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1.1 root 1: # Nmake macros for building Windows 32-Bit apps
2:
3: !include <ntwin32.mak>
4:
5: all: showdib.exe
6:
7: # Update the resource if necessary
8:
9: showdib.res: showdib.rc showdib.h
10: rc -r showdib.rc
11:
12: showdib.rbj: showdib.res
13: cvtres -$(CPU) showdib.res -o showdib.rbj
14:
15: # Update the object file if necessary
16:
17: showdib.obj: showdib.c showdib.h
18: $(cc) $(cflags) $(cvars) $(cdebug) showdib.c
19:
20: print.obj: print.c showdib.h
21: $(cc) $(cflags) $(cvars) $(cdebug) print.c
22:
23: dlgopen.obj: dlgopen.c showdib.h
24: $(cc) $(cflags) $(cvars) $(cdebug) dlgopen.c
25:
26: dib.obj: dib.c showdib.h
27: $(cc) $(cflags) $(cvars) $(cdebug) dib.c
28:
29: drawdib.obj: drawdib.c showdib.h
30: $(cc) $(cflags) $(cvars) $(cdebug) drawdib.c
31:
32: # Update the executable file if necessary, and if so, add the resource back in.
33:
34: showdib.exe: showdib.obj print.obj dib.obj dlgopen.obj drawdib.obj showdib.rbj showdib.def
35: $(link) $(linkdebug) $(guiflags) -out:showdib.exe showdib.obj print.obj dib.obj dlgopen.obj drawdib.obj showdib.rbj $(guilibs)
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