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Previous NeXT emulator
#define AUDIO_OUT_FREQUENCY 44100 /* Sound playback frequency */ #define AUDIO_IN_FREQUENCY 8012 /* Sound recording frequency */ #define AUDIO_BUFFER_SAMPLES 512 void SND_Out_Handler(void); void SND_In_Handler(void); void Sound_Reset(void); void Sound_Pause(bool pause); Uint8 snd_make_ulaw(Sint16 sample); void snd_start_output(Uint8 mode); void snd_stop_output(void); void snd_start_input(Uint8 mode); void snd_stop_input(void); bool snd_output_active(void); bool snd_input_active(void); void snd_gpo_access(Uint8 data);
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