *		 contain bands of color. Otherwise, the colors are replaced *
 *		 by the text.                                               *
 *									    *
 ****************************************************************************/
VOID APIENTRY HandleChangeColors(HWND hwnd)
{
    HMENU hMenu;
    BOOL  fOwnerDraw;

    /* Get a handle to the Colors menu. This is at position 1. */
    hMenu = GetSubMenu (GetMenu (hwnd), IDCOLORS_POS);

    /* Get the current state of the item */
    fOwnerDraw = GetMenuState ( hMenu,
				IDM_COLOROWNERDR, MF_BYCOMMAND) & MF_CHECKED;

    /* Toggle the state of the item. */
    CheckMenuItem ( hMenu,
		    IDM_COLOROWNERDR,
		    MF_BYCOMMAND | (fOwnerDraw ? MF_UNCHECKED : MF_CHECKED));

    if (!fOwnerDraw){
	/* Change the items to owner-draw items. Pass the RGB value for the
	 * color as the application-supplied data. This makes it easier for
	 * us to draw the items.
	 */
	ModifyMenu(hMenu,
		   IDM_BLACK,
		   MF_OWNERDRAW | MF_BYCOMMAND,
		   IDM_BLACK,
		   (LPSTR)RGB (0,0,0));

	ModifyMenu(hMenu,
		   IDM_BLUE,
		   MF_OWNERDRAW | MF_BYCOMMAND,
		   IDM_BLUE,
		   (LPSTR)RGB (0,0,255));

	ModifyMenu(hMenu,
		   IDM_RED,
		   MF_OWNERDRAW | MF_BYCOMMAND,
		   IDM_RED,
		   (LPSTR)RGB (255,0,0));

	ModifyMenu(hMenu,
		   IDM_GREEN,
		   MF_OWNERDRAW | MF_BYCOMMAND,
		   IDM_GREEN,
		   (LPSTR)RGB (0,255,0));
    }
    else {
	/* Change the items to normal text items. */
	ModifyMenu(hMenu, IDM_BLACK, MF_BYCOMMAND, IDM_BLACK, "Black");

	ModifyMenu(hMenu, IDM_BLUE, MF_BYCOMMAND, IDM_BLUE, "Blue");

	ModifyMenu(hMenu, IDM_RED, MF_BYCOMMAND, IDM_RED, "Red");

	ModifyMenu(hMenu, IDM_GREEN, MF_BYCOMMAND, IDM_GREEN, "Green");
    }
}


/****************************************************************************
 *									    *
 *  FUNCTION   : HandleDrawItem ( hwnd, lpdis)				    *
 *									    *
 *  PURPOSE    : Called in response to a WM_DRAWITEM message, i.e. when the *
 *		 colors menu is being modified to an owner-draw menu, or    *
 *		 one of the items is selected. It sizes the checkmark bitmap*
 *		 to fit next to a color band and draws the color bands and  *
 *		 the checkmark on the popup menu.			    *
 *									    *
 ****************************************************************************/
VOID APIENTRY HandleDrawItem(
	HWND		 hwnd,
	LPDRAWITEMSTRUCT lpdis)

{
    HDC     hdcBitmap;
    HBITMAP hbmSave;
    HBRUSH  hbr;
    RECT    rc;
    LONG    checkMarkSize;
    DWORD   textColorSave;
    DWORD   bkColorSave;

    /* Get the size of the checkmark so we can leave room for it since we
     * want to be able to check the selected color.
     */
    checkMarkSize = GetMenuCheckMarkDimensions ();

    if (lpdis->itemAction == ODA_SELECT ||
	lpdis->itemAction == ODA_DRAWENTIRE){

	CopyRect ((LPRECT)&rc, (LPRECT)&lpdis->rcItem);
	InflateRect ((LPRECT)&rc, (-2 - LOWORD(checkMarkSize)), -2);

	if (lpdis->itemState & ODS_SELECTED)
	{
	    /* Item has been selected -- hilite with a gray frame */
	    hbr = GetStockObject (GRAY_BRUSH);
	    FrameRect (lpdis->hDC, (LPRECT)&rc, hbr);
	}
	else if (lpdis->itemAction == ODA_SELECT)
	{
	    /* Item has been de-selected -- remove gray frame */
	    hbr = CreateSolidBrush (GetSysColor (COLOR_MENU));
	    FrameRect (lpdis->hDC, (LPRECT)&rc, hbr);
	    DeleteObject (hbr);
	}
    }

    if (lpdis->itemAction == ODA_DRAWENTIRE){

	/* Paint the color item in the color requested. */
	hbr = CreateSolidBrush (lpdis->itemData);
	CopyRect ((LPRECT)&rc, (LPRECT)&lpdis->rcItem);
	InflateRect ((LPRECT)&rc, -10-LOWORD(checkMarkSize), -10);
	FillRect (lpdis->hDC, (LPRECT)&rc, hbr);
	DeleteObject (hbr);

	if (lpdis->itemState & ODS_CHECKED){
	    /* Draw the check mark if the item is checked. */
	    hdcBitmap = CreateCompatibleDC (lpdis->hDC);
	    hbmSave = SelectObject (hdcBitmap, hbmCheckOn);

	    textColorSave = SetTextColor (lpdis->hDC, 0x00000000L);
	    bkColorSave   = SetBkColor (lpdis->hDC, 0x00FFFFFFL);

	    /* Use Magic bitblt op so that monochrome bitmaps preserve
	       background and foreground colors. */
	    BitBlt (lpdis->hDC,
		    lpdis->rcItem.left,
		    lpdis->rcItem.top+
			   (MEASUREITEMHEIGHT - HIWORD (checkMarkSize)) / 2,
		    LOWORD (checkMarkSize),
		    HIWORD (checkMarkSize),
		    hdcBitmap,
		    0,
		    0,
		    ROP_PSDPxax);

	    /* Restore colors and bitmap and clean up */
	    SetTextColor (lpdis->hDC, textColorSave);
	    SetBkColor (lpdis->hDC, bkColorSave);
	    SelectObject (hdcBitmap, hbmSave);
	    DeleteDC (hdcBitmap);

	}
    }
	UNREFERENCED_PARAMETER(hwnd);
}

/****************************************************************************
 *									    *
 *  FUNCTION   : HandlePopupMenu (hwnd, point)				    *
 *									    *
 *  PURPOSE    : Handles the display of the "floating" popup that appears   *								*
 *		 on a mouse click in the app's client area.                 *
 *									    *
 ****************************************************************************/
VOID APIENTRY HandlePopupMenu (
	HWND   hwnd,
	POINT point)

{
    HMENU hMenu;
    HMENU hMenuTrackPopup;

    /* Get the menu for the popup from the resource file. */
    hMenu = LoadMenu (hInst, "PopupMenu");
    if (!hMenu)
	return;

    /* Get the first menu in it which we will use for the call to
     * TrackPopup(). This could also have been created on the fly using
     * CreatePopupMenu and then we could have used InsertMenu() or
     * AppendMenu.
     */
    hMenuTrackPopup = GetSubMenu (hMenu, 0);

    /* Convert the mouse point to screen coordinates since that is what
     * TrackPopup expects.
     */
    ClientToScreen (hwnd, (LPPOINT)&point);

    /* Draw and track the "floating" popup */
    TrackPopupMenu (hMenuTrackPopup, 0, point.x, point.y, 0, hwnd, NULL);

    /* Destroy the menu since were are done with it. */
    DestroyMenu (hMenu);
}

/****************************************************************************
 *									    *
 *  FUNCTION   : MenuWndProc (hWnd, message, wParam, lParam)		    *
 *									    *
 *  PURPOSE    : Window function for the main app. window. Processes all the*
 *		 menu selections and oter messages.			    *
 *									    *
 ****************************************************************************/
LONG APIENTRY MenuWndProc (
	HWND hWnd,
	UINT message,
	UINT wParam,
	LONG lParam)

{
    FARPROC lpProc;
    HMENU hMenu;
    RECT rc;
    POINT pt;


    switch (message){
	case WM_SYSCOMMAND:
	    /* Show the About ... dialog */
	    if (wParam == ID_ABOUT){
		lpProc = MakeProcInstance ((FARPROC)About, hInst);
		DialogBox (hInst,
			   "AboutBox",
			   hWnd,
			   lpProc);

		FreeProcInstance (lpProc);
		break;
	    }
	    else
	      return DefWindowProc (hWnd, message, wParam, lParam);

	case WM_COMMAND:
	    // LOWORD added for portability
	    switch (LOWORD(wParam)){
		 case IDM_EXIT:
		   DestroyWindow (hWnd);
		   break;

		 case IDM_ABOUT:
		   /* Bring up the About.. dialog box */
		   lpProc = MakeProcInstance ((FARPROC)About, hInst);
		   DialogBox (hInst,
			      "AboutBox",
			      hWnd,
			      lpProc);

		   FreeProcInstance (lpProc);
		   break;

		 case IDM_COLOROWNERDR:
		     /* Change colors in color menu depending on state of this
			menu item. */
		     HandleChangeColors (hWnd);
		     break;

		 case IDM_STATE1:
		 case IDM_STATE2:
		 case IDM_STATE3:
		 case IDM_STATE4:
		      /* Get a handle to the states menu... */
		      hMenu = GetSubMenu (GetMenu (hWnd), IDSTATES_POS);

		      /* Uncheck all the items. */
		      CheckMenuItem (hMenu, IDM_STATE1,
				     MF_BYCOMMAND | MF_UNCHECKED);
		      CheckMenuItem (hMenu, IDM_STATE2,
				     MF_BYCOMMAND | MF_UNCHECKED);
		      CheckMenuItem (hMenu, IDM_STATE3,
				     MF_BYCOMMAND | MF_UNCHECKED);
		      CheckMenuItem (hMenu, IDM_STATE4,
				     MF_BYCOMMAND | MF_UNCHECKED);

		      /* ...and just check the selected one.*/
		      CheckMenuItem (hMenu, (WORD)wParam,
				     MF_BYCOMMAND | MF_CHECKED);
		     break;

		 case IDM_BLACK:
		 case IDM_RED:
		 case IDM_BLUE:
		 case IDM_GREEN:
		      /* Get a handle to the Colors menu. */
		      hMenu = GetSubMenu (GetMenu (hWnd),IDCOLORS_POS);

		      /* Uncheck all the items. */
		      CheckMenuItem (hMenu, IDM_BLACK,
				     MF_BYCOMMAND | MF_UNCHECKED);
		      CheckMenuItem (hMenu, IDM_RED,
				     MF_BYCOMMAND | MF_UNCHECKED);
		      CheckMenuItem (hMenu, IDM_BLUE,
				     MF_BYCOMMAND | MF_UNCHECKED);
		      CheckMenuItem (hMenu, IDM_GREEN,
				     MF_BYCOMMAND | MF_UNCHECKED);

		      /* ...and just check the selected one.*/
		      CheckMenuItem (hMenu, (WORD)wParam,
				     MF_BYCOMMAND | MF_CHECKED);
		      break;

		 case IDM_FONT:
		      /* Messages sent to us from TrackPopupMenu when
		       * items are selected from the "floating" popups
		       */
		      MessageBox (hWnd,
				  "A font was selected",
				  "Popup Menu Alert",
				  MB_APPLMODAL|MB_OK);
		      break;

		 case IDM_SIZE:
		      MessageBox (hWnd,
				  "A size was selected",
				  "Popup Menu Alert",
				  MB_APPLMODAL|MB_OK);
		      break;

		 case IDM_STYLE:
		      MessageBox (hWnd,
				  "A style was selected",
				  "Popup Menu Alert",
				  MB_APPLMODAL|MB_OK);
		      break;
	    }
	    break;

	case WM_SIZE:
	    if (lParam){
		/* If window is being sized to a non zero value...
		 * invalidate it's client area.
		 */
		InvalidateRect (hWnd, NULL, TRUE);
	    }
	    break;

	case WM_PAINT:
	    HandlePaint (hWnd);
	    break;

	case WM_MEASUREITEM:
	    /* Use the same width for all items. We could examine the item id
	       and use different widths/heights for each item. */
	    ((LPMEASUREITEMSTRUCT)lParam)->itemWidth  = MEASUREITEMWIDTH;
	    ((LPMEASUREITEMSTRUCT)lParam)->itemHeight = MEASUREITEMHEIGHT;
	    return TRUE;

	case WM_DRAWITEM:
	    /* Redraw the "colors" menu in normal/ownerdrawmode */
	    HandleDrawItem (hWnd,(LPDRAWITEMSTRUCT)lParam);
	    return TRUE;
	    break;

	case WM_CREATE:
	    /* Create the menu */
	    HandleCreate (hWnd);
	    break;

	case WM_DESTROY:
	    /* Delete the on/off bitmaps so that they don't waste memory. */
	    DeleteObject (hbmCheckOn);
	    DeleteObject (hbmCheckOff);

	    PostQuitMessage (0);
	    break;

	case WM_LBUTTONDOWN:
	    /* Draw the "floating" popup in the app's client area */
	    GetClientRect (hWnd, (LPRECT)&rc);

	    // Temporary porting macro
	    LONG2POINT(lParam, pt);
	    if (PtInRect ((LPRECT)&rc, pt))
		HandlePopupMenu (hWnd, pt);
	    break;

	default:
	    return DefWindowProc(hWnd, message, wParam, lParam);
    }
    return(NULL);
}

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