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1.1 root 1: #define MAX_NUM_RANGES 100
2:
3: typedef struct {
4: int cRanges;
5: BOOL fPrune;
6: int Above[MAX_NUM_RANGES];
7: int TextColor[MAX_NUM_RANGES];
8: DWORD BackColor[MAX_NUM_RANGES];
9: } RANGESTRUCT;
10: int DoRangesDlg(CWnd * pWnd, RANGESTRUCT * rs);
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