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1.1 ! root 1: #define AUDIO_OUT_FREQUENCY 44100 /* Sound playback frequency */ ! 2: #define AUDIO_IN_FREQUENCY 8012 /* Sound recording frequency */ ! 3: #define AUDIO_BUFFER_SAMPLES 512 ! 4: ! 5: void SND_Out_Handler(void); ! 6: void SND_In_Handler(void); ! 7: void Sound_Reset(void); ! 8: void Sound_Pause(bool pause); ! 9: ! 10: Uint8 snd_make_ulaw(Sint16 sample); ! 11: ! 12: void snd_start_output(Uint8 mode); ! 13: void snd_stop_output(void); ! 14: void snd_start_input(Uint8 mode); ! 15: void snd_stop_input(void); ! 16: bool snd_output_active(void); ! 17: bool snd_input_active(void); ! 18: void snd_gpo_access(Uint8 data);
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