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1.1 root 1:
2: /******************************************************************************\
3: * This is a part of the Microsoft Source Code Samples.
4: * Copyright (C) 1993 Microsoft Corporation.
5: * All rights reserved.
6: * This source code is only intended as a supplement to
7: * Microsoft Development Tools and/or WinHelp documentation.
8: * See these sources for detailed information regarding the
9: * Microsoft samples programs.
10: \******************************************************************************/
11:
12: #define MAX_PIPE_INSTANCES 100
13:
14: #define LINE_LEN 80
15: #define NAME_SIZE 25
16:
17: // Bitmaps and coordinates.
18: #define END_LIVE 1
19: #define END_DEAD 2
20: #define MID_LIVE 3
21: #define MID_DEAD 4
22: #define BITMAP_X 20
23: #define BITMAP_Y 32
24: #define NAME_X 60
25: #define NAME_Y 10
26:
27: // Buffers and pipe symbolic constants.
28: #define IN_BUF_SIZE 1000
29: #define OUT_BUF_SIZE 1000
30: #define TIME_OUT 0
31: #define PLEASE_READ 1000
32: #define PLEASE_WRITE 1000
33:
34: // Structure used to hold information about a pipe client.
35: // They're used as array elements.
36: typedef struct { HANDLE hPipe;
37: HANDLE hEvent;
38: OVERLAPPED overLap;
39: BOOL live;
40: CHAR Name[NAME_SIZE];
41: } WRTHANDLE;
42:
43:
44: LONG CALLBACK MainWndProc (HWND, UINT, WPARAM, LPARAM);
45: VOID ServerProc (HWND *);
46: VOID TellAll (CHAR *);
47: VOID DrawBranch(HDC);
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