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Previous NeXT emulator
void Audio_Output_Enable(bool bEnable); void Audio_Output_Init(void); void Audio_Output_UnInit(void); void Audio_Output_Queue(Uint8* data, int len); Uint32 Audio_Output_Queue_Size(void); void Audio_Input_Enable(bool bEnable); void Audio_Input_Init(void); void Audio_Input_UnInit(void); void Audio_Input_Lock(void); int Audio_Input_Read(void); void Audio_Input_Unlock(void);
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.