Annotation of previous/src/gui-sdl/dlgSystem.c, revision 1.1.1.2

1.1       root        1: /*
                      2:   Hatari - dlgSystem.c
                      3: 
                      4:   This file is distributed under the GNU Public License, version 2 or at
                      5:   your option any later version. Read the file gpl.txt for details.
1.1.1.2 ! root        6: 
        !             7:  This file contains 2 system panels :
        !             8:     - 1 for the old uae CPU
        !             9:     - 1 for the new WinUae cpu
        !            10: 
        !            11:  The selection is made during compilation with the ENABLE_WINUAE_CPU define
        !            12: 
1.1       root       13: */
                     14: const char DlgSystem_fileid[] = "Hatari dlgSystem.c : " __DATE__ " " __TIME__;
                     15: 
                     16: #include "main.h"
                     17: #include "configuration.h"
                     18: #include "dialog.h"
                     19: #include "sdlgui.h"
                     20: 
1.1.1.2 ! root       21: /* The old Uae cpu "System" dialog: */
        !            22: #ifndef ENABLE_WINUAE_CPU
1.1       root       23: 
                     24: #define DLGSYS_68000    4
                     25: #define DLGSYS_68010    5
                     26: #define DLGSYS_68020    6
                     27: #define DLGSYS_68030    7
                     28: #define DLGSYS_68040    8
                     29: #define DLGSYS_ST       11
                     30: #define DLGSYS_STE      12
                     31: #define DLGSYS_TT       13
                     32: #define DLGSYS_FALCON   14
                     33: #define DLGSYS_8MHZ     17
                     34: #define DLGSYS_16MHZ    18
                     35: #define DLGSYS_32MHZ    19
                     36: #define DLGSYS_DSPOFF   21
                     37: #define DLGSYS_DSPDUMMY 22
                     38: #define DLGSYS_DSPON    23
                     39: #define DLGSYS_PREFETCH 24
                     40: #define DLGSYS_BLITTER  25
                     41: #define DLGSYS_RTC      26
                     42: #define DLGSYS_TIMERD   27
                     43: 
                     44: static SGOBJ systemdlg[] =
                     45: {
                     46:        { SGBOX, 0, 0, 0,0, 36,24, NULL },
                     47:        { SGTEXT, 0, 0, 11,1, 14,1, "System options" },
                     48: 
                     49:        { SGBOX, 0, 0, 2,3, 16,9, NULL },
                     50:        { SGTEXT, 0, 0, 3,4, 8,1, "CPU type:" },
                     51:        { SGRADIOBUT, 0, 0, 4,6, 7,1, "68000" },
                     52:        { SGRADIOBUT, 0, 0, 4,7, 7,1, "68010" },
                     53:        { SGRADIOBUT, 0, 0, 4,8, 7,1, "68020" },
                     54:        { SGRADIOBUT, 0, 0, 4,9, 13,1, "68EC030+FPU" },
                     55:        { SGRADIOBUT, 0, 0, 4,10, 7,1, "68040" },
                     56: 
                     57:        { SGBOX, 0, 0, 19,3, 15,9, NULL },
                     58:        { SGTEXT, 0, 0, 20,4, 13,1, "Machine type:" },
                     59:        { SGRADIOBUT, 0, 0, 23,6, 8,1, "ST" },
                     60:        { SGRADIOBUT, 0, 0, 23,7, 8,1, "STE" },
                     61:        { SGRADIOBUT, 0, 0, 23,8, 8,1, "TT *" },
                     62:        { SGRADIOBUT, 0, 0, 23,9, 8,1, "Falcon *" },
                     63:        { SGTEXT, 0, 0, 21,11, 12,1, "* incomplete" },
                     64: 
                     65:        { SGTEXT, 0, 0, 2,13, 15,1, "CPU clock (MHz):" },
                     66:        { SGRADIOBUT, 0, 0, 19,13, 3,1, "8" },
                     67:        { SGRADIOBUT, 0, 0, 24,13, 4,1, "16" },
                     68:        { SGRADIOBUT, 0, 0, 30,13, 4,1, "32" },
                     69: 
                     70:        { SGTEXT, 0, 0, 2,15, 11,1, "Falcon DSP:" },
                     71:        { SGRADIOBUT, 0, 0, 14,15, 5,1, "off" },
                     72:        { SGRADIOBUT, 0, 0, 21,15, 7,1, "dummy" },
                     73:        { SGRADIOBUT, 0, 0, 30,15, 4,1, "on" },
                     74: 
                     75:        { SGCHECKBOX, 0, 0, 2,17, 32,1, "Slower but more compatible CPU" },
                     76:        { SGCHECKBOX, 0, 0, 2,18, 20,1, "Blitter emulation" },
                     77:        { SGCHECKBOX, 0, 0, 2,19, 27,1, "Real time clock emulation" },
                     78:        { SGCHECKBOX, 0, 0, 2,20, 15,1, "Patch Timer-D" },
                     79: 
                     80:        { SGBUTTON, SG_DEFAULT, 0, 8,22, 20,1, "Back to main menu" },
                     81:        { -1, 0, 0, 0,0, 0,0, NULL }
                     82: };
                     83: 
                     84: 
                     85: /*-----------------------------------------------------------------------*/
                     86: /**
                     87:  * Show and process the "System" dialog.
                     88:  */
                     89: void Dialog_SystemDlg(void)
                     90: {
                     91:        int i;
                     92:        MACHINETYPE     mti;
                     93: 
                     94:        SDLGui_CenterDlg(systemdlg);
                     95: 
                     96:        /* Set up dialog from actual values: */
                     97: 
                     98:        for (i = DLGSYS_68000; i <= DLGSYS_68040; i++)
                     99:        {
                    100:                systemdlg[i].state &= ~SG_SELECTED;
                    101:        }
                    102:        systemdlg[DLGSYS_68000+ConfigureParams.System.nCpuLevel].state |= SG_SELECTED;
                    103: 
                    104:        for (i = DLGSYS_ST; i <= DLGSYS_FALCON; i++)
                    105:        {
                    106:                systemdlg[i].state &= ~SG_SELECTED;
                    107:        }
                    108:        systemdlg[DLGSYS_ST + ConfigureParams.System.nMachineType].state |= SG_SELECTED;
                    109: 
                    110:        /* CPU frequency: */
                    111:        for (i = DLGSYS_8MHZ; i <= DLGSYS_16MHZ; i++)
                    112:        {
                    113:                systemdlg[i].state &= ~SG_SELECTED;
                    114:        }
                    115:        if (ConfigureParams.System.nCpuFreq == 32)
                    116:                systemdlg[DLGSYS_32MHZ].state |= SG_SELECTED;
                    117:        else if (ConfigureParams.System.nCpuFreq == 16)
                    118:                systemdlg[DLGSYS_16MHZ].state |= SG_SELECTED;
                    119:        else
                    120:                systemdlg[DLGSYS_8MHZ].state |= SG_SELECTED;
                    121: 
                    122:        /* DSP mode: */
                    123:        for (i = DLGSYS_DSPOFF; i <= DLGSYS_DSPON; i++)
                    124:        {
                    125:                systemdlg[i].state &= ~SG_SELECTED;
                    126:        }
                    127:        if (ConfigureParams.System.nDSPType == DSP_TYPE_NONE)
                    128:                systemdlg[DLGSYS_DSPOFF].state |= SG_SELECTED;
                    129:        else if (ConfigureParams.System.nDSPType == DSP_TYPE_DUMMY)
                    130:                systemdlg[DLGSYS_DSPDUMMY].state |= SG_SELECTED;
                    131:        else
                    132:                systemdlg[DLGSYS_DSPON].state |= SG_SELECTED;
                    133: 
                    134: 
                    135:        if (ConfigureParams.System.bCompatibleCpu)
                    136:                systemdlg[DLGSYS_PREFETCH].state |= SG_SELECTED;
                    137:        else
                    138:                systemdlg[DLGSYS_PREFETCH].state &= ~SG_SELECTED;
                    139: 
                    140:        if (ConfigureParams.System.bBlitter)
                    141:                systemdlg[DLGSYS_BLITTER].state |= SG_SELECTED;
                    142:        else
                    143:                systemdlg[DLGSYS_BLITTER].state &= ~SG_SELECTED;
                    144: 
                    145:        if (ConfigureParams.System.bRealTimeClock)
                    146:                systemdlg[DLGSYS_RTC].state |= SG_SELECTED;
                    147:        else
                    148:                systemdlg[DLGSYS_RTC].state &= ~SG_SELECTED;
                    149: 
                    150:        if (ConfigureParams.System.bPatchTimerD)
                    151:                systemdlg[DLGSYS_TIMERD].state |= SG_SELECTED;
                    152:        else
                    153:                systemdlg[DLGSYS_TIMERD].state &= ~SG_SELECTED;
                    154: 
                    155:        /* Show the dialog: */
                    156:        SDLGui_DoDialog(systemdlg, NULL);
                    157: 
                    158:        /* Read values from dialog: */
                    159: 
                    160:        for (i = DLGSYS_68000; i <= DLGSYS_68040; i++)
                    161:        {
                    162:                if (systemdlg[i].state&SG_SELECTED)
                    163:                {
                    164:                        ConfigureParams.System.nCpuLevel = i-DLGSYS_68000;
                    165:                        break;
                    166:                }
                    167:        }
                    168: 
                    169:        for (mti = MACHINE_ST; mti <= MACHINE_FALCON; mti++)
                    170:        {
                    171:                if (systemdlg[mti + DLGSYS_ST].state&SG_SELECTED)
                    172:                {
                    173:                        ConfigureParams.System.nMachineType = mti;
                    174:                        break;
                    175:                }
                    176:        }
                    177: 
                    178:        if (systemdlg[DLGSYS_32MHZ].state & SG_SELECTED)
                    179:                ConfigureParams.System.nCpuFreq = 32;
                    180:        else if (systemdlg[DLGSYS_16MHZ].state & SG_SELECTED)
                    181:                ConfigureParams.System.nCpuFreq = 16;
                    182:        else
                    183:                ConfigureParams.System.nCpuFreq = 8;
                    184: 
                    185:        if (systemdlg[DLGSYS_DSPOFF].state & SG_SELECTED)
                    186:                ConfigureParams.System.nDSPType = DSP_TYPE_NONE;
                    187:        else if (systemdlg[DLGSYS_DSPDUMMY].state & SG_SELECTED)
                    188:                ConfigureParams.System.nDSPType = DSP_TYPE_DUMMY;
                    189:        else
                    190:                ConfigureParams.System.nDSPType = DSP_TYPE_EMU;
                    191: 
                    192:        ConfigureParams.System.bCompatibleCpu = (systemdlg[DLGSYS_PREFETCH].state & SG_SELECTED);
                    193:        ConfigureParams.System.bBlitter = (systemdlg[DLGSYS_BLITTER].state & SG_SELECTED);
                    194:        ConfigureParams.System.bRealTimeClock = (systemdlg[DLGSYS_RTC].state & SG_SELECTED);
                    195:        ConfigureParams.System.bPatchTimerD = (systemdlg[DLGSYS_TIMERD].state & SG_SELECTED);
                    196: }
1.1.1.2 ! root      197: 
        !           198: /* The new WinUae cpu "System" dialog: */
        !           199: #else
        !           200: 
        !           201: #define DLGSYS_68000      4
        !           202: #define DLGSYS_68010      5
        !           203: #define DLGSYS_68020      6
        !           204: #define DLGSYS_68030      7
        !           205: #define DLGSYS_68040      8
        !           206: #define DLGSYS_68060      9
        !           207: #define DLGSYS_ST         12
        !           208: #define DLGSYS_STE        13
        !           209: #define DLGSYS_TT         14
        !           210: #define DLGSYS_FALCON     15
        !           211: #define DLGSYS_8MHZ       18
        !           212: #define DLGSYS_16MHZ      19
        !           213: #define DLGSYS_32MHZ      20
        !           214: #define DLGSYS_DSPOFF     23
        !           215: #define DLGSYS_DSPDUMMY   24
        !           216: #define DLGSYS_DSPON      25
        !           217: #define DLGSYS_24BITS     28
        !           218: #define DLGSYS_PREFETCH   29
        !           219: #define DLGSYS_CYC_EXACT  30
        !           220: #define DLGSYS_RTC        31
        !           221: #define DLGSYS_TIMERD     32
        !           222: #define DLGSYS_BLITTER    33
        !           223: #define DLGSYS_MMU_EMUL   34
        !           224: #define DLGSYS_FPU_NONE   37
        !           225: #define DLGSYS_FPU_68881  38
        !           226: #define DLGSYS_FPU_68882  39
        !           227: #define DLGSYS_FPU_CPU_IN 40
        !           228: #define DLGSYS_FPU_COMPAT 41
        !           229: 
        !           230: 
        !           231: static SGOBJ systemdlg[] =
        !           232: {
        !           233:        { SGBOX, 0, 0, 0,0, 60,25, NULL },
        !           234:        { SGTEXT, 0, 0, 23,1, 14,1, "System options" },
        !           235:  
        !           236:        { SGBOX, 0, 0, 19,3, 11,9, NULL },
        !           237:        { SGTEXT, 0, 0, 20,3, 8,1, "CPU type" },
        !           238:        { SGRADIOBUT, 0, 0, 20,5, 7,1, "68000" },
        !           239:        { SGRADIOBUT, 0, 0, 20,6, 7,1, "68010" },
        !           240:        { SGRADIOBUT, 0, 0, 20,7, 7,1, "68020" },
        !           241:        { SGRADIOBUT, 0, 0, 20,8, 13,1, "68030" },
        !           242:        { SGRADIOBUT, 0, 0, 20,9, 13,1, "68040" },
        !           243:        { SGRADIOBUT, 0, 0, 20,10, 7,1, "68060" },
        !           244:  
        !           245:        { SGBOX, 0, 0, 2,3, 15,9, NULL },
        !           246:        { SGTEXT, 0, 0, 3,3, 13,1, "Machine type" },
        !           247:        { SGRADIOBUT, 0, 0, 3,5, 8,1, "ST" },
        !           248:        { SGRADIOBUT, 0, 0, 3,6, 8,1, "STE" },
        !           249:        { SGRADIOBUT, 0, 0, 3,7, 8,1, "TT" },
        !           250:        { SGRADIOBUT, 0, 0, 3,8, 8,1, "Falcon" },
        !           251:  
        !           252:        { SGBOX, 0, 0, 32,3, 12,9, NULL },
        !           253:        { SGTEXT, 0, 0, 33,3, 15,1, "CPU clock" },
        !           254:        { SGRADIOBUT, 0, 0, 33,5, 3,1, " 8 Mhz" },
        !           255:        { SGRADIOBUT, 0, 0, 33,6, 4,1, "16 Mhz" },
        !           256:        { SGRADIOBUT, 0, 0, 33,7, 4,1, "32 Mhz" },
        !           257:  
        !           258:        { SGBOX, 0, 0, 46,3, 12,9, NULL },
        !           259:        { SGTEXT, 0, 0, 47,3, 11,1, "Falcon DSP" },
        !           260:        { SGRADIOBUT, 0, 0, 47,5, 5,1, "None" },
        !           261:        { SGRADIOBUT, 0, 0, 47,6, 7,1, "Dummy" },
        !           262:        { SGRADIOBUT, 0, 0, 47,7, 4,1, "Full" },
        !           263:  
        !           264:        { SGBOX, 0, 0, 2,13, 28,9, NULL },
        !           265:        { SGTEXT, 0, 0, 3,13, 11,1, "CPU Pamameters" },
        !           266:        { SGCHECKBOX, 0, 0, 3,15, 15,1, "24 bits addressing" },
        !           267:        { SGCHECKBOX, 0, 0, 3,16, 32,1, "Prefetch mode, slower" },
        !           268:        { SGCHECKBOX, 0, 0, 3,17, 32,1, "Cycle exact,   slower" },
        !           269:        { SGCHECKBOX, 0, 0, 3,18, 27,1, "Real time clock emulation" },
        !           270:        { SGCHECKBOX, 0, 0, 3,19, 15,1, "Patch Timer-D" },
        !           271:        { SGCHECKBOX, 0, 0, 3,20, 20,1, "Blitter emulation" },
        !           272:        { SGCHECKBOX, 0, 0, 3,21, 15,1, "MMU emulation" },
        !           273:  
        !           274:        { SGBOX, 0, 0, 32,13, 26,9, NULL },
        !           275:        { SGTEXT, 0, 0, 33,13, 11,1, "FPU" },
        !           276:        { SGRADIOBUT, 0, 0, 33,15, 5,1, "None" },
        !           277:        { SGRADIOBUT, 0, 0, 33,16, 7,1, "68881" },
        !           278:        { SGRADIOBUT, 0, 0, 33,17, 4,1, "68882" },
        !           279:        { SGRADIOBUT, 0, 0, 33,18, 4,1, "CPU internal" },
        !           280:        { SGCHECKBOX, 0, 0, 33,20, 4,1, "More compatible, slower" },
        !           281:  
        !           282:        { SGBUTTON, SG_DEFAULT, 0, 21,23, 20,1, "Back to main menu" },
        !           283:        { -1, 0, 0, 0,0, 0,0, NULL }
        !           284:  };
        !           285: 
        !           286: 
        !           287: /*-----------------------------------------------------------------------*/
        !           288: /**
        !           289:   * Show and process the "System" dialog (specific to winUAE cpu).
        !           290:   */
        !           291: void Dialog_SystemDlg(void)
        !           292: {
        !           293:        int i;
        !           294:        MACHINETYPE     mti;
        !           295:  
        !           296:        SDLGui_CenterDlg(systemdlg);
        !           297:  
        !           298:        /* Set up dialog from actual values: */
        !           299:  
        !           300:        for (i = DLGSYS_68000; i <= DLGSYS_68060; i++)
        !           301:        {
        !           302:                systemdlg[i].state &= ~SG_SELECTED;
        !           303:        }
        !           304:        systemdlg[DLGSYS_68000+ConfigureParams.System.nCpuLevel].state |= SG_SELECTED;
        !           305:  
        !           306:        for (i = DLGSYS_ST; i <= DLGSYS_FALCON; i++)
        !           307:        {
        !           308:                systemdlg[i].state &= ~SG_SELECTED;
        !           309:        }
        !           310:        systemdlg[DLGSYS_ST + ConfigureParams.System.nMachineType].state |= SG_SELECTED;
        !           311:  
        !           312:        /* CPU frequency: */
        !           313:        for (i = DLGSYS_8MHZ; i <= DLGSYS_16MHZ; i++)
        !           314:        {
        !           315:                systemdlg[i].state &= ~SG_SELECTED;
        !           316:        }
        !           317:        if (ConfigureParams.System.nCpuFreq == 32)
        !           318:                systemdlg[DLGSYS_32MHZ].state |= SG_SELECTED;
        !           319:        else if (ConfigureParams.System.nCpuFreq == 16)
        !           320:                systemdlg[DLGSYS_16MHZ].state |= SG_SELECTED;
        !           321:        else
        !           322:                systemdlg[DLGSYS_8MHZ].state |= SG_SELECTED;
        !           323:  
        !           324:        /* DSP mode: */
        !           325:        for (i = DLGSYS_DSPOFF; i <= DLGSYS_DSPON; i++)
        !           326:        {
        !           327:                systemdlg[i].state &= ~SG_SELECTED;
        !           328:        }
        !           329:        if (ConfigureParams.System.nDSPType == DSP_TYPE_NONE)
        !           330:                systemdlg[DLGSYS_DSPOFF].state |= SG_SELECTED;
        !           331:        else if (ConfigureParams.System.nDSPType == DSP_TYPE_DUMMY)
        !           332:                systemdlg[DLGSYS_DSPDUMMY].state |= SG_SELECTED;
        !           333:        else
        !           334:                systemdlg[DLGSYS_DSPON].state |= SG_SELECTED;
        !           335:  
        !           336:        /* More compatible CPU, Prefetch mode */
        !           337:        if (ConfigureParams.System.bCompatibleCpu)
        !           338:                systemdlg[DLGSYS_PREFETCH].state |= SG_SELECTED;
        !           339:        else
        !           340:                systemdlg[DLGSYS_PREFETCH].state &= ~SG_SELECTED;
        !           341:  
        !           342:        /* Emulate Blitter */
        !           343:        if (ConfigureParams.System.bBlitter)
        !           344:                systemdlg[DLGSYS_BLITTER].state |= SG_SELECTED;
        !           345:        else
        !           346:                systemdlg[DLGSYS_BLITTER].state &= ~SG_SELECTED;
        !           347:  
        !           348:        /* Real time clock CPU */
        !           349:        if (ConfigureParams.System.bRealTimeClock)
        !           350:                systemdlg[DLGSYS_RTC].state |= SG_SELECTED;
        !           351:        else
        !           352:                systemdlg[DLGSYS_RTC].state &= ~SG_SELECTED;
        !           353:  
        !           354:        /* Patch timer D */
        !           355:        if (ConfigureParams.System.bPatchTimerD)
        !           356:                systemdlg[DLGSYS_TIMERD].state |= SG_SELECTED;
        !           357:        else
        !           358:                systemdlg[DLGSYS_TIMERD].state &= ~SG_SELECTED;
        !           359:  
        !           360:        /* Adress space 24 bits */
        !           361:        if (ConfigureParams.System.bAddressSpace24)
        !           362:                systemdlg[DLGSYS_24BITS].state |= SG_SELECTED;
        !           363:        else
        !           364:                systemdlg[DLGSYS_24BITS].state &= ~SG_SELECTED;
        !           365:                
        !           366:        /* Cycle exact CPU */
        !           367:        if (ConfigureParams.System.bCycleExactCpu)
        !           368:                systemdlg[DLGSYS_CYC_EXACT].state |= SG_SELECTED;
        !           369:        else
        !           370:                systemdlg[DLGSYS_CYC_EXACT].state &= ~SG_SELECTED;
        !           371:  
        !           372:        /* FPU emulation */
        !           373:        for (i = DLGSYS_FPU_NONE; i <= DLGSYS_FPU_CPU_IN; i++)
        !           374:        {
        !           375:                systemdlg[i].state &= ~SG_SELECTED;
        !           376:        }
        !           377:        if (ConfigureParams.System.n_FPUType == FPU_NONE)
        !           378:                systemdlg[DLGSYS_FPU_NONE].state |= SG_SELECTED;
        !           379:        else if (ConfigureParams.System.n_FPUType == FPU_68881)
        !           380:                systemdlg[DLGSYS_FPU_68881].state |= SG_SELECTED;
        !           381:        else if (ConfigureParams.System.n_FPUType == FPU_68882)
        !           382:                systemdlg[DLGSYS_FPU_68882].state |= SG_SELECTED;
        !           383:        else
        !           384:                systemdlg[DLGSYS_FPU_CPU_IN].state |= SG_SELECTED;
        !           385:  
        !           386:        /* More compatible FPU */
        !           387:        if (ConfigureParams.System.bCompatibleFPU)
        !           388:                systemdlg[DLGSYS_FPU_COMPAT].state |= SG_SELECTED;
        !           389:        else
        !           390:                systemdlg[DLGSYS_FPU_COMPAT].state &= ~SG_SELECTED;
        !           391:  
        !           392:        /* MMU Emulation */
        !           393:        if (ConfigureParams.System.bMMU)
        !           394:                systemdlg[DLGSYS_MMU_EMUL].state |= SG_SELECTED;
        !           395:        else
        !           396:                systemdlg[DLGSYS_MMU_EMUL].state &= ~SG_SELECTED;
        !           397:  
        !           398:                
        !           399:        /* Show the dialog: */
        !           400:        SDLGui_DoDialog(systemdlg, NULL);
        !           401:  
        !           402:        /* Read values from dialog: */
        !           403:  
        !           404:        for (i = DLGSYS_68000; i <= DLGSYS_68060; i++)
        !           405:        {
        !           406:                if (systemdlg[i].state&SG_SELECTED)
        !           407:                {
        !           408:                        ConfigureParams.System.nCpuLevel = i-DLGSYS_68000;
        !           409:                        break;
        !           410:                }
        !           411:        }
        !           412:  
        !           413:        for (mti = MACHINE_ST; mti <= MACHINE_FALCON; mti++)
        !           414:        {
        !           415:                if (systemdlg[mti + DLGSYS_ST].state&SG_SELECTED)
        !           416:                {
        !           417:                        ConfigureParams.System.nMachineType = mti;
        !           418:                        break;
        !           419:                }
        !           420:        }
        !           421:  
        !           422:        if (systemdlg[DLGSYS_32MHZ].state & SG_SELECTED)
        !           423:                ConfigureParams.System.nCpuFreq = 32;
        !           424:        else if (systemdlg[DLGSYS_16MHZ].state & SG_SELECTED)
        !           425:                ConfigureParams.System.nCpuFreq = 16;
        !           426:        else
        !           427:                ConfigureParams.System.nCpuFreq = 8;
        !           428:  
        !           429:        if (systemdlg[DLGSYS_DSPOFF].state & SG_SELECTED)
        !           430:                ConfigureParams.System.nDSPType = DSP_TYPE_NONE;
        !           431:        else if (systemdlg[DLGSYS_DSPDUMMY].state & SG_SELECTED)
        !           432:                ConfigureParams.System.nDSPType = DSP_TYPE_DUMMY;
        !           433:        else
        !           434:                ConfigureParams.System.nDSPType = DSP_TYPE_EMU;
        !           435:  
        !           436:        ConfigureParams.System.bCompatibleCpu = (systemdlg[DLGSYS_PREFETCH].state & SG_SELECTED);
        !           437:        ConfigureParams.System.bBlitter = (systemdlg[DLGSYS_BLITTER].state & SG_SELECTED);
        !           438:        ConfigureParams.System.bRealTimeClock = (systemdlg[DLGSYS_RTC].state & SG_SELECTED);
        !           439:        ConfigureParams.System.bPatchTimerD = (systemdlg[DLGSYS_TIMERD].state & SG_SELECTED);
        !           440:        ConfigureParams.System.bAddressSpace24 = (systemdlg[DLGSYS_24BITS].state & SG_SELECTED);
        !           441:        ConfigureParams.System.bCycleExactCpu = (systemdlg[DLGSYS_CYC_EXACT].state & SG_SELECTED);
        !           442:  
        !           443:        /* FPU emulation */
        !           444:        if (systemdlg[DLGSYS_FPU_NONE].state & SG_SELECTED)
        !           445:                ConfigureParams.System.n_FPUType = FPU_NONE;
        !           446:        else if (systemdlg[DLGSYS_FPU_68881].state & SG_SELECTED)
        !           447:                ConfigureParams.System.n_FPUType = FPU_68881;
        !           448:        else if (systemdlg[DLGSYS_FPU_68882].state & SG_SELECTED)
        !           449:                ConfigureParams.System.n_FPUType = FPU_68882;
        !           450:        else
        !           451:                ConfigureParams.System.n_FPUType = FPU_CPU;
        !           452:  
        !           453:        ConfigureParams.System.bCompatibleFPU = (systemdlg[DLGSYS_FPU_COMPAT].state & SG_SELECTED);
        !           454:        ConfigureParams.System.bMMU = (systemdlg[DLGSYS_MMU_EMUL].state & SG_SELECTED);
        !           455: }
        !           456: #endif

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