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1.1 root 1: //
2: // nono
3: // Copyright (C) 2017 [email protected]
4: //
5:
6: #pragma once
7:
8: #include "device.h"
9:
10: class SpriteDevice
11: : public IODevice
12: {
13: typedef IODevice inherited;
14: private:
15: static const int baseaddr = 0xeb0000;
16:
17: struct sprite_scroll {
18: uint16 xpos;
19: uint16 ypos;
20: uint16 col;
21: uint16 prw;
22: } __attribute__((__packed__));
23:
24: struct sprite_ctrl {
25: struct sprite_scroll sprite[128];
26:
27: uint16 bg0x;
28: uint16 bg0y;
29: uint16 bg1x;
30: uint16 bg1y;
31: uint16 bgctrl;
32:
33: uint16 htotal; // 水平トータル
34: uint16 hdisp; // 水平表示位置
35: uint16 vdisp; // 垂直表示位置
36: uint16 res; // 解像度
37: };
38:
39: public:
40: SpriteDevice();
41: virtual ~SpriteDevice();
42:
43: virtual uint64 Read8(uint32 addr);
44: virtual uint64 Read16(uint32 addr);
45: virtual uint64 Write8(uint32 addr, uint32 data);
46: virtual uint64 Write16(uint32 addr, uint32 data);
47: virtual uint64 Peek8(uint32 addr);
48:
49: private:
50: struct sprite_ctrl reg {};
1.1.1.2 ! root 51: std::unique_ptr<uint8[]> mem {};
1.1 root 52: };
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