|
|
Previous NeXT emulator
void nd_devs_init(void); uae_u32 nd_io_lget(uaecptr addr); uae_u32 nd_io_wget(uaecptr addr); uae_u32 nd_io_bget(uaecptr addr); void nd_io_lput(uaecptr addr, uae_u32 l); void nd_io_wput(uaecptr addr, uae_u32 w); void nd_io_bput(uaecptr addr, uae_u32 b); uae_u32 nd_ramdac_lget(uaecptr addr); uae_u32 nd_ramdac_wget(uaecptr addr); uae_u32 nd_ramdac_bget(uaecptr addr); void nd_ramdac_lput(uaecptr addr, uae_u32 l); void nd_ramdac_wput(uaecptr addr, uae_u32 w); void nd_ramdac_bput(uaecptr addr, uae_u32 b); uae_u32 nd_dp_lget(uaecptr addr); void nd_dp_lput(uaecptr addr, uae_u32 b); bool nd_dbg_cmd(const char* buf); void nd_set_blank_state(int src, bool state);
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.