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Microsoft Windows NT Build 297 06-28-1992
#define MAX_PIPE_INSTANCES 100
#define LINE_LEN 80
#define NAME_SIZE 25
// Bitmaps and coordinates.
#define END_LIVE 1
#define END_DEAD 2
#define MID_LIVE 3
#define MID_DEAD 4
#define BITMAP_X 20
#define BITMAP_Y 32
#define NAME_X 60
#define NAME_Y 10
// Buffers and pipe symbolic constants.
#define IN_BUF_SIZE 1000
#define OUT_BUF_SIZE 1000
#define TIME_OUT 0
#define PLEASE_READ 1000
#define PLEASE_WRITE 1000
// Structure used to hold information about a pipe client.
// They're used as array elements.
typedef struct { HANDLE hPipe;
HANDLE hEvent;
OVERLAPPED overLap;
BOOL live;
CHAR Name[NAME_SIZE];
} WRTHANDLE;
LONG CALLBACK MainWndProc (HWND, UINT, WPARAM, LPARAM);
VOID ServerProc (HWND *);
VOID TellAll (CHAR *);
VOID DrawBranch(HDC);
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