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1.1 root 1: /* Resource file for frame buffer display driver */
2:
3: #define OEMRESOURCE
4: #include "windows.h"
5:
6: OCR_NORMAL cursor PRELOAD FIXED "..\\res96dpi\\normal.cur"
7: OCR_WAIT cursor PRELOAD FIXED "..\\res96dpi\\wait.cur"
8: OCR_SIZENWSE cursor PRELOAD "..\\res96dpi\\sizenwse.cur"
9: OCR_SIZENESW cursor PRELOAD "..\\res96dpi\\sizenesw.cur"
10: OCR_SIZEWE cursor PRELOAD "..\\res96dpi\\sizewe.cur"
11: OCR_SIZENS cursor PRELOAD "..\\res96dpi\\sizens.cur"
12: OCR_IBEAM cursor PRELOAD "..\\res96dpi\\ibeam.cur"
13: OCR_UP cursor PRELOAD "..\\res96dpi\\up.cur"
14: OCR_ICON cursor PRELOAD "..\\res96dpi\\icon.cur"
15: OCR_CROSS cursor "..\\res96dpi\\cross.cur"
16: OCR_SIZE cursor "..\\res96dpi\\size.cur"
17: OCR_NO cursor "..\\res96dpi\\dmnodrop.cur"
18: OCR_SIZEALL cursor "..\\res96dpi\\sizeall.cur"
19:
20: OIC_HAND icon PRELOAD "..\\res96dpi\\hand.ico"
21: OIC_QUES icon PRELOAD "..\\res96dpi\\ques.ico"
22: OIC_BANG icon PRELOAD "..\\res96dpi\\bang.ico"
23: OIC_NOTE icon PRELOAD "..\\res96dpi\\note.ico"
24: OIC_SAMPLE icon "..\\res96dpi\\sample.ico"
25:
26: OBM_OLD_RESTORE bitmap "..\\res96dpi\\orest.bmp"
27: OBM_OLD_REDUCE bitmap "..\\res96dpi\\ored.bmp"
28: OBM_OLD_ZOOM bitmap "..\\res96dpi\\ozoom.bmp"
29: OBM_OLD_RGARROW bitmap "..\\res96dpi\\oright.bmp"
30: OBM_OLD_LFARROW bitmap "..\\res96dpi\\oleft.bmp"
31: OBM_OLD_UPARROW bitmap "..\\res96dpi\\oup.bmp"
32: OBM_OLD_DNARROW bitmap "..\\res96dpi\\odown.bmp"
33: OBM_OLD_CLOSE bitmap "..\\res96dpi\\oclose.bmp"
34:
35: OBM_RESTORE bitmap PRELOAD "..\\res96dpi\\restore.bmp"
36: OBM_RESTORED bitmap PRELOAD "..\\res96dpi\\restored.bmp"
37: OBM_REDUCE bitmap PRELOAD "..\\res96dpi\\min.bmp"
38: OBM_REDUCED bitmap PRELOAD "..\\res96dpi\\mind.bmp"
39: OBM_ZOOM bitmap PRELOAD "..\\res96dpi\\max.bmp"
40: OBM_ZOOMD bitmap PRELOAD "..\\res96dpi\\maxd.bmp"
41: OBM_RGARROW bitmap PRELOAD "..\\res96dpi\\right.bmp"
42: OBM_RGARROWD bitmap PRELOAD "..\\res96dpi\\rightd.bmp"
43: OBM_LFARROW bitmap PRELOAD "..\\res96dpi\\left.bmp"
44: OBM_LFARROWD bitmap PRELOAD "..\\res96dpi\\leftd.bmp"
45: OBM_UPARROW bitmap PRELOAD "..\\res96dpi\\up.bmp"
46: OBM_UPARROWD bitmap PRELOAD "..\\res96dpi\\upd.bmp"
47: OBM_DNARROW bitmap PRELOAD "..\\res96dpi\\down.bmp"
48: OBM_DNARROWD bitmap PRELOAD "..\\res96dpi\\downd.bmp"
49: OBM_CLOSE bitmap PRELOAD "..\\res96dpi\\sysmenu.bmp"
50: OBM_CHECK bitmap PRELOAD "..\\res96dpi\\ocheck.bmp"
51: OBM_BTSIZE bitmap PRELOAD "..\\res96dpi\\obtsize.bmp"
52: OBM_SIZE bitmap PRELOAD "..\\res96dpi\\osize.bmp"
53: OBM_CHECKBOXES bitmap PRELOAD "..\\res96dpi\\obutton.bmp"
54: OBM_BTNCORNERS bitmap PRELOAD "..\\res96dpi\\obtncorn.bmp"
55: OBM_COMBO bitmap PRELOAD "..\\res96dpi\\combo.bmp"
56: OBM_MNARROW bitmap PRELOAD "..\\res96dpi\\mnarrow.bmp"
57: OBM_UPARROWI bitmap PRELOAD "..\\res96dpi\\upi.bmp"
58: OBM_DNARROWI bitmap PRELOAD "..\\res96dpi\\downi.bmp"
59: OBM_LFARROWI bitmap PRELOAD "..\\res96dpi\\lefti.bmp"
60: OBM_RGARROWI bitmap PRELOAD "..\\res96dpi\\righti.bmp"
61:
62: ;fonts oembin PRELOAD "..\\res96dpi\\fonts.bin"
63:
64: 1 RCDATA
65: BEGIN
66: // Machine dependent parameters
67: 17, // Height of vertical thumb
68: 17, // Width of horizontal thumb
69: 2, // Icon horiz compression factor
70: 2, // Icon vert compression factor
71: 1, // Cursor horz compression factor
72: 1, // Cursor vert compression factor
73: 0, // Kanji window height
74: 1, // cxBorder (thickness of vertical lines)
75: 1, // cyBorder (thickness of horizontal lines)
76: // Default system color values
77: 192,192,192, // clrScrollbar
78: 192,192,192, // clrDesktop
79: 000,000,128, // clrActiveCaption
80: 255,255,254, // clrInactiveCaption
81: 255,255,255, // clrMenu
82: 255,255,255, // clrWindow
83: 000,000,000, // clrWindowFrame
84: 000,000,000, // clrMenuText
85: 000,000,000, // clrWindowText
86: 255,255,255, // clrCaptionText
87: 192,192,192, // clrActiveBorder
88: 192,192,192, // clrInactiveBorder
89: 255,255,255, // clrAppWorkspace
90: 000,000,128, // clrHiliteBk
91: 255,255,255, // clrHiliteText
92: 192,192,192, // clrBtnFace
93: 128,128,128, // clrBtnShadow
94: 192,192,192, // clrGrayText
95: 000,000,000, // clrBtnText
96: // filler
97: 0, 0
98: END
99:
100: 2 RCDATA
101: BEGIN
102: 48 // # colors in table
103: 0xFF,0x80,0x80,
104: 0xFF,0xFF,0xE8,
105: 0x80,0xFF,0x80,
106: 0x00,0xFF,0x80,
107: 0x80,0xFF,0xFF,
108: 0x00,0x80,0xFF,
109: 0xFF,0x80,0xC0,
110: 0xFF,0x80,0xFF,
111: 0xFF,0x00,0x00,
112: 0xFF,0xFF,0x80,
113: 0x80,0xFF,0x00,
114: 0x00,0xFF,0x40,
115: 0x00,0xFF,0xFF,
116: 0x00,0x80,0xC0,
117: 0x80,0x80,0xC0,
118: 0xFF,0x00,0xFF,
119: 0x80,0x40,0x40,
120: 0xFF,0xFF,0x00,
121: 0xFF,0x80,0x40,
122: 0x00,0xFF,0x00,
123: 0x00,0x80,0x80,
124: 0x00,0x40,0x80,
125: 0x80,0x80,0xFF,
126: 0x80,0x00,0x40,
127: 0xFF,0x00,0x80,
128: 0x80,0x00,0x00,
129: 0xFF,0x80,0x00,
130: 0x00,0x80,0x00,
131: 0x00,0x80,0x40,
132: 0x00,0x00,0xFF,
133: 0x00,0x00,0xA0,
134: 0x80,0x00,0x80,
135: 0x80,0x00,0xFF,
136: 0x40,0x00,0x00,
137: 0x80,0x40,0x00,
138: 0x00,0x40,0x00,
139: 0x00,0x40,0x40,
140: 0x00,0x00,0x80,
141: 0x00,0x00,0x40,
142: 0x40,0x00,0x40,
143: 0x40,0x00,0x80,
144: 0x00,0x00,0x00,
145: 0x80,0x80,0x00,
146: 0x80,0x80,0x40,
147: 0x80,0x80,0x80,
148: 0x40,0x80,0x80,
149: 0xC0,0xC0,0xC0,
150: 0x82 0x82,0x82,
151: 0xFF,0xFF,0xFF
152: END
153:
154: #include <ntverp.h>
155:
156: #define VER_FILETYPE VFT_DRV
157: #define VER_FILESUBTYPE VFT2_DRV_DISPLAY
158: #define VER_FILEDESCRIPTION_STR "Framebuffer Display Driver"
159: #define VER_INTERNALNAME_STR "framebuf.dll"
160: #define VER_ORIGINALFILENAME_STR "framebuf.dll"
161:
162: #include "common.ver"
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