Annotation of ntddk/src/print/pscript/fonttree.c, revision 1.1

1.1     ! root        1: //--------------------------------------------------------------------------
        !             2: //
        !             3: // Module Name:  FONTTREE
        !             4: //
        !             5: // Brief Description:  Device font tree querying routines
        !             6: //
        !             7: // Author:  Kent Settle (kentse)
        !             8: // Created: 18-Apr-1991
        !             9: //
        !            10: // Copyright (C) 1991 - 1992 Microsoft Corporation.
        !            11: //
        !            12: // This module contains DrvQueryFontTree.
        !            13: //
        !            14: // History:
        !            15: //   18-Apr-1991    -by-    Kent Settle       (kentse)
        !            16: // Created.
        !            17: //--------------------------------------------------------------------------
        !            18: 
        !            19: #include "pscript.h"
        !            20: #include "enable.h"
        !            21: #include "mapping.h"
        !            22: #include <string.h>
        !            23: 
        !            24: #define MAX_MAPSUBTABLES    256
        !            25: #define MAX_GLYPHTABLES     16
        !            26: #define MAX_GLYPHS          16
        !            27: 
        !            28: PVOID BuildGLYPHSET(PDEVDATA, ULONG);
        !            29: PVOID BuildKernPairs(PDEVDATA, ULONG);
        !            30: 
        !            31: //--------------------------------------------------------------------------
        !            32: // PVOID DrvQueryFontTree (dhpdev,iFile,iFace,iMode)
        !            33: // DHPDEV    dhpdev;
        !            34: // ULONG     iFile;
        !            35: // ULONG     iFace;
        !            36: // ULONG     iMode;
        !            37: // ULONG     *pid;
        !            38: // 
        !            39: // This function is used by GDI to obtain pointers to tree structures that
        !            40: // define one of the following.
        !            41: // 
        !            42: //     1    The mapping from Unicode to glyph handles, including glyph 
        !            43: //          variants; 
        !            44: //     2    The mapping of ligatures and their variants to glyph handles; 
        !            45: //     3    The mapping of kerning pairs to kerning handles.
        !            46: // 
        !            47: // Parameters:
        !            48: //   dhpdev    
        !            49: //     This is a PDEV handle returned from an earlier call to DrvEnablePDEV.
        !            50: //   iFile
        !            51: //     This identifies the font file (if device supports loading font files
        !            52: //     using the DDI).
        !            53: //   iFace
        !            54: //     This is the index of the driver font.  The index of the first font
        !            55: //     is one.  
        !            56: //   iMode
        !            57: //     This defines the type of information to be returned.  This may take
        !            58: //     one of the following values:
        !            59: // 
        !            60: //       QFT_UNICODE GDI requests a pointer to a TREE_UNICODE structure 
        !            61: //                   that defines the mappings from single Unicode characters
        !            62: //                   to glyph handles.  This includes all glyph variants.
        !            63: // 
        !            64: //       QFT_LIGATURES GDI requests a pointer to a TREE_LIGATURES 
        !            65: //                     structure that defines the mapping from strings 
        !            66: //                     of Unicode characters to glyph handles.  This 
        !            67: //                     includes all ligature variants.
        !            68: // 
        !            69: //       QFT_KERNPAIRS GDI requests a pointer to a TREE_KERNPAIRS 
        !            70: //                     structure that define the mappings from pairs 
        !            71: //                     of Unicode characters to kerning pair handles.  
        !            72: //                     These kerning handles are later passed to
        !            73: //                     DrvQueryFontData to obtain kerning corrections.
        !            74: // 
        !            75: // Returns:
        !            76: //   The return value is a pointer to the requested structure. This 
        !            77: //   structure is to remain unchanged during the lifetime of the 
        !            78: //   associated PDEV.
        !            79: //
        !            80: // Note:  The following explanation was "borrowed" from lindsayh and the
        !            81: //        Generic driver.
        !            82: //
        !            83: //   COMMENTS ON THE UNICODE TREE STRUCTURES:
        !            84: //     The following is intended to help understand the strange operations
        !            85: //  being done in the following function.  UNICODE is a sparse encoding,
        !            86: //  so a tree structure is used to store the data.  The following function
        !            87: //  produces a tree,  the leaves of which are the GLYPH HANDLES that the
        !            88: //  engine passes to us to identify perticular glyphs.  These handles are
        !            89: //  32 bits long,  contents up to the driver.  We need to allocate storage
        !            90: //  for these and fill it in.  The first step is to determine how much
        !            91: //  storage is needed.  This requires understanding how the tree is built.
        !            92: //     The tree has 3 levels.  At the top level there is a MAPTABLE
        !            93: //  structure.  This has as many as 256 sub trees.  These correspond to
        !            94: //  the 8 MSBs of the unicode value.  This structure is folllowed by up to
        !            95: //  256 PTRDIFFs (each a long).  The structure itself contains a 256 byte
        !            96: //  array:  this is an index into the array of PTRDIFFs following.  Hence,
        !            97: //  there only needs to be as many PTRDIFFs as there are subtrees (plus 1,
        !            98: //  for the "no entry" value).  For example,  if there is only subtree,
        !            99: //  there need be only 2 PTRDIFFs - the active one,  and a 0 entry.  The
        !           100: //  byte array will mostly contain the index to the 0 entry,  but the
        !           101: //  active entry will point at the other PTRDIFF.
        !           102: //
        !           103: //     Each of the above active PTRDIFFs points to a MAPSUBTABLE.  Each of
        !           104: //  these can handle 16 sub trees.  It uses the same method as the MAPTABLE
        !           105: //  to handle sparseness - i.e. there is a 16 byte array containing
        !           106: //  indices into the array of PTRDIFFs following.  The 16 byte array
        !           107: //  is indexed by the next 4 bits in the UNICODE value (i.e. the high
        !           108: //  nibble of the low byte).  These PTRDIFFs point to GLYPHTABLEs,
        !           109: //  the next lower level in the tree.
        !           110: //
        !           111: //     The final layer is the GLYPHTABLE data.  Each of these contains
        !           112: //  up to 16 GLYPH HANDLEs,  and is indexed by the 4 LSBs of the UNICODE
        !           113: //  value.  Like the MAPSUBTABLE,  there is a byte array containing
        !           114: //  index values of the glyph handles following.
        !           115: //
        !           116: //   HOW MUCH MEMORY IS NEEDED??
        !           117: //  The tricky part is now determining how much memory to allocate for
        !           118: //  these structures.  The answer is:  a DWORD for each GLYPH HANDLE,
        !           119: //  as many GLYPHTABLEs as there are groups defined by the high order
        !           120: //  12 bits of the UNICODE value (i.e., up to 4096),  as many MAPSUBTABLES
        !           121: //  as there are groups of 16 GLYPHTABLES (up to 256), plus a MAPTABLE
        !           122: //  to amalgamate the top level.  As well,  the MAPTABLE and MAPSUBTABLE
        !           123: //  require PTRDIFFs to the lower level - this is as many as there are
        !           124: //  lower level entities.
        !           125: //
        !           126: //     Determining this is done as follows:  allocate a 64k BIT array,
        !           127: //  considered as an array of 4096 WORDS (16 bits each).  For every
        !           128: //  available glyph,  set the corresponding bit in the array,  and
        !           129: //  increment a counter.  At the end of this stage,  we have a count of
        !           130: //  the number of (non-zero) GLYPH HANDLES needed.  Now,  by scanning
        !           131: //  the bit array by WORD,  count each non-zero word.  This tells us
        !           132: //  how many GLYPHTABLEs are required.   A second bit array is also
        !           133: //  updated at this time.  This array consists of 256 bits,  one for
        !           134: //  each of the possible entries in the MAPTABLE.  Passing through the
        !           135: //  WORD array,  we can also set bits in the 256 bit array corresponding
        !           136: //  to the number of MAPTABLES required.  Finally,  counting the number
        !           137: //  of set bits in the 256 bit array gives us the number of MAPTABLES
        !           138: //  required.  Given this information,  it is possible to determine
        !           139: //  the amount of storage required.  Note that it is necessary to allow
        !           140: //  for a 0 entry in the PTRDIFF and HGLYPH arrays.
        !           141: // 
        !           142: //   If an error occurs, NULL should be returned and an error code should 
        !           143: //   be logged.
        !           144: //
        !           145: // History:
        !           146: //   18-Apr-1991    -by-    Kent Settle       (kentse)
        !           147: // Wrote it.
        !           148: //--------------------------------------------------------------------------
        !           149: 
        !           150: PVOID DrvQueryFontTree (dhpdev,iFile,iFace,iMode,pid)
        !           151: DHPDEV    dhpdev;
        !           152: ULONG     iFile;
        !           153: ULONG     iFace;
        !           154: ULONG     iMode;
        !           155: ULONG    *pid;
        !           156: {
        !           157:     PDEVDATA            pdev;
        !           158: 
        !           159:     UNREFERENCED_PARAMETER(iFile);
        !           160: 
        !           161:     // This can be used by the driver to flag or id the data returned.
        !           162:     // May be useful for deletion of the data later by DrvFree().
        !           163: 
        !           164:     *pid = 0;           // don't need to use for this driver
        !           165: 
        !           166:     // get a pointer to our PDEV.
        !           167: 
        !           168:     pdev = (PDEVDATA)dhpdev;
        !           169: 
        !           170:     if (bValidatePDEV(pdev) == FALSE)
        !           171:     {
        !           172:        RIP("PSCRIPT!DrvQueryFontTree: invalid PDEV.");
        !           173:        SetLastError(ERROR_INVALID_PARAMETER);
        !           174:         return((PVOID)NULL);
        !           175:     }
        !           176: 
        !           177:     // validate the iFace.  we should only be called for device fonts,
        !           178:     // ie iFace >= 1.
        !           179: 
        !           180:     if ((iFace < 1) || (iFace > (pdev->cDeviceFonts + pdev->cSoftFonts)))
        !           181:     {
        !           182:        RIP("PSCRPT!BuildGLYPHSET: invalid iFace.\n");
        !           183:        SetLastError(ERROR_INVALID_PARAMETER);
        !           184:        return((PVOID)NULL);
        !           185:     }
        !           186: 
        !           187:     switch (iMode)
        !           188:     {
        !           189:        case QFT_GLYPHSET:
        !           190:            return(BuildGLYPHSET(pdev, iFace));
        !           191:            break;
        !           192: 
        !           193:        case QFT_KERNPAIRS:
        !           194:             return(BuildKernPairs(pdev, iFace));
        !           195:            break;
        !           196: 
        !           197:        default:
        !           198:            RIP("PSCRIPT!DrvQueryFontTree: invalid iMode.\n");
        !           199:            SetLastError(ERROR_INVALID_PARAMETER);
        !           200:            return((PVOID)NULL);
        !           201:     }
        !           202: }
        !           203: 
        !           204: //--------------------------------------------------------------------------
        !           205: // PVOID BuildGLYPHSET(pdev, iFace)
        !           206: // PDEVDATA    pdev;
        !           207: // ULONG       iFace;
        !           208: //
        !           209: //   If an error occurs, NULL should be returned and an error code should 
        !           210: //   be logged.
        !           211: //
        !           212: // History:
        !           213: //   10-Feb-1992         -by-    Kent Settle        (kentse)
        !           214: // Borrowed some of if from RASDD, wrote the rest.
        !           215: //--------------------------------------------------------------------------
        !           216: 
        !           217: PVOID BuildGLYPHSET(pdev, iFace)
        !           218: PDEVDATA    pdev;
        !           219: ULONG      iFace;
        !           220: {
        !           221:     PNTFM      pntfm;          // pointer to font metrics.
        !           222:     PUCMap     pmap;           // pointer to UNICODE<->PSCRIPT mapping table.
        !           223:     PUCMap     pmapReset;      // place to save pointer.
        !           224:     DWORD       i;              // loop counter.
        !           225:     PBYTE      pCharCode;      // pointer to character code.
        !           226:     PBYTE       pCharReset;     // place to save pointer.
        !           227:     WCHAR      wchCurrent;     // current UNICODE value.
        !           228:     WCHAR      wchPrevious;    // previous UNICODE value.
        !           229:     DWORD       cGlyphs;        // count of glyph handles.
        !           230:     DWORD       cRuns;          // count of runs within FD_GLYPHSET.
        !           231:     DWORD      cbTotalMem;     // count of bytes needed for FD_GLYPHSET.
        !           232:     HGLYPH     *phg;           // pointer to HGLYPH's.
        !           233:     FD_GLYPHSET *pGLYPHSET;    // pointer to FD_GLYPHSET.
        !           234:     WCRUN      *pWCRUN;        // pointer to WCRUN.
        !           235:     PULONG      pulUCTree;      // pointer to UNICODE tree.
        !           236: 
        !           237:     // get the font information for the given font.
        !           238: 
        !           239:     pntfm = pdev->pfmtable[iFace - 1].pntfm;
        !           240: 
        !           241:     // point to the appropriate mapping table in mapping.h.
        !           242: 
        !           243:     if (!strcmp((char *)pntfm + pntfm->loszFontName, "Symbol"))
        !           244:         pmap = SymbolMap;
        !           245: 
        !           246:     else if (!strcmp((char *)pntfm + pntfm->loszFontName, "ZapfDingbats"))
        !           247:         pmap = DingbatsMap;
        !           248:     else
        !           249:         pmap = LatinMap;
        !           250: 
        !           251:     pmapReset = pmap;
        !           252: 
        !           253:     // for every character in the mapping table, do a lookup in the NTFM
        !           254:     // structure to find a matching PostScript character code.  For each
        !           255:     // character found, we can extract the corresponding UNICODE value.
        !           256:     // remember that the character codes are sitting in a BYTE array
        !           257:     // which is sitting directly after a (USHORT) array of character
        !           258:     // widths.
        !           259: 
        !           260:     pCharCode = ((PBYTE)pntfm + pntfm->loCharMetrics +
        !           261:                        DWORDALIGN(pntfm->cCharacters * sizeof(USHORT)));
        !           262: 
        !           263:     // save the original pointer.
        !           264: 
        !           265:     pCharReset = pCharCode;
        !           266: 
        !           267:     cRuns = 1;  // there must be at least one run!
        !           268:     cGlyphs = 0;
        !           269: 
        !           270:     // set wchPrevious equal to first UNICODE character code.
        !           271: 
        !           272:     wchPrevious = (WCHAR)pmap->usUCValue;
        !           273: 
        !           274:     while (pmap->szChar)
        !           275:     {
        !           276:         for (i = 0; i < (DWORD)pntfm->cCharacters; i++)
        !           277:         {
        !           278:             // search through all the characters in the NTFM structure,
        !           279:             // looking for a matching PostScript character code. remember
        !           280:             // that the high bit is used to indicate the font needs
        !           281:             // to be remapped.  so ignore the high bit while checking
        !           282:             // for a character match.
        !           283: 
        !           284:             if ((CHAR)*pCharCode == (CHAR)pmap->usPSValue)
        !           285:             {
        !           286:                 // we have found the character, now get its UNICODE value
        !           287:                 // and set its BIT in the BIT array.  also, increment the
        !           288:                 // glyph count, if this UNICODE value has not yet been used.
        !           289:                 // since the mapping tables in mapping.h are sorted by
        !           290:                 // UNICODE values, we can simply check this value against
        !           291:                 // the one we found last time.  if it is the same, ignore 
        !           292:                 // it, if it is different, use it.
        !           293: 
        !           294:                wchCurrent = (WCHAR)pmap->usUCValue;
        !           295: 
        !           296:                if (wchCurrent != wchPrevious)
        !           297:                 {
        !           298:                    cGlyphs++;
        !           299: 
        !           300:                    // see if we are starting new run.
        !           301: 
        !           302:                     if ((wchCurrent - wchPrevious) != 1)
        !           303:                         cRuns++;
        !           304:                 }
        !           305:                 
        !           306:                wchPrevious = wchCurrent;
        !           307:                 break;
        !           308:             }
        !           309: 
        !           310:             pCharCode++;
        !           311:         }
        !           312:         
        !           313:         // point back to start of character list in NTFM structure.
        !           314: 
        !           315:         pCharCode = pCharReset;
        !           316: 
        !           317:         // point to next character in mapping table.
        !           318: 
        !           319:         pmap++;
        !           320:     }
        !           321: 
        !           322:     // allocate memory to build the FD_GLYPHSET structure in.  this
        !           323:     // include space for the FD_GLYPHSET structure itself, as well
        !           324:     // as space for all the glyph handles.
        !           325: 
        !           326:     cbTotalMem = (cGlyphs * sizeof(HGLYPH)) + (cRuns * sizeof(WCRUN)) +
        !           327:                 sizeof(FD_GLYPHSET) - sizeof(WCRUN);
        !           328: 
        !           329:     // DWORD bound it.
        !           330: 
        !           331:     cbTotalMem = (cbTotalMem + 3) & ~3;
        !           332: 
        !           333:     // this memory is to be kept around until the pdev is destroyed, so
        !           334:     // we don't have to free this memory until the heap is destroyed.
        !           335: 
        !           336:     phg = pulUCTree = (PVOID)HeapAlloc(pdev->hheap, 0, cbTotalMem);
        !           337: 
        !           338:     if (phg == NULL)
        !           339:     {
        !           340:        RIP("PSCRIPT!BuildGLYPHSET: HeapAlloc for phg failed.\n");
        !           341:        return((PVOID)NULL);
        !           342:     }
        !           343: 
        !           344:     // fill in the FD_GLYPHSET structure.
        !           345: 
        !           346:     pGLYPHSET = (FD_GLYPHSET *)phg;
        !           347: 
        !           348:     pGLYPHSET->cjThis = sizeof(FD_GLYPHSET) + (cRuns - 1) * sizeof(WCRUN);
        !           349:     pGLYPHSET->flAccel = 0;            // no accelerators for us.
        !           350:     pGLYPHSET->cGlyphsSupported = cGlyphs;
        !           351:     pGLYPHSET->cRuns = cRuns;
        !           352: 
        !           353:     // now set the phg pointer to the first WCRUN structure.
        !           354: 
        !           355:     (BYTE *)phg += sizeof(FD_GLYPHSET) - sizeof(WCRUN);
        !           356: 
        !           357:     // point to first WCRUN in array.
        !           358: 
        !           359:     pWCRUN = (WCRUN *)phg;
        !           360: 
        !           361:     // point to data area for glyph handles.
        !           362: 
        !           363:     (BYTE *)phg += sizeof(WCRUN) * cRuns;
        !           364: 
        !           365:     // for every character in the font, do a lookup in the mapping
        !           366:     // table in mapping.h to find the corresponding UNICODE value.
        !           367:     // first point to the character codes in the NTFM structure.
        !           368:     // remember that the character codes are sitting in a BYTE array
        !           369:     // which is sitting directly after a (USHORT) array of character
        !           370:     // widths.
        !           371: 
        !           372:     pCharCode = pCharReset;
        !           373:     pmap = pmapReset;
        !           374: 
        !           375:     // locate the first glyph, and initialize the first WCRUN.
        !           376: 
        !           377:     for (i = 0; i < (DWORD)pntfm->cCharacters; i++)
        !           378:     {
        !           379:        // search for the matching code in mapping.h.   remember
        !           380:        // that the high bit is used to indicate the font needs
        !           381:        // to be remapped.  so ignore the high bit while checking
        !           382:        // for a character match.
        !           383: 
        !           384:        if ((CHAR)*pCharCode == (CHAR)pmap->usPSValue)
        !           385:        {
        !           386:            // we have found the character, now get its UNICODE value
        !           387:            // and set its BIT in the BIT array.  also, increment the
        !           388:            // glyph count, if this UNICODE value has not yet been used.
        !           389:            // since the mapping tables in mapping.h are sorted by
        !           390:            // UNICODE values, we can simply check this value against
        !           391:            // the one we found last time.  if it is the same, ignore
        !           392:            // it, if it is different, use it.
        !           393: 
        !           394:            wchPrevious = (WCHAR)pmap->usUCValue;
        !           395: 
        !           396:            pWCRUN->wcLow = wchPrevious;
        !           397:            pWCRUN->cGlyphs = 1;
        !           398:            pWCRUN->phg = phg;
        !           399: 
        !           400:            // store the glyph handle, which we will store as the
        !           401:            // PostScript character code.
        !           402: 
        !           403:            *phg++ = (HGLYPH)*pCharCode;
        !           404: 
        !           405:             break;
        !           406:        }
        !           407: 
        !           408:         // point to the next character in the NTFM structure.
        !           409: 
        !           410:         pCharCode++;
        !           411:     }
        !           412: 
        !           413:     // move to the second character in the mapping table.
        !           414: 
        !           415:     pmap++;
        !           416: 
        !           417:     while (pmap->szChar)
        !           418:     {
        !           419:         // reset pointer to start of character list in NTFM structure.
        !           420:         
        !           421:         pCharCode = pCharReset;
        !           422: 
        !           423:         for (i = 0; i < ((DWORD)pntfm->cCharacters - 1); i++)
        !           424:         {
        !           425:             // search for the matching code in mapping.h.  remember
        !           426:             // that the high bit is used to indicate the font needs
        !           427:             // to be remapped.  so ignore the high bit while checking
        !           428:             // for a character match.
        !           429: 
        !           430:             if ((CHAR)*pCharCode == (CHAR)pmap->usPSValue)
        !           431:             {
        !           432:                 // we have found the character, now get its UNICODE value
        !           433:                 // and set its BIT in the BIT array.  also, increment the
        !           434:                 // glyph count, if this UNICODE value has not yet been used.
        !           435:                 // since the mapping tables in mapping.h are sorted by
        !           436:                 // UNICODE values, we can simply check this value against
        !           437:                 // the one we found last time.  if it is the same, ignore 
        !           438:                 // it, if it is different, use it.
        !           439: 
        !           440:                wchCurrent = (WCHAR)pmap->usUCValue;
        !           441: 
        !           442:                if (wchCurrent != wchPrevious)
        !           443:                {
        !           444:                    // see if we are starting a new run.
        !           445: 
        !           446:                    if ((wchCurrent - wchPrevious) != 1)
        !           447:                    {
        !           448:                        // start the new WCRUN.
        !           449: 
        !           450:                        pWCRUN++;
        !           451:                        pWCRUN->wcLow = wchCurrent;
        !           452:                         pWCRUN->cGlyphs = 0;
        !           453:                         pWCRUN->phg = phg;
        !           454:                     }
        !           455: 
        !           456:                    // fill in the glyph handle.
        !           457: 
        !           458:                    pWCRUN->cGlyphs++;
        !           459:                     *phg++ = (HGLYPH)*pCharCode;
        !           460:                 }
        !           461:                 
        !           462:                wchPrevious = wchCurrent;
        !           463:                 break;
        !           464:             }
        !           465: 
        !           466:             pCharCode++;
        !           467:         }
        !           468: 
        !           469:         // point to next character in mapping table.
        !           470: 
        !           471:         pmap++;
        !           472:     }
        !           473: 
        !           474:     return(pulUCTree);
        !           475: }
        !           476: 
        !           477: 
        !           478: //--------------------------------------------------------------------------
        !           479: // PVOID BuildKernPairs(pdev, iFace)
        !           480: // PDEVDATA    pdev;
        !           481: // ULONG       iFace;
        !           482: //
        !           483: //  This routine returns a pointer to a zero terminated array of
        !           484: //  FD_KERNINGPAIR structures.  They should be sorted in order such that
        !           485: //  the first character is the most significant, and the second character
        !           486: //  is the least.
        !           487: //
        !           488: //   If an error occurs, NULL should be returned and an error code should 
        !           489: //   be logged.
        !           490: //
        !           491: // History:
        !           492: //   12-Mar-1992         -by-    Kent Settle        (kentse)
        !           493: // Wrote it.
        !           494: //--------------------------------------------------------------------------
        !           495: 
        !           496: PVOID BuildKernPairs(pdev, iFace)
        !           497: PDEVDATA    pdev;
        !           498: ULONG      iFace;
        !           499: {
        !           500:     PNTFM          pntfm;          // pointer to font metrics.
        !           501:     FD_KERNINGPAIR *pKernPairs;     // pointer to FD_KERNINGPAIRs.
        !           502:     FD_KERNINGPAIR *pKernPairsSave; // pointer to FD_KERNINGPAIRs.
        !           503:     DWORD           cjMem;          // count of bytes.
        !           504:     DWORD           cKernPairs;     // cound of kernpairs.
        !           505:     FD_KERNINGPAIR *pkp;            // pointer to kernpair in ntfm struct.
        !           506: 
        !           507:     // get the font information for the given font.
        !           508: 
        !           509:     pntfm = pdev->pfmtable[iFace - 1].pntfm;
        !           510: 
        !           511:     // allocate enough memory to hold all the FD_KERNINGPAIR strutures.
        !           512:     // remember to allocate room for the zero terminated structure.
        !           513:     // NOTE!  the memory allocated here is never explicitly freed.  this
        !           514:     // will happen when the pdev, and therefore the heap, is destroyed.
        !           515:     // this is done, since this memory is supposed to remain here for
        !           516:     // the engine until the pdev is destroyed.
        !           517: 
        !           518:     cKernPairs = (DWORD)pntfm->cKernPairs;
        !           519:     cjMem = ((cKernPairs + 1) * sizeof(FD_KERNINGPAIR));
        !           520: 
        !           521:     if (!(pKernPairs = (FD_KERNINGPAIR *)HeapAlloc(pdev->hheap, 0, cjMem)))
        !           522:     {
        !           523:         RIP("PSCRIPT!BuildKernPairs:  HeapAlloc for pKernPairs failed.\n");
        !           524:         return((PVOID)NULL);
        !           525:     }
        !           526: 
        !           527:     // save a copy of the original pointer.
        !           528: 
        !           529:     pKernPairsSave = pKernPairs;
        !           530: 
        !           531:     // fill in the FD_KERNINGPAIR structure for each kerning pair.
        !           532: 
        !           533:     pkp = (FD_KERNINGPAIR *)((BYTE *)pntfm + pntfm->loKernPairs);
        !           534: 
        !           535:     while (cKernPairs--)
        !           536:         *pKernPairs++ = *pkp++;
        !           537: 
        !           538:     // fill in the zero terminating FD_KERNINGPAIR structure.
        !           539: 
        !           540:     pKernPairs->wcFirst = (WCHAR)'\0';
        !           541:     pKernPairs->wcSecond = (WCHAR)'\0';
        !           542:     pKernPairs->fwdKern = (FWORD)0;
        !           543: 
        !           544:     return(pKernPairsSave);
        !           545: }

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