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1.1 root 1: void SND_IO_Handler(void);
2: void Sound_Reset(void);
3:
4: void sndout_queue_poll(Uint8 *buf, int len);
5: void snd_start_output(Uint8 mode);
6: void snd_stop_output(void);
7: void snd_gpo_access(Uint8 data);
8:
9:
10: struct {
11: Uint8 data[4096];
12: Uint32 size;
13: Uint32 limit;
14: } snd_buffer;
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