Annotation of previous/src/gui-sdl/dlgKeyboard.c, revision 1.1

1.1     ! root        1: /*
        !             2:   Hatari - dlgKeyboard.c
        !             3: 
        !             4:   This file is distributed under the GNU Public License, version 2 or at
        !             5:   your option any later version. Read the file gpl.txt for details.
        !             6: */
        !             7: const char DlgKeyboard_fileid[] = "Hatari dlgKeyboard.c : " __DATE__ " " __TIME__;
        !             8: 
        !             9: #include <unistd.h>
        !            10: 
        !            11: #include "main.h"
        !            12: #include "configuration.h"
        !            13: #include "dialog.h"
        !            14: #include "sdlgui.h"
        !            15: #include "file.h"
        !            16: #include "screen.h"
        !            17: 
        !            18: 
        !            19: #define DLGKEY_SYMBOLIC  3
        !            20: #define DLGKEY_SCANCODE  4
        !            21: #define DLGKEY_FROMFILE  5
        !            22: #define DLGKEY_MAPNAME   7
        !            23: #define DLGKEY_MAPBROWSE 8
        !            24: #define DLGKEY_DISREPEAT 9
        !            25: #define DLGKEY_EXIT      10
        !            26: 
        !            27: 
        !            28: /* The keyboard dialog: */
        !            29: static SGOBJ keyboarddlg[] =
        !            30: {
        !            31:        { SGBOX, 0, 0, 0,0, 46,14, NULL },
        !            32:        { SGTEXT, 0, 0, 16,1, 14,1, "Keyboard setup" },
        !            33:        { SGTEXT, 0, 0, 2,3, 17,1, "Keyboard mapping:" },
        !            34:        { SGRADIOBUT, 0, 0, 4,5, 10,1, "Symbolic" },
        !            35:        { SGRADIOBUT, 0, 0, 17,5, 10,1, "Scancode" },
        !            36:        { SGRADIOBUT, 0, 0, 30,5, 11,1, "From file" },
        !            37:        { SGTEXT, 0, 0, 2,7, 13,1, "Mapping file:" },
        !            38:        { SGTEXT, 0, 0, 2,8, 42,1, NULL },
        !            39:        { SGBUTTON, 0, 0, 36,7, 8,1, "Browse" },
        !            40:        { SGCHECKBOX, 0, 0, 2,10, 41,1, "Disable key repeat in fast forward mode" },
        !            41:        { SGBUTTON, SG_DEFAULT, 0, 13,12, 20,1, "Back to main menu" },
        !            42:        { -1, 0, 0, 0,0, 0,0, NULL }
        !            43: };
        !            44: 
        !            45: 
        !            46: /*-----------------------------------------------------------------------*/
        !            47: /**
        !            48:  * Show and process the "Keyboard" dialog.
        !            49:  */
        !            50: void Dialog_KeyboardDlg(void)
        !            51: {
        !            52:        int i, but;
        !            53:        char dlgmapfile[44];
        !            54: 
        !            55:        SDLGui_CenterDlg(keyboarddlg);
        !            56: 
        !            57:        /* Set up dialog from actual values: */
        !            58:        for (i = DLGKEY_SYMBOLIC; i <= DLGKEY_FROMFILE; i++)
        !            59:        {
        !            60:                keyboarddlg[i].state &= ~SG_SELECTED;
        !            61:        }
        !            62:        keyboarddlg[DLGKEY_SYMBOLIC+ConfigureParams.Keyboard.nKeymapType].state |= SG_SELECTED;
        !            63: 
        !            64:        File_ShrinkName(dlgmapfile, ConfigureParams.Keyboard.szMappingFileName,
        !            65:                        keyboarddlg[DLGKEY_MAPNAME].w);
        !            66:        keyboarddlg[DLGKEY_MAPNAME].txt = dlgmapfile;
        !            67: 
        !            68:        if (ConfigureParams.Keyboard.bDisableKeyRepeat)
        !            69:                keyboarddlg[DLGKEY_DISREPEAT].state |= SG_SELECTED;
        !            70:        else
        !            71:                keyboarddlg[DLGKEY_DISREPEAT].state &= ~SG_SELECTED;
        !            72: 
        !            73:        /* Show the dialog: */
        !            74:        do
        !            75:        {
        !            76:                but = SDLGui_DoDialog(keyboarddlg, NULL);
        !            77: 
        !            78:                if (but == DLGKEY_MAPBROWSE)
        !            79:                {
        !            80:                        SDLGui_FileConfSelect(dlgmapfile,
        !            81:                                              ConfigureParams.Keyboard.szMappingFileName,
        !            82:                                              keyboarddlg[DLGKEY_MAPNAME].w, false);
        !            83:                }
        !            84:        }
        !            85:        while (but != DLGKEY_EXIT && but != SDLGUI_QUIT
        !            86:                && but != SDLGUI_ERROR && !bQuitProgram);
        !            87: 
        !            88:        /* Read values from dialog: */
        !            89:        if (keyboarddlg[DLGKEY_SYMBOLIC].state & SG_SELECTED)
        !            90:                ConfigureParams.Keyboard.nKeymapType = KEYMAP_SYMBOLIC;
        !            91:        else if (keyboarddlg[DLGKEY_SCANCODE].state & SG_SELECTED)
        !            92:                ConfigureParams.Keyboard.nKeymapType = KEYMAP_SCANCODE;
        !            93:        else
        !            94:                ConfigureParams.Keyboard.nKeymapType = KEYMAP_LOADED;
        !            95: 
        !            96:        ConfigureParams.Keyboard.bDisableKeyRepeat = (keyboarddlg[DLGKEY_DISREPEAT].state & SG_SELECTED);
        !            97: }

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