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Darwin 0.1 In-kernel Objective-C runtime
/*
* Copyright (c) 1999 Apple Computer, Inc. All rights reserved.
*
* @APPLE_LICENSE_HEADER_START@
*
* "Portions Copyright (c) 1999 Apple Computer, Inc. All Rights
* Reserved. This file contains Original Code and/or Modifications of
* Original Code as defined in and that are subject to the Apple Public
* Source License Version 1.0 (the 'License'). You may not use this file
* except in compliance with the License. Please obtain a copy of the
* License at http://www.apple.com/publicsource and read it before using
* this file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the
* License for the specific language governing rights and limitations
* under the License."
*
* @APPLE_LICENSE_HEADER_END@
*/
/*
* objc-dispatch.h
* Copyright 1988, NeXT, Inc.
*/
#ifndef _OBJC_DISPATCH_H_
#define _OBJC_DISPATCH_H_
#import "objc.h"
#define GETFRAME(firstArg) ((MSG)&(((MSG*)(&firstArg))[-2/*-3*/]))
#define PREVSELF(firstArg) (GETFRAME(firstArg)->next->_xxARGS.receiver)
#define PREVSEL(firstArg) (GETFRAME(firstArg)->next->_xxARGS.cmd)
/* Data-type alignment constants. Usage is: while(addr&alignment)addr++ */
#define _A_CHAR 0x0
#define _A_SHORT 0x1
#define _A_INT 0x1
#define _A_LONG 0x1
#define _A_FLOAT 0x1
#define _A_DOUBLE 0x1
#define _A_POINTER 0x1
#define NBITS_CHAR 8
#define NBITS_INT (sizeof(int)*NBITS_CHAR)
/* Stack Frame layouts */
typedef struct _MSG { /* Stack frame layout (for messages) */
struct _MSG *next; /* Link to next frame */
/*void *saved_a1; GNU uses this for struct returns */
id (*ret)(); /* Return address from subroutine */
struct _ARGFRAME {
id receiver; /* ID of receiver */
char *cmd; /* Message selector */
int arg; /* First message argument */
} _xxARGS;
} *MSG;
typedef struct _MSGSUPER {
struct _MSG *next; /* Link to next frame */
/*void *saved_a1; GNU uses this for struct returns */
id (*ret)(); /* Return address from subroutine */
struct {
struct objc_super *caller;
char *cmd; /* Message selector */
int arg; /* First message argument */
} _xxARGS;
} *MSGSUPER;
#endif /* _OBJC_DISPATCH_H_ */
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