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1.1 root 1: !include <ntwin32.MAK>
2:
3: my_lib = winmm.lib
4:
5: all: playsnd.exe
6:
7: # Update the help file if necessary
8: playsnd.hlp : playsnd.rtf
9: hc $(hcopts) playsnd.hpj
10:
11: # Update the resource if necessary
12: playsnd.res: playsnd.rc sounddlg.dlg sounddlg.h about.dlg playsnd.ico
13: rc -r playsnd.rc
14:
15: playsnd.rbj: playsnd.res
16: cvtres -$(CPU) playsnd.res -o playsnd.rbj
17:
18: # Update the object files if necessary
19:
20: playsnd.obj: playsnd.c playsnd.h
21: $(cc) $(cflags) $(cvars) $(cdebug) playsnd.c
22:
23: sound.obj: sound.c playsnd.h
24: $(cc) $(cflags) $(cvars) $(cdebug) sound.c
25:
26: res.obj: res.c playsnd.h
27: $(cc) $(cflags) $(cvars) $(cdebug) res.c
28:
29: init.obj: init.c playsnd.h
30: $(cc) $(cflags) $(cvars) $(cdebug) init.c
31:
32: help.obj: help.c playsnd.h
33: $(cc) $(cflags) $(cvars) $(cdebug) help.c
34:
35: file.obj: file.c playsnd.h
36: $(cc) $(cflags) $(cvars) $(cdebug) file.c
37:
38: debug.obj: debug.c playsnd.h
39: $(cc) $(cflags) $(cvars) $(cdebug) debug.c
40:
41: about.obj: about.c playsnd.h
42: $(cc) $(cflags) $(cvars) $(cdebug) about.c
43:
44: playsnd.exe: playsnd.obj playsnd.rbj playsnd.def playsnd.hlp sound.obj res.obj init.obj help.obj file.obj debug.obj about.obj
45: $(cvtobj) $(cvtdebug) *.obj
46: $(link) $(linkdebug) $(conflags) playsnd.obj playsnd.rbj sound.obj res.obj init.obj help.obj file.obj debug.obj about.obj $(my_lib) $(guilibs) -out:playsnd.exe
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