--- previous/src/gui-sdl/dlgMain.c 2018/04/24 19:28:26 1.1.1.2 +++ previous/src/gui-sdl/dlgMain.c 2018/04/24 19:34:43 1.1.1.5 @@ -13,23 +13,24 @@ const char DlgMain_fileid[] = "Hatari dl #include "dialog.h" #include "sdlgui.h" #include "screen.h" +#include "dimension.hpp" #define MAINDLG_ABOUT 2 #define MAINDLG_SYSTEM 3 #define MAINDLG_ROM 4 -#define MAINDLG_MEMORY 5 -#define MAINDLG_BOOT 6 -#define MAINDLG_HARDDISK 7 -#define MAINDLG_MONITOR 8 -#define MAINDLG_WINDOW 9 -#define MAINDLG_FLOPPYS 10 +#define MAINDLG_GRAPH 5 +#define MAINDLG_ENET 6 +#define MAINDLG_BOOT 7 +#define MAINDLG_SCSI 8 +#define MAINDLG_MO 9 +#define MAINDLG_FLOPPY 10 #define MAINDLG_KEYBD 11 -#define MAINDLG_DEVICES 12 +#define MAINDLG_MOUSE 12 #define MAINDLG_SOUND 13 -#define MAINDLG_LOADCFG 14 -#define MAINDLG_SAVECFG 15 -#define MAINDLG_NORESET 16 +#define MAINDLG_PRINTER 14 +#define MAINDLG_LOADCFG 15 +#define MAINDLG_SAVECFG 16 #define MAINDLG_RESET 17 #define MAINDLG_SHOW 18 #define MAINDLG_OK 19 @@ -41,23 +42,23 @@ const char DlgMain_fileid[] = "Hatari dl static SGOBJ maindlg[] = { { SGBOX, 0, 0, 0,0, 50,19, NULL }, - { SGTEXT, 0, 0, 5,1, 16,1, "Previous powered by Hatari - main menu" }, - { SGBUTTON, 0, 0, 2,4, 13,1, "About" }, - { SGBUTTON, 0, 0, 2,6, 13,1, "System" }, - { SGBUTTON, 0, 0, 2,8, 13,1, "ROM" }, - { SGBUTTON, 0, 0, 2,10, 13,1, "Memory" }, + { SGTEXT, 0, 0, 15,1, 20,1, "Previous - Main menu" }, + { SGHIDDEN, 0, 0, 15,1, 8,1, "Previous" }, + { SGBUTTON, 0, 0, 2,4, 13,1, "System" }, + { SGBUTTON, 0, 0, 2,6, 13,1, "ROM" }, + { SGBUTTON, 0, 0, 2,8, 13,1, "Graphics" }, + { SGBUTTON, 0, 0, 2,10, 13,1, "Ethernet" }, { SGBUTTON, 0, 0, 17,4, 16,1, "Boot options" }, { SGBUTTON, 0, 0, 17,6, 16,1, "SCSI disks" }, - { SGBUTTON, 0, 0, 17,8, 16,1, "(not yet)" }, - { SGBUTTON, 0, 0, 17,10, 16,1, "(not yet)" }, - { SGBUTTON, 0, 0, 35,4, 13,1, "(not yet)" }, - { SGBUTTON, 0, 0, 35,6, 13,1, "Keyboard" }, - { SGBUTTON, 0, 0, 35,8, 13,1, "(not yet)" }, - { SGBUTTON, 0, 0, 35,10, 13,1, "(not yet)" }, + { SGBUTTON, 0, 0, 17,8, 16,1, "MO disks" }, + { SGBUTTON, 0, 0, 17,10, 16,1, "Floppy disks" }, + { SGBUTTON, 0, 0, 35,4, 13,1, "Keyboard" }, + { SGBUTTON, 0, 0, 35,6, 13,1, "Mouse" }, + { SGBUTTON, 0, 0, 35,8, 13,1, "Sound" }, + { SGBUTTON, 0, 0, 35,10, 13,1, "Printer" }, { SGBUTTON, 0, 0, 7,13, 16,1, "Load config." }, { SGBUTTON, 0, 0, 27,13, 16,1, "Save config." }, - { SGRADIOBUT, 0, 0, 3,15, 15,1, "No Reset" }, - { SGRADIOBUT, 0, 0, 3,16, 15,1, "Reset machine" }, + { SGCHECKBOX, 0, 0, 3,15, 15,1, "Reset machine" }, { SGCHECKBOX, 0, 0, 3,17, 15,1, "Show at startup" }, { SGBUTTON, SG_DEFAULT, 0, 21,15, 8,3, "OK" }, { SGBUTTON, 0, 0, 36,15, 10,1, "Quit" }, @@ -88,13 +89,14 @@ int Dialog_MainDlg(bool *bReset, bool *b SDLGui_CenterDlg(maindlg); - maindlg[MAINDLG_NORESET].state |= SG_SELECTED; maindlg[MAINDLG_RESET].state &= ~SG_SELECTED; - if(ConfigureParams.ConfigDialog.bShowConfigDialogAtStartup) - maindlg[MAINDLG_SHOW].state |= SG_SELECTED; - else - maindlg[MAINDLG_SHOW].state &= ~SG_SELECTED; + if(ConfigureParams.ConfigDialog.bShowConfigDialogAtStartup) { + maindlg[MAINDLG_SHOW].state |= SG_SELECTED; + } + else { + maindlg[MAINDLG_SHOW].state &= ~SG_SELECTED; + } do { @@ -104,31 +106,29 @@ int Dialog_MainDlg(bool *bReset, bool *b case MAINDLG_ABOUT: Dialog_AboutDlg(); break; - case MAINDLG_FLOPPYS: -// DlgFloppy_Main(); + case MAINDLG_GRAPH: + Dialog_GraphicsDlg(); break; - case MAINDLG_HARDDISK: - DlgHardDisk_Main(); + case MAINDLG_ENET: + DlgEthernet_Main(); + break; + case MAINDLG_SCSI: + DlgSCSI_Main(); break; case MAINDLG_ROM: DlgRom_Main(); break; - case MAINDLG_MONITOR: - Dialog_MonitorDlg(); + case MAINDLG_MO: + DlgOptical_Main(); break; - case MAINDLG_WINDOW: - Dialog_WindowDlg(); + case MAINDLG_FLOPPY: + DlgFloppy_Main(); break; case MAINDLG_SYSTEM: Dialog_SystemDlg(); break; - case MAINDLG_MEMORY: - if (Dialog_MemDlg()) - { - /* Memory snapshot has been loaded - leave GUI immediately */ - *bLoadedSnapshot = true; - return true; - } + case MAINDLG_PRINTER: + DlgPrinter_Main(); break; case MAINDLG_BOOT: DlgBoot_Main(); @@ -136,11 +136,11 @@ int Dialog_MainDlg(bool *bReset, bool *b case MAINDLG_KEYBD: Dialog_KeyboardDlg(); break; - case MAINDLG_DEVICES: - Dialog_DeviceDlg(); + case MAINDLG_MOUSE: + Dialog_MouseDlg(); break; case MAINDLG_SOUND: -// Dialog_SoundDlg(); + DlgSound_Main(); break; case MAINDLG_LOADCFG: psNewCfg = SDLGui_FileSelect(sConfigFileName, NULL, false);